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  1. class CfgPatches
  2. {
  3. class zeu_rebels
  4. {
  5. units[] = {};
  6. weapons[] = {};
  7. requiredVersion = 0.1;
  8. requiredAddons[] = {"A3_Characters_F"};
  9. };
  10. };
  11.  
  12. class CfgFactionClasses
  13. {
  14. class Z_REB_F
  15. {
  16. displayName = "Rebels";
  17. priority = 2;
  18. side = 2;
  19. icon = "";
  20. };
  21. };
  22.  
  23. class CfgVehicleClasses
  24. {
  25. class zeu_w_reb
  26. {
  27. displayName = "Woodland";
  28. };
  29. };
  30.  
  31. class CfgVehicles
  32. {
  33. class I_Soldier_F;
  34. class I_G_resistanceLeader_F;
  35. class Z_W_REB_R1: I_Soldier_F
  36. {
  37. scope = 2;
  38. displayName = "Rifleman";
  39. vehicleClass = "zeu_w_reb";
  40. faction = "Z_REB_F";
  41. uniformAccessories[] = {};
  42. uniformClass = "U_IG_Guerilla2_3";
  43.  
  44. backpack = "rhs_sidor";
  45.  
  46. linkedItems[] = {"H_Booniehat_oli","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  47. respawnLinkedItems[] = {"H_Booniehat_oli","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  48. weapons[] = {"rhs_weap_ak74m","Throw","Put"};
  49. respawnWeapons[] = {"rhs_weap_ak74m","Throw","Put"};
  50. Items[] = {"FirstAidKit"};
  51. RespawnItems[] = {"FirstAidKit"};
  52. magazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  53. respawnMagazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  54. };
  55.  
  56. class Z_W_REB_R2: Z_W_REB_R1
  57. {
  58. displayName = "Rifleman";
  59.  
  60. linkedItems[] = {"H_Bandanna_khk","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  61. respawnLinkedItems[] = {"H_Bandanna_khk","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  62. weapons[] = {"rhs_weap_ak74m_folded","Throw","Put"};
  63. respawnWeapons[] = {"rhs_weap_ak74m_folded","Throw","Put"};
  64. Items[] = {"FirstAidKit"};
  65. RespawnItems[] = {"FirstAidKit"};
  66. magazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  67. respawnMagazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  68. };
  69.  
  70. class Z_W_REB_R3: Z_W_REB_R1
  71. {
  72. displayName = "Rifleman";
  73.  
  74. linkedItems[] = {"H_Bandanna_camo","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  75. respawnLinkedItems[] = {"H_Bandanna_camo","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  76. weapons[] = {"rhs_weap_ak74m_camo","Throw","Put"};
  77. respawnWeapons[] = {"rhs_weap_ak74m_camo","Throw","Put"};
  78. Items[] = {"FirstAidKit"};
  79. RespawnItems[] = {"FirstAidKit"};
  80. magazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  81. respawnMagazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  82. };
  83.  
  84. class Z_W_REB_R4: Z_W_REB_R1
  85. {
  86. displayName = "Rifleman";
  87.  
  88. linkedItems[] = {"H_Shemag_olive","V_TacVest_camo","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  89. respawnLinkedItems[] = {"H_Shemag_olive","V_TacVest_camo","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  90. weapons[] = {"rhs_weap_ak74m_2mag_camo","Throw","Put"};
  91. respawnWeapons[] = {"rhs_weap_ak74m_2mag_camo","Throw","Put"};
  92. Items[] = {"FirstAidKit"};
  93. RespawnItems[] = {"FirstAidKit"};
  94. magazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  95. respawnMagazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  96. };
  97.  
  98. class Z_W_REB_R5: Z_W_REB_R1
  99. {
  100. displayName = "Rifleman";
  101.  
  102. linkedItems[] = {"V_TacVest_camo","G_Balaclava_oli","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  103. respawnLinkedItems[] = {"V_TacVest_camo","G_Balaclava_oli","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  104. weapons[] = {"rhs_weap_ak74m_2mag","Throw","Put"};
  105. respawnWeapons[] = {"rhs_weap_ak74m_2mag","Throw","Put"};
  106. Items[] = {"FirstAidKit"};
  107. RespawnItems[] = {"FirstAidKit"};
  108. magazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  109. respawnMagazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  110. };
  111.  
  112. class Z_W_REB_RAT: Z_W_REB_R1
  113. {
  114. displayName = "Rifleman (AT)";
  115.  
  116. linkedItems[] = {"H_Booniehat_oli","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  117. respawnLinkedItems[] = {"H_Booniehat_oli","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  118. weapons[] = {"rhs_weap_ak74m_camo","rhs_weap_rpg26","Throw","Put"};
  119. respawnWeapons[] = {"rhs_weap_ak74m_camo","rhs_weap_rpg26","Throw","Put"};
  120. Items[] = {"FirstAidKit"};
  121. RespawnItems[] = {"FirstAidKit"};
  122. magazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_rpg26_mag","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  123. respawnMagazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_rpg26_mag","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  124. };
  125.  
  126. class Z_W_REB_RAA: Z_W_REB_R1
  127. {
  128. displayName = "Rifleman (AA)";
  129.  
  130. linkedItems[] = {"H_Bandanna_camo","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  131. respawnLinkedItems[] = {"H_Bandanna_camo","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  132. weapons[] = {"rhs_weap_ak74m","rhs_weap_igla","Throw","Put"};
  133. respawnWeapons[] = {"rhs_weap_ak74m","rhs_weap_igla","Throw","Put"};
  134. Items[] = {"FirstAidKit"};
  135. RespawnItems[] = {"FirstAidKit"};
  136. magazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_9k38_rocket","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  137. respawnMagazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_9k38_rocket","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  138. };
  139.  
  140. class Z_W_REB_RPG: Z_W_REB_R1
  141. {
  142. displayName = "Rifleman (RPG)";
  143.  
  144. backpack = "rhs_rpg";
  145.  
  146. linkedItems[] = {"H_Bandanna_khk","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  147. respawnLinkedItems[] = {"H_Bandanna_khk","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  148. weapons[] = {"rhs_weap_ak74m_folded","rhs_weap_rpg7","Throw","Put"};
  149. respawnWeapons[] = {"rhs_weap_ak74m_folded","rhs_weap_rpg7","Throw","Put"};
  150. Items[] = {"FirstAidKit"};
  151. RespawnItems[] = {"FirstAidKit"};
  152. magazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_rpg7_PG7VL_mag","rhs_rpg7_PG7VL_mag","rhs_rpg7_PG7VL_mag","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  153. respawnMagazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_rpg7_PG7VL_mag","rhs_rpg7_PG7VL_mag","rhs_rpg7_PG7VL_mag","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  154. };
  155.  
  156. class Z_W_REB_AAT: Z_W_REB_R1
  157. {
  158. displayName = "Assistant (RPG)";
  159.  
  160. backpack = "rhs_rpg";
  161.  
  162. linkedItems[] = {"H_Bandanna_khk","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  163. respawnLinkedItems[] = {"H_Bandanna_khk","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  164. weapons[] = {"rhs_weap_ak74m","Throw","Put"};
  165. respawnWeapons[] = {"rhs_weap_ak74m","Throw","Put"};
  166. Items[] = {"FirstAidKit"};
  167. RespawnItems[] = {"FirstAidKit"};
  168. magazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_rpg7_PG7VL_mag","rhs_rpg7_PG7VL_mag","rhs_rpg7_PG7VL_mag","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  169. respawnMagazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_rpg7_PG7VL_mag","rhs_rpg7_PG7VL_mag","rhs_rpg7_PG7VL_mag","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  170. };
  171.  
  172. class Z_W_REB_GL: Z_W_REB_R1
  173. {
  174. displayName = "Grenadier";
  175.  
  176. linkedItems[] = {"H_Booniehat_oli","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  177. respawnLinkedItems[] = {"H_Booniehat_oli","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  178. weapons[] = {"rhs_weap_ak74m_gp25","Throw","Put"};
  179. respawnWeapons[] = {"rhs_weap_ak74m_gp25","Throw","Put"};
  180. Items[] = {"FirstAidKit"};
  181. RespawnItems[] = {"FirstAidKit"};
  182. magazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  183. respawnMagazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  184. };
  185.  
  186. class Z_W_REB_MG: Z_W_REB_R1
  187. {
  188. displayName = "Machinegunner";
  189.  
  190. linkedItems[] = {"H_Bandanna_camo","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  191. respawnLinkedItems[] = {"H_Bandanna_camo","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  192. weapons[] = {"rhs_weap_pkp","Throw","Put"};
  193. respawnWeapons[] = {"rhs_weap_pkp","Throw","Put"};
  194. Items[] = {"FirstAidKit"};
  195. RespawnItems[] = {"FirstAidKit"};
  196. magazines[] = {"rhs_100Rnd_762x54mmR","rhs_100Rnd_762x54mmR","rhs_100Rnd_762x54mmR","rhs_100Rnd_762x54mmR_green","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  197. respawnMagazines[] = {"rhs_100Rnd_762x54mmR","rhs_100Rnd_762x54mmR","rhs_100Rnd_762x54mmR","rhs_100Rnd_762x54mmR_green","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  198. };
  199.  
  200. class Z_W_REB_DM: Z_W_REB_R1
  201. {
  202. displayName = "Marksman";
  203.  
  204. linkedItems[] = {"V_Chestrig_oli","G_Balaclava_oli","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  205. respawnLinkedItems[] = {"V_Chestrig_oli","G_Balaclava_oli","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  206. weapons[] = {"rhs_weap_svdp_pso1","Throw","Put"};
  207. respawnWeapons[] = {"rhs_weap_svdp_pso1","Throw","Put"};
  208. Items[] = {"FirstAidKit"};
  209. RespawnItems[] = {"FirstAidKit"};
  210. magazines[] = {"rhs_10Rnd_762x54mmR_7N1","rhs_10Rnd_762x54mmR_7N1","rhs_10Rnd_762x54mmR_7N1","rhs_10Rnd_762x54mmR_7N1","rhs_10Rnd_762x54mmR_7N1","rhs_10Rnd_762x54mmR_7N1","rhs_10Rnd_762x54mmR_7N1","rhs_10Rnd_762x54mmR_7N1","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  211. respawnMagazines[] = {"rhs_10Rnd_762x54mmR_7N1","rhs_10Rnd_762x54mmR_7N1","rhs_10Rnd_762x54mmR_7N1","rhs_10Rnd_762x54mmR_7N1","rhs_10Rnd_762x54mmR_7N1","rhs_10Rnd_762x54mmR_7N1","rhs_10Rnd_762x54mmR_7N1","rhs_10Rnd_762x54mmR_7N1","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  212. };
  213.  
  214. class Z_W_REB_TL: Z_W_REB_R1
  215. {
  216. displayName = "Team Leader";
  217.  
  218. linkedItems[] = {"H_Cap_oli_hs","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  219. respawnLinkedItems[] = {"H_Cap_oli_hs","V_TacVest_camo","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  220. weapons[] = {"rhs_weap_ak74m_gp25","Binocular","Throw","Put"};
  221. respawnWeapons[] = {"rhs_weap_ak74m_gp25","Binocular","Throw","Put"};
  222. Items[] = {"FirstAidKit"};
  223. RespawnItems[] = {"FirstAidKit"};
  224. magazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  225. respawnMagazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_VOG25","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  226. };
  227.  
  228. class Z_W_REB_CO: Z_W_REB_R1
  229. {
  230. displayName = "Commander";
  231.  
  232. linkedItems[] = {"H_Beret_blk","V_BandollierB_oli","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  233. respawnLinkedItems[] = {"H_Beret_blk","V_BandollierB_oli","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  234. weapons[] = {"rhs_weap_ak74m_2mag","Binocular","Throw","Put"};
  235. respawnWeapons[] = {"rhs_weap_ak74m_2mag","Binocular","Throw","Put"};
  236. Items[] = {"FirstAidKit"};
  237. RespawnItems[] = {"FirstAidKit"};
  238. magazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  239. respawnMagazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  240. };
  241.  
  242. class Z_W_REB_SAP: Z_W_REB_R1
  243. {
  244. displayName = "Sapper";
  245.  
  246. linkedItems[] = {"H_Shemag_olive","V_BandollierB_oli","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  247. respawnLinkedItems[] = {"H_Shemag_olive","V_BandollierB_oli","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  248. weapons[] = {"rhs_weap_ak74m_2mag_camo","Throw","Put"};
  249. respawnWeapons[] = {"rhs_weap_ak74m_2mag_camo","Throw","Put"};
  250. Items[] = {"FirstAidKit"};
  251. RespawnItems[] = {"FirstAidKit"};
  252. magazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","DemoCharge_Remote_Mag","DemoCharge_Remote_Mag","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  253. respawnMagazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","DemoCharge_Remote_Mag","DemoCharge_Remote_Mag","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  254. };
  255.  
  256. class Z_W_REB_MED: Z_W_REB_R1
  257. {
  258. displayName = "Medic";
  259.  
  260. backpack = "B_TacticalPack_oli";
  261.  
  262. linkedItems[] = {"V_Chestrig_oli","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  263. respawnLinkedItems[] = {"V_Chestrig_oli","G_Bandanna_khk","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  264. weapons[] = {"rhs_weap_ak74m","Throw","Put"};
  265. respawnWeapons[] = {"rhs_weap_ak74m","Throw","Put"};
  266. Items[] = {"FirstAidKit","FirstAidKit","FirstAidKit","FirstAidKit","FirstAidKit","FirstAidKit","FirstAidKit","FirstAidKit","FirstAidKit","FirstAidKit"};
  267. RespawnItems[] = {"FirstAidKit","FirstAidKit","FirstAidKit","FirstAidKit","FirstAidKit","FirstAidKit","FirstAidKit","FirstAidKit","FirstAidKit","FirstAidKit"};
  268. magazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  269. respawnMagazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  270. };
  271.  
  272. class Z_W_REB_C1: Z_W_REB_R1
  273. {
  274. displayName = "Crewman 1";
  275.  
  276. linkedItems[] = {"rhs_tsh4_bala","V_Chestrig_oli","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  277. respawnLinkedItems[] = {"rhs_tsh4_bala","V_Chestrig_oli","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  278. weapons[] = {"rhs_weap_ak74m_folded","Throw","Put"};
  279. respawnWeapons[] = {"rhs_weap_ak74m_folded","Throw","Put"};
  280. Items[] = {"FirstAidKit"};
  281. RespawnItems[] = {"FirstAidKit"};
  282. magazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  283. respawnMagazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  284. };
  285.  
  286. class Z_W_REB_C2: Z_W_REB_R1
  287. {
  288. displayName = "Crewman 2";
  289.  
  290. linkedItems[] = {"rhs_tsh4_ess_bala","V_BandollierB_oli","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  291. respawnLinkedItems[] = {"rhs_tsh4_ess_bala","V_BandollierB_oli","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  292. weapons[] = {"rhs_weap_ak74m_folded","Throw","Put"};
  293. respawnWeapons[] = {"rhs_weap_ak74m_folded","Throw","Put"};
  294. Items[] = {"FirstAidKit"};
  295. RespawnItems[] = {"FirstAidKit"};
  296. magazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  297. respawnMagazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  298. };
  299.  
  300. class Z_W_REB_HVT: I_G_resistanceLeader_F
  301. {
  302. scope = 2;
  303. side = 2;
  304. displayName = "Warlord";
  305. vehicleClass = "zeu_w_reb";
  306. faction = "Z_REB_F";
  307. uniformAccessories[] = {};
  308.  
  309. linkedItems[] = {"V_TacVest_camo","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  310. respawnLinkedItems[] = {"V_TacVest_camo","ItemMap","ItemCompass","ItemWatch","ItemRadio"};
  311. weapons[] = {"rhs_weap_ak74m_folded","Binocular","Throw","Put"};
  312. respawnWeapons[] = {"rhs_weap_ak74m_folded","Binocular","Throw","Put"};
  313. Items[] = {"FirstAidKit"};
  314. RespawnItems[] = {"FirstAidKit"};
  315. magazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  316. respawnMagazines[] = {"rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_30Rnd_545x39_AK","rhs_mag_rgd5","rhs_mag_rgd5","rhs_mag_rdg2_white"};
  317. };
  318. };
  319.  
  320. class CfgGroups {
  321. class Indep {
  322. side = 2;
  323. class Z_REB_F {
  324. name = "Woodland Rebels";
  325. class Infantry {
  326. name = "Infantry";
  327.  
  328. class ZREB_HQ {
  329. name = "Headquarters";
  330. side = 2;
  331. faction = Z_REB_F;
  332. class Unit0 {
  333. side = 2;
  334. vehicle = "Z_W_REB_CO";
  335. rank = SERGEANT;
  336. position[] = {0, 0, 0};
  337. };
  338. class Unit1 {
  339. side = 2;
  340. vehicle = "Z_W_REB_R2";
  341. rank = PRIVATE;
  342. position[] = {-2, -2, 0};
  343. };
  344. class Unit2 {
  345. side = 2;
  346. vehicle = "Z_W_REB_MED";
  347. rank = PRIVATE;
  348. position[] = {2, -2, 0};
  349. };
  350. class Unit3 {
  351. side = 2;
  352. vehicle = "Z_W_REB_R4";
  353. rank = PRIVATE;
  354. position[] = {-4, -4, 0};
  355. };
  356. };
  357.  
  358. class ZREB_AsGrp {
  359. name = "Assault Group";
  360. side = 2;
  361. faction = Z_REB_F;
  362. class Unit0 {
  363. side = 2;
  364. vehicle = "Z_W_REB_CO";
  365. rank = SERGEANT;
  366. position[] = {0, 0, 0};
  367. };
  368. class Unit1 {
  369. side = 2;
  370. vehicle = "Z_W_REB_TL";
  371. rank = PRIVATE;
  372. position[] = {-2, -2, 0};
  373. };
  374. class Unit2 {
  375. side = 2;
  376. vehicle = "Z_W_REB_R1";
  377. rank = PRIVATE;
  378. position[] = {2, -2, 0};
  379. };
  380. class Unit3 {
  381. side = 2;
  382. vehicle = "Z_W_REB_GL";
  383. rank = PRIVATE;
  384. position[] = {-4, -4, 0};
  385. };
  386. class Unit4 {
  387. side = 2;
  388. vehicle = "Z_W_REB_R2";
  389. rank = PRIVATE;
  390. position[] = {4, -4, 0};
  391. };
  392. class Unit5 {
  393. side = 2;
  394. vehicle = "Z_W_REB_MG";
  395. rank = PRIVATE;
  396. position[] = {-6, -6, 0};
  397. };
  398. class Unit6 {
  399. side = 2;
  400. vehicle = "Z_W_REB_R3";
  401. rank = PRIVATE;
  402. position[] = {6, -6, 0};
  403. };
  404. class Unit7 {
  405. side = 2;
  406. vehicle = "Z_W_REB_RPG";
  407. rank = PRIVATE;
  408. position[] = {-8, -8, 0};
  409. };
  410. class Unit8 {
  411. side = 2;
  412. vehicle = "Z_W_REB_R4";
  413. rank = PRIVATE;
  414. position[] = {8, -8, 0};
  415. };
  416. class Unit9 {
  417. side = 2;
  418. vehicle = "Z_W_REB_MED";
  419. rank = PRIVATE;
  420. position[] = {-10, -10, 0};
  421. };
  422. class Unit10 {
  423. side = 2;
  424. vehicle = "Z_W_REB_R5";
  425. rank = PRIVATE;
  426. position[] = {10, -10, 0};
  427. };
  428. class Unit11 {
  429. side = 2;
  430. vehicle = "Z_W_REB_DM";
  431. rank = PRIVATE;
  432. position[] = {-12, -12, 0};
  433. };
  434. };
  435.  
  436. class ZREB_SprtGrp {
  437. name = "Support Group";
  438. side = 2;
  439. faction = Z_REB_F;
  440. class Unit0 {
  441. side = 2;
  442. vehicle = "Z_W_REB_TL";
  443. rank = SERGEANT;
  444. position[] = {0, 0, 0};
  445. };
  446. class Unit1 {
  447. side = 2;
  448. vehicle = "Z_W_REB_R1";
  449. rank = PRIVATE;
  450. position[] = {-2, -2, 0};
  451. };
  452. class Unit2 {
  453. side = 2;
  454. vehicle = "Z_W_REB_MG";
  455. rank = PRIVATE;
  456. position[] = {2, -2, 0};
  457. };
  458. class Unit3 {
  459. side = 2;
  460. vehicle = "Z_W_REB_R2";
  461. rank = PRIVATE;
  462. position[] = {-4, -4, 0};
  463. };
  464. class Unit4 {
  465. side = 2;
  466. vehicle = "Z_W_REB_GL";
  467. rank = PRIVATE;
  468. position[] = {4, -4, 0};
  469. };
  470. class Unit5 {
  471. side = 2;
  472. vehicle = "Z_W_REB_MG";
  473. rank = PRIVATE;
  474. position[] = {-6, -6, 0};
  475. };
  476. class Unit6 {
  477. side = 2;
  478. vehicle = "Z_W_REB_RPG";
  479. rank = PRIVATE;
  480. position[] = {6, -6, 0};
  481. };
  482. class Unit7 {
  483. side = 2;
  484. vehicle = "Z_W_REB_DM";
  485. rank = PRIVATE;
  486. position[] = {-8, -8, 0};
  487. };
  488. };
  489.  
  490. class ZREB_Squad1 {
  491. name = "Squad 1";
  492. side = 2;
  493. faction = Z_REB_F;
  494. class Unit0 {
  495. side = 2;
  496. vehicle = "Z_W_REB_TL";
  497. rank = SERGEANT;
  498. position[] = {0, 0, 0};
  499. };
  500. class Unit1 {
  501. side = 2;
  502. vehicle = "Z_W_REB_R1";
  503. rank = PRIVATE;
  504. position[] = {-2, -2, 0};
  505. };
  506. class Unit2 {
  507. side = 2;
  508. vehicle = "Z_W_REB_R2";
  509. rank = PRIVATE;
  510. position[] = {2, -2, 0};
  511. };
  512. class Unit3 {
  513. side = 2;
  514. vehicle = "Z_W_REB_MG";
  515. rank = PRIVATE;
  516. position[] = {-4, -4, 0};
  517. };
  518. class Unit4 {
  519. side = 2;
  520. vehicle = "Z_W_REB_R3";
  521. rank = PRIVATE;
  522. position[] = {4, -4, 0};
  523. };
  524. class Unit5 {
  525. side = 2;
  526. vehicle = "Z_W_REB_AT";
  527. rank = PRIVATE;
  528. position[] = {-6, -6, 0};
  529. };
  530. class Unit6 {
  531. side = 2;
  532. vehicle = "Z_W_REB_R4";
  533. rank = PRIVATE;
  534. position[] = {6, -6, 0};
  535. };
  536. class Unit7 {
  537. side = 2;
  538. vehicle = "Z_W_REB_AT";
  539. rank = PRIVATE;
  540. position[] = {-8, -8, 0};
  541. };
  542. };
  543.  
  544. class ZREB_Squad2 {
  545. name = "Squad 2";
  546. side = 2;
  547. faction = Z_REB_F;
  548. class Unit0 {
  549. side = 2;
  550. vehicle = "Z_W_REB_TL";
  551. rank = SERGEANT;
  552. position[] = {0, 0, 0};
  553. };
  554. class Unit1 {
  555. side = 2;
  556. vehicle = "Z_W_REB_R1";
  557. rank = PRIVATE;
  558. position[] = {-2, -2, 0};
  559. };
  560. class Unit2 {
  561. side = 2;
  562. vehicle = "Z_W_REB_R2";
  563. rank = PRIVATE;
  564. position[] = {2, -2, 0};
  565. };
  566. class Unit3 {
  567. side = 2;
  568. vehicle = "Z_W_REB_MG";
  569. rank = PRIVATE;
  570. position[] = {-4, -4, 0};
  571. };
  572. class Unit4 {
  573. side = 2;
  574. vehicle = "Z_W_REB_R3";
  575. rank = PRIVATE;
  576. position[] = {4, -4, 0};
  577. };
  578. class Unit5 {
  579. side = 2;
  580. vehicle = "Z_W_REB_RPG";
  581. rank = PRIVATE;
  582. position[] = {-6, -6, 0};
  583. };
  584. class Unit6 {
  585. side = 2;
  586. vehicle = "Z_W_REB_R4";
  587. rank = PRIVATE;
  588. position[] = {6, -6, 0};
  589. };
  590. class Unit7 {
  591. side = 2;
  592. vehicle = "Z_W_REB_R5";
  593. rank = PRIVATE;
  594. position[] = {-8, -8, 0};
  595. };
  596. };
  597.  
  598. class ZREB_Squad3 {
  599. name = "Squad 3";
  600. side = 2;
  601. faction = Z_REB_F;
  602. class Unit0 {
  603. side = 2;
  604. vehicle = "Z_W_REB_TL";
  605. rank = SERGEANT;
  606. position[] = {0, 0, 0};
  607. };
  608. class Unit1 {
  609. side = 2;
  610. vehicle = "Z_W_REB_R1";
  611. rank = PRIVATE;
  612. position[] = {-2, -2, 0};
  613. };
  614. class Unit2 {
  615. side = 2;
  616. vehicle = "Z_W_REB_GL";
  617. rank = PRIVATE;
  618. position[] = {2, -2, 0};
  619. };
  620. class Unit3 {
  621. side = 2;
  622. vehicle = "Z_W_REB_MG";
  623. rank = PRIVATE;
  624. position[] = {-4, -4, 0};
  625. };
  626. class Unit4 {
  627. side = 2;
  628. vehicle = "Z_W_REB_R3";
  629. rank = PRIVATE;
  630. position[] = {4, -4, 0};
  631. };
  632. class Unit5 {
  633. side = 2;
  634. vehicle = "Z_W_REB_AT";
  635. rank = PRIVATE;
  636. position[] = {-6, -6, 0};
  637. };
  638. class Unit6 {
  639. side = 2;
  640. vehicle = "Z_W_REB_R4";
  641. rank = PRIVATE;
  642. position[] = {6, -6, 0};
  643. };
  644. class Unit7 {
  645. side = 2;
  646. vehicle = "Z_W_REB_DM";
  647. rank = PRIVATE;
  648. position[] = {-8, -8, 0};
  649. };
  650. };
  651.  
  652. class ZREB_Patrol {
  653. name = "patrol";
  654. side = 2;
  655. faction = Z_REB_F;
  656. class Unit0 {
  657. side = 2;
  658. vehicle = "Z_W_REB_TL";
  659. rank = SERGEANT;
  660. position[] = {0, 0, 0};
  661. };
  662. class Unit1 {
  663. side = 2;
  664. vehicle = "Z_W_REB_R1";
  665. rank = PRIVATE;
  666. position[] = {-2, -2, 0};
  667. };
  668. class Unit2 {
  669. side = 2;
  670. vehicle = "Z_W_REB_R2";
  671. rank = PRIVATE;
  672. position[] = {2, -2, 0};
  673. };
  674. class Unit3 {
  675. side = 2;
  676. vehicle = "Z_W_REB_AT";
  677. rank = PRIVATE;
  678. position[] = {-4, -4, 0};
  679. };
  680. class Unit4 {
  681. side = 2;
  682. vehicle = "Z_W_REB_R4";
  683. rank = PRIVATE;
  684. position[] = {4, -4, 0};
  685. };
  686. class Unit5 {
  687. side = 2;
  688. vehicle = "Z_W_REB_R5";
  689. rank = PRIVATE;
  690. position[] = {-6, -6, 0};
  691. };
  692. };
  693.  
  694. class ZREB_ATTeam {
  695. name = "RPG Team";
  696. side = 2;
  697. faction = Z_REB_F;
  698. class Unit0 {
  699. side = 2;
  700. vehicle = "Z_W_REB_GL";
  701. rank = SERGEANT;
  702. position[] = {0, 0, 0};
  703. };
  704. class Unit1 {
  705. side = 2;
  706. vehicle = "Z_W_REB_RPG";
  707. rank = PRIVATE;
  708. position[] = {-2, -2, 0};
  709. };
  710. class Unit2 {
  711. side = 2;
  712. vehicle = "Z_W_REB_AAT";
  713. rank = PRIVATE;
  714. position[] = {2, -2, 0};
  715. };
  716. };
  717.  
  718. class ZREB_MGTeam {
  719. name = "MG Team";
  720. side = 2;
  721. faction = Z_REB_F;
  722. class Unit0 {
  723. side = 2;
  724. vehicle = "Z_W_REB_TL";
  725. rank = SERGEANT;
  726. position[] = {0, 0, 0};
  727. };
  728. class Unit1 {
  729. side = 2;
  730. vehicle = "Z_W_REB_MG";
  731. rank = PRIVATE;
  732. position[] = {-2, -2, 0};
  733. };
  734. class Unit2 {
  735. side = 2;
  736. vehicle = "Z_W_REB_R5";
  737. rank = PRIVATE;
  738. position[] = {2, -2, 0};
  739. };
  740. };
  741.  
  742. class ZREB_AATeam {
  743. name = "AA Team";
  744. side = 2;
  745. faction = Z_REB_F;
  746. class Unit0 {
  747. side = 2;
  748. vehicle = "Z_W_REB_R2";
  749. rank = SERGEANT;
  750. position[] = {0, 0, 0};
  751. };
  752. class Unit1 {
  753. side = 2;
  754. vehicle = "Z_W_REB_AA";
  755. rank = PRIVATE;
  756. position[] = {-2, -2, 0};
  757. };
  758. class Unit2 {
  759. side = 2;
  760. vehicle = "Z_W_REB_AA";
  761. rank = PRIVATE;
  762. position[] = {2, -2, 0};
  763. };
  764. };
  765.  
  766. class ZREB_SnpTeam {
  767. name = "Sniper Team";
  768. side = 2;
  769. faction = Z_REB_F;
  770. class Unit0 {
  771. side = 2;
  772. vehicle = "Z_W_REB_DM";
  773. rank = SERGEANT;
  774. position[] = {0, 0, 0};
  775. };
  776. class Unit1 {
  777. side = 2;
  778. vehicle = "Z_W_REB_DM";
  779. rank = PRIVATE;
  780. position[] = {-2, -2, 0};
  781. };
  782. };
  783.  
  784. class ZREB_SapTeam {
  785. name = "Sapper Team";
  786. side = 2;
  787. faction = Z_REB_F;
  788. class Unit0 {
  789. side = 2;
  790. vehicle = "Z_W_REB_TL";
  791. rank = SERGEANT;
  792. position[] = {0, 0, 0};
  793. };
  794. class Unit1 {
  795. side = 2;
  796. vehicle = "Z_W_REB_SAP";
  797. rank = PRIVATE;
  798. position[] = {-2, -2, 0};
  799. };
  800. class Unit2 {
  801. side = 2;
  802. vehicle = "Z_W_REB_SAP";
  803. rank = PRIVATE;
  804. position[] = {2, -2, 0};
  805. };
  806. };
  807. };
  808. };
  809. };
  810. };
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