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  1. Initialize engine version: 5.0.2f1 (0b02744d4013)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.0]
  5. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  6. Vendor: NVIDIA
  7. VRAM: 3996 MB
  8. Begin MonoManager ReloadAssembly
  9. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
  10. Loading D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
  11. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  12. Loading D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  13. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  14. Loading D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  15. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  16. Loading D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  17. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  18. Loading D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  19. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  20. Loading D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless)
  22. Loading D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain
  23. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll (this message is harmless)
  24. Loading D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\FMODWrapper.dll into Unity Child Domain
  25. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless)
  26. Loading D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain
  27. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless)
  28. Loading D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain
  29. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless)
  30. Loading D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain
  31. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless)
  32. Loading D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain
  33. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll (this message is harmless)
  34. Loading D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\RootMotion.dll into Unity Child Domain
  35. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless)
  36. Loading D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain
  37. - Completed reload, in 0.167 seconds
  38. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  39. <RI> Initializing input.
  40.  
  41. <RI> Input initialized.
  42.  
  43. <RI> Initialized touch support.
  44.  
  45. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless)
  46. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless)
  47. WARNING: Shader Unsupported: 'Marmoset/Mobile/Specular IBL' - All passes removed
  48. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Specular IBL' - All passes removed
  49. WARNING: Shader Unsupported: 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' - All passes removed
  50. Steamworks: Initialised and ready for use.
  51.  
  52. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  53.  
  54. Process name: Subnautica
  55.  
  56. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  57.  
  58. changeset 21871, QualityLevel = 2
  59.  
  60. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  61.  
  62. Forcing texture limit to 3 due to < 6GB of RAM
  63.  
  64. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  65.  
  66. SystemInfo:
  67. deviceModel = Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz (6136 MB)
  68. deviceName = IRONHORSE
  69. deviceType = Desktop
  70. deviceUniqueIdentifier = f10d0984f716a78bd04084b4699d6c9cc4d1bb91
  71. graphicsDeviceID = 5058
  72. graphicsDeviceName = NVIDIA GeForce GTX 970
  73. graphicsDeviceVendor = NVIDIA
  74. graphicsDeviceVendorID = 4318
  75. graphicsDeviceVersion = Direct3D 11.0 [level 11.0]
  76. graphicsMemorySize = 3996
  77. graphicsShaderLevel = 50
  78. npotSupport = Full
  79. operatingSystem = Windows 8.1 (6.3.9600) 64bit
  80. processorCount = 4
  81. processorType = Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
  82. supportedRenderTargetCount = 8
  83. supports3DTextures = True
  84. supportsAccelerometer = False
  85. supportsComputeShaders = True
  86. supportsGyroscope = False
  87. supportsImageEffects = True
  88. supportsInstancing = True
  89. supportsLocationService = False
  90. supportsRenderTextures = True
  91. supportsRenderToCubemap = True
  92. supportsShadows = True
  93. supportsSparseTextures = True
  94. supportsStencil = 1
  95. supportsVibration = False
  96. systemMemorySize = 6136
  97.  
  98.  
  99. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  100.  
  101. InputEx : maxWidth:1920, maxHeight:1080, monitorAspect:1.777778
  102.  
  103. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  104.  
  105. Steamworks: Received stats and achievements from Steam
  106.  
  107. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  108.  
  109. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  110.  
  111. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  112.  
  113. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  114.  
  115. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  116.  
  117. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  118.  
  119. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  120.  
  121. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  122.  
  123. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  124.  
  125. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  126.  
  127. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  128.  
  129. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  130.  
  131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  132.  
  133. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  134.  
  135. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  136.  
  137. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  138.  
  139. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  140.  
  141. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  142.  
  143. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  144.  
  145. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  146.  
  147. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  148.  
  149. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  150.  
  151. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  152.  
  153. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  154.  
  155. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  156.  
  157. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  158.  
  159. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  160.  
  161. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  162.  
  163. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  164.  
  165. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  166.  
  167. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  168.  
  169. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  170.  
  171. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  172.  
  173. Save / Load: Came across a directory that doesn't appear to contain a save game, skipping it.
  174.  
  175. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  176.  
  177. The referenced script on this Behaviour is missing!
  178.  
  179. (Filename: Line: 1560)
  180.  
  181. The referenced script on this Behaviour is missing!
  182.  
  183. (Filename: Line: 1713)
  184.  
  185. The referenced script on this Behaviour is missing!
  186.  
  187. (Filename: Line: 1713)
  188.  
  189. The referenced script on this Behaviour is missing!
  190.  
  191. (Filename: Line: 1713)
  192.  
  193. The referenced script on this Behaviour is missing!
  194.  
  195. (Filename: Line: 1713)
  196.  
  197. The referenced script on this Behaviour is missing!
  198.  
  199. (Filename: Line: 1713)
  200.  
  201. The referenced script on this Behaviour is missing!
  202.  
  203. (Filename: Line: 1713)
  204.  
  205. The referenced script on this Behaviour is missing!
  206.  
  207. (Filename: Line: 1713)
  208.  
  209. The referenced script on this Behaviour is missing!
  210.  
  211. (Filename: Line: 1713)
  212.  
  213. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  214. WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed
  215. UnloadTime: 2.669032 ms
  216. PrefabListSpawner: Spawning prefab Language
  217.  
  218. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  219.  
  220. PrefabListSpawner: Spawning prefab UnitTests
  221.  
  222. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  223.  
  224. PrefabListSpawner: Spawning prefab ConsoleCommands
  225.  
  226. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  227.  
  228. PrefabListSpawner: Spawning prefab TechTree
  229.  
  230. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  231.  
  232. PrefabListSpawner: Spawning prefab EcoManager
  233.  
  234. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  235.  
  236. PrefabListSpawner: Spawning prefab FPSCounter
  237.  
  238. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  239.  
  240. PrefabListSpawner: Spawning prefab GoalManager
  241.  
  242. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  243.  
  244. PrefabListSpawner: Spawning prefab IngameMenu
  245.  
  246. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  247.  
  248. Enabled: OVROptions
  249.  
  250. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  251.  
  252. PrefabListSpawner: Spawning prefab WorldArrowManager
  253.  
  254. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  255.  
  256. PrefabListSpawner: Spawning prefab StreamingServer
  257.  
  258. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  259.  
  260. PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper
  261.  
  262. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  263.  
  264. PrefabListSpawner: Spawning prefab LightShaftManager
  265.  
  266. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  267.  
  268. PrefabListSpawner: Spawning prefab MonitorLauncher
  269.  
  270. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  271.  
  272. PrefabListSpawner: Spawning prefab DNADatabase
  273.  
  274. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  275.  
  276. PrefabListSpawner: Spawning prefab Exploder
  277.  
  278. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  279.  
  280. PrefabListSpawner: Spawning prefab GUI
  281.  
  282. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  283.  
  284. PrefabListSpawner: Spawning prefab RandomLoot
  285.  
  286. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  287.  
  288. PrefabListSpawner: Spawning prefab TelemetryManager
  289.  
  290. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  291.  
  292. PrefabListSpawner: Spawning prefab SteamEconomy
  293.  
  294. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  295.  
  296. PrefabListSpawner: Spawning prefab HandReticle
  297.  
  298. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  299.  
  300. PrefabListSpawner: Spawning prefab RandomStart
  301.  
  302. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  303.  
  304. PrefabListSpawner: Spawning prefab SchoolFishManager
  305.  
  306. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  307.  
  308. PrefabListSpawner: Spawning prefab WorldSimulationManager
  309.  
  310. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  311.  
  312. PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager
  313.  
  314. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  315.  
  316.  
  317. Unloading 220 unused Assets to reduce memory usage. Loaded Objects now: 12259.
  318. Total: 5.490397 ms (FindLiveObjects: 0.427763 ms CreateObjectMapping: 0.397458 ms MarkObjects: 4.554948 ms DeleteObjects: 0.108617 ms)
  319.  
  320. Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.
  321.  
  322. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  323.  
  324. ** BalanceData.LoadFromDisk(SNUnmanagedData\BalanceVars.txt) => Read 256 balance entries from "SNUnmanagedData\BalanceVars.txt". **
  325.  
  326. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  327.  
  328. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Mono.Security.dll (this message is harmless)
  329. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.ServiceModel.dll (this message is harmless)
  330. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
  331. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Xml.dll (this message is harmless)
  332. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Boo.Lang.dll (this message is harmless)
  333. Caching tech types for 1087 prefabs
  334.  
  335. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  336.  
  337. WARNING: IsNewBorn called on Player but it has no LargeWorldEntity component
  338.  
  339. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  340.  
  341. Registered source Player, now in order of:
  342.  
  343. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  344.  
  345. isPlayer: True
  346.  
  347. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  348.  
  349. Disabled: OVROptions
  350.  
  351. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  352.  
  353. CheckResources () for MainCamera (WaterscapeVolumeOnCamera) should be overwritten.
  354.  
  355. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  356.  
  357. CheckResources () for MainCamera (WaterscapeSurface) should be overwritten.
  358.  
  359. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  360.  
  361. Read prefab pool settings:
  362. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  363.  
  364. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  365.  
  366. Read prefab pool settings:
  367. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  368.  
  369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  370.  
  371. Rebuilding CurvedScreen mesh
  372.  
  373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  374.  
  375. CheckResources () for Main Camera setup (WaterscapeSurface) should be overwritten.
  376.  
  377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  378.  
  379. CheckResources () for Main Camera setup (WaterscapeVolumeOnCamera) should be overwritten.
  380.  
  381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  382.  
  383. L0: EstimateCompactOctreeBytes total ms: 0.2314 self ms: 0.2319
  384.  
  385. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  386.  
  387. Heartbeat CSV, time s,3.512829, GC.GetTotalMemory MB,72.04688, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,32, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0
  388.  
  389. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  390.  
  391. The referenced script on this Behaviour is missing!
  392.  
  393. (Filename: Line: 1713)
  394.  
  395. The referenced script on this Behaviour is missing!
  396.  
  397. (Filename: Line: 1713)
  398.  
  399. The referenced script on this Behaviour is missing!
  400.  
  401. (Filename: Line: 1713)
  402.  
  403. The referenced script on this Behaviour is missing!
  404.  
  405. (Filename: Line: 1713)
  406.  
  407. The referenced script on this Behaviour is missing!
  408.  
  409. (Filename: Line: 1713)
  410.  
  411. session id = 4212642
  412.  
  413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  414.  
  415. Cyclops::Awake frame 394
  416.  
  417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  418.  
  419. The referenced script on this Behaviour is missing!
  420.  
  421. (Filename: Line: 1713)
  422.  
  423. The referenced script on this Behaviour is missing!
  424.  
  425. (Filename: Line: 1713)
  426.  
  427. The referenced script on this Behaviour is missing!
  428.  
  429. (Filename: Line: 1713)
  430.  
  431. The referenced script on this Behaviour is missing!
  432.  
  433. (Filename: Line: 1713)
  434.  
  435. The referenced script on this Behaviour is missing!
  436.  
  437. (Filename: Line: 1713)
  438.  
  439. The referenced script on this Behaviour is missing!
  440.  
  441. (Filename: Line: 1713)
  442.  
  443. The referenced script on this Behaviour is missing!
  444.  
  445. (Filename: Line: 1713)
  446.  
  447. The referenced script on this Behaviour is missing!
  448.  
  449. (Filename: Line: 1713)
  450.  
  451. The referenced script on this Behaviour is missing!
  452.  
  453. (Filename: Line: 1713)
  454.  
  455. Streamer not ready for __LIGHTMAPPED_PREFAB__
  456.  
  457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  458.  
  459. found 98 renderers
  460.  
  461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  462.  
  463. L0: Loading lightmapped prefab scene cyclops total ms: 7838.398 self ms: 7838.398
  464.  
  465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  466.  
  467. Loaded lightmapped prefab cyclops frame 394
  468.  
  469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  470.  
  471. The referenced script on this Behaviour is missing!
  472.  
  473. (Filename: Line: 1713)
  474.  
  475. The referenced script on this Behaviour is missing!
  476.  
  477. (Filename: Line: 1713)
  478.  
  479. The referenced script on this Behaviour is missing!
  480.  
  481. (Filename: Line: 1713)
  482.  
  483. The referenced script on this Behaviour is missing!
  484.  
  485. (Filename: Line: 1713)
  486.  
  487. The referenced script on this Behaviour is missing!
  488.  
  489. (Filename: Line: 1713)
  490.  
  491. The referenced script on this Behaviour is missing!
  492.  
  493. (Filename: Line: 1713)
  494.  
  495. The referenced script on this Behaviour is missing!
  496.  
  497. (Filename: Line: 1713)
  498.  
  499. The referenced script on this Behaviour is missing!
  500.  
  501. (Filename: Line: 1713)
  502.  
  503. WARNING: IsNewBorn called on __LIGHTMAPPED_PREFAB__/EscapePod/LifePodDamagedFX(Clone)/WeldTarget but it has no LargeWorldEntity component
  504.  
  505. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  506.  
  507. Streamer not ready for LootCube(Clone)
  508.  
  509. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  510.  
  511. Streamer not ready for LootCube(Clone)
  512.  
  513. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  514.  
  515. Streamer not ready for LootCube(Clone)
  516.  
  517. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  518.  
  519. Streamer not ready for Battery(Clone)
  520.  
  521. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  522.  
  523. L0: Loading lightmapped prefab scene EscapePod total ms: 1511.703 self ms: 1511.703
  524.  
  525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  526.  
  527. Loaded lightmapped prefab EscapePod frame 580
  528.  
  529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  530.  
  531. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FabricatorSpawn/Fabricator(Clone) but it has no LargeWorldEntity component
  532.  
  533. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  534.  
  535. WARNING: IsNewBorn called on EscapePod-MainPrefab/EscapePod/FragmentAnalyzerSpawn/FragmentAnalyzer(Clone) but it has no LargeWorldEntity component
  536.  
  537. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  538.  
  539. Streamer not ready for Aurora
  540.  
  541. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  542.  
  543. L0: Loading lightmapped prefab scene Aurora total ms: 2767.901 self ms: 2767.901
  544.  
  545. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  546.  
  547. Loaded lightmapped prefab Aurora frame 962
  548.  
  549. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  550.  
  551. Streamer not ready for Aurora
  552.  
  553. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  554.  
  555. PAXTerrainController::Initialize called - state = idle, frame = 962
  556.  
  557. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  558.  
  559. LightmappedPrefabs all loaded, maybe starting intro vignette frame 962
  560.  
  561. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  562.  
  563. builders ready, building world..
  564.  
  565. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  566.  
  567. loading static world at SNUnmanagedData\Build18
  568.  
  569. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  570.  
  571. SteamAuth: Steam checks ok
  572.  
  573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  574.  
  575. PAXTerrainController::MountWorld frame 963
  576.  
  577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  578.  
  579. World in SNUnmanagedData\Build18 is from version 39
  580.  
  581. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  582.  
  583. LargeWorld: Loading world frame 963
  584.  
  585. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  586.  
  587. LargeWorld land == Voxeland (Voxeland)
  588.  
  589. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  590.  
  591. LargeWorldStreamer::Deinitialize called, frame 963
  592.  
  593. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  594.  
  595. LargeWorldStreamer::Initialize frame 963
  596.  
  597. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  598.  
  599. Read streaming settings:
  600. max cell ms 2, skip ents False, budget 200, preload WorldEntities
  601.  
  602. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  603.  
  604. Platform assembly: D:\Program Files\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  605. LargeWorldStreamer allocated space for 26,20,26 octree batches
  606.  
  607. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  608.  
  609. LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build
  610.  
  611. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  612.  
  613. Calling LoadPrefabDatabase frame 963
  614.  
  615. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  616.  
  617. The referenced script on this Behaviour is missing!
  618.  
  619. (Filename: Line: 1713)
  620.  
  621. The referenced script on this Behaviour is missing!
  622.  
  623. (Filename: Line: 1560)
  624.  
  625. The referenced script on this Behaviour is missing!
  626.  
  627. (Filename: Line: 1713)
  628.  
  629. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 145312 bytes)
  630. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  631.  
  632. (Filename: Line: 1652)
  633.  
  634. The referenced script on this Behaviour is missing!
  635.  
  636. (Filename: Line: 1560)
  637.  
  638. The referenced script on this Behaviour is missing!
  639.  
  640. (Filename: Line: 1713)
  641.  
  642. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 150296 bytes)
  643. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  644.  
  645. (Filename: Line: 1652)
  646.  
  647. The referenced script on this Behaviour is missing!
  648.  
  649. (Filename: Line: 1560)
  650.  
  651. The referenced script on this Behaviour is missing!
  652.  
  653. (Filename: Line: 1713)
  654.  
  655. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 15496 bytes)
  656. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  657.  
  658. (Filename: Line: 1652)
  659.  
  660. The referenced script on this Behaviour is missing!
  661.  
  662. (Filename: Line: 1560)
  663.  
  664. The referenced script on this Behaviour is missing!
  665.  
  666. (Filename: Line: 1713)
  667.  
  668. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 19312 bytes)
  669. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  670.  
  671. (Filename: Line: 1652)
  672.  
  673. The referenced script on this Behaviour is missing!
  674.  
  675. (Filename: Line: 1560)
  676.  
  677. The referenced script on this Behaviour is missing!
  678.  
  679. (Filename: Line: 1713)
  680.  
  681. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 17552 bytes)
  682. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  683.  
  684. (Filename: Line: 1652)
  685.  
  686. The referenced script on this Behaviour is missing!
  687.  
  688. (Filename: Line: 1560)
  689.  
  690. The referenced script on this Behaviour is missing!
  691.  
  692. (Filename: Line: 1713)
  693.  
  694. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 16432 bytes)
  695. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  696.  
  697. (Filename: Line: 1652)
  698.  
  699. The referenced script on this Behaviour is missing!
  700.  
  701. (Filename: Line: 1560)
  702.  
  703. The referenced script on this Behaviour is missing!
  704.  
  705. (Filename: Line: 1713)
  706.  
  707. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 26340 bytes)
  708. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  709.  
  710. (Filename: Line: 1652)
  711.  
  712. The referenced script on this Behaviour is missing!
  713.  
  714. (Filename: Line: 1560)
  715.  
  716. The referenced script on this Behaviour is missing!
  717.  
  718. (Filename: Line: 1713)
  719.  
  720. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 22904 bytes)
  721. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  722.  
  723. (Filename: Line: 1652)
  724.  
  725. The referenced script on this Behaviour is missing!
  726.  
  727. (Filename: Line: 1560)
  728.  
  729. The referenced script on this Behaviour is missing!
  730.  
  731. (Filename: Line: 1713)
  732.  
  733. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 25660 bytes)
  734. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  735.  
  736. (Filename: Line: 1652)
  737.  
  738. The referenced script on this Behaviour is missing!
  739.  
  740. (Filename: Line: 1560)
  741.  
  742. The referenced script on this Behaviour is missing!
  743.  
  744. (Filename: Line: 1713)
  745.  
  746. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 23556 bytes)
  747. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  748.  
  749. (Filename: Line: 1652)
  750.  
  751. The referenced script on this Behaviour is missing!
  752.  
  753. (Filename: Line: 1560)
  754.  
  755. The referenced script on this Behaviour is missing!
  756.  
  757. (Filename: Line: 1713)
  758.  
  759. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 20180 bytes)
  760. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  761.  
  762. (Filename: Line: 1652)
  763.  
  764. The referenced script on this Behaviour is missing!
  765.  
  766. (Filename: Line: 1560)
  767.  
  768. The referenced script on this Behaviour is missing!
  769.  
  770. (Filename: Line: 1713)
  771.  
  772. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 33804 bytes)
  773. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  774.  
  775. (Filename: Line: 1652)
  776.  
  777. The referenced script on this Behaviour is missing!
  778.  
  779. (Filename: Line: 1560)
  780.  
  781. The referenced script on this Behaviour is missing!
  782.  
  783. (Filename: Line: 1713)
  784.  
  785. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 12724 bytes)
  786. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  787.  
  788. (Filename: Line: 1652)
  789.  
  790. The referenced script on this Behaviour is missing!
  791.  
  792. (Filename: Line: 1560)
  793.  
  794. The referenced script on this Behaviour is missing!
  795.  
  796. (Filename: Line: 1713)
  797.  
  798. A script behaviour has a different serialization layout when loading. (Read 44 bytes but expected 11608 bytes)
  799. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  800.  
  801. (Filename: Line: 1652)
  802.  
  803. The referenced script on this Behaviour is missing!
  804.  
  805. (Filename: Line: 1713)
  806.  
  807. The referenced script on this Behaviour is missing!
  808.  
  809. (Filename: Line: 1713)
  810.  
  811. The referenced script on this Behaviour is missing!
  812.  
  813. (Filename: Line: 1713)
  814.  
  815. The referenced script on this Behaviour is missing!
  816.  
  817. (Filename: Line: 1713)
  818.  
  819. The referenced script on this Behaviour is missing!
  820.  
  821. (Filename: Line: 1713)
  822.  
  823. The referenced script on this Behaviour is missing!
  824.  
  825. (Filename: Line: 1713)
  826.  
  827. The referenced script on this Behaviour is missing!
  828.  
  829. (Filename: Line: 1713)
  830.  
  831. The referenced script on this Behaviour is missing!
  832.  
  833. (Filename: Line: 1713)
  834.  
  835. L2: PreLoad WorldEntities total ms: 30593.3 self ms: 30593.3
  836.  
  837. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  838.  
  839. L1: Initialize prefab database (WorldEntities) total ms: 30595.13 self ms: 1.4114
  840.  
  841. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  842.  
  843. L1: Initialize protobuf serializer total ms: 14.2798 self ms: 14.2798
  844.  
  845. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  846.  
  847. L1: SaveLoadManager.Initialize total ms: 25.2743 self ms: 25.2745
  848.  
  849. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  850.  
  851. Read prefab pool settings:
  852. {"poolingEnabled":false,"componentDisable":false,"blacklist":["4fcd548b-781f-46ba-b076-7412608deeef"]}
  853.  
  854. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  855.  
  856. Player::OnProtoDeserialize frame 963, pos = (22.4, -10.2, -60.4)
  857.  
  858. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  859.  
  860. Streamer not ready for HeatBlade(Clone)
  861.  
  862. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  863.  
  864. Streamer not ready for Knife(Clone)
  865.  
  866. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  867.  
  868. Streamer not ready for Builder(Clone)
  869.  
  870. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
  871.  
  872. L1: LoadSceneObjects total ms: 315.6732 self ms: 315.6732
  873.  
  874. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
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