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By: a guest on Nov 23rd, 2012  |  syntax: None  |  size: 21.48 KB  |  views: 38  |  expires: Never
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  1. [General]
  2. SStartingCell=
  3. SCharGenQuest=00102037
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=FalloutNV.esm
  18.  
  19. sEssentialFileCacheList=Data\Fallout.esm|Data2\Fallout.esm, Data\Music\Special\MainTitle.mp3, Data\Fallout - Sound.bsa|Fallout - Sound.bsa, Data\Fallout - Voices1.bsa|Fallout - Voices1.bsa
  20. sUnessentialFileCacheList=Data\Fallout - Meshes.bsa|Data2\Fallout - Meshes.bsa, Data\Fallout - Textures.bsa|Data2\Fallout - Textures.bsa, Data\Fallout - Textures2.bsa, Data\Music\Dungeon\*.xma, Data\Music\Base\*.mp3, Data\Music\Battle\*.mp3, Data\Music\Explore\*.mp3, Data\Music\Public\*.mp3, Data\Music\Special\*.mp3
  21. bPreCullActors=1
  22. bTaskletActorSceneGraphUpdates=0
  23. bTaskletActorAnimMovementUpdates=1
  24. bAnimationUseBlendFromPose=1
  25. bEnableProfile=0
  26. bDrawSpellContact=0
  27. bRunMiddleLowLevelProcess=1
  28. iHoursToSleep=3
  29. bActorLookWithHavok=0
  30. SMainMenuMusicTrack=special\maintitle.mp3
  31. bUseEyeEnvMapping=1
  32. bFixFaceNormals=0
  33. bUseFaceGenHeads=1
  34. bFaceMipMaps=1
  35. bFaceGenTexturing=1
  36. bDefaultCOCPlacement=0
  37. uGridDistantCount=20
  38. uGridsToLoad=5
  39. fGlobalTimeMultiplier=1.0000
  40. bNewAnimation=1
  41. bFixAIPackagesOnLoad=0
  42. bForceReloadOnEssentialCharacterDeath=1
  43. bKeepPluginWhenMerging=0
  44. bCreate Maps Enable=0
  45. SLocalSavePath=Saves\
  46. SLocalMasterPath=Data\
  47. bDisableDuplicateReferenceCheck=1
  48. bTintMipMaps=0
  49. uInterior Cell Buffer=48
  50. uExterior Cell Buffer=144
  51. iIntroSequencePriority=3
  52. bPreloadIntroSequence=1
  53. fStaticScreenWaitTime=3.0000
  54. SMainMenuMovieIntro=
  55. SIntroSequence=
  56. sIntroMovie=Fallout INTRO Vsk.bik
  57. iFPSClamp=0
  58. bRunVTuneTest=0
  59. STestFile1=
  60. bActivateAllQuestScripts=0
  61. bUseThreadedBlood=1
  62. bUseThreadedMorpher=1
  63. bBorderRegionsEnabled=1
  64. bDisableHeadTracking=0
  65. bTrackAllDeaths=0
  66. uiFaceGenMaxEGTDataSize=67108864
  67. uiFaceGenMaxEGMDataSize=67108864
  68. bPreemptivelyUnloadCells=0
  69. iNumBitsForFullySeen=248
  70. iPreloadSizeLimit=233832448
  71. bUseHardDriveCache=0
  72. bEnableBoundingVolumeOcclusion=1
  73. bDisplayBoundingVolumes=0
  74. bUseThreadedTempEffects=1
  75. bUseThreadedParticleSystem=1
  76. bExternalLODDataFiles=1
  77. bCheckCellOffsetsOnInit=0
  78. uGridDistantTreeRange=5
  79. bCreateShaderPackage=0
  80. bWarnOnMissingFileEntry=0
  81. bAllowScriptedAutosave=0
  82. uGridDistantTreeRangeCity=4
  83. uGridDistantCountCity=4
  84. iSaveGameBackupCount=1
  85. bDisplayMissingContentDialogue=1
  86. SSaveGameSafeCellID=2AEEA
  87. bUseThreadedAI=1
  88. bChangeTimeMultSlowly=1
  89. bCheckPurgedTextureList=0
  90. bAnimateDoorPhysics=0
  91. sLanguage=ENGLISH
  92. bLoadFaceGenHeadEGTFiles=1
  93.  
  94. [Display]
  95. fDefaultWorldFOV=75.00
  96. fDecalLifetime=10.0000
  97. bEquippedTorchesCastShadows=0
  98. bReportBadTangentSpace=0
  99. bStaticMenuBackground=1
  100. bForcePow2Textures=0
  101. bForce1XShaders=0
  102. bHighQuality20Lighting=0
  103. bAllow20HairShader=1
  104. bAllowScreenShot=1
  105. iMultiSample=0
  106. bDoTallGrassEffect=1
  107. bForceMultiPass=1
  108. bDoTexturePass=1
  109. bDoSpecularPass=1
  110. bDoDiffusePass=1
  111. bDoAmbientPass=1
  112. bImageSpaceEffects=1
  113. bDoCanopyShadowPass=1
  114. bDrawShadows=1
  115. bUseRefractionShader=1
  116. bUse Shaders=1
  117. iNPatchNOrder=0
  118. iNPatchPOrder=0
  119. iNPatches=0
  120. iLocation Y=5
  121. iLocation X=5
  122. bFull Screen=1
  123. iAdapter=0
  124. iScreenShotIndex=1
  125. SScreenShotBaseName=ScreenShot
  126. iAutoViewMinDistance=2000
  127. iAutoViewHiFrameRate=40
  128. iAutoViewLowFrameRate=20
  129. bAutoViewDistance=0
  130. fDefaultFOV=75.0000
  131. fNearDistance=5
  132. fFarDistance=1000.0000
  133. iDebugTextLeftRightOffset=10
  134. iDebugTextTopBottomOffset=20
  135. bShowMenuTextureUse=1
  136. fLightLODDefaultStartFade=1000.0
  137. fLightLODRange=500.0
  138. fLightLODMinStartFade=200.0
  139. fLightLODMaxStartFade=3500.0
  140. fShadowLODDefaultStartFade=200.0
  141. fShadowLODRange=200.0
  142. fShadowLODMinStartFade=100.0
  143. fShadowLODMaxStartFade=1000.0
  144. fSpecularLODDefaultStartFade=500.0
  145. fSpecularLODRange=300.0
  146. fSpecularLODMinStartFade=200.0
  147. fSpecularLODMaxStartFade=2000.0
  148. fGamma=1.0000
  149. bAllow30Shaders=0
  150. iTexMipMapMinimum=0
  151. bDoStaticAndArchShadows=0
  152. bDoActorShadows=1
  153. fNoLODFarDistancePct=1.0000
  154. fNoLODFarDistanceMax=10240.0000
  155. fNoLODFarDistanceMin=100.0000
  156. fEyeEnvMapLOD2=800.0000
  157. fEyeEnvMapLOD1=500.0000
  158. fEnvMapLOD2=1800.0000
  159. fEnvMapLOD1=1500.0000
  160. fGammaMax=0.6000
  161. fGammaMin=1.4000
  162. iMaxDecalsPerFrame=6
  163. iActorShadowCount=4
  164. bIgnoreResolutionCheck=0
  165. fSpecualrStartMax=1000.0000
  166. fSpecularStartMin=0.0000
  167. iActorShadowIntMax=10
  168. iActorShadowIntMin=0
  169. iActorShadowExtMax=10
  170. iActorShadowExtMin=0
  171. bDynamicWindowReflections=1
  172. fShadowFadeTime=1.0000
  173. iPresentInterval=0
  174. bDecalsOnSkinnedGeometry=1
  175. uVideoDeviceIdentifierPart4=0
  176. uVideoDeviceIdentifierPart3=0
  177. uVideoDeviceIdentifierPart2=0
  178. uVideoDeviceIdentifierPart1=0
  179. iShadowFilter=1
  180. bAllowPartialPrecision=1
  181. iShadowMapResolution=512
  182. bShadowsOnGrass=0
  183. bActorSelfShadowing=0
  184. iActorShadowCountInt=12
  185. iActorShadowCountExt=9
  186. fPipboy1stPersonFOV=47.00
  187. fDefault1stPersonFOV=55.0000
  188. bLODNoiseAniso=1
  189. iMaxAnisotropy=0
  190. fLandLOFadeSeconds=15.0
  191. bEnableEyefinity=0
  192. sD3DDevice="AMD Radeon HD 6900M Series"
  193. iTexMipMapSkip=0
  194. iWaterMultisamples=0
  195. bTransparencyMultisampling=1
  196. fSpecularLODStartFade=2000
  197. fShadowLODStartFade=1000
  198. fLightLODStartFade=3500
  199. iSize W=2560
  200. iSize H=1440
  201. fDecalLOD2=1500.0000
  202. fDecalLOD1=1000.0000
  203. iShadowMode=3
  204. iMaxSkinDecalsPerFrame=3
  205.  
  206. [Controls]
  207. fForegroundMouseAccelBase=0
  208. fForegroundMouseAccelTop=0
  209. fForegroundMouseBase=0
  210. fForegroundMouseMult=0
  211. bAlwaysRunByDefault=1
  212. bBackground Mouse=0
  213. bBackground Keyboard=1
  214. fXenonVertLookSpeed=1200.0000
  215. fXenonHorizLookSpeed=1500.0000
  216. bGamePadRumble=1
  217. bInvertYValues=0
  218. fMouseSensitivity=0.0020
  219. Forward=0011FF13
  220. Back=001FFF14
  221. Slide Left=001EFF17
  222. Slide Right=0020FF16
  223. Use=00FF0011
  224. Activate=0012FF0A
  225. Block=002A0110
  226. Ready Item=0013FF0C
  227. Crouch/Sneak=001DFF08
  228. Run=0038FFFF
  229. Always Run=003AFFFF
  230. Auto Move=001BFFFF
  231. Jump=0039FF0D
  232. Toggle POV=0021020F
  233. Menu Mode=000FFF0B
  234. Rest=0014FF07
  235. Vats=0010FF0E
  236. Hotkey1=0002FFFF
  237. Ammo Swap=0003FF01
  238. Hotkey3=0004FFFF
  239. Hotkey4=0005FFFF
  240. Hotkey5=0006FFFF
  241. Hotkey6=0007FFFF
  242. Hotkey7=0008FFFF
  243. Hotkey8=0009FFFF
  244. QuickSave=003FFFFF
  245. QuickLoad=0043FFFF
  246. Grab=002CFF09
  247.  
  248. [Water]
  249. bUseWaterShader=1
  250. bUseWaterReflections=1
  251. bUseWaterRefractions=1
  252. bUseWaterDepth=1
  253. bUseWaterHiRes=0
  254. bUseWaterDisplacements=0
  255. bUseWaterLOD=1
  256. bReflectExplosions=0
  257. bAutoWaterSilhouetteReflections=0
  258. bForceHighDetailReflections=0
  259. bForceLowDetailReflections=0
  260. fTileTextureDivisor=4.7500
  261. fSurfaceTileSize=2048.0000
  262. fNearWaterOutdoorTolerance=1024.0000
  263. fNearWaterIndoorTolerance=512.0000
  264. fNearWaterUnderwaterVolume=0.9000
  265. fNearWaterUnderwaterFreq=0.3000
  266. uNearWaterPoints=8
  267. uNearWaterRadius=1000
  268. uSurfaceFPS=12
  269. iWaterReflectWidth=256
  270. iWaterReflectHeight=256
  271. bUseWaterReflectionBlur=1
  272. iWaterBlurAmount=4
  273.  
  274. [Audio]
  275. fASFadeInTime=2.0
  276. fASFadeOutTime=10.0
  277. fRegionLoopFadeInTime=5.0
  278. fRegionLoopFadeOutTime=5.0
  279. fAudioDebugDelay=0.0
  280. bEnableAudio=1
  281. bEnableAudioCache=1
  282. bMultiThreadAudio=1
  283. bEnableEnviroEffectsOnPC=0
  284. ; cache sizes in kilobytes
  285. iAudioCacheSize=2048
  286. iMaxSizeForCachedSound=256
  287. bUseAudioDebugInformation=1
  288. fAudioDebugDelay=0.0000
  289. fDefaultMasterVolume=1.0000
  290. fDefaultFootVolume=0.5200
  291. fDefaultMusicVolume=0.6000
  292. fDefaultRadioVolume=0.5200
  293. fDefaultEffectsVolume=1.0000
  294. fDefaultVoiceVolume=0.7200
  295. iMaxImpactSoundCount=32
  296. fMaxFootstepDistance=1100.0000
  297. fPlayerFootVolume=0.6500
  298. iCollisionSoundTimeDelta=150
  299. iRadioUpdateInterval=250
  300. fDialogMinDistance=600.00
  301. fDialogMaxDistance=2000.00
  302. fMainMenuMusicVolume=0.60
  303. fDBVoiceAttenuationIn2D=2.0
  304. fCollisionSoundHeavyThreshold=60.0
  305. fDialogueFadeDecibels=6.0
  306. fDialogueFadeSecondsIn=2.0
  307. fDialogueFadeSecondsOut=1.0
  308. fDialogueHeadPitchExaggeration=2.0
  309. fDialogueHeadRollExaggeration=2.0
  310. fDialogueHeadYawExaggeration=2.0
  311. fHardLandingDamageThreshold=500.0
  312. fWoodMediumMassMin=7.0
  313. fWoodLargeMassMin=15.0
  314. fStoneMediumMassMin=5.0
  315. fStoneLargeMassMin=30.0
  316. fEarthMediumMassMin=5.0
  317. fEarthLargeMassMin=30.0
  318. fSkinMediumMassMin=5.0
  319. fSkinLargeMassMin=30.0
  320. fMetalMediumMassMin=8.0
  321. fMetalLargeMassMin=25.0
  322. fRadioDialogMute=0.50
  323. fFilterDistortionGain=-7.5
  324. fFilterPEQGain=-15.0
  325. fFilterdBAttenuation=11.5
  326. bEnableTextToSpeech=0
  327. fTextToSpeechVolume=0.35
  328. fDialogReverbAttenuation=0.15
  329.  
  330. [Pathfinding]
  331. bDrawPathsDefault=0
  332. bPathMovementOnly=0
  333. bDrawSmoothFailures=0
  334. bDebugSmoothing=0
  335. bSmoothPaths=1
  336. bSnapToAngle=0
  337. bDebugAvoidance=0
  338. bDisableAvoidance=0
  339. bBackgroundPathing=1
  340. bUseObstacleAvoidance=1
  341. bBackgroundNavmeshUpdate=1
  342.  
  343. [MAIN]
  344. bEnableBorderRegion=1
  345. fLowPerfCombatantVoiceDistance=1000.0000
  346. iDetectionHighNumPicks=40
  347. fQuestScriptDelayTime=5.0000
  348. bCloneModelsInBackground=1
  349. iLastHDRSetting=-1
  350.  
  351. [HAVOK]
  352. bDisablePlayerCollision=0
  353. fJumpAnimDelay=0.7500
  354. bTreeTops=0
  355. iSimType=1
  356. bPreventHavokAddAll=0
  357. bPreventHavokAddClutter=0
  358. fMaxTime=0.016
  359. bHavokDebug=0
  360. fRF=1000.0000
  361. fOD=0.9000
  362. fSE=0.3000
  363. fSD=0.9800
  364. iResetCounter=5
  365. fMoveLimitMass=95.0000
  366. iUpdateType=0
  367. bHavokPick=0
  368. fCameraCasterSize=10.0000
  369. iHavokSkipFrameCountTEST=0
  370. iNumHavokThreads=2
  371. fChaseDeltaMult=0.0500
  372. bAddBipedWhenKeyframed=1
  373. fQuadrupedPitchMult=1.0000
  374. iEntityBatchRemoveRate=100
  375. iMaxPicks=40
  376.  
  377. [RagdollAnim]
  378. bRagdollFeedback=0
  379. fCameraDist=1000.0
  380. fHierarchyGain=0.17
  381. fVelocityDamping=0.0
  382. fAccelerationGain=1.0
  383. fVelocityGain=0.6
  384. fPositionGain=0.05
  385. fPositionMaxLinearVelocity=14.0
  386. fPositionMaxAngularVelocity=18.0
  387. fSnapGain=0.1
  388. fSnapMaxLinearVelocity=3.0
  389. fSnapMaxAngularVelocity=0.3
  390. fSnapMaxLinearDistance=0.3
  391. fSnapMaxAngularDistance=1.0
  392.  
  393. [FootIK]
  394. fOnOffGain=0.5
  395. fGroundAscendingGain=0.4
  396. fGroundDescendingGain=0.4
  397. fFootRaisedGain=0.9000
  398. fFootPlantedGain=1.0000
  399. bFootPlacementOn=1
  400. fPelvisUpDownBias=0.75
  401. fPelvisOffsetDamping=0.2
  402. fVertErrorGain=0.5
  403. fOriginalGroundHeightMS=-0.11
  404. fAnkleOffset=0.2000
  405. fRagdollFeedback=0.7
  406.  
  407. [LookIK]
  408. fLookAtTargetGain=0.3
  409. fLookAtGain=0.045
  410.  
  411. [Interface]
  412. fKeyRepeatInterval=50.0000
  413. fKeyRepeatTime=500.0000
  414. fActivatePickSphereRadius=16.0000
  415. fMenuModeAnimBlend=0.0000
  416. iSafeZoneXWide=15
  417. iSafeZoneYWide=15
  418. iSafeZoneX=15
  419. iSafeZoneY=15
  420. bAllowConsole=1
  421. bActivatePickUseGamebryoPick=0
  422. bUseFuzzyPicking=1
  423. fMenuBGBlurRadius=2.0000
  424. fMenuPlayerLightDiffuseBlue=0.8000
  425. fMenuPlayerLightDiffuseGreen=0.8000
  426. fMenuPlayerLightDiffuseRed=0.8000
  427. fMenuPlayerLightAmbientBlue=0.2500
  428. fMenuPlayerLightAmbientGreen=0.2500
  429. fMenuPlayerLightAmbientRed=0.2500
  430. iMaxViewCasterPicksGamebryo=10
  431. iMaxViewCasterPicksHavok=10
  432. iMaxViewCasterPicksFuzzy=5
  433. fInterfaceTintB=0.8824
  434. fInterfaceTintG=0.9843
  435. fInterfaceTintR=0.6314
  436. bUseImageSpaceMenuFX=0
  437.  
  438. iSystemColorTerminalRed=33
  439. iSystemColorTerminalGreen=231
  440. iSystemColorTerminalBlue=121
  441.  
  442. iSystemColorSystemRed=26
  443. iSystemColorSystemGreen=255
  444. iSystemColorSystemBlue=128
  445.  
  446. iSystemColorMainMenuRed=199
  447. iSystemColorMainMenuGreen=255
  448. iSystemColorMainMenuBlue=165
  449.  
  450. iSystemColorPipboyRed=26
  451. iSystemColorPipboyGreen=255
  452. iSystemColorPipboyBlue=128
  453.  
  454. iSystemColorHUDAltRed=255
  455. iSystemColorHUDAltGreen=67
  456. iSystemColorHUDAltBlue=42
  457.  
  458. iSystemColorHUDMainRed=26
  459. iSystemColorHUDMainGreen=255
  460. iSystemColorHUDMainBlue=128
  461.  
  462. fRSMFaceSliderDefaultMin=-3.5
  463. fRSMFaceSliderDefaultMax=3.5
  464.  
  465. fPopUpBackgroundOpacity=0.87
  466. fMenuBackgroundOpacity=0.76
  467. bHideUnavailablePerks=0
  468. bHelpEnabled=1
  469. fHudOpacity=1.0000
  470. uPipboyColor=3321888767
  471. uHUDColor=3321888767
  472. bDisable360Controller=0
  473.  
  474.  
  475. [Loading]
  476. sWelcomeScreen1=loading_screen_legal
  477. sWelcomeScreen2=loading_screen_bethsoft
  478. sWelcomeScreen3=loading_screen_BGS
  479. sWelcomeScreen4=loading_screen01
  480. sMainMenuBackground=main_background
  481. sTitleMusic=MainTitle
  482. sInitialSound=fx\ui\loadscreen\initial\ui_loadscreen_initial.wav
  483. iMaxScreens=4
  484. iMaxScreens_MainMenu=20
  485. fLoadingTextUpdateInterval=10.0000
  486. fLoadingBkgdUpdateInterval=10.0000
  487. fMainMenuBkgdUpdateInterval=10.0000
  488. fLoadingInitUpdateInterval=3.0000
  489. iNumLocationSpecificScreens=1
  490.  
  491.  
  492. [Menu]
  493. fCreditsScrollSpeed=40.0000
  494. iConsoleTextYPos=940
  495. iConsoleTextXPos=30
  496. iConsoleVisibleLines=15
  497. iConsoleHistorySize=50
  498. rDebugTextColor=255,251,233
  499. iConsoleFont=2
  500. iDebugTextFont=3
  501.  
  502. [GamePlay]
  503. bHealthBarShowing=0
  504. fHealthBarFadeOutSpeed=1.0000
  505. fHealthBarSpeed=80.0000
  506. fHealthBarHeight=4.0000
  507. fHealthBarWidth=40.0000
  508. fHealthBarEmittanceFadeTime=0.5000
  509. fHealthBarEmittanceTime=1.5000
  510. bAllowHavokGrabTheLiving=0
  511. bEssentialTakeNoDamage=1
  512. iDetectionPicks=21
  513. bShowQuestMarkers=1
  514. iDifficulty=3
  515. iKillCamera=1
  516. uiRedeemedContent=0
  517. bTrueIronSights=1
  518. bDisableDynamicCrosshair=0
  519. bSaveOnInteriorExteriorSwitch=1
  520. bSaveOnTravel=1
  521. bSaveOnWait=1
  522. bSaveOnRest=1
  523. bCrossHair=1
  524. bGeneralSubtitles=1
  525. bDialogueSubtitles=1
  526.  
  527. [Fonts]
  528. ;sFontFile_1=Textures\Fonts\Glow_Monofonto_Large.fnt
  529. sFontFile_1=Textures\Fonts\DarN_FranKleinBold_14.fnt
  530. ;sFontFile_2=Textures\Fonts\Monofonto_Large.fnt
  531. sFontFile_2=Textures\Fonts\DarN_FranKleinBold_16.fnt
  532. sFontFile_3=Textures\Fonts\Glow_Monofonto_Medium.fnt
  533. ;sFontFile_4=Textures\Fonts\Monofonto_VeryLarge02_Dialogs2.fnt
  534. sFontFile_4=Textures\Fonts\DarN_Sui_Generis_Otl_10.fnt
  535. sFontFile_5=Textures\Fonts\Fixedsys_Comp_uniform_width.fnt
  536. ;sFontFile_6=Textures\Fonts\Glow_Monofonto_VL_dialogs.fnt
  537. sFontFile_6=Textures\Fonts\DarN_Sui_Generis_Otl_13.fnt
  538. ;sFontFile_7=Textures\Fonts\Baked-in_Monofonto_Large.fnt
  539. sFontFile_7=Textures\Fonts\DarN_Libel_Suit_Otl_24.fnt
  540. sFontFile_8=Textures\Fonts\Glow_Futura_Caps_Large.fnt
  541. sFontFile_9=Textures\Fonts\NVFont_Test.fnt
  542.  
  543.  
  544. [SpeedTree]
  545. iTreeClonesAllowed=1
  546. fCanopyShadowGrassMult=1.0000
  547. iCanopyShadowScale=512
  548. fTreeForceMaxBudAngle=-1.0000
  549. fTreeForceMinBudAngle=-1.0000
  550. fTreeForceLeafDimming=-1.0000
  551. fTreeForceBranchDimming=-1.0000
  552. fTreeForceCS=-1.0000
  553. fTreeForceLLA=-1.0000
  554. fTreeLODExponent=1.0000
  555. bEnableTrees=1
  556. bForceFullLOD=0
  557. fLODTreeMipMapLODBias=-0.7500
  558. fLocalTreeMipMapLODBias=-0.2500
  559.  
  560. [Debug]
  561. bDebugFaceGenCriticalSection=0
  562. bDebugFaceGenMultithreading=0
  563. bDebugSaveBuffer=0
  564.  
  565. [BackgroundLoad]
  566. bBackgroundPathing=1
  567. bUseMultiThreadedFaceGen=1
  568. bBackgroundCellLoads=1
  569. iAnimaitonClonePerLoop=5
  570. bUseMultiThreadedTrees=1
  571. iExteriorPriority=50
  572. iBackgroundLoadFaceMult=200
  573. fBackgroundLoadingPerLoop=20.0000
  574. fBackgroundLoadClonedPerLoop=5.0000
  575. iBackgroundLoadExtraMaxFPS=20
  576. iBackgroundLoadExtraMinFPS=10
  577. iBackgroundLoadExtraMax=3000
  578. iBackgroundLoadExtraMin=5
  579. iBackgroundLoadExtraMilliseconds=2
  580. iBackgroundLoadTreeMilliseconds=7
  581. iBackgroundLoadMilliseconds=1
  582. iBackgroundLoadLoading=1
  583. bUseBackgroundFileLoader=1
  584. bBackgroundLoadLipFiles=1
  585. bLoadBackgroundFaceGen=0
  586. bLoadHelmetsInBackground=1
  587. iAnimationClonePerLoop=5
  588. bSelectivePurgeUnusedOnFastTravel=1
  589. bCloneModelsInBackground=1
  590.  
  591. [LOD]
  592. fLODLandDropAmount=230.0000
  593. fLodDistance=500.0000
  594. bUseFaceGenLOD=0
  595. iLODTextureTiling=2
  596. iLODTextureSizePow2=8
  597. fLODNormalTextureBlend=0.5000
  598. bDisplayLODLand=1
  599. bDisplayLODBuildings=0
  600. bLODPopTrees=0
  601. bLODPopActors=0
  602. bLODPopItems=0
  603. bLODPopObjects=0
  604. fLODFadeOutMultItems=10
  605. fLODFadeOutMultObjects=15
  606. fLODFadeOutMultActors=15
  607. fLODMultLandscape=1.0000
  608. fLODMultTrees=0.5000
  609. fLODMultActors=1.0000
  610. fLODMultItems=1.0000
  611. fLODMultObjects=5
  612. iFadeNodeMinNearDistance=500
  613. fLODFadeOutPercent=0.6000
  614. fFadeOutThreshold=0.3000
  615. fFadeInThreshold=0.7000
  616. fFadeInTimet=2.0
  617. fFadeOutTime=2.0
  618. fDistanceMultiplier=1
  619. fLODBoundRadiusMult=10
  620. fObjectLODMax=15.0
  621. fObjectLODMin=1.0
  622. fObjectLODDefault=5
  623. fItemLODMax=15.0
  624. fItemLODMin=1.0
  625. fItemLODDefault=2
  626. fActorLODMax=15.0
  627. fActorLODMin=2.0
  628. fActorLODDefault=5
  629. fTreeLODMax=2.0000
  630. fTreeLODMin=0.0200
  631. fTreeLODDefault=0.5000
  632. bLODUseCombinedLandNormalMaps=1
  633. bForceHideLODLand=0
  634. fLODLandVerticalBias=0.0000
  635. fTalkingDistance=1000.0000
  636. iBoneLODForce=-1
  637. fLODQuadMinLoadDistance=65536.0000
  638. bDisplayLODTrees=1
  639. bDisplayLODBuildings=1
  640. fLODFadeOutActorMultInterior=1.0000
  641. fLODFadeOutItemMultInterior=1.0000
  642. fLODFadeOutObjectMultInterior=1.0000
  643. fLODFadeOutActorMultCity=1.0000
  644. fLODFadeOutItemMultCity=1.0000
  645. fLODFadeOutObjectMultCity=1.0000
  646. fLODFadeOutActorMultComplex=1.0000
  647. fLODFadeOutItemMultComplex=1.0000
  648. fLODFadeOutObjectMultComplex=1.0000
  649.  
  650. [Weather]
  651. fSunGlareSize=800.0000
  652. fSunBaseSize=750.0000
  653. bPrecipitation=1
  654. fAlphaReduce=1.0000
  655. SBumpFadeColor=255,255,255,255
  656. SLerpCloseColor=255,255,255,255
  657. SEnvReduceColor=255,255,255,255
  658.  
  659. [Voice]
  660. SFileTypeLTF=ltf
  661. SFileTypeLip=lip
  662. SFileTypeSource=wav
  663. SFileTypeGame=ogg
  664.  
  665. [Grass]
  666. iMinGrassSize=40
  667. bGrassPointLighting=0
  668. bDrawShaderGrass=1
  669. iGrassDensityEvalSize=2
  670. iMaxGrassTypesPerTexure=2
  671. fWaveOffsetRange=1.7500
  672. fGrassWindMagnitudeMax=125.0
  673. fGrassWindMagnitudeMin=5.0000
  674. fTexturePctThreshold=0.0000
  675. fGrassMinStartFadeDistance=0.0
  676. fGrassMaxStartFadeDistance=7000.0
  677. fGrassDefaultStartFadeDistance=3500.0
  678. fGrassFadeRange=1000.0
  679. b30GrassVS=0
  680. fGrassStartFadeDistance=6000
  681.  
  682. [Landscape]
  683. bCurrentCellOnly=0
  684. bPreventSafetyCheck=0
  685. fLandTextureTilingMult=2.0000
  686. fLandFriction=2.5000
  687. iLandBorder2B=0
  688. iLandBorder2G=0
  689. iLandBorder2R=0
  690. iLandBorder1B=0
  691. iLandBorder1G=255
  692. iLandBorder1R=255
  693. SDefaultLandDiffuseTexture=DirtWasteland01.dds
  694. SDefaultLandNormalTexture=DirtWasteland01_N.dds
  695.  
  696. [bLightAttenuation]
  697. fQuadraticRadiusMult=1.0000
  698. fLinearRadiusMult=1.0000
  699. bOutQuadInLin=0
  700. fConstantValue=0.0000
  701. fQuadraticValue=16.0000
  702. fLinearValue=3.0000
  703. uQuadraticMethod=2
  704. uLinearMethod=1
  705. fFlickerMovement=8.0000
  706. bUseQuadratic=1
  707. bUseLinear=0
  708. bUseConstant=0
  709.  
  710. [BlurShaderHDRInterior]
  711. fTargetLUM=1.0000
  712. fUpperLUMClamp=1.0000
  713. fEmissiveHDRMult=1.0000
  714. fEyeAdaptSpeed=0.5000
  715. fBrightScale=2.2500
  716. fBrightClamp=0.2250
  717. fBlurRadius=7.0000
  718. iNumBlurpasses=1
  719.  
  720. [BlurShaderHDR]
  721. fTargetLUM=1.0000
  722. fUpperLUMClamp=1.0000
  723. fGrassDimmer=1.5000
  724. fTreeDimmer=1.0000
  725. fEmissiveHDRMult=1.0000
  726. fEyeAdaptSpeed=0.5000
  727. fSunlightDimmer=1.5000
  728. fSIEmmisiveMult=1.0000
  729. fSISpecularMult=1.0000
  730. fSkyBrightness=0.5000
  731. fSunBrightness=0.0000
  732. fBrightScale=2.2500
  733. fBrightClamp=0.2250
  734. fBlurRadius=7.0000
  735. iNumBlurpasses=1
  736. iBlendType=2
  737. bDoHighDynamicRange=1
  738.  
  739. [BlurShader]
  740. fSunlightDimmer=1.0000
  741. fSIEmmisiveMult=1.0000
  742. fSISpecularMult=1.0000
  743. fSkyBrightness=0.5000
  744. fSunBrightness=0.0000
  745. fAlphaAddExterior=0.2000
  746. fAlphaAddInterior=0.7000
  747. iBlurTexSize=256
  748. fBlurRadius=0.0300
  749. iNumBlurpasses=1
  750. iBlendType=2
  751. bUseBlurShader=1
  752.  
  753. [GethitShader]
  754. fBlurAmmount=0.5000
  755. fBlockedTexOffset=0.0010
  756. fHitTexOffset=0.0050
  757.  
  758. [MESSAGES]
  759. bBlockMessageBoxes=0
  760. bSkipProgramFlows=1
  761. bAllowYesToAll=1
  762. bDisableWarning=1
  763. iFileLogging=0
  764. bSkipInitializationFlows=1
  765. bUseWindowsMessageBox=0
  766.  
  767. [DistantLOD]
  768. bUseLODLandData=0
  769. fFadeDistance=12288.0000
  770. iDistantLODGroupWidth=8
  771.  
  772. [GeneralWarnings]
  773. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  774.  
  775. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  776. This may result in errors. Saving again will clear this message
  777. but not necessarily fix any errors.
  778.  
  779. [Archive]
  780. SInvalidationFile=
  781. iRetainFilenameOffsetTable=1
  782. iRetainFilenameStringTable=1
  783. iRetainDirectoryStringTable=1
  784. bCheckRuntimeCollisions=0
  785. bInvalidateOlderFiles=1
  786. bUseArchives=1
  787. SArchiveList=Fallout - AI!.bsa, Fallout - Misc.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa
  788.  
  789. [CameraPath]
  790. iTake=0
  791. SDirectoryName=TestCameraPath
  792. iFPS=60
  793. SNif=Test\CameraPath.nif
  794.  
  795. [Absorb]
  796. fAbsorbGlowColorB=1.0000
  797. fAbsorbGlowColorG=0.6000
  798. fAbsorbGlowColorR=0.0000
  799. fAbsorbCoreColorB=1.0000
  800. fAbsorbCoreColorG=1.0000
  801. fAbsorbCoreColorR=1.0000
  802. iAbsorbNumBolts=1
  803. fAbsorbBoltGrowWidth=0.0000
  804. fAbsorbBoltSmallWidth=7.0000
  805. fAbsorbTortuosityVariance=2.0000
  806. fAbsorbSegmentVariance=7.0000
  807. fAbsorbBoltsRadius=5.0000
  808.  
  809. [TestAllCells]
  810. bFileShowTextures=1
  811. bFileShowIcons=1
  812. bFileSkipIconChecks=0
  813. bFileTestLoad=0
  814. bFileNeededMessage=1
  815. bFileGoneMessage=1
  816. bFileSkipModelChecks=0
  817. bFileCheckModelCollision=0
  818.  
  819. [CopyProtectionStrings]
  820. SCopyProtectionMessage2=Insert the Fallout Disc.
  821. SCopyProtectionTitle2=Fallout Disc Not Found
  822. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  823. SCopyProtectionTitle=CD-ROM Drive Not Found
  824.  
  825. [Pipboy]
  826. fBlurRadiusPipboy=3.5
  827. fBlurIntensityPipboy=0.25
  828. fScanlineScalePipboy=50
  829. bEnableFlickerPipboy=1
  830. bUsePipboyMode=1
  831.  
  832. [InterfaceFX]
  833. fDefaultBurstDuration=200
  834. fDefaultBurstIntensity=2
  835. fMiniBurstDuration=200
  836. fMiniBurstIntensity=1.5
  837.  
  838. ;pulse effect
  839. fPulseBrightenIntensity=0.25
  840. fPulseRadiusIntensity=0.5
  841. fPulseRate=0.0006
  842.  
  843. ;pipboy menu transitions
  844. fVertHoldChance=0.08
  845. fShudderChance=0.20
  846.  
  847. fScanlineScaleMenus=50.0000
  848. bEnableFlickerMenus=1
  849. bEnableScanlinesMenus=1
  850. bEnableScanlinesPipboy=1
  851. fBlurRadiusMenus=0.3000
  852. fBrightenMenus=1.7000
  853. fBrightenPipboy=1.3000
  854. bUseImageSpaceMenuFX=1
  855. fBlurIntensityHUD=1.2000
  856. fBlurRadiusHUD=2.0000
  857. fScanlineFrequencyHUD=0.0000
  858.  
  859. fScreenLightBaseIntensity=0.6
  860. fScreenLightRadius=6
  861.  
  862. [RenderedTerminal]
  863. bUseRenderedTerminals=1
  864. fRenderedTerminalFOV=0.15
  865. fRenderedTerminalZoom=36
  866. bDoRenderedTerminalScanlines=1
  867. fRenderedTerminalScanlineScale=130.000000
  868. fRenderedTerminalHPos=0.0
  869. fRenderedTerminalVPos=0.38
  870. fScreenLightBaseIntensity=1.2
  871. fScreenLightRadius=80
  872. fScreenLightColorR=0.68
  873. fScreenLightColorG=0.74
  874. fScreenLightColorB=0.62
  875.  
  876. fRaceSexMenuHPos=0.0
  877. fRaceSexMenuVPos=-0.6
  878. fRaceSexMenuZoom=70.0
  879. fRaceSexMenuScale=0.5
  880.  
  881. [Decals]
  882. uMaxDecalCount=400
  883. bProfileDecals=0
  884. bDecalOcclusionQuery=1
  885. uMaxDecals=100
  886.  
  887. [TerrainManager]
  888. fSplitDistanceMult=1.5000
  889. fBlockMorphDistanceMult=0.70
  890. bUseNewTerrainSystem=1
  891. bUseDistantObjectBlocks=1
  892. fBlockLoadDistance=125000.0000
  893. fDefaultBlockLoadDistanceLow=50000.0
  894. fLowBlockLoadDistanceLow=25000.0
  895. fHighBlockLoadDistanceLow=50000.0
  896. fDefaultTreeLoadDistance=25000.0
  897. fLowTreeLoadDistance=10000.0
  898. fHighTreeLoadDistance=40000.0
  899. fTreeLoadDistance=45000
  900. fBlockLoadDistanceLow=70000
  901.  
  902. [VATS]
  903. fVATSLightLevelMin=20.0
  904. fVATSLightLevelMax=65.0
  905. fVATSLightAngle=0.0
  906. fVATSLightDistance=100.0
  907. fVATSLightElevation=100.0
  908. fVatsLightColorR=0.35
  909. fVatsLightColorG=0.35
  910. fVatsLightColorB=0.35
  911.  
  912. [ScreenSplatter]
  913. bScreenSplatterEnabled=1
  914. [Imagespace]
  915. iRadialBlurLevel=2
  916. bDoDepthOfField=1
  917. [Launcher]
  918. bShowAllResolutions=1
  919. uLastAspectRatio=3
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