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Oct 4th, 2015
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  1. texlitGeneric"
  2. {
  3. "$sheenmap" "cubemaps/cubemap_sheen001" //added
  4. "$sheenmapmask" "Effects/AnimatedSheen/animatedsheen0" //added
  5. "$sheenmaptint" "[ 1 1 1 ]" //added
  6. "$sheenmapmaskframe" "0" //added
  7. "$sheenindex" "0" //added
  8. "$sheenPassEnabled" "1" //added
  9.  
  10. "$baseTexture" "models/player/items/all_class/chess_hat_red"
  11. "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"
  12. "$detailscale" "5"
  13. "$detailblendfactor" .01
  14. "$detailblendmode" 6
  15. "$yellow" "0"
  16.  
  17. "$basemapalphaphongmask" 1
  18.  
  19. "$phong" "1"
  20. "$phongexponent" "50"
  21. "$phongboost" "2"
  22. "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
  23. "$phongfresnelranges" "[.15 1 4]"
  24.  
  25. "$rimlight" "1"
  26. "$rimlightexponent" "4"
  27. "$rimlightboost" ".65"
  28. // Cloaking
  29. "$cloakPassEnabled" "1"
  30.  
  31. "Proxies"
  32. {
  33. "AnimatedWeaponSheen" //added
  34. { //added
  35. "animatedtexturevar" "$sheenmapmask" //added
  36. "animatedtextureframenumvar" "$sheenmapmaskframe" //added
  37. "animatedtextureframerate" "40" //added
  38. } //added
  39. "invis"
  40. {
  41. }
  42. "AnimatedTexture"
  43. {
  44. "animatedtexturevar" "$detail"
  45. "animatedtextureframenumvar" "$detailframe"
  46. "animatedtextureframerate" 30
  47. }
  48. "BurnLevel"
  49. {
  50. "resultVar" "$detailblendfactor"
  51. }
  52. "YellowLevel"
  53. {
  54. "resultVar" "$yellow"
  55. }
  56. "Equals"
  57. {
  58. "srcVar1" "$yellow"
  59. "resultVar" "$color2"
  60. }
  61. }
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