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AceXMachine

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Feb 25th, 2014
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  1. TXT
  2. entityType "Buff"
  3. onReapplyDuplicateType "PrioritizeNewBuffs"
  4. buffStackingLimitType "ForAllPlayers"
  5. stackingLimit 1
  6. allowFirstSpawnerToStack FALSE
  7. buffExclusivityForAIType "ExclusiveForAllPlayers"
  8. isInterruptable FALSE
  9. isChannelling FALSE
  10. numInstantActions 1
  11. instantAction
  12. buffInstantActionType "PlayPersistantAttachedEffect"
  13. instantActionTriggerType "OnDelay"
  14. delayTime 0.000000
  15. effectInfo
  16. effectAttachInfo
  17. attachType "Invalid"
  18. smallEffectName ""
  19. mediumEffectName ""
  20. largeEffectName ""
  21. soundID ""
  22. numPeriodicActions 1
  23. periodicAction
  24. actionCountType "Infinite"
  25. actionIntervalTime
  26. Level:0 -0.000000
  27. Level:1 -0.000000
  28. Level:2 -0.000000
  29. Level:3 -0.000000
  30. buffInstantActionType "ApplyBuffToTargetOnWeaponFired"
  31. instantActionTriggerType "OnWeaponFired"
  32. numWeaponClasses 2
  33. weaponClassForWeaponPassive "LASERPSI"
  34. weaponClassForWeaponPassive "PLASMA"
  35. passiveWeaponEffectChance
  36. Level:0 1.000000
  37. Level:1 1.000000
  38. Level:2 1.000000
  39. Level:3 1.000000
  40. buffType "Buff_PerfectDefense2"
  41. targetFilter
  42. numOwnerships 1
  43. ownership "Enemy"
  44. numObjects 10
  45. object "Titan"
  46. object "CapitalShip"
  47. object "Frigate"
  48. object "StarBase"
  49. object "Fighter"
  50. object "Corvette"
  51. object "Planet"
  52. object "PlanetModule"
  53. object "EnvoyFrigate"
  54. object "SpaceMine"
  55. numSpaces 1
  56. space "Normal"
  57. numConstraints 0
  58. numOverTimeActions 1
  59. overTimeAction
  60. buffOverTimeActionType "DrainAntiMatter"
  61. drainAntiMatterRate
  62. Level:0 6.300000
  63. Level:1 5.000000
  64. Level:2 4.600000
  65. Level:3 4.200000
  66. numEntityModifiers 0
  67. numEntityBoolModifiers 1
  68. entityBoolModifier "CannotBeDamaged"
  69. numFinishConditions 2
  70. finishCondition
  71. finishConditionType "OwnerChanged"
  72. finishCondition
  73. finishConditionType "AntiMatterDepleted"
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