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- $modelname "weapons\c_bow.mdl"
- $bodygroup "studio"
- {
- studio "c_bow.smd"
- }
- $proceduralbones c_arms_vrd.vrd
- $cdmaterials "models\FarCry3"
- $bodygroup "scope"
- {
- studio "sight.smd"
- studio "reflex.smd"
- studio "marksman.smd"
- }
- $bodygroup "silencer"
- {
- studio "normal.smd"
- studio "fire.smd"
- studio "explosive.smd"
- }
- $attachment "1" "Fire" 0 0 0 rotate -0 -90 0
- $surfaceprop "default"
- $contents "solid"
- $illumposition 3.995 -9.538 -6.393
- $bbox -9.089 -11.527 -13.175 24.027 7.405 0.169
- $cbox 0 0 0 0 0 0
- $hboxset "default"
- $sequence "idle" "c_bow_anims\idle.smd" {
- fps 16
- "ACT_VM_IDLE" 1
- loop
- snap
- node "Ready"
- }
- $sequence "shoot1" "c_bow_anims\shoot1.smd" {
- fps 30
- snap
- "ACT_VM_PRIMARYATTACK" 1
- { event 5004 19 "Weapon_Cbow.Insert" }
- }
- $sequence "drawback" "c_bow_anims\drawback.smd" {
- fps 30
- snap
- "ACT_VM_PULLBACK" 1
- { event 5004 0 "Weapon_Cbow.Pull" }
- }
- $sequence "drawforward" "c_bow_anims\drawforward.smd" {
- fps 30
- snap
- "ACT_VM_HAULBACK" 1
- { event 5004 0 "Weapon_Cbow.Rest" }
- }
- $sequence "draw" "c_bow_anims\draw.smd" {
- fps 30
- snap
- "ACT_VM_DRAW" 1
- { event 5004 0 "Weapon_Cbow.Draw" }
- }
- $bonemerge "ValveBiped.Bip01_Spine4"
- $bonemerge "ValveBiped.Bip01_L_Clavicle"
- $bonemerge "ValveBiped.Bip01_L_UpperArm"
- $bonemerge "ValveBiped.Bip01_L_Forearm"
- $bonemerge "ValveBiped.Bip01_L_Hand"
- $bonemerge "ValveBiped.Bip01_L_Wrist"
- $bonemerge "ValveBiped.Bip01_L_Finger4"
- $bonemerge "ValveBiped.Bip01_L_Finger41"
- $bonemerge "ValveBiped.Bip01_L_Finger42"
- $bonemerge "ValveBiped.Bip01_L_Finger3"
- $bonemerge "ValveBiped.Bip01_L_Finger31"
- $bonemerge "ValveBiped.Bip01_L_Finger32"
- $bonemerge "ValveBiped.Bip01_L_Finger2"
- $bonemerge "ValveBiped.Bip01_L_Finger21"
- $bonemerge "ValveBiped.Bip01_L_Finger22"
- $bonemerge "ValveBiped.Bip01_L_Finger1"
- $bonemerge "ValveBiped.Bip01_L_Finger11"
- $bonemerge "ValveBiped.Bip01_L_Finger12"
- $bonemerge "ValveBiped.Bip01_L_Finger0"
- $bonemerge "ValveBiped.Bip01_L_Finger01"
- $bonemerge "ValveBiped.Bip01_L_Finger02"
- $bonemerge "ValveBiped.Bip01_R_Clavicle"
- $bonemerge "ValveBiped.Bip01_R_UpperArm"
- $bonemerge "ValveBiped.Bip01_R_Forearm"
- $bonemerge "ValveBiped.Bip01_R_Hand"
- $bonemerge "ValveBiped.Bip01_R_Wrist"
- $bonemerge "ValveBiped.Bip01_R_Finger4"
- $bonemerge "ValveBiped.Bip01_R_Finger41"
- $bonemerge "ValveBiped.Bip01_R_Finger42"
- $bonemerge "ValveBiped.Bip01_R_Finger3"
- $bonemerge "ValveBiped.Bip01_R_Finger31"
- $bonemerge "ValveBiped.Bip01_R_Finger32"
- $bonemerge "ValveBiped.Bip01_R_Finger2"
- $bonemerge "ValveBiped.Bip01_R_Finger21"
- $bonemerge "ValveBiped.Bip01_R_Finger22"
- $bonemerge "ValveBiped.Bip01_R_Finger1"
- $bonemerge "ValveBiped.Bip01_R_Finger11"
- $bonemerge "ValveBiped.Bip01_R_Finger12"
- $bonemerge "ValveBiped.Bip01_R_Finger0"
- $bonemerge "ValveBiped.Bip01_R_Finger01"
- $bonemerge "ValveBiped.Bip01_R_Finger02"
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