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- [16:25:01] [Client thread/INFO]: [Shaders] Loaded shaderpack: will-shaders-alpha-3-amd-fix.zip
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: TEXTURE_PACK, key: screen
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: TEXTURE_PACK_RESOLUTION, key: screen
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: GLOBAL_ILLUMINATION, key: screen.Lighting
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: RAYTRACED_LIGHT, key: screen.Lighting
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: RAYTRACED_LIGHT, key: screen.RaytracedLightOptions
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: NUM_DIFFUSE_RAYS, key: screen.RaytracedLightOptions
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: MAX_RAY_LENGTH, key: screen.RaytracedLightOptions
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: RAY_STEP_LENGTH, key: screen.RaytracedLightOptions
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: RAY_GROWTH, key: screen.RaytracedLightOptions
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: DITHER_REFLECTION_RAYS, key: screen.RaytracedLightOptions
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: HARD_SHADOWS, key: screen.Shadows
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: SOFT_SHADOWS, key: screen.Shadows
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: REALISTIC_SHADOWS, key: screen.Shadows
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: HYBRID_RAYTRACED_SHADOWS, key: screen.Shadows
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: PCF_SIZE_HALF, key: screen.Shadows
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: BLOCKER_SEARCH_SIZE_HALF, key: screen.Shadows
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: USE_RANDOM_ROTATION, key: screen.Shadows
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: NUM_RAYS, key: screen.Reflections
- [16:25:01] [Client thread/WARN]: [OptiFine] [Shaders] Invalid option: VOLUMETRIC_LIGHTING, key: screen.Sky
- [16:25:01] [Client thread/INFO]: [Shaders] Uninit
- [16:25:01] [Client thread/INFO]: [Shaders] Info log: /shaders/gbuffers_terrain.vsh, /shaders/gbuffers_terrain.fsh
- Validation successful.
- [16:25:01] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_terrain
- [16:25:01] [Client thread/INFO]: [Shaders] Info log: /shaders/gbuffers_water.vsh, /shaders/gbuffers_water.fsh
- Validation successful.
- [16:25:01] [Client thread/INFO]: [Shaders] Program loaded: gbuffers_water
- [16:25:01] [Client thread/INFO]: [Shaders] gdepth format: RGBA8
- [16:25:01] [Client thread/INFO]: [Shaders] AO Level: 0.0
- [16:25:01] [Client thread/INFO]: [Shaders] Sun path rotation: -10.0
- [16:25:01] [Client thread/INFO]: [Shaders] shadowHardwareFiltering0
- [16:25:01] [Client thread/INFO]: [Shaders] shadowHardwareFiltering1
- [16:25:01] [Client thread/INFO]: [Shaders] Shadow map resolution: 2048
- [16:25:01] [Client thread/INFO]: [Shaders] Shadow map distance: 120.0
- [16:25:02] [Client thread/INFO]: [Shaders] Info log: /shaders/composite.vsh, /shaders/composite.fsh
- Validation successful.
- [16:25:02] [Client thread/INFO]: [Shaders] Program loaded: composite
- [16:25:02] [Client thread/INFO]: [Shaders] Info log: /shaders/composite1.vsh, /shaders/composite1.fsh
- Validation successful.
- [16:25:02] [Client thread/INFO]: [Shaders] Program loaded: composite1
- [16:25:02] [Client thread/INFO]: [Shaders] Info log: /shaders/shadow.vsh, /shaders/shadow.fsh
- Validation successful.
- [16:25:02] [Client thread/INFO]: [Shaders] Program loaded: shadow
- [16:25:02] [Client thread/INFO]: [Shaders] usedColorBuffers: 5
- [16:25:02] [Client thread/INFO]: [Shaders] usedDepthBuffers: 2
- [16:25:02] [Client thread/INFO]: [Shaders] usedShadowColorBuffers: 1
- [16:25:02] [Client thread/INFO]: [Shaders] usedShadowDepthBuffers: 2
- [16:25:02] [Client thread/INFO]: [Shaders] usedColorAttachs: 5
- [16:25:02] [Client thread/INFO]: [Shaders] usedDrawBuffers: 3
- [16:25:02] [Client thread/INFO]: [Shaders] Framebuffer created.
- [16:25:02] [Client thread/INFO]: [Shaders] Shadow framebuffer created.
- [16:25:02] [Client thread/INFO]: [Shaders] Reset world renderers
- [16:25:02] [Client thread/INFO]: [Shaders] Reset model renderers
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