Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #include "..\..\macro.h"
- /*
- File: fn_openInventory.sqf
- Author: Bryan "Tonic" Boardwine
- Description:
- Starts the initialization of vehicle virtual inventory menu.
- */
- private["_vehicle","_veh_data"];
- if(dialog) exitWith {};
- _vehicle = [_this,0,Objnull,[Objnull]] call BIS_fnc_param;
- if(isNull _vehicle OR !(_vehicle isKindOf "Car" OR _vehicle isKindOf "Air" OR _vehicle isKindOf "Ship" OR _vehicle isKindOf "House_F")) exitWith {}; //Either a null or invalid vehicle type.
- sleep random 1.5;
- if((_vehicle getVariable ["trunk_in_use",false])) exitWith {hint localize "STR_MISC_VehInvUse"};
- if(life_is_processing) exitWith {hint "Vous êtes en train d'effectuer un traitement ...";};
- _vehicle setVariable["trunk_in_use",true,true];
- if(!createDialog "TrunkMenu") exitWith {hint localize "STR_MISC_DialogError";}; //Couldn't create the menu?
- disableSerialization;
- if(_vehicle isKindOf "House_F") then {
- ctrlSetText[3501,format[(localize "STR_MISC_HouseStorage")+ " - %1",getText(configFile >> "CfgVehicles" >> (typeOf _vehicle) >> "displayName")]];
- } else {
- ctrlSetText[3501,format[(localize "STR_MISC_VehStorage")+ " - %1",getText(configFile >> "CfgVehicles" >> (typeOf _vehicle) >> "displayName")]];
- };
- if(_vehicle isKindOf "House_F") then {
- private["_mWeight"];
- _mWeight = 0;
- {_mWeight = _mWeight + ([(typeOf _x)] call life_fnc_vehicleWeightCfg);} foreach (_vehicle getVariable["containers",[]]);
- _veh_data = [_mWeight,(_vehicle getVariable["Trunk",[[],0]]) select 1];
- } else {
- _veh_data = [_vehicle] call life_fnc_vehicleWeight;
- };
- if(_vehicle isKindOf "House_F" && {count (_vehicle getVariable ["containers",[]]) == 0}) exitWith {hint localize "STR_MISC_NoStorageWarn"; closeDialog 0; _vehicle setVariable["trunk_in_use",false,true];};
- if(_veh_data select 0 == -1 && {!(_vehicle isKindOf "House_F")}) exitWith {closeDialog 0; _vehicle setVariable["trunk_in_use",false,true]; hint localize "STR_MISC_NoStorageVeh";};
- ctrlSetText[3504,format[(localize "STR_MISC_Weight")+ " %1/%2",_veh_data select 1,_veh_data select 0]];
- [_vehicle] call life_fnc_vehInventory;
- life_trunk_vehicle = _vehicle;
- _vehicle spawn
- {
- waitUntil {sleep 0.1; isNull (findDisplay 3500)};
- _this setVariable["trunk_in_use",false,true];
- if(_this isKindOf "House_F") then {
- [_this,player] remoteExecCall ["TON_fnc_updateHouseTrunk",RSERV];
- };
- };
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement