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  1. ############################################################
  2. # +------------------------------------------------------+ #
  3. # | Essentials (Global) | #
  4. # +------------------------------------------------------+ #
  5. ############################################################
  6.  
  7. # A color code between 0-9 or a-f. Set to 'none' to disable.
  8. ops-name-color: '6'
  9.  
  10. # The character(s) to prefix all nicknames, so that you know they are not true usernames.
  11. nickname-prefix: '~'
  12.  
  13. # Disable this if you have any other plugin, that modifies the displayname of a user.
  14. change-displayname: true
  15.  
  16. # When this option is enabled, the (tab) player list will be updated with the displayname.
  17. # The value of change-displayname (above) has to be true.
  18. change-playerlist: true
  19.  
  20. # Adds the prefix and suffix to the displayname of the player, so it will be displayed in messages and lists.
  21. # The prefix/suffix can be set using Permissions, Group Manager or PermissionsEx.
  22. # The value of change-displayname (above) has to be true.
  23. # If you don't set this, it will default to true if essentials chat is installed.
  24. # Don't forget to remove the # infront of the line
  25. #add-prefix-suffix: false
  26.  
  27. ############################################################
  28. # +------------------------------------------------------+ #
  29. # | EssentialsChat | #
  30. # +------------------------------------------------------+ #
  31. ############################################################
  32.  
  33. chat:
  34.  
  35. # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
  36. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  37. # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
  38. # Or with essentials.chat.question can override this by prefixing text with a question mark (?)
  39. # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
  40. radius: 0
  41.  
  42. # Chat formatting can be done in two ways, you can either define a standard format for all chat
  43. # Or you can give a group specific chat format, to give some extra variation.
  44. # If set to the default chat format which "should" be compatible with ichat.
  45. # For more information of chat formatting, check out the wiki: http://ess.khhq.net/wiki/Chat_Formatting
  46.  
  47. format: '{DISPLAYNAME} {MESSAGE}'
  48. #format: '&7[{GROUP}]&f {DISPLAYNAME}&7:&f {MESSAGE}'
  49.  
  50. group-formats:
  51. # Default: '{WORLDNAME} {DISPLAYNAME}&7:&f {MESSAGE}'
  52. # Admins: '{WORLDNAME} &c[{GROUP}]&f {DISPLAYNAME}&7:&c {MESSAGE}'
  53.  
  54. # If your using group formats make sure to remove the '#' to allow the setting to be read.
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