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- chat:
- # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
- # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
- # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
- # Users with essentials.chat.question can override this by prefixing text with a question mark (?)
- # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
- radius: 0
- # Chat formatting can be done in two ways, you can either define a standard format for all chat
- # Or you can give a group specific chat format, to give some extra variation.
- # If set to the default chat format which "should" be compatible with ichat.
- # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
- #format: '[FACTION] &3{DISPLAYNAME}&e>>&7 {MESSAGE}'
- format: '&8[&aLvl.{ISLAND_LEVEL}&8] &3{DISPLAYNAME}&e>&7 {MESSAGE}'
- group-formats:
- default: '&8[&aLvl.{ISLAND_LEVEL}&8] &3{DISPLAYNAME}&e>&7 {MESSAGE}'
- Owner: '&8[&aLvl.{ISLAND_LEVEL}&8] &3{DISPLAYNAME}&e>>&a {MESSAGE}'
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