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May 27th, 2016
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  1. GC_cfg_weapons = {
  2.     colt1911 = { name = "Colt 1911", mats = 50, class = "m9k_colt1911", model = "models/weapons/s_dmgf_co1911.mdl", time = 15 },
  3.     nextWeapon = { name = "display name", mats = <material cost>, class = "entity name", model = "model path", time = <time to produce>}
  4. }
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