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  1. chat:
  2.  
  3. # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
  4. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  5. # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  6. # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
  7. # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  8. radius: 0
  9.  
  10. # Chat formatting can be done in two ways, you can either define a standard format for all chat
  11. # Or you can give a group specific chat format, to give some extra variation.
  12. # If set to the default chat format which "should" be compatible with ichat.
  13. # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
  14.  
  15. #format: '[FACTION] &3{DISPLAYNAME}&e>>&7 {MESSAGE}'
  16. format: '&8[&aLvl.{ISLAND_LEVEL}&8] &3{DISPLAYNAME}&e>&7 {MESSAGE}'
  17.  
  18. group-formats:
  19. default: '&8[&aLvl.{ISLAND_LEVEL}&8] &3{DISPLAYNAME}&e>&7 {MESSAGE}'
  20. Owner: '&8[&aLvl.{ISLAND_LEVEL}&8] &3{DISPLAYNAME}&e>>&a {MESSAGE}'
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