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KyadCK

eyefinity bp

Feb 23rd, 2014
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  1. $Font: 3
  2. $Max Directives: 8
  3. $Max Escort Ships: 9
  4.  
  5. #Gauge Config
  6. $Base: (4320, 900)
  7. $Required Aspect: Wide Screen
  8. $Min: (3840, 720)
  9. $Max: (7680, 1600)
  10. $Gauges:
  11. +Custom:
  12. Position: (1904, 222)
  13. Name: BPstealthgauge
  14. Text:
  15. Gauge Type: CENTER_RETICLE
  16. Slew: NO
  17. Active by default: NO
  18. Filename: BPstealthgauge
  19. +Custom:
  20. Position: (2065, 300)
  21. Name: BPMiscStatus
  22. Text: Ship Status
  23. X Offset: 3
  24. Y Offset: 2
  25. Gauge Type: RADAR
  26. Slew: NO
  27. Active by default: NO
  28. Filename: message1
  29. +Custom:
  30. Position: (2065, 312)
  31. Name: BPMiscStatusA
  32. Text:
  33. X Offset: 5
  34. Y Offset: 2
  35. Gauge Type: RADAR
  36. Slew: NO
  37. Active by default: NO
  38. Filename: message2
  39. +Custom:
  40. Position: (2065, 322)
  41. Name: BPMiscStatusB
  42. Text:
  43. X Offset: 5
  44. Gauge Type: RADAR
  45. Slew: NO
  46. Active by default: NO
  47. Filename: message3
  48. +Custom:
  49. Position: (2701, 250)
  50. Name: BPTaccom
  51. Text: TacNet Uplink
  52. X Offset: 3
  53. Y Offset: 2
  54. Gauge Type: WINGMEN_STATUS
  55. Slew: NO
  56. Active by default: NO
  57. Filename: directives1
  58. +Custom:
  59. Position: (2701, 262)
  60. Name: BPTaccomA
  61. Text: System in client mode
  62. X Offset: 5
  63. Gauge Type: WINGMEN_STATUS
  64. Slew: NO
  65. Active by default: NO
  66. Filename: directives2
  67. +Custom:
  68. Position: (2701, 271)
  69. Name: BPTaccomB
  70. Text: No valid uplink targets
  71. X Offset: 5
  72. Gauge Type: WINGMEN_STATUS
  73. Slew: NO
  74. Active by default: NO
  75. Filename: directives2
  76. +Custom:
  77. Position: (2701, 280)
  78. Name: BPTaccomC
  79. Text:
  80. X Offset: 5
  81. Gauge Type: WINGMEN_STATUS
  82. Slew: NO
  83. Active by default: NO
  84. Filename: directives2
  85. +Custom:
  86. Position: (2701, 289)
  87. Name: BPTaccomD
  88. Text:
  89. Gauge Type: WINGMEN_STATUS
  90. Slew: NO
  91. Active by default: NO
  92. Filename: directives3
  93. +Custom:
  94. Position: (2701, 450)
  95. Name: BPLowerRightMFD
  96. Text: MFD 2 Online
  97. X Offset: 3
  98. Y Offset: 2
  99. Gauge Type: RETICLE_CIRCLE
  100. Slew: NO
  101. Active by default: NO
  102. Filename: directives1
  103. +Custom:
  104. Position: (2701, 462)
  105. Name: BPLowerRightMFDA
  106. Text:
  107. X Offset: 5
  108. Gauge Type: RETICLE_CIRCLE
  109. Slew: NO
  110. Active by default: NO
  111. Filename: directives2
  112. +Custom:
  113. Position: (2701, 471)
  114. Name: BPLowerRightMFDB
  115. Text:
  116. X Offset: 5
  117. Gauge Type: RETICLE_CIRCLE
  118. Slew: NO
  119. Active by default: NO
  120. Filename: directives2
  121. +Custom:
  122. Position: (2701, 480)
  123. Name: BPLowerRightMFDC
  124. Text:
  125. X Offset: 5
  126. Gauge Type: RETICLE_CIRCLE
  127. Slew: NO
  128. Active by default: NO
  129. Filename: directives2
  130. +Custom:
  131. Position: (2701, 489)
  132. Name: BPLowerRightMFDD
  133. Text:
  134. X Offset: 5
  135. Gauge Type: RETICLE_CIRCLE
  136. Slew: NO
  137. Active by default: NO
  138. Filename: directives2
  139. +Custom:
  140. Position: (2701, 498)
  141. Name: BPLowerRightMFDE
  142. Text:
  143. X Offset: 5
  144. Gauge Type: RETICLE_CIRCLE
  145. Slew: NO
  146. Active by default: NO
  147. Filename: directives2
  148. +Custom:
  149. Position: (2701, 507)
  150. Name: BPLowerRightMFDF
  151. Text:
  152. X Offset: 5
  153. Gauge Type: RETICLE_CIRCLE
  154. Slew: NO
  155. Active by default: NO
  156. Filename: directives2
  157. +Custom:
  158. Position: (2701, 516)
  159. Name: BPLowerRightMFDG
  160. Text:
  161. X Offset: 5
  162. Gauge Type: RETICLE_CIRCLE
  163. Slew: NO
  164. Active by default: NO
  165. Filename: directives2
  166. +Custom:
  167. Position: (2701, 525)
  168. Name: BPLowerRightMFDH
  169. Text:
  170. Gauge Type: RETICLE_CIRCLE
  171. Slew: NO
  172. Active by default: NO
  173. Filename: directives3
  174. +Custom:
  175. Position: (2086, 579)
  176. Name: BPVisibilityA
  177. Text:
  178. X Offset: 5
  179. Y Offset: 3
  180. Gauge Type: RADAR
  181. Slew: NO
  182. Active by default: NO
  183. Filename: objective1
  184. +Custom:
  185. Position: (2086, 590)
  186. Name: BPVisibilityB
  187. Text:
  188. X Offset: 5
  189. Y Offset: 0
  190. Gauge Type: RADAR
  191. Slew: NO
  192. Active by default: NO
  193. Filename: blank
  194. +Custom:
  195. Position: (1648, 66)
  196. Name: BPViewfinder
  197. Text:
  198. X Offset: 0
  199. Y Offset: 0
  200. Gauge Type: RADAR
  201. Slew: NO
  202. Active by default: NO
  203. Filename: viewfinder
  204. +Custom:
  205. Position: (2040, 300)
  206. Name: BPSignalGaugeTop
  207. Text: Signal Strength
  208. X Offset: 5
  209. Y Offset: 4
  210. Gauge Type: RADAR
  211. Slew: NO
  212. Active by default: NO
  213. Filename: BPsignalgaugetop
  214. +Custom:
  215. Position: (2040, 310)
  216. Name: BPSignalGaugeBar
  217. Text:
  218. Gauge Type: RADAR
  219. Slew: NO
  220. Active by default: NO
  221. Filename: BPsignalgauge
  222. +Messages:
  223. Position: (1660, 600)
  224. Font: 0
  225. ;Position: (7, 6)
  226. Max Lines: 6
  227. +Fixed Messages:
  228. ;Position: ()
  229. +Training Messages:
  230. Position: (1973, 146)
  231. +Multiplayer Messages:
  232. Position: (1451, 281)
  233. +Support:
  234. ;Position: (645, 625)
  235. Position: (2085, 6)
  236. ;Slew: no
  237. ;Filename: support1
  238. ;Header Offsets: (3, 2)
  239. ;Text Y-offset: 12
  240. ;Dock Status X-offset: 6
  241. ;Dock Time X-offset: 65
  242. +Damage:
  243. Position: (2059, 71)
  244. ;Slew: no
  245. ;Top Background Filename: damage1
  246. ;Entry Background Filename: damage2
  247. ;Bottom Background Filename: damage3
  248. ;Header Offsets: (3, 2)
  249. ;Hull Integrity Offsets: (4, 15)
  250. ;Hull Integrity Value X-offset: 142
  251. ;Top Background Height: 25
  252. ;Subsystem Entry Height: 9
  253. ;Subsystem List Start Offsets: (4, 27)
  254. ;Subsystem Entry Value X-offset: 142
  255. +Wingman Status:
  256. Position: (2791, 169)
  257. ;Slew: no
  258. ;Left Background Filename: wingman1
  259. ;Entry Background Filename: wingman2
  260. ;Right Background Filename: wingman3
  261. ;Dot Filename: wingman4
  262. ;Header Offsets: (2, 2)
  263. ;Left Background Width: 71
  264. ;Entry Width: 35
  265. ;Single Wing Offsets: (28, 15)
  266. ;Multiple Wing Start Offsets: (46, 15)
  267. ;Dot Offsets: (11, 0) (4, 8) (18, 8) (11, 16) (0, 16) (22, 16)
  268. +Auto Speed:
  269. Position: (2819, 788)
  270. ;Slew: no
  271. ;Filename: toggle1
  272. ;Auto Offsets: (13, 2)
  273. ;Speed Offsets: (10, 10)
  274. +Auto Target:
  275. Position: (2819, 759)
  276. ;Slew: no
  277. ;Filename: toggle1
  278. ;Auto Offsets: (13, 2)
  279. ;Target Offsets: (7, 10)
  280. +Countermeasures:
  281. Position: (2678, 705)
  282. ;Slew: no
  283. ;Filename: countermeasure1
  284. ;Text Offsets: (36, 4)
  285. ;Value Offsets: (9, 4)
  286. +Talking Head:
  287. Position: (1660, 439)
  288. ;Position: (7, 66)
  289. ;Filename: head1
  290. ;Header Offsets: (2, 2)
  291. ;Animation Offsets: (2, 10)
  292. ;Animation Background Size: (160, 120)
  293. +Directives:
  294. Position: (1447, 326)
  295. ;Slew: no
  296. ;Top Background Filename: directives1
  297. ;Entry Background Filename: directives2
  298. ;Bottom Background Filename: directives3
  299. ;Header Offsets: (2, 2)
  300. ;Top Background Height: 12
  301. ;List Start Offsets: (3, 13)
  302. ;Entry Height: 9
  303. +Weapons:
  304. Position: (2738, 615)
  305. Slew: no
  306. ;Primary List Top Background Filename: weapons1
  307. ;Alt Ballistic Filename: weapons1_b
  308. ;Primary List Middle Background Filename: weapons2
  309. ;Alt Ballistic Filename: weapons2_b
  310. ;Primary List Bottom Background Filename: weapons6
  311. ;Alt Ballistic Filename: weapons2_b
  312. ;Secondary List Top Background Filename: weapons3
  313. ;Alt Ballistic Filename: weapons3_b
  314. ;Secondary List Entry Background Filename: weapons4
  315. ;Alt Ballistic Filename: weapons4_b
  316. ;Secondary List Bottom Bakground Filename: weapons5
  317. ;Alt Ballistic Filename: weapons5_b
  318. ;Header Offsets: (21, 2)
  319. ;Alt Ballistic Offsets: (-10, 2)
  320. ;Top Primary Background X-offset: 12
  321. ;Alt Ballistic X-offset: -12
  322. ;Text X-offset: 0
  323. ;Alt Ballistic X-offset: -12
  324. ;Top Primary Frame Height: 20
  325. ;Top Secondary Frame Height: 12
  326. ;Primary List Start Y-offset: 12
  327. ;Secondary List Start Y-offset: 4
  328. ;Primary Weapon Ammo X-offset: 28
  329. ;Primary Weapon Link X-offset: 33
  330. ;Primary Weapon Name X-offset: 39
  331. ;Secondary Weapon Ammo X-offset: 28
  332. ;Secondary Weapon Unlinked X-offset: 33
  333. ;Secondary Weapon Linked X-offset: 28
  334. ;Secondary Weapon Name X-offset: 39
  335. ;Secondary Weapon Reload X-offset: 118
  336. ;Primary Weapon Entry Height: 12
  337. ;Secondary Weapon Entry Height: 9
  338. +Objective Notify:
  339. Position: (2053, 216)
  340. ;Slew: no
  341. ;Filename: objective1
  342. ;Objective Text Y-offset: 2
  343. ;Objective Value Y-offset: 11
  344. ;Subspace Text Y-offset: 2
  345. ;Subspace Value Y-offset: 10
  346. ;Red Alert Text Y-offset: 2
  347. ;Red Alert Value Y-offset: 10
  348. +Squad Message:
  349. Position: (2603, 6)
  350. ;Slew: no
  351. ;Top Background Filename: message1
  352. ;Entry Background Filename: message2
  353. ;Bottom Background Filename: message3
  354. ;Header Offsets: (2, 1)
  355. ;List Start Offsets: (4, 13)
  356. ;Top Background Height: 12
  357. ;Entry Height: 10
  358. ;Command X-offset: 17
  359. ;Page Up Offsets: (110, 5)
  360. ;Page Down Offsets: (110, 115)
  361. +Escort View:
  362. Position: (2727, 326)
  363. ;Slew: no
  364. ;Top Background Filename: escort1
  365. ;Entry Background Filename: escort2
  366. ;Bottom Background Filename: escort3
  367. ;Entry Height: 11
  368. ;Header Text: monitoring
  369. ;Header Offsets: (3, 2)
  370. ;List Start Offsets: (0, 13)
  371. ;Hull X-offset: (116, 0)
  372. ;Name X-offset: (4, 0)
  373. ;Status X-offset: (-11, 0)
  374. +ETS Retail:
  375. Position: (2678, 759)
  376. ;Slew: no
  377. ;Filename: energy1
  378. ;Foreground Clip Height: 41
  379. ;Letter Offsets: (2, 42)
  380. ;Top Offsets: (0, 0)
  381. ;Bottom Offsets: (0, 50)
  382. +Target Monitor:
  383. Position: (1447, 691)
  384. ;Monitor Filename: targetview1
  385. ;Integrity Bar Filename: targetview2
  386. ;Viewport Offsets: (3, 39)
  387. ;Viewport Size: (131, 112)
  388. ;Integrity Bar Offsets: (133, 52)
  389. ;Integrity Bar Foreground Clip Height: 88
  390. ;Status Offsets: (107, 53)
  391. ;Name Offsets: (8, -3)
  392. ;Class Offsets: (8, 7)
  393. ;Distance Offsets: (8. 18)
  394. ;Speed Offsets: (85, 18)
  395. ;Hull Offsets: (134, 42)
  396. ;Cargo Contents Offsets: (8, 30)
  397. ;Cargo Scan Start Offsets: (2, 45)
  398. ;Cargo Scan Size: (130, 109)
  399. +Extra Target Data:
  400. Position: (1447, 647)
  401. ;Slew: no
  402. ;Filename: targetview3
  403. ;Bracket Offsets: (0, 3)
  404. ;Dock Offsets: (7, 18)
  405. ;Order Offsets: (7, 0)
  406. +Target Shields:
  407. Position: (1943, 785)
  408. ;Slew: no
  409. +Radar:
  410. Position: (2057, 691)
  411. ;Filename: 2_radar1
  412. ;Infinity Distance Offsets: (185, 150)
  413. ;Long Distanace Offsets: (181, 150)
  414. ;Short Distance Offsets: (184, 150)
  415. +Player Shields:
  416. Position: (2267, 785)
  417. ;Slew: No
  418. ;+Radar Orb:
  419. ;Position: (2057, 691)
  420. ;Filename: 2_radar1
  421. ;Infinity Distance Offsets: (185, 150)
  422. ;Long Distanace Offsets: (181, 150)
  423. ;Short Distance Offsets: (184, 150)
  424. ;+Radar BSG:
  425. ;Position: (2057, 691)
  426. +Afterburner Energy:
  427. Position: (1868, 439)
  428. ;Slew: yes
  429. ;Filename: 2_energy2
  430. ;Foreground Clip Height: 96
  431. +Weapon Energy:
  432. Position: (2364, 439)
  433. ;Slew: yes
  434. ;Filename: 2_energy2
  435. ;Foreground Clip Height: 96
  436. ;Text Offsets: (43, 85)
  437. +Text Warnings:
  438. Position: (2160, 322)
  439. ;Slew: yes
  440. +Center Reticle:
  441. Position: (2140, 438)
  442. ;Filename: 2_reticle1
  443. Firepoint display: YES
  444. +Mini Target Shields:
  445. Position: (2145, 552)
  446. ;Slew: yes
  447. ;Filename: targhit1
  448. ;3 Digit Hull Offsets: (5, 7)
  449. ;2 Digit Hull Offsets: (9, 7)
  450. ;1 Digit Hull Offsets: (14, 7)
  451. +Throttle:
  452. Position: (1930, 317)
  453. ;Slew: yes
  454. ;Filename: 2_leftarc
  455. ;Foreground Clip Bottom Y-offset: 222
  456. ;Foreground Clip Width: 78
  457. ;Foreground Clip Height: 80
  458. ;Afterburner Clip Height: 27
  459. ;Show Background: no
  460. ;Max Speed Label Offsets: (31, 137)
  461. ;Min Speed Label Offsets: (57, 216)
  462. ;Orbit Center Offsets: (166, 118)
  463. ;Orbit Radius: 166
  464. +Threat Indicator:
  465. Position: (2287, 317)
  466. ;Slew: yes
  467. ;Arc Filename: 2_rightarc1
  468. ;Dumbfire Filename: 2_toparc2
  469. ;Lock Filename: 2_toparc3
  470. ;Dumbfire Offsets: (66, 124)
  471. ;Lock Offsets: (57, 150)
  472. +Voice Status:
  473. Position: (1447, 193)
  474. ;Slew: no
  475. +Ping:
  476. Position: (2700, 6)
  477. ;Slew: no
  478. +Lag:
  479. ;Position: (881, 620)
  480. Position: (2321, 6)
  481. ;Slew: no
  482. ;Filename: netlag1
  483. +Supernova:
  484. Position: (1679, 199)
  485. ;Slew: no
  486. +Target Brackets:
  487. ;Dot Filename: attacker
  488. +Lead Indicator:
  489. ;Filename: 2_lead1
  490. ;Center Offsets: (13, 13)
  491. +Lock Indicator:
  492. ;Lock Filename: 2_lock1
  493. ;Locked Filename: 2_lockspin
  494. ;Lock Center Offsets: (28, 25)
  495. ;Locked Center Offsets: (50, 52)
  496. +Offscreen Indicator:
  497. +Hostile Triangle:
  498. Position: (2160, 450)
  499. ;Slew: yes
  500. ;Radius: 166
  501. ;Triangle Base: 9.5
  502. ;Triangle Height: 11.0
  503. +Target Triangle:
  504. Position: (2160, 450)
  505. ;Slew: yes
  506. ;Radius: 166
  507. ;Triangle Base: 9.5
  508. ;Triangle Height: 11.0
  509. +Missile Triangles:
  510. Position: (2160, 450)
  511. ;Slew: yes
  512. ;Radius: 166
  513. ;Triangle Base: 9.5
  514. ;Triangle Height: 11.0
  515. +Orientation Tee:
  516. Position: (2160, 450)
  517. ;Slew: yes
  518. ;Radius: 166
  519. +Mission Time:
  520. Position: (2828, 839)
  521. ;Slew: no
  522. ;Filename: time1
  523. ;Text Offsets: (4, 4)
  524. ;Value Offsets: (26, 12)
  525. +Kills:
  526. Position: (2678, 731)
  527. ;Slew: no
  528. ;Filename: kills1
  529. ;Text Offsets: (6, 4)
  530. ;Value Offsets: (74, 4)
  531. ; FS1 specific gauge
  532. ;+Weapon Linking:
  533. ;Position: (2281, 453)
  534. ;Slew: yes
  535. ;Arc Filename: 2_rightarc1_fs1
  536. ;Single Primary Filename: 2_rightarc2_fs1
  537. ;Double Primary Filename: 2_rightarc3_fs1
  538. ;Single Secondary Filename: 2_rightarc4_fs1
  539. ;Double Secondary Filename: 2_rightarc5_fs1
  540. ;Triple Secondary Filename 2_rightarc6_fs1
  541. ;Single Primary Offsets: (52, 18)
  542. ;Double Primary Offsets: (52, 18)
  543. ;Single Secondary Offsets: (28, 55)
  544. ;Double Secondary Offsets: (28, 55)
  545. ;Triple Secondary Offsets: (28, 55)
  546. ;+Lead Sight: (700, 438)
  547. ;Filename: leadsight
  548.  
  549. ; Custom gauge syntax
  550. ;+Custom:
  551. ;Position:
  552. ;Name:
  553. ;Text:
  554. ;Gauge Type:
  555. ; (Possible values for Gauge Type include LEAD_INDICATOR, ORIENTATION_TEE, HOSTILE_TRIANGLE, TARGET_TRIANGLE, MISSION_TIME, RETICLE_CIRCLE, THROTTLE_GAUGE,
  556. ; RADAR, TARGET_MONITOR, CENTER_RETICLE, TARGET_MONITOR_EXTRA_DATA, TARGET_SHIELD_ICON, PLAYER_SHIELD_ICON, ETS_GAUGE, AUTO_TARGET, AUTO_SPEED,
  557. ; WEAPONS_GAUGE, ESCORT_VIEW, DIRECTIVES_VIEW, THREAT_GAUGE, AFTERBURNER_ENERGY, WEAPONS_ENERGY, WEAPON_LINKING_GAUGE, TARGER_MINI_ICON,
  558. ; OFFSCREEN_INDICATOR, TALKING_HEAD, DAMAGE_GAUGE, MESSAGE_LINES, MISSILE_WARNING_ARROW, CMEASURE_GAUGE, OBJECTIVES_NOTIFY_GAUGE, WINGMEN_STATUS,
  559. ; OFFSCREEN RANGE, KILLS GAUGE", ATTACKING TARGET COUNT, TEXT FLASH, MESSAGE BOX, SUPPORT GUAGE, LAG GUAGE)
  560. ; Slew:
  561. ; Filename:
  562. $End Gauges
  563. #End
  564.  
  565.  
  566. #Gauge Config
  567. $Base: (1024, 768)
  568. $Required Aspect: Full Screen
  569. $Min: (1024, 768)
  570. $Gauges:
  571. +Custom:
  572. Position: (256, 200)
  573. Name: BPstealthgauge
  574. Text:
  575. Gauge Type: CENTER_RETICLE
  576. Slew: NO
  577. Active by default: NO
  578. Filename: BPstealthgauge
  579. +Custom:
  580. Position: (437, 250)
  581. Name: BPMiscStatus
  582. Text: Ship Status
  583. X Offset: 3
  584. Y Offset: 2
  585. Gauge Type: DAMAGE_GAUGE
  586. Slew: NO
  587. Active by default: NO
  588. Filename: escort1
  589. +Custom:
  590. Position: (437, 263)
  591. Name: BPMiscStatusA
  592. Text:
  593. X Offset: 5
  594. Gauge Type: DAMAGE_GAUGE
  595. Slew: NO
  596. Active by default: NO
  597. Filename: escort3
  598. +Custom:
  599. Position: (840, 250)
  600. Name: BPTaccom
  601. Text: TacNet
  602. X Offset: 3
  603. Y Offset: 2
  604. Gauge Type: WINGMEN_STATUS
  605. Slew: NO
  606. Active by default: NO
  607. Filename: directives1
  608. +Custom:
  609. Position: (840, 262)
  610. Name: BPTaccomA
  611. Text:
  612. X Offset: 5
  613. Gauge Type: WINGMEN_STATUS
  614. Slew: NO
  615. Active by default: NO
  616. Filename: directives2
  617. +Custom:
  618. Position: (840, 271)
  619. Name: BPTaccomB
  620. Text:
  621. X Offset: 5
  622. Gauge Type: WINGMEN_STATUS
  623. Slew: NO
  624. Active by default: NO
  625. Filename: directives2
  626. +Custom:
  627. Position: (840, 280)
  628. Name: BPTaccomC
  629. Text:
  630. X Offset: 5
  631. Gauge Type: WINGMEN_STATUS
  632. Slew: NO
  633. Active by default: NO
  634. Filename: directives2
  635. +Custom:
  636. Position: (840, 289)
  637. Name: BPTaccomD
  638. Text:
  639. Gauge Type: WINGMEN_STATUS
  640. Slew: NO
  641. Active by default: NO
  642. Filename: directives3
  643. +Custom:
  644. Position: (840, 444)
  645. Name: BPLowerRightMFD
  646. Text: MFD 2 Online
  647. X Offset: 3
  648. Y Offset: 2
  649. Gauge Type: WINGMEN_STATUS
  650. Slew: NO
  651. Active by default: NO
  652. Filename: directives1
  653. +Custom:
  654. Position: (840, 456)
  655. Name: BPLowerRightMFDA
  656. Text:
  657. X Offset: 5
  658. Gauge Type: RETICLE_CIRCLE
  659. Slew: NO
  660. Active by default: NO
  661. Filename: directives2
  662. +Custom:
  663. Position: (840, 465)
  664. Name: BPLowerRightMFDB
  665. Text:
  666. X Offset: 5
  667. Gauge Type: RETICLE_CIRCLE
  668. Slew: NO
  669. Active by default: NO
  670. Filename: directives2
  671. +Custom:
  672. Position: (840, 474)
  673. Name: BPLowerRightMFDC
  674. Text:
  675. X Offset: 5
  676. Gauge Type: RETICLE_CIRCLE
  677. Slew: NO
  678. Active by default: NO
  679. Filename: directives2
  680. +Custom:
  681. Position: (840, 483)
  682. Name: BPLowerRightMFDD
  683. Text:
  684. X Offset: 5
  685. Gauge Type: RETICLE_CIRCLE
  686. Slew: NO
  687. Active by default: NO
  688. Filename: directives2
  689. +Custom:
  690. Position: (840, 492)
  691. Name: BPLowerRightMFDE
  692. Text:
  693. X Offset: 5
  694. Gauge Type: RETICLE_CIRCLE
  695. Slew: NO
  696. Active by default: NO
  697. Filename: directives2
  698. +Custom:
  699. Position: (840, 501)
  700. Name: BPLowerRightMFDF
  701. Text:
  702. X Offset: 5
  703. Gauge Type: RETICLE_CIRCLE
  704. Slew: NO
  705. Active by default: NO
  706. Filename: directives2
  707. +Custom:
  708. Position: (840, 510)
  709. Name: BPLowerRightMFDG
  710. Text:
  711. X Offset: 5
  712. Gauge Type: RETICLE_CIRCLE
  713. Slew: NO
  714. Active by default: NO
  715. Filename: directives2
  716. +Custom:
  717. Position: (840, 519)
  718. Name: BPLowerRightMFDH
  719. Text:
  720. Gauge Type: RETICLE_CIRCLE
  721. Slew: NO
  722. Active by default: NO
  723. Filename: directives3
  724. +Custom:
  725. Position: (437, 496)
  726. Name: BPVisibilityA
  727. Text:
  728. X Offset: 5
  729. Y Offset: 3
  730. Gauge Type: RADAR
  731. Slew: NO
  732. Active by default: NO
  733. Filename: objective1
  734. +Custom:
  735. Position: (437, 507)
  736. Name: BPVisibilityB
  737. Text:
  738. X Offset: 5
  739. Y Offset: 0
  740. Gauge Type: RADAR
  741. Slew: NO
  742. Active by default: NO
  743. Filename: blank
  744. +Custom:
  745. Position: (0, 0)
  746. Name: BPViewfinder
  747. Text:
  748. X Offset: 0
  749. Y Offset: 0
  750. Gauge Type: RADAR
  751. Slew: NO
  752. Active by default: NO
  753. Filename: viewfinder
  754. +Custom:
  755. Position: (392, 250)
  756. Name: BPSignalGaugeTop
  757. Text: Signal Strength
  758. X Offset: 5
  759. Y Offset: 4
  760. Gauge Type: RADAR
  761. Slew: NO
  762. Active by default: NO
  763. Filename: BPsignalgaugetop
  764. +Custom:
  765. Position: (392, 260)
  766. Name: BPSignalGaugeBar
  767. Text:
  768. Gauge Type: RADAR
  769. Slew: NO
  770. Active by default: NO
  771. Filename: BPsignalgauge
  772. +Messages:
  773. ;Position: (5, 5)
  774. Position: (210, 530)
  775. Font: 0
  776. Max Lines: 5
  777. Max Width: 650
  778. +Fixed Messages:
  779. ;Position: ()
  780. +Training Messages:
  781. Position: (379, 125)
  782. +Multiplayer Messages:
  783. Position: (8, 240)
  784. +Support:
  785. ;Position: (459, 534)
  786. Position: (459, 5)
  787. +Damage:
  788. Position: (440, 61)
  789. +Wingman Status:
  790. Position: (932, 144)
  791. +Auto Speed:
  792. Position: (960, 672)
  793. +Auto Target:
  794. Position: (960, 648)
  795. +Countermeasures:
  796. Position: (880, 602)
  797. +Talking Head:
  798. Position: (100, 390)
  799. +Directives:
  800. Position: (5, 278)
  801. +Weapons:
  802. Position: (880, 525)
  803. +Objective Notify:
  804. Position: (436, 184)
  805. +Squad Message:
  806. Position: (827, 5)
  807. +Player Shields:
  808. Position: (634, 670)
  809. +Target Shields:
  810. Position: (292, 670)
  811. +Escort View:
  812. Position: (865, 330)
  813. +ETS Weapons:
  814. Position: (880, 648)
  815. +ETS Shields:
  816. Position: (898, 648)
  817. +ETS Engines:
  818. Position: (916, 648)
  819. +Target Monitor:
  820. Position: (5, 590)
  821. +Extra Target Data:
  822. Position: (5, 552)
  823. +Radar:
  824. Position: (411, 590)
  825. +Afterburner Energy:
  826. Position: (274, 424)
  827. +Text Warnings:
  828. Position: (512, 275)
  829. +Center Reticle:
  830. Position: (493, 370)
  831. Firepoint display: YES
  832. +Mini Target Shields:
  833. Position: (497, 470)
  834. +Throttle:
  835. Position: (346, 269)
  836. +Threat Indicator:
  837. Position: (574, 269)
  838. +Voice Status:
  839. position: (5, 165)
  840. +Ping:
  841. Position: (896, 5)
  842. +Lag:
  843. ;Position: (627, 529)
  844. Position: (627, 5)
  845. +Supernova:
  846. Position: (170, 170)
  847. +Target Brackets:
  848. +Lead Indicator:
  849. +Lock Indicator:
  850. +Offscreen Indicator:
  851. +Hostile Triangle:
  852. Position: (512, 387)
  853. +Target Triangle:
  854. Position: (512, 387)
  855. +Missile Triangles:
  856. Position: (512, 387)
  857. +Orientation Tee:
  858. Position: (512, 387)
  859. +Weapon Energy:
  860. Position: (666, 424)
  861. +Mission Time:
  862. Position: (969, 716)
  863. +Kills:
  864. Position: (880, 624)
  865. $End Gauges
  866. #End
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