Advertisement
Guest User

Untitled

a guest
Oct 22nd, 2016
61
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.97 KB | None | 0 0
  1. public void drawLeaf(double size, GL2 gl){
  2. double[][] texPoints = new double[][] {{0,0},{0,1},{1,1}};
  3. double[] pA = new double[]{0, size, 0};
  4. double[] pB = new double[]{0, 0, size};
  5. double[] pC = new double[]{0.5*size, 0, 0};
  6. double[] pD = new double[]{0, 0, -size};
  7. double[] pE = new double[]{-0.5*size,0,0};
  8. double[] pF = new double[]{0,0,0};
  9. Game.drawTriangle(gl, new double[][]{pA, pC, pB}, texPoints, false);
  10. Game.drawTriangle(gl, new double[][]{pA, pB, pE}, texPoints, false);
  11. Game.drawTriangle(gl, new double[][]{pA, pE, pD}, texPoints, false);
  12. Game.drawTriangle(gl, new double[][]{pA, pD, pC}, texPoints, false);
  13. Game.drawTriangle(gl, new double[][]{pF, pB, pC}, texPoints, false);
  14. Game.drawTriangle(gl, new double[][]{pF, pC, pD}, texPoints, false);
  15. Game.drawTriangle(gl, new double[][]{pF, pE, pB}, texPoints, false);
  16. Game.drawTriangle(gl, new double[][]{pF, pD, pE}, texPoints, false);
  17. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement