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- sed -i '' 's/thing/otherthing/g' file.asp
- echo("&status=success");
- echo("&idLore_Characters=" . $char['id']);
- echo("&idLore_Users=" . $user2['id']);
- echo("&strCharacterName=" . $char['charname']);
- echo("&strCharType=" . $char['chartype']);
- echo("&intCharType=" . $char['type']);
- echo("&intAccessLevel=20");
- echo("&strClassName=" . $char['class']);
- echo("&strRaceName=" . $char['race']);
- echo("&strSubRaceName=" . $char['subrace']);
- echo("&strGuildName=" . $char['clan']);
- echo("&intLevel=" . $char['level']);
- echo("&intGold=" . $char['gold']);
- echo("&intTokens=" . $char['tokens']);
- echo("&intExp=" . $char['exp']);
- echo("&intSTR=" . $char['strength']);
- echo("&intDEX=" . $char['dexterity']);
- echo("&intINT=" . $char['intelligence']);
- echo("&intEND=" . $char['endurance']);
- echo("&intCHA=" . $char['charm']);
- echo("&intLUK=" . $char['luck']);
- echo("&intArmorMELEE=50");
- echo("&intArmorRANGED=50");
- echo("&intArmorMAGIC=50");
- echo("&intArmorFIRE=0");
- echo("&intArmorWATER=0");
- echo("&intArmorWIND=0");
- echo("&intArmorEARTH=0");
- echo("&intArmorENERGY=0");
- echo("&intArmorLIGHT=0");
- echo("&intArmorDARKNESS=0");
- echo("&intArmorICE=0");
- echo("&idLore_Faces=" . $char['face']);
- echo("&strFaceColors=" . $char['facecolors']);
- echo("&intFace=" . $char['face']);
- echo("&intShowAd=0");
- echo "&intWeaponSortOrder" . $i . "=" . $i;
- echo "&idLore_Adj_Weapons" . $i . "=" . $weapon_item['AdjustId'];
- echo "&idLore_Weapons" . $i . "=" . $weapon['ItemId'];
- echo "&charid" . $i . "=" . $weapon['ItemId'];
- echo "&strWeaponName" . $i . "=" . $weapon['ItemName'];
- echo "&strWeaponDescription" . $i . "=" . $weapon['ItemDesc'];
- echo "&intWeaponElement" . $i . "=" . $weapon['ItemElement'];
- echo "&intWeaponBaseDamage" . $i . "=" . $weapon['BaseDamage'];
- echo "&intWeaponRandDamage" . $i . "=" . $weapon['RandomDamage'];
- echo "&intWeaponBonusToHit" . $i . "=" . $weapon['ItemBonus'];
- echo "&strWeaponType" . $i . "=" . $weapon['ItemType'];
- echo "&strWeaponFileName" . $i . "=" . $weapon['Extra'];
- echo "&strWeaponElement" . $i . "=" . $weapon_element;
- echo "&intWeaponType" . $i . "=" . $weapon_type;
- echo "&intWeaponPowerLevel" . $i . "=" . $weapon['ItemPowerLevel'];
- echo "&intWeaponLevel" . $i . "=" . $weapon['ItemLevel'];
- echo "&intWeaponPowerExp" . $i . "=" . $weapon['ItemPowerExp'];
- echo "&strWeaponPassword" . $i . "=";
- echo("&intActiveWeapon=1");
- echo("&intWeaponsNum=" . $i);
- echo "&intArmorSortOrder" . $i . "=" . $i;
- echo "&idLore_Adj_Armors" . $i . "=" . $armor_item['AdjustId'];
- echo "&idLore_Armors" . $i . "=" . $armor_item['ItemId'];
- echo "&intArmorFIRE" . $i . "=" . $armor['ArmorFire'];
- echo "&intArmorWATER" . $i . "=" . $armor['ArmorWater'];
- echo "&intArmorICE" . $i . "=" . $armor['ArmorIce'];
- echo "&intArmorWIND" . $i . "=" . $armor['ArmorWind'];
- echo "&intArmorEARTH" . $i . "=" . $armor['ArmorEarth'];
- echo "&intArmorENERGY" . $i . "=" . $armor['ArmorEnergy'];
- echo "&intArmorLIGHT" . $i . "=" . $armor['ArmorLight'];
- echo "&intArmorDARKNESS" . $i . "=" . $armor['ArmorDarkness'];
- echo "&intArmorMELEE" . $i . "=" . $armor['ArmorMelee'];
- echo "&intArmorRANGED" . $i . "=" . $armor['ArmorRanged'];
- echo "&intArmorMAGIC" . $i . "=" . $armor['ArmorMagic'];
- echo "&strArmorFileName" . $i . "=" . $armor['Extra'];
- echo "&charid" . $i . "=" . $armor['ItemId'];
- echo "&strArmorName" . $i . "=" . $armor['ItemName'];
- echo "&strArmorDescription" . $i . "=" . $armor['ItemDesc'];
- echo "&intArmorElement" . $i . "=" . $armor['ItemElement'];
- echo "&strArmorCustomSkinFileName" . $i . "=" . $char['armorcolors'];
- echo "&intArmorPowerLevel" . $i . "=10";
- echo "&intArmorLevel" . $i . "=" . $armor['ItemLevel'];
- echo "&strArmorSkinFileName" . $i . "=";
- echo "&intArmorPowerExp" . $i . "=0";
- echo "&strArmorPassword" . $i . "=";
- echo("&intActiveArmor=1");
- echo("&intArmorsNum=" . $i);
- echo("&idLore_Adj_Shields" . $i . "=" . $shield_item['AdjustId']);
- echo("&intShieldSortOrder" . $i . "=" . $i);
- echo("&idLore_Shields" . $i . "=" . $shield_item['ItemId']);
- echo("&charid" . $i . "=" . $shield['ItemId']);
- echo("&strShieldName" . $i . "=" . $shield['ItemName']);
- echo("&strShieldDescription" . $i . "=" . $shield['ItemDesc']);
- echo("&intShieldElement" . $i . "=" . $shield['ItemElement']);
- echo("&intShieldFIRE" . $i . "=" . $shield['ShieldFire']);
- echo("&intShieldWATER" . $i . "=" . $shield['ShieldWater']);
- echo("&intShieldICE" . $i . "=" . $shield['ShieldIce']);
- echo("&intShieldWIND" . $i . "=" . $shield['ShieldWind']);
- echo("&intShieldEARTH" . $i . "=" . $shield['ShieldEarth']);
- echo("&intShieldENERGY" . $i . "=" . $shield['ShieldEnergy']);
- echo("&intShieldLIGHT" . $i . "=" . $shield['ShieldLight']);
- echo("&intShieldDARKNESS" . $i . "=" . $shield['ShieldDarkness']);
- echo("&intShieldMELEE" . $i . "=" . $shield['ShieldMelee']);
- echo("&intShieldRANGED" . $i . "=" . $shield['ShieldRanged']);
- echo("&intShieldMAGIC" . $i . "=" . $shield['ShieldMagic']);
- echo("&strShieldFileName" . $i . "=" . $shield['Extra']);
- echo("&intShieldPowerLevel" . $i . "=" . $shield['PowerLevel']);
- echo("&intActiveShield=1");
- echo("&intShieldsNum=" . $i);
- echo("&intPetSortOrder" . $i . "=" . $i);
- echo("&idLore_Adj_Pets" . $i . "=" . $pet_item['AdjustId']);
- echo("&idLore_Pets" . $i . "=" . $pet_item['ItemId']);
- echo("&charid" . $i . "=" . $char['id']);
- echo("&strPetName" . $i . "=" . $pet['ItemName']);
- echo("&strPetNamed" . $i . "=" . $pet_name['name']);
- echo("&intPetPowerExp" . $i . "=" . $pet['PetPowerExp']);
- echo("&intPetPowerLevel" . $i . "=" . $pet['PetPowerLevel']);
- echo("&strPetTraining" . $i . "=" . $pet['PetTraining']);
- echo("&strPetElement" . $i . "=" . $pet['PetElement']);
- echo("&strPetDescription" . $i . "=" . $pet['PetDesc']);
- echo("&intPetLevel" . $i . "=" . $pet['ItemLevel']);
- echo("&intPetBuyable" . $i . "=" . $pet['Buyable']);
- echo("&intPetPrice" . $i . "=" . $pet['Price']);
- echo("&intPetBuyType" . $i . "=" . $pet['BuyType']);
- echo("&intPetBaseHP" . $i . "=" . $pet['PetBaseHP']);
- echo("&intPetElement" . $i . "=" . $pet['ItemElement']);
- echo("&strPetCharisma" . $i . "=" . $pet['PetCharisma']);
- echo("&strPetTraining" . $i . "=" . $pet['PetTraining']);
- echo("&strPetNumberofHits" . $i . "=" . $pet['PetNumberofHits']);
- echo("&intPetWeaponType" . $i . "=" . $pet['ItemType']);
- echo("&intPetWeaponBaseDamage" . $i . "=" . $pet['BaseDamage']);
- echo("&intPetWeaponRandDamage" . $i . "=" . $pet['RandDamage']);
- echo("&intPetWeaponBonusToHit" . $i . "=" . $pet['PetWeaponBonusToHit']);
- echo("&strPetFileName" . $i . "=" . $pet['Extra']);
- echo("&strPetCat" . $i . "=");
- echo("intPetNextId" . $i . "=0");
- echo("&intActivePet=1");
- echo("&intPetsNum=" . $i);
- echo("&intSpellSortOrder" . $i . "=" . $i);
- echo("&idLore_Adj_Spells" . $i . "=" . $spell_item['AdjustId']);
- echo("&idLore_Spells" . $i . "=" . $spell_item['ItemId']);
- echo("&charid" . $i . "=" . $char['id']);
- echo("&strSpellName" . $i . "=" . $spell['Spellname']);
- echo("&strSpellDescription" . $i . "=" . $spell['SpellDescription']);
- echo("&intSpellElement" . $i . "=" . $spell['SpellElement']);
- echo("&intSpellLevel" . $i . "=" . $spell['SpellLevel']);
- echo("&intSpellPowerExp" . $i . "=" . $spell['SpellPowerExp']);
- echo("&intSpellPowerLevel" . $i . "=" . $spell['SpellPowerLevel']);
- echo("&intSpellCost" . $i . "=" . $spell['SpellCost']);
- echo("&intSpellHP" . $i . "=" . $spell['SpellCostHP']);
- echo("&intSpellBaseDamage" . $i . "=" . $spell['BaseDamage']);
- echo("&intSpellRandDamage" . $i . "=" . $spell['RandDamage']);
- echo("&intSpellBonusToHit" . $i . "=" . $spell['BonusToHit']);
- echo("&intDropable" . $i . "=" . $spell['Dropable']);
- echo("&intBuyable" . $i . "=" . $spell['Buyable']);
- echo("&intSpellPrice" . $i . "=" . $spell['Price']);
- echo("&intSpellSellPrice" . $i . "=" . $spell['SellPrice']);
- echo("&strSpellFileName" . $i . "=" . $spell['Extra']);
- echo("&intSpellBuyType" . $i . "=" . $spell['BuyType']);
- echo("&intSpellNextId" . $i . "=0");
- echo("&strSpellCat" . $i . "=");
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