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- ############################################################
- # +------------------------------------------------------+ #
- # | Essentials (Global) | #
- # +------------------------------------------------------+ #
- ############################################################
- # A color code between 0-9 or a-f. Set to 'none' to disable.
- ops-name-color: '6'
- # The character(s) to prefix all nicknames, so that you know they are not true usernames.
- nickname-prefix: '~'
- # Disable this if you have any other plugin, that modifies the displayname of a user.
- change-displayname: true
- # When this option is enabled, the (tab) player list will be updated with the displayname.
- # The value of change-displayname (above) has to be true.
- change-playerlist: true
- # Adds the prefix and suffix to the displayname of the player, so it will be displayed in messages and lists.
- # The prefix/suffix can be set using Permissions, Group Manager or PermissionsEx.
- # The value of change-displayname (above) has to be true.
- # If you don't set this, it will default to true if essentials chat is installed.
- # Don't forget to remove the # infront of the line
- #add-prefix-suffix: false
- ############################################################
- # +------------------------------------------------------+ #
- # | EssentialsChat | #
- # +------------------------------------------------------+ #
- ############################################################
- chat:
- # If EssentialsChat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
- # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
- # Users with essentials.chat.shout can override this by prefixing text with an exclamation mark (!)
- # Or with essentials.chat.question can override this by prefixing text with a question mark (?)
- # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section."
- radius: 0
- # Chat formatting can be done in two ways, you can either define a standard format for all chat
- # Or you can give a group specific chat format, to give some extra variation.
- # If set to the default chat format which "should" be compatible with ichat.
- # For more information of chat formatting, check out the wiki: http://ess.khhq.net/wiki/Chat_Formatting
- format: '{DISPLAYNAME} {MESSAGE}'
- #format: '&7[{GROUP}]&f {DISPLAYNAME}&7:&f {MESSAGE}'
- group-formats:
- # Default: '{WORLDNAME} {DISPLAYNAME}&7:&f {MESSAGE}'
- # Admins: '{WORLDNAME} &c[{GROUP}]&f {DISPLAYNAME}&7:&c {MESSAGE}'
- # If your using group formats make sure to remove the '#' to allow the setting to be read.
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