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Game mode Epic Shower

By: a guest | Mar 19th, 2010 | Syntax: None | Size: 253.56 KB | Hits: 157 | Expires: Never
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  1. #include <a_samp>
  2. #include <core>
  3. #include <float>
  4. #include <cps>
  5. #include <MidoStream>
  6.  
  7.  
  8. #pragma tabsize 0
  9.  
  10. #define COLOR_GREY 0xAFAFAFAA
  11. #define COLOR_GREEN 0x33AA33AA
  12. #define COLOR_RED 0xAA3333AA
  13. #define COLOR_YELLOW 0xFFFF00AA
  14. #define COLOR_WHITE 0xFFFFFFAA
  15. #define PocketMoney 100000 // Amount player recieves on spawn.
  16. #define INACTIVE_PLAYER_ID 255
  17. #define GIVECASH_DELAY 5000 // Time in ms between /givecash commands.
  18. #define MaxObjects 600
  19. #define COLOR_PEACE 0x00e700ff
  20. #define COLOR_PICA 0xb60000ff
  21.  
  22.  
  23. #define NUMVALUES 4
  24.  
  25. forward Timer();
  26. forward SetPlayerPosWithObjects(playerid,Float:x,Float:y,Float:z);
  27. forward MoneyGrubScoreUpdate();
  28. forward Givecashdelaytimer(playerid);
  29. forward SetPlayerRandomSpawn(playerid);
  30. forward SetupPlayerForClassSelection(playerid);
  31. forward GameModeExitFunc();
  32. forward SendPlayerFormattedText(playerid, const str[], define);
  33. forward public SendAllFormattedText(playerid, const str[], define);
  34. forward leatherface();
  35. forward serialkiller();
  36. forward Zombie1();
  37. forward Zombie2();
  38. forward Zombie3();
  39. forward military1();
  40. forward military2();
  41. forward military3();
  42. forward dm1();
  43. forward dm2();
  44. forward Bigsmoke();
  45. forward cjmom();
  46. forward Gangsta1();
  47. forward StreetPedestrian();
  48. forward Gangsta2();
  49. forward Gangsta3();
  50. forward ShadyCreekCreature();
  51. forward Bigfoot();
  52. forward GhostTownFigure();
  53. forward Keeper();
  54. forward Scientist();
  55. forward Scientist2();
  56. forward Scientist3();
  57. forward Keeper2();
  58. forward Keeper3();
  59. forward Keeper4();
  60. forward Keeper5();
  61. forward Keeper6();
  62. forward CongratulationsNPC();
  63. forward ParkourCivilian();
  64. forward EpsilonGuy();
  65. forward EpsilonGuy2();
  66. forward MilitaryDriver();
  67. forward Swimmer();
  68. forward EpsilonWalker();
  69. forward Bartender();
  70. forward Bartender2();
  71. forward HotelPed();
  72. forward Bucha();
  73. forward PalominoCivilian();
  74. forward PalominoCreekDriver();
  75. forward DriverPedestrian();
  76. forward Cop();
  77. forward PolicePed();
  78. forward Prisoner();
  79. forward Prisoner2();
  80. forward Prisoner3();
  81. forward Prisoner4();
  82. forward Prisoner5();
  83. forward Barber();
  84. forward DriverPed();
  85. forward PoliceRanger();
  86. forward xxxGirl();
  87. forward RegisterNow();
  88. forward EntranceCop();
  89. forward CaligulasGuard();
  90. forward CaligulasGuard2();
  91. forward CaligulasGuard3();
  92. forward CaligulasGuard4();
  93. forward CaligulasGuard5();
  94. forward CaligulasGuard6();
  95. forward CaligulasGuard7();
  96. forward CaligulasGuard8();
  97. forward lsdriver();
  98. forward LSDriver2();
  99. forward Andromada();
  100. forward BuffaloDriver();
  101. forward StuntPlane();
  102. forward Lolplane();
  103. forward HarvestPlane();
  104. forward Bus();
  105. forward AutoBus();
  106. forward ChilliDogSeller();
  107. forward ChilliDogSeller2();
  108. forward LasBarrancasPed();
  109. forward LasBarrancasPed2();
  110. forward LasBarrancasPed3();
  111. forward LasBarrancasCop();
  112. forward LVToBarrancas();
  113. forward GOD();
  114. forward ChinaTownDriver();
  115. forward OutsideCop();
  116. forward OutsideCop2();
  117. forward OutsideCop3();
  118. forward OutsideCop4();
  119. forward OutsideCop5();
  120. forward BustedGuy();
  121. forward BoxingGuy();
  122. forward GuyFighting();
  123. forward GuyFighting2();
  124. forward BeatUpCop();
  125. forward PalominoPed();
  126. forward PalominoPed2();
  127. forward BettingKeeper();
  128. forward BettingKeeper2();
  129. forward BettingKeeper3();
  130. forward BettingKeeper4();
  131. forward crazydriver();
  132.  
  133.  
  134. //------------------------------------------------------------------------------------------------------
  135.  
  136. new CashScoreOld;
  137. new iSpawnSet[MAX_PLAYERS];
  138. new Menu:ParkourTeleport;
  139. new Menu:Missions;
  140. new gPlayerUsingLoopingAnim[MAX_PLAYERS];
  141. new gPlayerAnimLibsPreloaded[MAX_PLAYERS];
  142. new cp1;
  143. new cp2;
  144. new cp3;
  145. new cp4;
  146. new cp5;
  147. new cp6;
  148. new cp7;
  149. new cp8;
  150. new cash;
  151. new dildo;
  152. new parkourreward;
  153. new skull1;
  154. new skull3;
  155. new skull5;
  156. new skull6;
  157. new skull7;
  158. new skull8;
  159. new skull9;
  160. new skull10;
  161. new skull11;
  162. new skull12;
  163. new skull13;
  164. new skull14;
  165. new skull15;
  166. new skull16;
  167. new skull18;
  168. new skull19;
  169. new Jetpack;
  170. new Figurine;
  171. new hint1m1;
  172. new hint2m1;
  173. new hint3m1;
  174. new hint4m1;
  175. new hint5m1;
  176. new hint6m1;
  177. new hint7m1;
  178. new hint8m1;
  179. new hint9m1;
  180. new hint10m1;
  181. new hint1m2;
  182. new hint2m2;
  183. new hint3m2;
  184. new hint4m2;
  185. new hint5m2;
  186. new hint6m2;
  187. new hint7m2;
  188. new hint8m2;
  189. new hint9m2;
  190. new hint10m2;
  191. new itemspickedup=0;
  192. new ZomboExit;
  193. new bag;
  194. new ZomboEntrance;
  195. new MyChinaTownDriver;
  196. new MyStrangeDriver;
  197. new MyMilitaryDriver;
  198. new MyPalominoCreekDriver;
  199. new MyDriverPedestrian;
  200. new MyPoliceRanger;
  201. new MyDriverPed;
  202. new MyLSDriver2;
  203. new Float:x, Float:y, Float:z;
  204. new suitcase;
  205. new hint1m3;
  206. new hint2m3;
  207. new hint3m3;
  208. new hint4m3;
  209. new hint5m3;
  210. new hint6m3;
  211. new hint7m3;
  212. new hint8m3;
  213. new hint9m3;
  214. new hint10m3;
  215. new MyLVToBarrancas;
  216. new MyFirstNPCVehicle; //Global variable!
  217. new MysecondNPCVehicle; //Global variable!
  218. new MythirdNPCVehicle;
  219. new MyRandomDriver;
  220. new MyAirplane;
  221. new MyChopper;
  222. new MyTram;
  223. new MyAndromada;
  224. new MyHarvestPlane;
  225. new MyStuntPlane;
  226. new MyLolplane;
  227. new MyBuffaloDriver;
  228. new MyAutoBus;
  229. new MyBus;
  230. new Float:gRandomPlayerSpawns[23][3] = {
  231. {957.7460,2139.9319,1011.0234},
  232. {957.7460,2139.9319,1011.0234},
  233. {957.7460,2139.9319,1011.0234},
  234. {957.7460,2139.9319,1011.0234},
  235. {957.7460,2139.9319,1011.0234},
  236. {957.7460,2139.9319,1011.0234},
  237. {957.7460,2139.9319,1011.0234},
  238. {957.7460,2139.9319,1011.0234},
  239. {957.7460,2139.9319,1011.0234},
  240. {957.7460,2139.9319,1011.0234},
  241. {957.7460,2139.9319,1011.0234},
  242. {957.7460,2139.9319,1011.0234},
  243. {957.7460,2139.9319,1011.0234},
  244. {957.7460,2139.9319,1011.0234},
  245. {957.7460,2139.9319,1011.0234},
  246. {957.7460,2139.9319,1011.0234},
  247. {957.7460,2139.9319,1011.0234},
  248. {957.7460,2139.9319,1011.0234},
  249. {957.7460,2139.9319,1011.0234},
  250. {957.7460,2139.9319,1011.0234},
  251. {957.7460,2139.9319,1011.0234},
  252. {957.7460,2139.9319,1011.0234},
  253. //{1660.2932,504.7253,-56.1953},   Out of Town Spawns
  254. //{1660.2932,504.7253,-56.1953},
  255. //{1660.2932,504.7253,-56.1953},
  256. //{1660.2932,504.7253,-56.1953},
  257. //{1660.2932,504.7253,-56.1953},
  258. {957.7460,2139.9319,1011.0234}
  259. };
  260.  
  261. new Float:gCopPlayerSpawns[2][3] = {
  262. {957.7460,2139.9319,1011.0234},
  263. {957.7460,2139.9319,1011.0234}
  264. };
  265.  
  266.  
  267. new gActivePlayers[MAX_PLAYERS];
  268. new gLastGaveCash[MAX_PLAYERS];
  269.  
  270. OnePlayAnim(playerid,animlib[],animname[], Float:Speed, looping, lockx, locky, lockz, lp)
  271. {
  272.         ApplyAnimation(playerid, animlib, animname, Speed, looping, lockx, locky, lockz, lp);
  273. }
  274. LoopingAnim(playerid,animlib[],animname[], Float:Speed, looping, lockx, locky, lockz, lp)
  275. {
  276.     gPlayerUsingLoopingAnim[playerid] = 1;
  277.     ApplyAnimation(playerid, animlib, animname, Speed, looping, lockx, locky, lockz, lp);
  278. }
  279. PreloadAnimLib(playerid, animlib[])
  280. {
  281.         ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0);
  282. }
  283. //------------------------------------------------------------------------------------------------------
  284.  
  285. main()
  286. {
  287.                 print("\n----------------------------------");
  288.                 print("       SinglePlayer LookAlike Server\n");
  289.                 print("            Made By");
  290.                 print("            CFox306");
  291.                 print("----------------------------------\n");
  292. }
  293.  
  294. //------------------------------------------------------------------------------------------------------
  295.  
  296. public MoneyGrubScoreUpdate()
  297. {
  298.         new CashScore;
  299.         new name[MAX_PLAYER_NAME];
  300.         //new string[256];
  301.         for(new i=0; i<MAX_PLAYERS; i++)
  302.         {
  303.                 if (IsPlayerConnected(i))
  304.                 {
  305.                         GetPlayerName(i, name, sizeof(name));
  306.                         CashScore = GetPlayerMoney(i);
  307.                         SetPlayerScore(i, CashScore);
  308.                         if (CashScore > CashScoreOld)
  309.                         {
  310.                                 CashScoreOld = CashScore;
  311.                                 //format(string, sizeof(string), "$$$ %s is now in the lead $$$", name);
  312.                                 //SendClientMessageToAll(COLOR_YELLOW, string);
  313.                         }
  314.                 }
  315.         }
  316. }
  317.  
  318. //------------------------------------------------------------------------------------------------------
  319.  
  320. /*public GrubModeReset()
  321. {
  322.         for(new i=0; i<MAX_PLAYERS; i++)
  323.         {
  324.                 if (IsPlayerConnected(i))
  325.                 {
  326.                         SetPlayerScore(i, PocketMoney);
  327.                         SetPlayerRandomSpawn(i, classid);
  328.                 }
  329.         }
  330.  
  331. }*/
  332.  
  333. //------------------------------------------------------------------------------------------------------
  334. public OnPlayerConnect(playerid)
  335. {
  336.         new string[48];
  337.         new playername[MAX_PLAYER_NAME];
  338.         ClearVars(playerid);
  339.         SyncCheckpoints(playerid);
  340.         GameTextForPlayer(playerid,"~w~SA-MP: SinglePlayer Look-Alike Server by CFox306",5000,4);
  341.         GetPlayerName(playerid, playername, 24);
  342.         format(string, sizeof(string), "Please Welcome %s to San Andreas.", playername );
  343.         SendClientMessageToAll(COLOR_WHITE, string);
  344.     SetPlayerMapIcon(playerid, 12, 1663.7552, 499.8527, -56.1953, 35, 0 );
  345.     SetPlayerMapIcon(playerid, 12, 2186.6841, 1679.5872, 11.1013, 25, 0 );
  346.     SetPlayerMapIcon(playerid, 12, 2384.3762, 1035.7877, 22.5738, 27, 0 );
  347.     SetPlayerMapIcon(playerid, 12, 3015.6396, -673.9554, -75.4352, 37, 0 );
  348.         SendPlayerFormattedText(playerid,"Using GOD MOD in this server will get you PERMANENTLY BANNED so if you.",0);
  349.     SendPlayerFormattedText(playerid,"want to play with CHEATS dont use GOD MOD Thank you!HAVE FUN :P.",0);
  350.         SendPlayerFormattedText(playerid,"Type: /teles : to see the teleport list, then type the place on the list.", 0);
  351.     SendPlayerFormattedText(playerid,"Type: /cheats : for cheats list.", 0);
  352.     SendPlayerFormattedText(playerid,"Type: /AttachObject : for AttachbleObjects list.", 0);
  353.     SendPlayerFormattedText(playerid,"Type: /weapons : for weapons list.", 0);
  354.     SendPlayerFormattedText(playerid,"Type: /items : for items list.", 0);
  355.     SendPlayerFormattedText(playerid,"Type: /animlist : for animations list.", 0);
  356.     SendPlayerFormattedText(playerid,"Type: /powers : for Powers list.", 0);
  357.     SendClientMessage(playerid, COLOR_WHITE, "Type: /Missions : for missions list.");
  358.     SendClientMessage(playerid, COLOR_WHITE, "Type: /Vehicles : for Vehicles Spawn list.");
  359.     SendClientMessage(playerid, COLOR_GREEN, "Type: /Skin : for player skins list.");
  360.         gActivePlayers[playerid]++;
  361.         gLastGaveCash[playerid] = GetTickCount();
  362.         SetPlayerMapIcon(playerid, 12, 2204.9468, 1986.2877, 16.7380, 52, 0);
  363.     SetPlayerMapIcon(playerid, 12, 2204.9468, 1986.2877, 16.7380, 52, 0);
  364.     SetPlayerMapIcon(playerid, 12, -1921.1514,993.2067,45.4297, 51, 0);
  365.     SetPlayerMapIcon(playerid, 12, 967.4581,2162.1450,10.8203, 35, 0);
  366.     SetPlayerMapIcon(playerid, 12, 1663.3763,502.3740,-56.1953, 37, 0);
  367.     SetPlayerMapIcon(playerid, 20, -1632.6656,-2239.3472,31.4766, 56, 0);
  368.     SetPlayerMapIcon(playerid, 20, -1299.8564,2520.7542,87.3253, 56, 0);
  369.     SetPlayerMapIcon(playerid, 12, 419.9885,2519.5442,16.4844, 5, 0 );
  370.     SetPlayerMapIcon(playerid, 12, -1942.3391,623.1515,151.3060, 37, 0);
  371.     GetPlayerName(playerid, playername, 24);
  372.     if(IsPlayerNPC(playerid)) SetPlayerColor(playerid, 0xFFFFFF00);
  373.     gPlayerUsingLoopingAnim[playerid] = 0;
  374.         gPlayerAnimLibsPreloaded[playerid] = 0;
  375.         return 1;
  376. }
  377. //------------------------------------------------------------------------------------------------------
  378. public OnPlayerDisconnect(playerid, reason)
  379. {
  380.         new npcname[MAX_PLAYER_NAME];
  381.         new playername[MAX_PLAYER_NAME];
  382.         new string[48];
  383.         GetPlayerName(playerid, playername, 24);
  384.         format(string, sizeof(string), "%s has left San Andreas.", playername );
  385.         SendClientMessageToAll(COLOR_WHITE, string);
  386.         GetPlayerName(playerid, npcname, sizeof(npcname));
  387.         MidoStreamDisconnect(playerid);
  388.         if(!strcmp(npcname, "leatherface", true))
  389.          {
  390.         SetTimerEx("leatherface",60000,0,"ss",npcname,"leatherface");
  391.      }
  392.      if(!strcmp(npcname, "Swimmer", true))
  393.          {
  394.         SetTimerEx("Swimmer",60000,0,"ss",npcname,"Swimmer");
  395.      }
  396.     if(!strcmp(npcname, "serialkiller", true))
  397.          {
  398.         SetTimerEx("seriakiller",60000,0,"ss",npcname,"serialkiller");
  399.      }
  400.      if(!strcmp(npcname, "Zombie1", true))
  401.          {
  402.         SetTimerEx("Zombie1",60000,0,"ss",npcname,"Zombie1");
  403.      }
  404.      if(!strcmp(npcname, "Zombie2", true))
  405.          {
  406.         SetTimerEx("Zombie2",60000,0,"ss",npcname,"Zombie2");
  407.      }
  408.      if(!strcmp(npcname, "Zombie3", true))
  409.          {
  410.         SetTimerEx("Zombie3",60000,0,"ss",npcname,"Zombie3");
  411.      }
  412.      if(!strcmp(npcname, "military1", true))
  413.          {
  414.         SetTimerEx("military1",60000,0,"ss",npcname,"military1");
  415.      }
  416.      if(!strcmp(npcname, "military2", true))
  417.          {
  418.         SetTimerEx("military2",60000,0,"ss",npcname,"military2");
  419.      }
  420.      if(!strcmp(npcname, "military3", true))
  421.          {
  422.         SetTimerEx("military3",60000,0,"ss",npcname,"military3");
  423.      }
  424.      if(!strcmp(npcname, "Gangsta1", true))
  425.          {
  426.         SetTimerEx("Gangsta1",60000,0,"ss",npcname,"Gangsta1");
  427.      }
  428.      if(!strcmp(npcname, "Gangsta2", true))
  429.          {
  430.         SetTimerEx("Gangsta2",60000,0,"ss",npcname,"Gangsta2");
  431.      }
  432.      if(!strcmp(npcname, "Gangsta3", true))
  433.          {
  434.         SetTimerEx("Gangsta3",60000,0,"ss",npcname,"Gangsta3");
  435.      }
  436.      if(!strcmp(npcname, "Bigsmoke", true))
  437.          {
  438.         SetTimerEx("Bigsmoke",60000,0,"ss",npcname,"Bigsmoke");
  439.      }
  440.      if(!strcmp(npcname, "cjmom", true))
  441.          {
  442.         SetTimerEx("cjmom",60000,0,"ss",npcname,"cjmom");
  443.      }
  444.      if(!strcmp(npcname, "dm1", true))
  445.          {
  446.         SetTimerEx("dm1",60000,0,"ss",npcname,"dm1");
  447.      }
  448.      if(!strcmp(npcname, "dm2", true))
  449.          {
  450.         SetTimerEx("dm2",60000,0,"ss",npcname,"dm2");
  451.      }
  452.      if(!strcmp(npcname, "StreetPedestrian", true))
  453.          {
  454.         SetTimerEx("StreetPedestrian",60000,0,"ss",npcname,"StreetPedestrian");
  455.      }
  456.      if(!strcmp(npcname, "Keeper", true))
  457.          {
  458.         SetTimerEx("Keeper",60000,0,"ss",npcname,"Keeper");
  459.      }
  460.      if(!strcmp(npcname, "Keeper2", true))
  461.          {
  462.         SetTimerEx("Keeper2",60000,0,"ss",npcname,"Keeper2");
  463.      }
  464.      if(!strcmp(npcname, "Keeper3", true))
  465.          {
  466.         SetTimerEx("Keeper3",60000,0,"ss",npcname,"Keeper3");
  467.      }
  468.      if(!strcmp(npcname, "Keeper4", true))
  469.          {
  470.         SetTimerEx("Keeper4",60000,0,"ss",npcname,"Keeper4");
  471.      }
  472.      if(!strcmp(npcname, "Keeper5", true))
  473.          {
  474.         SetTimerEx("Keeper5",60000,0,"ss",npcname,"Keeper5");
  475.      }
  476.      if(!strcmp(npcname, "Keeper6", true))
  477.          {
  478.         SetTimerEx("Keeper6",60000,0,"ss",npcname,"Keeper6");
  479.      }
  480.      if(!strcmp(npcname, "Bigfoot", true))
  481.          {
  482.         SetTimerEx("Bigfoot",60000,0,"ss",npcname,"Bigfoot");
  483.      }
  484.      if(!strcmp(npcname, "ShadyCreekCreature", true))
  485.          {
  486.         SetTimerEx("ShadyCreekCreature",60000,0,"ss",npcname,"ShadyCreekCreature");
  487.      }
  488.      if(!strcmp(npcname, "GhostTownFigure", true))
  489.          {
  490.         SetTimerEx("GhostTownFigure",60000,0,"ss",npcname,"GhostTownFigure");
  491.      }
  492.      if(!strcmp(npcname, "ParkourCivilian", true))
  493.          {
  494.         SetTimerEx("ParkourCivilian",30000,0,"ss",npcname,"ParkourCivilian");
  495.      }
  496.      if(!strcmp(npcname, "CongratulationsNPC", true))
  497.          {
  498.         SetTimerEx("CongratulationsNPC",10000,0,"ss",npcname,"CongratulationsNPC");
  499.      }
  500.      if(!strcmp(npcname, "Bartender", true))
  501.          {
  502.         SetTimerEx("Bartender",30000,0,"ss",npcname,"Bartender");
  503.      }
  504.      if(!strcmp(npcname, "Bartender2", true))
  505.          {
  506.         SetTimerEx("Bartender2",30000,0,"ss",npcname,"Bartender2");
  507.      }
  508.      if(!strcmp(npcname, "HotelPed", true))
  509.          {
  510.         SetTimerEx("HotelPed",30000,0,"ss",npcname,"HotelPed");
  511.      }
  512.      if(!strcmp(npcname, "EpsilonGuy", true))
  513.          {
  514.         SetTimerEx("EpsilonGuy",60000,0,"ss",npcname,"EpsilonGuy");
  515.      }
  516.      if(!strcmp(npcname, "EpsilonGuy2", true))
  517.          {
  518.         SetTimerEx("EpsilonGuy2",60000,0,"ss",npcname,"EpsilonGuy2");
  519.      }
  520.      if(!strcmp(npcname, "EpsilonWalker", true))
  521.          {
  522.         SetTimerEx("EpsilonWalker",60000,0,"ss",npcname,"EpsilonWalker");
  523.      }
  524.      if(!strcmp(npcname, "MilitaryDriver", true))
  525.          {
  526.         SetTimerEx("MilitaryDriver",30000,0,"ss",npcname,"MilitaryDriver");
  527.      }
  528.      if(!strcmp(npcname, "Bucha", true))
  529.          {
  530.         SetTimerEx("Bucha",180000,0,"ss",npcname,"Bucha");
  531.      }
  532.      if(!strcmp(npcname, "PalominoCivilian", true))
  533.          {
  534.         SetTimerEx("PalominoCivilian",30000,0,"ss",npcname,"PalominoCivilian");
  535.      }
  536.      if(!strcmp(npcname, "PalominoCreekDriver", true))
  537.          {
  538.         SetTimerEx("PalominoCreekDriver",30000,0,"ss",npcname,"PalominoCreekDriver");
  539.      }
  540.      if(!strcmp(npcname, "DriverPedestrian", true))
  541.          {
  542.         SetTimerEx("DriverPedestrian",30000,0,"ss",npcname,"DriverPedestrian");
  543.      }
  544.      if(!strcmp(npcname, "Cop", true))
  545.          {
  546.         SetTimerEx("Cop",30000,0,"ss",npcname,"Cop");
  547.      }
  548.      if(!strcmp(npcname, "PolicePed", true))
  549.          {
  550.         SetTimerEx("PolicePed",30000,0,"ss",npcname,"PolicePed");
  551.      }
  552.      if(!strcmp(npcname, "xxxGirl", true))
  553.          {
  554.         SetTimerEx("xxxGirl",30000,0,"ss",npcname,"xxxGirl");
  555.      }
  556.      if(!strcmp(npcname, "Barber", true))
  557.          {
  558.         SetTimerEx("Barber",30000,0,"ss",npcname,"Barber");
  559.      }
  560.      if(!strcmp(npcname, "PoliceRanger", true))
  561.          {
  562.         SetTimerEx("PoliceRanger",30000,0,"ss",npcname,"PoliceRanger");
  563.      }
  564.      if(!strcmp(npcname, "DriverPed", true))
  565.          {
  566.         SetTimerEx("DriverPed",30000,0,"ss",npcname,"DriverPed");
  567.      }
  568.      if(!strcmp(npcname, "EntranceCop", true))
  569.          {
  570.         SetTimerEx("EntranceCop",30000,0,"ss",npcname,"EntranceCop");
  571.      }
  572.      if(!strcmp(npcname, "CaligulasGuard", true))
  573.          {
  574.         SetTimerEx("CaligulasGuard",30000,0,"ss",npcname,"CaligulasGuard");
  575.      }
  576.      if(!strcmp(npcname, "CaligulasGuard2", true))
  577.          {
  578.         SetTimerEx("CaligulasGuard2",30000,0,"ss",npcname,"CaligulasGuard2");
  579.      }
  580.      if(!strcmp(npcname, "CaligulasGuard3", true))
  581.          {
  582.         SetTimerEx("CaligulasGuard3",30000,0,"ss",npcname,"CaligulasGuard3");
  583.      }
  584.      if(!strcmp(npcname, "CaligulasGuard4", true))
  585.          {
  586.         SetTimerEx("CaligulasGuard4",30000,0,"ss",npcname,"CaligulasGuard4");
  587.      }
  588.      if(!strcmp(npcname, "CaligulasGuard5", true))
  589.          {
  590.         SetTimerEx("CaligulasGuard5",30000,0,"ss",npcname,"CaligulasGuard5");
  591.      }
  592.      if(!strcmp(npcname, "CaligulasGuard6", true))
  593.          {
  594.         SetTimerEx("CaligulasGuard6",30000,0,"ss",npcname,"CaligulasGuard6");
  595.      }
  596.      if(!strcmp(npcname, "CaligulasGuard7", true))
  597.          {
  598.         SetTimerEx("CaligulasGuard7",30000,0,"ss",npcname,"CaligulasGuard7");
  599.      }
  600.      if(!strcmp(npcname, "CaligulasGuard8", true))
  601.          {
  602.         SetTimerEx("CaligulasGuard8",10000,0,"ss",npcname,"CaligulasGuard8");
  603.      }
  604.      if(!strcmp(npcname, "LSDriver2", true))
  605.          {
  606.         SetTimerEx("LSDriver2",30000,0,"ss",npcname,"LSDriver2");
  607.      }
  608.      if(!strcmp(npcname, "lsdriver", true))
  609.          {
  610.         SetTimerEx("lsdriver",30000,0,"ss",npcname,"lsdriver");
  611.      }
  612.      if(!strcmp(npcname, "Prisoner", true))
  613.          {
  614.         SetTimerEx("Prisoner",30000,0,"ss",npcname,"Prisoner");
  615.      }
  616.      if(!strcmp(npcname, "Prisoner2", true))
  617.          {
  618.         SetTimerEx("Prisoner2",30000,0,"ss",npcname,"Prisoner2");
  619.      }
  620.      if(!strcmp(npcname, "Prisoner3", true))
  621.          {
  622.         SetTimerEx("Prisoner3",30000,0,"ss",npcname,"Prisoner3");
  623.      }
  624.      if(!strcmp(npcname, "Prisoner4", true))
  625.          {
  626.         SetTimerEx("Prisoner4",30000,0,"ss",npcname,"Prisoner4");
  627.      }
  628.      if(!strcmp(npcname, "Prisoner5", true))
  629.          {
  630.         SetTimerEx("Prisoner5",30000,0,"ss",npcname,"Prisoner5");
  631.      }
  632.      if(!strcmp(npcname, "Andromada", true))
  633.          {
  634.         SetTimerEx("Andromada",30000,0,"ss",npcname,"Andromada");
  635.      }
  636.      if(!strcmp(npcname, "StuntPlane", true))
  637.          {
  638.         SetTimerEx("StuntPlane",30000,0,"ss",npcname,"StuntPlane");
  639.      }
  640.      if(!strcmp(npcname, "BuffaloDriver", true))
  641.          {
  642.         SetTimerEx("BuffaloDriver",30000,0,"ss",npcname,"BuffaloDriver");
  643.      }
  644.      if(!strcmp(npcname, "Lolplane", true))
  645.          {
  646.         SetTimerEx("Lolplane",30000,0,"ss",npcname,"Lolplane");
  647.      }
  648.      if(!strcmp(npcname, "HarvestPlane", true))
  649.          {
  650.         SetTimerEx("HarvestPlane",30000,0,"ss",npcname,"HarvestPlane");
  651.      }
  652.      if(!strcmp(npcname, "AutoBus", true))
  653.          {
  654.         SetTimerEx("AutoBus",30000,0,"ss",npcname,"AutoBus");
  655.      }
  656.      if(!strcmp(npcname, "Bus", true))
  657.          {
  658.         SetTimerEx("Bus",30000,0,"ss",npcname,"Bus");
  659.      }
  660.      if(!strcmp(npcname, "LasBarrancasPed", true))
  661.          {
  662.         SetTimerEx("LasBarrancasPed",30000,0,"ss",npcname,"LasBarrancasPed");
  663.      }
  664.      if(!strcmp(npcname, "LasBarrancasPed2", true))
  665.          {
  666.         SetTimerEx("LasBarrancasPed2",30000,0,"ss",npcname,"LasBarrancasPed2");
  667.      }
  668.      if(!strcmp(npcname, "LasBarrancasPed3", true))
  669.          {
  670.         SetTimerEx("LasBarrancasPed3",30000,0,"ss",npcname,"LasBarrancasPed3");
  671.      }
  672.      if(!strcmp(npcname, "ChilliDogSeller", true))
  673.          {
  674.         SetTimerEx("ChilliDogSeller",30000,0,"ss",npcname,"ChilliDogSeller");
  675.      }
  676.      if(!strcmp(npcname, "ChilliDogSeller2", true))
  677.          {
  678.         SetTimerEx("ChilliDogSeller2",30000,0,"ss",npcname,"ChilliDogSeller2");
  679.      }
  680.      if(!strcmp(npcname, "LVToBarrancas", true))
  681.          {
  682.         SetTimerEx("LVToBarrancas",30000,0,"ss",npcname,"LVToBarrancas");
  683.      }
  684.      if(!strcmp(npcname, "GOD", true))
  685.          {
  686.         SetTimerEx("GOD",30000,0,"ss",npcname,"GOD");
  687.      }
  688.      if(!strcmp(npcname, "Scientist", true))
  689.          {
  690.         SetTimerEx("Scientist",30000,0,"ss",npcname,"Scientist");
  691.      }
  692.      if(!strcmp(npcname, "Scientist2", true))
  693.          {
  694.         SetTimerEx("Scientist2",30000,0,"ss",npcname,"Scientist2");
  695.      }
  696.      if(!strcmp(npcname, "Scientist3", true))
  697.          {
  698.         SetTimerEx("Scientist3",30000,0,"ss",npcname,"Scientist3");
  699.      }
  700.      if(!strcmp(npcname, "OutsideCop", true))
  701.          {
  702.         SetTimerEx("OutsideCop",30000,0,"ss",npcname,"OutsideCop");
  703.      }
  704.      if(!strcmp(npcname, "OutsideCop2", true))
  705.          {
  706.         SetTimerEx("OutsideCop2",30000,0,"ss",npcname,"OutsideCop2");
  707.      }
  708.      if(!strcmp(npcname, "OutsideCop3", true))
  709.          {
  710.         SetTimerEx("OutsideCop3",30000,0,"ss",npcname,"OutsideCop3");
  711.      }
  712.      if(!strcmp(npcname, "OutsideCop4", true))
  713.          {
  714.         SetTimerEx("OutsideCop4",30000,0,"ss",npcname,"OutsideCop4");
  715.      }
  716.      if(!strcmp(npcname, "OutsideCop5", true))
  717.          {
  718.         SetTimerEx("OutsideCop5",30000,0,"ss",npcname,"OutsideCop5");
  719.      }
  720.      if(!strcmp(npcname, "BustedGuy", true))
  721.          {
  722.         SetTimerEx("BustedGuy",30000,0,"ss",npcname,"BustedGuy");
  723.      }
  724.      if(!strcmp(npcname, "BoxingGuy", true))
  725.          {
  726.         SetTimerEx("BoxingGuy",30000,0,"ss",npcname,"BoxingGuy");
  727.      }
  728.      if(!strcmp(npcname, "GuyFighting", true))
  729.          {
  730.         SetTimerEx("GuyFighting",30000,0,"ss",npcname,"GuyFighting");
  731.      }
  732.      if(!strcmp(npcname, "GuyFighting2", true))
  733.          {
  734.         SetTimerEx("GuyFighting2",30000,0,"ss",npcname,"GuyFighting2");
  735.      }
  736.      if(!strcmp(npcname, "BeatUpCop", true))
  737.          {
  738.         SetTimerEx("BeatUpCop",30000,0,"ss",npcname,"BeatUpCop");
  739.      }
  740.      if(!strcmp(npcname, "ChinaTownDriver", true))
  741.          {
  742.         SetTimerEx("ChinaTownDriver",30000,0,"ss",npcname,"ChinaTownDriver");
  743.      }
  744.      if(!strcmp(npcname, "PalominoPed", true))
  745.          {
  746.         SetTimerEx("PalominoPed",30000,0,"ss",npcname,"PalominoPed");
  747.      }
  748.      if(!strcmp(npcname, "PalominoPed2", true))
  749.          {
  750.         SetTimerEx("PalominoPed2",30000,0,"ss",npcname,"PalominoPed2");
  751.      }
  752.      if(!strcmp(npcname, "crazydriver", true))
  753.          {
  754.         SetTimerEx("crazydriver",30000,0,"ss",npcname,"crazydriver");
  755.      }
  756.      if(!strcmp(npcname, "BettingKeeper", true))
  757.          {
  758.         SetTimerEx("BettingKeeper",30000,0,"ss",npcname,"BettingKeeper");
  759.      }
  760.      if(!strcmp(npcname, "BettingKeeper2", true))
  761.          {
  762.         SetTimerEx("BettingKeeper2",30000,0,"ss",npcname,"BettingKeeper2");
  763.      }
  764.      if(!strcmp(npcname, "BettingKeeper3", true))
  765.          {
  766.         SetTimerEx("BettingKeeper3",30000,0,"ss",npcname,"BettingKeeper3");
  767.      }
  768.      if(!strcmp(npcname, "BettingKeeper4", true))
  769.          {
  770.         SetTimerEx("BettingKeeper4",30000,0,"ss",npcname,"BettingKeeper4");
  771.      }
  772.         gActivePlayers[playerid]--;
  773.         return 1;
  774. }
  775. //------------------------------------------------------------------------------------------------------
  776.  
  777. //reconecta
  778. public leatherface()
  779. {
  780.         ConnectNPC("leatherface", "leatherface");
  781.         return 1;
  782. }
  783. public BettingKeeper()
  784. {
  785.         ConnectNPC("BettingKeeper", "BettingKeeper");
  786.         return 1;
  787. }
  788. public BettingKeeper2()
  789. {
  790.         ConnectNPC("BettingKeeper2", "BettingKeeper2");
  791.         return 1;
  792. }
  793. public BettingKeeper3()
  794. {
  795.         ConnectNPC("BettingKeeper3", "BettingKeeper3");
  796.         return 1;
  797. }
  798. public BettingKeeper4()
  799. {
  800.         ConnectNPC("BettingKeeper4", "BettingKeeper4");
  801.         return 1;
  802. }
  803. public crazydriver()
  804. {
  805.         ConnectNPC("crazydriver", "crazydriver");
  806.         return 1;
  807. }
  808. public PalominoPed()
  809. {
  810.         ConnectNPC("PalominoPed", "PalominoPed");
  811.         return 1;
  812. }
  813. public PalominoPed2()
  814. {
  815.         ConnectNPC("PalominoPed2", "PalominoPed2");
  816.         return 1;
  817. }
  818. public BoxingGuy()
  819. {
  820.         ConnectNPC("BoxingGuy", "BoxingGuy");
  821.         return 1;
  822. }
  823. public BeatUpCop()
  824. {
  825.         ConnectNPC("BeatUpCop", "BeatUpCop");
  826.         return 1;
  827. }
  828. public GuyFighting()
  829. {
  830.         ConnectNPC("GuyFighting", "GuyFighting");
  831.         return 1;
  832. }
  833. public GuyFighting2()
  834. {
  835.         ConnectNPC("GuyFighting2", "GuyFighting2");
  836.         return 1;
  837. }
  838. public BustedGuy()
  839. {
  840.         ConnectNPC("BustedGuy", "BustedGuy");
  841.         return 1;
  842. }
  843. public ChinaTownDriver()
  844. {
  845.         ConnectNPC("ChinaTownDriver", "ChinaTownDriver");
  846.         return 1;
  847. }
  848. public GOD()
  849. {
  850.         ConnectNPC("GOD", "GOD");
  851.         return 1;
  852. }
  853. public Scientist()
  854. {
  855.         ConnectNPC("Scientist", "Scientist");
  856.         return 1;
  857. }
  858. public Scientist2()
  859. {
  860.         ConnectNPC("Scientist2", "Scientist2");
  861.         return 1;
  862. }
  863. public Scientist3()
  864. {
  865.         ConnectNPC("Scientist3", "Scientist3");
  866.         return 1;
  867. }
  868. public OutsideCop()
  869. {
  870.         ConnectNPC("OutsideCop", "OutsideCop");
  871.         return 1;
  872. }
  873. public OutsideCop2()
  874. {
  875.         ConnectNPC("OutsideCop2", "OutsideCop2");
  876.         return 1;
  877. }
  878. public OutsideCop3()
  879. {
  880.         ConnectNPC("OutsideCop3", "OutsideCop3");
  881.         return 1;
  882. }
  883. public OutsideCop4()
  884. {
  885.         ConnectNPC("OutsideCop4", "OutsideCop4");
  886.         return 1;
  887. }
  888. public OutsideCop5()
  889. {
  890.         ConnectNPC("OutsideCop5", "OutsideCop5");
  891.         return 1;
  892. }
  893. public LVToBarrancas()
  894. {
  895.         ConnectNPC("LVToBarrancas", "LVToBarrancas");
  896.         return 1;
  897. }
  898. public LasBarrancasPed()
  899. {
  900.         ConnectNPC("LasBarrancasPed", "LasBarrancasPed");
  901.         return 1;
  902. }
  903. public LasBarrancasPed2()
  904. {
  905.         ConnectNPC("LasBarrancasPed2", "LasBarrancasPed2");
  906.         return 1;
  907. }
  908. public LasBarrancasPed3()
  909. {
  910.         ConnectNPC("LasBarrancasPed3", "LasBarrancasPed3");
  911.         return 1;
  912. }
  913. public LasBarrancasCop()
  914. {
  915.         ConnectNPC("LasBarrancasCop", "LasBarrancasCop");
  916.         return 1;
  917. }
  918. public ChilliDogSeller()
  919. {
  920.         ConnectNPC("ChilliDogSeller", "ChilliDogSeller");
  921.         return 1;
  922. }
  923. public ChilliDogSeller2()
  924. {
  925.         ConnectNPC("ChilliDogSeller2", "ChilliDogSeller2");
  926.         return 1;
  927. }
  928. public Lolplane()
  929. {
  930.         ConnectNPC("Lolplane", "Lolplane");
  931.         return 1;
  932. }
  933. public Bus()
  934. {
  935.         ConnectNPC("Bus", "Bus");
  936.         return 1;
  937. }
  938. public AutoBus()
  939. {
  940.         ConnectNPC("AutoBus", "AutoBus");
  941.         return 1;
  942. }
  943. public BuffaloDriver()
  944. {
  945.         ConnectNPC("BuffaloDriver", "BuffaloDriver");
  946.         return 1;
  947. }
  948. public HarvestPlane()
  949. {
  950.         ConnectNPC("HarvestPlane", "HarvestPlane");
  951.         return 1;
  952. }
  953. public StuntPlane()
  954. {
  955.         ConnectNPC("StuntPlane", "StuntPlane");
  956.         return 1;
  957. }
  958. public Swimmer()
  959. {
  960.         ConnectNPC("Swimmer", "Swimmer");
  961.         return 1;
  962. }
  963. public Andromada()
  964. {
  965.         ConnectNPC("Andromada", "Andromada");
  966.         return 1;
  967. }
  968. public LSDriver2()
  969. {
  970.         ConnectNPC("LSDriver2", "LSDriver2");
  971.         return 1;
  972. }
  973. public lsdriver()
  974. {
  975.         ConnectNPC("lsdriver", "lsdriver");
  976.         return 1;
  977. }
  978. public CaligulasGuard()
  979. {
  980.         ConnectNPC("CaligulasGuard", "CaligulasGuard");
  981.         return 1;
  982. }
  983. public CaligulasGuard2()
  984. {
  985.         ConnectNPC("CaligulasGuard2", "CaligulasGuard2");
  986.         return 1;
  987. }
  988. public CaligulasGuard3()
  989. {
  990.         ConnectNPC("CaligulasGuard3", "CaligulasGuard3");
  991.         return 1;
  992. }
  993. public CaligulasGuard4()
  994. {
  995.         ConnectNPC("CaligulasGuard4", "CaligulasGuard4");
  996.         return 1;
  997. }
  998. public CaligulasGuard5()
  999. {
  1000.         ConnectNPC("CaligulasGuard5", "CaligulasGuard5");
  1001.         return 1;
  1002. }
  1003. public CaligulasGuard6()
  1004. {
  1005.         ConnectNPC("CaligulasGuard6", "CaligulasGuard6");
  1006.         return 1;
  1007. }
  1008. public CaligulasGuard7()
  1009. {
  1010.         ConnectNPC("CaligulasGuard7", "CaligulasGuard7");
  1011.         return 1;
  1012. }
  1013. public CaligulasGuard8()
  1014. {
  1015.         ConnectNPC("CaligulasGuard8", "CaligulasGuard8");
  1016.         return 1;
  1017. }
  1018. public EntranceCop()
  1019. {
  1020.         ConnectNPC("EntranceCop", "EntranceCop");
  1021.         return 1;
  1022. }
  1023. public Cop()
  1024. {
  1025.         ConnectNPC("Cop", "Cop");
  1026.         return 1;
  1027. }
  1028. public PolicePed()
  1029. {
  1030.         ConnectNPC("PolicePed", "PolicePed");
  1031.         return 1;
  1032. }
  1033. public Prisoner()
  1034. {
  1035.         ConnectNPC("Prisoner", "Prisoner");
  1036.         return 1;
  1037. }
  1038. public Prisoner2()
  1039. {
  1040.         ConnectNPC("Prisoner2", "Prisoner2");
  1041.         return 1;
  1042. }
  1043. public Prisoner3()
  1044. {
  1045.         ConnectNPC("Prisoner3", "Prisoner3");
  1046.         return 1;
  1047. }
  1048. public Prisoner4()
  1049. {
  1050.         ConnectNPC("Prisoner4", "Prisoner4");
  1051.         return 1;
  1052. }
  1053. public Prisoner5()
  1054. {
  1055.         ConnectNPC("Prisoner5", "Prisoner5");
  1056.         return 1;
  1057. }
  1058. public Barber()
  1059. {
  1060.         ConnectNPC("Barber", "Barber");
  1061.         return 1;
  1062. }
  1063. public xxxGirl()
  1064. {
  1065.         ConnectNPC("xxxGirl", "xxxGirl");
  1066.         return 1;
  1067. }
  1068. public DriverPed()
  1069. {
  1070.         ConnectNPC("DriverPed", "DriverPed");
  1071.         return 1;
  1072. }
  1073. public PoliceRanger()
  1074. {
  1075.         ConnectNPC("PoliceRanger", "PoliceRanger");
  1076.         return 1;
  1077. }
  1078. public Bucha()
  1079. {
  1080.         ConnectNPC("Bucha", "Bucha");
  1081.         return 1;
  1082. }
  1083. public PalominoCivilian()
  1084. {
  1085.         ConnectNPC("PalominoCivilian", "PalominoCivilian");
  1086.         return 1;
  1087. }
  1088. public DriverPedestrian()
  1089. {
  1090.         ConnectNPC("DriverPedestrian", "DriverPedestrian");
  1091.         return 1;
  1092. }
  1093. public PalominoCreekDriver()
  1094. {
  1095.         ConnectNPC("PalominoCreekDriver", "PalominoCreekDriver");
  1096.         return 1;
  1097. }
  1098. public ParkourCivilian()
  1099. {
  1100.         ConnectNPC("ParkourCivilian", "ParkourCivilian");
  1101.         return 1;
  1102. }
  1103. public CongratulationsNPC()
  1104. {
  1105.         ConnectNPC("CongratulationsNPC", "CongratulationsNPC");
  1106.         return 1;
  1107. }
  1108. public serialkiller()
  1109. {
  1110.         ConnectNPC("serialkiller", "serialkiller");
  1111.         return 1;
  1112. }
  1113. public Zombie1()
  1114. {
  1115.         ConnectNPC("Zombie1", "Zombie1");
  1116.         return 1;
  1117. }
  1118. public Zombie2()
  1119. {
  1120.         ConnectNPC("Zombie2", "Zombie2");
  1121.         return 1;
  1122. }
  1123. public Zombie3()
  1124. {
  1125.         ConnectNPC("Zombie3", "Zombie3");
  1126.         return 1;
  1127. }
  1128. public military1()
  1129. {
  1130.         ConnectNPC("military1", "military1");
  1131.         return 1;
  1132. }
  1133. public military2()
  1134. {
  1135.         ConnectNPC("military2", "military2");
  1136.         return 1;
  1137. }
  1138. public military3()
  1139. {
  1140.         ConnectNPC("military3", "military3");
  1141.         return 1;
  1142. }
  1143. public Gangsta1()
  1144. {
  1145.         ConnectNPC("Gangsta1", "Gangsta1");
  1146.         return 1;
  1147. }
  1148. public Gangsta2()
  1149. {
  1150.         ConnectNPC("Gangsta2", "Gangsta2");
  1151.         return 1;
  1152. }
  1153. public Gangsta3()
  1154. {
  1155.         ConnectNPC("Gangsta3", "Gangsta3");
  1156.         return 1;
  1157. }
  1158. public Bigsmoke()
  1159. {
  1160.         ConnectNPC("Bigsmoke", "Bigsmoke");
  1161.         return 1;
  1162. }
  1163. public cjmom()
  1164. {
  1165.         ConnectNPC("cjmom", "cjmom");
  1166.         return 1;
  1167. }
  1168. public dm1()
  1169. {
  1170.         ConnectNPC("dm1", "dm1");
  1171.         return 1;
  1172. }
  1173. public dm2()
  1174. {
  1175.         ConnectNPC("dm2", "dm2");
  1176.         return 1;
  1177. }
  1178. public Bigfoot()
  1179. {
  1180.         ConnectNPC("Bigfoot", "Bigfoot");
  1181.         return 1;
  1182. }
  1183. public ShadyCreekCreature()
  1184. {
  1185.         ConnectNPC("ShadyCreekCreature", "ShadyCreekCreature");
  1186.         return 1;
  1187. }
  1188. public GhostTownFigure()
  1189. {
  1190.         ConnectNPC("GhostTownFigure", "GhostTownFigure");
  1191.         return 1;
  1192. }
  1193. public Keeper()
  1194. {
  1195.         ConnectNPC("Keeper", "Keeper");
  1196.         return 1;
  1197. }
  1198. public Keeper2()
  1199. {
  1200.         ConnectNPC("Keeper2", "Keeper2");
  1201.         return 1;
  1202. }
  1203. public Keeper3()
  1204. {
  1205.         ConnectNPC("Keeper3", "Keeper3");
  1206.         return 1;
  1207. }
  1208. public Keeper4()
  1209. {
  1210.         ConnectNPC("Keeper4", "Keeper4");
  1211.         return 1;
  1212. }
  1213. public Keeper5()
  1214. {
  1215.         ConnectNPC("Keeper5", "Keeper5");
  1216.         return 1;
  1217. }
  1218. public Keeper6()
  1219. {
  1220.         ConnectNPC("Keeper6", "Keeper6");
  1221.         return 1;
  1222. }
  1223. public Bartender()
  1224. {
  1225.         ConnectNPC("Bartender", "Bartender");
  1226.         return 1;
  1227. }
  1228. public Bartender2()
  1229. {
  1230.         ConnectNPC("Bartender2", "Bartender2");
  1231.         return 1;
  1232. }
  1233. public HotelPed()
  1234. {
  1235.         ConnectNPC("HotelPed", "HotelPed");
  1236.         return 1;
  1237. }
  1238. public MilitaryDriver()
  1239. {
  1240.         ConnectNPC("MilitaryDriver", "MilitaryDriver");
  1241.         return 1;
  1242. }
  1243. public EpsilonGuy()
  1244. {
  1245.         ConnectNPC("EpsilonGuy", "EpsilonGuy");
  1246.         return 1;
  1247. }
  1248. public EpsilonGuy2()
  1249. {
  1250.         ConnectNPC("EpsilonGuy2", "EpsilonGuy2");
  1251.         return 1;
  1252. }
  1253. public EpsilonWalker()
  1254. {
  1255.         ConnectNPC("EpsilonWalker", "EpsilonWalker");
  1256.         return 1;
  1257. }
  1258. public StreetPedestrian()
  1259. {
  1260.         ConnectNPC("StreetPedestrian", "StreetPedestrian");
  1261.         return 1;
  1262. }
  1263. public OnPlayerCommandText(playerid, cmdtext[])
  1264. {
  1265.         new string[256];
  1266.         new playermoney;
  1267.         new playername[MAX_PLAYER_NAME];
  1268.         new sendername[MAX_PLAYER_NAME];
  1269.         new giveplayer[MAX_PLAYER_NAME];
  1270.         new cmd[256];
  1271.         new giveplayerid, moneys, idx;
  1272.  
  1273.         cmd = strtok(cmdtext, idx);
  1274.  
  1275.         if(strcmp(cmd, "/help", true) == 0) {
  1276.                 SendClientMessage(playerid, COLOR_WHITE, "Glitchers and Myth Hunters Server by CFox306.");
  1277.         SendClientMessage(playerid, COLOR_WHITE, "Using GOD MOD in this server will get you PERMANENTLY BANNED so if you.");
  1278.         SendClientMessage(playerid, COLOR_WHITE, "want to play with CHEATS dont use GOD MOD Thank you!HAVE FUN :P.");
  1279.                 SendClientMessage(playerid, COLOR_WHITE, "Type: /objective : to find out what to do in this gamemode.");
  1280.                 SendClientMessage(playerid, COLOR_WHITE, "Type: /givecash [playerid] [money-amount] to send money to other players.");
  1281.                 SendClientMessage(playerid, COLOR_WHITE, "Type: /tips : to see some tips from the creator of the gamemode.");
  1282.                 SendClientMessage(playerid, COLOR_WHITE, "Type: /teles : to see the teleport list, then type the place on the list.");
  1283.                 SendClientMessage(playerid, COLOR_WHITE, "Type: /cheats : for cheats list.");
  1284.         SendClientMessage(playerid, COLOR_WHITE, "Type: /AttachObject : for AttachbleObjects list.");
  1285.         SendClientMessage(playerid, COLOR_WHITE, "Type: /weapons : for weapons list.");
  1286.         SendClientMessage(playerid, COLOR_WHITE, "Type: /items : for items list.");
  1287.         SendClientMessage(playerid, COLOR_WHITE, "Type: /animlist : for animations list.");
  1288.         SendClientMessage(playerid, COLOR_WHITE, "Type: /powers : for Powers list.");
  1289.         SendClientMessage(playerid, COLOR_WHITE, "Type: /Missions : for missions list.");
  1290.         SendClientMessage(playerid, COLOR_WHITE, "Type: /FightStyle : for fighting styles list.");
  1291.         SendClientMessage(playerid, COLOR_WHITE, "Type: /Vehicles : for Vehicles Spawn list.");
  1292.         SendClientMessage(playerid, COLOR_GREEN, "Type: /Skin : for player skins list.");
  1293.     return 1;
  1294.         }
  1295.         if(strcmp(cmdtext, "/Missions", true) == 0)
  1296.         {
  1297.             SendClientMessage(playerid, COLOR_WHITE, "/MasterOfTheiving");
  1298.             SendClientMessage(playerid, COLOR_PICA, "Difficulty: Hard");
  1299.             SendClientMessage(playerid, COLOR_WHITE, "/ParkourMission");
  1300.             SendClientMessage(playerid, COLOR_YELLOW, "Difficulty: Moderate");
  1301.             ShowMenuForPlayer(Missions, playerid);
  1302.         return true;
  1303.     }
  1304.     if(strcmp(cmdtext, "/ParkourMission", true) == 0) {
  1305.                 SendClientMessage(playerid, COLOR_PICA, "--------------------------------------------------");
  1306.                 SendClientMessage(playerid, COLOR_PICA, "In this Mission your Parkour Skills will be tested.");
  1307.                 SendClientMessage(playerid, COLOR_PICA, "If you are sucessfully you will be rewarded!");
  1308.                 SendClientMessage(playerid, COLOR_WHITE, "OBJECTIVE: Reach the Top.");
  1309.                 SendClientMessage(playerid, COLOR_PICA, "--------------------------------------------------");
  1310.                 ShowMenuForPlayer(ParkourTeleport, playerid);
  1311.                 return true;
  1312.         }
  1313.         if(strcmp(cmd, "/objective", true) == 0) {
  1314.                 SendPlayerFormattedText(playerid,"This gamemode is faily open, there's no specific win / endgame conditions to meet.",0);
  1315.                 SendPlayerFormattedText(playerid,"In Party,DM,Races and Glitches, you can do anything.",0);
  1316.                 SendPlayerFormattedText(playerid,"You can ride here plant pots, do glitches,party,DM,race and cheat BUT no GOD MODS.",0);
  1317.     return 1;
  1318.         }
  1319.         if(strcmp(cmd, "/tips", true) == 0) {
  1320.                 SendPlayerFormattedText(playerid,"Here you can do anything,Missions,Glitches,Races,DM,party,etc...",0);
  1321.     return 1;
  1322.     }
  1323.     if(strcmp(cmd, "/Skin", true) == 0) {
  1324.                 SendPlayerFormattedText(playerid,"List of skins so far available:/Fuglydude,/Gaydude,/Mechanic,/Hotdogguy",0);
  1325.     return 1;
  1326.     }
  1327.         if(strcmp(cmd, "/powers", true) == 0) {
  1328.                 SendPlayerFormattedText(playerid,"List of Powers:/Hesoyam",0);
  1329.     return 1;
  1330.     }
  1331.     if(strcmp(cmd, "/Vehicles", true) == 0) {
  1332.                 SendPlayerFormattedText(playerid,"List of Vehicle Spawns : /Buffalo,/Sentinel,/Manana,/Infernus,/Cheetah,/BFInjection,/Stallion",0);
  1333.                 SendPlayerFormattedText(playerid,"/Pizzaboy,/Caddy,/Sanchez,/BMX,/Cropdust,/RcBandit,/RcBaron,/RCRaider,/RcGoblin,/Rctiger,/Kart",0);
  1334.                 SendPlayerFormattedText(playerid,"/Baggage,/BaggageB,/StairsTrailer,/UtilityTrailer,/Stafford",0);
  1335.     return 1;
  1336.     }
  1337.     if(strcmp(cmd, "/Buffalo", true) == 0) {
  1338.                 new Float:Pos[4],inf;
  1339.                         GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1340.                         inf=CreateVehicle(402,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1341.                         PutPlayerInVehicle(playerid,inf, 0);
  1342.                         SendClientMessage(playerid,COLOR_YELLOW,"You have spawned a Buffalo.");
  1343.                 return true;
  1344.         }
  1345.         if(strcmp(cmd, "/Stafford", true) == 0) {
  1346.                 new Float:Pos[4],inf;
  1347.                         GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1348.                         inf=CreateVehicle(580,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1349.                         PutPlayerInVehicle(playerid,inf, 0);
  1350.                         SendClientMessage(playerid,COLOR_YELLOW,"You have spawned a Stafford.");
  1351.                 return true;
  1352.         }
  1353.         if(strcmp(cmd, "/BaggageB", true) == 0) {
  1354.         new Float:Pos[4],inf;
  1355.                         GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1356.                         inf=CreateVehicle(607,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1357.                         PutPlayerInVehicle(playerid,inf, 0);
  1358.                         SendClientMessage(playerid,COLOR_YELLOW,"You have spawned a BaggageB.");
  1359.                 return true;
  1360.         }
  1361.         if(strcmp(cmd, "/StairsTrailer", true) == 0) {
  1362.         new Float:Pos[4],inf;
  1363.                         GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1364.                         inf=CreateVehicle(608,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1365.                         PutPlayerInVehicle(playerid,inf, 0);
  1366.                         SendClientMessage(playerid,COLOR_YELLOW,"You have spawned a StairsTrailer.");
  1367.                 return true;
  1368.         }
  1369.         if(strcmp(cmd, "/RcBaron", true) == 0) {
  1370.         new Float:Pos[4],inf;
  1371.                         GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1372.                         inf=CreateVehicle(464,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1373.                         PutPlayerInVehicle(playerid,inf, 0);
  1374.                         SendClientMessage(playerid,COLOR_YELLOW,"You have spawned a RcBaron.");
  1375.                 return true;
  1376.         }
  1377.         if(strcmp(cmd, "/RcRaider", true) == 0) {
  1378.         new Float:Pos[4],inf;
  1379.                         GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1380.                         inf=CreateVehicle(465,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1381.                         PutPlayerInVehicle(playerid,inf, 0);
  1382.                         SendClientMessage(playerid,COLOR_YELLOW,"You have spawned a RcRaider.");
  1383.                 return true;
  1384.         }
  1385.         if(strcmp(cmd, "/RcGoblin", true) == 0) {
  1386.         new Float:Pos[4],inf;
  1387.                         GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1388.                         inf=CreateVehicle(501,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1389.                         PutPlayerInVehicle(playerid,inf, 0);
  1390.                         SendClientMessage(playerid,COLOR_YELLOW,"You have spawned a RcGoblin.");
  1391.                 return true;
  1392.         }
  1393.         if(strcmp(cmd, "/RcBandit", true) == 0) {
  1394.         new Float:Pos[4],inf;
  1395.                         GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1396.                         inf=CreateVehicle(441,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1397.                         PutPlayerInVehicle(playerid,inf, 0);
  1398.                         SendClientMessage(playerid,COLOR_YELLOW,"You have spawned a RcBandit.");
  1399.                 return true;
  1400.         }
  1401.         if(strcmp(cmd, "/RcTiger", true) == 0) {
  1402.         new Float:Pos[4],inf;
  1403.                         GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1404.                         inf=CreateVehicle(564,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1405.                         PutPlayerInVehicle(playerid,inf, 0);
  1406.                         SendClientMessage(playerid,COLOR_YELLOW,"You have spawned a RcTiger.");
  1407.                 return true;
  1408.         }
  1409.         if(strcmp(cmd, "/Kart", true) == 0) {
  1410.         new Float:Pos[4],inf;
  1411.                         GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1412.                         inf=CreateVehicle(571,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1413.                         PutPlayerInVehicle(playerid,inf, 0);
  1414.                         SendClientMessage(playerid,COLOR_YELLOW,"You have spawned a Kart.");
  1415.                 return true;
  1416.         }
  1417.         if(strcmp(cmd, "/Baggage", true) == 0) {
  1418.         new Float:Pos[4],inf;
  1419.                         GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1420.                         inf=CreateVehicle(606,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1421.                         PutPlayerInVehicle(playerid,inf, 0);
  1422.                         SendClientMessage(playerid,COLOR_YELLOW,"You have spawned and entered a Baggage LOL.");
  1423.                         GameTextForPlayer(playerid,"Nice one Uh?",5000,0);
  1424.                 return true;
  1425.         }
  1426.         if(strcmp(cmd, "/UtilityTrailer", true) == 0) {
  1427.         new Float:Pos[4],inf;
  1428.                         GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1429.                         inf=CreateVehicle(611,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1430.                         PutPlayerInVehicle(playerid,inf, 0);
  1431.                         SendClientMessage(playerid,COLOR_YELLOW,"You have spawned a Utility trailer.Why the hell do you want that for?");
  1432.                 return true;
  1433.         }
  1434.         if(strcmp(cmd, "/Sentinel", true) == 0) {
  1435.             new Float:Pos[4],inf;
  1436.                 GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1437.                 inf=CreateVehicle(405,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1438.                 PutPlayerInVehicle(playerid, inf, 0);
  1439.                 SendClientMessage(playerid, COLOR_WHITE, "You spawned a Sentinel.");
  1440.                 return true;
  1441.         }
  1442.         if(strcmp(cmd, "/Manana", true) == 0) {
  1443.             new Float:Pos[4],inf;
  1444.                 GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1445.                 inf=CreateVehicle(410,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1446.                 PutPlayerInVehicle(playerid, inf, 0);
  1447.                 SendClientMessage(playerid, COLOR_WHITE, "You spawned a Manana.");
  1448.                 return true;
  1449.         }
  1450.         if(strcmp(cmd, "/Infernus", true) == 0) {
  1451.             new Float:Pos[4],inf;
  1452.                 GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1453.                 inf=CreateVehicle(411,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1454.                 PutPlayerInVehicle(playerid, inf, 0);
  1455.                 SendClientMessage(playerid, COLOR_WHITE, "You spawned a Infernus.");
  1456.                 return true;
  1457.         }
  1458.         if(strcmp(cmd, "/Cheetah", true) == 0) {
  1459.                 new Float:Pos[4],inf;
  1460.                 GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1461.                 inf=CreateVehicle(415,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1462.                 PutPlayerInVehicle(playerid, inf, 0);
  1463.                 SendClientMessage(playerid, COLOR_WHITE, "You spawned a Cheetah.");
  1464.                 return true;
  1465.         }
  1466.         if(strcmp(cmd, "/BFInjection", true) == 0) {
  1467.                 new Float:Pos[4],inf;
  1468.                 GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1469.                 inf=CreateVehicle(424,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1470.                 PutPlayerInVehicle(playerid, inf, 0);
  1471.                 SendClientMessage(playerid, COLOR_WHITE, "You spawned a BFInjection.");
  1472.                 return true;
  1473.         }
  1474.         if(strcmp(cmd, "/Stallion", true) == 0) {
  1475.                 new Float:Pos[4],inf;
  1476.                 GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1477.                 inf=CreateVehicle(439,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1478.                 PutPlayerInVehicle(playerid, inf, 0);
  1479.                 SendClientMessage(playerid, COLOR_WHITE, "You spawned a Stallion.");
  1480.                 return true;
  1481.         }
  1482.         if(strcmp(cmd, "/Pizzaboy", true) == 0) {
  1483.                 new Float:Pos[4],inf;
  1484.                 GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1485.                 inf=CreateVehicle(448,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1486.                 PutPlayerInVehicle(playerid, inf, 0);
  1487.                 SendClientMessage(playerid, COLOR_WHITE, "You spawned a Pizzaboy.");
  1488.                 return true;
  1489.         }
  1490.         if(strcmp(cmd, "/BMX", true) == 0) {
  1491.   new Float:Pos[4],inf;
  1492.                 GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1493.                 inf=CreateVehicle(481,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1494.                 PutPlayerInVehicle(playerid, inf, 0);
  1495.                 SendClientMessage(playerid, COLOR_WHITE, "You spawned a BMX.");
  1496.                 return true;
  1497.         }
  1498.         if(strcmp(cmd, "/Cropdust", true) == 0) {
  1499.                 new Float:Pos[4],inf;
  1500.                 GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1501.                 inf=CreateVehicle(512,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1502.                 PutPlayerInVehicle(playerid, inf, 0);
  1503.                 SendClientMessage(playerid, COLOR_WHITE, "You spawned a CropDust.");
  1504.                 return true;
  1505.         }
  1506.         if(strcmp(cmd, "/Caddy", true) == 0) {
  1507.                 new Float:Pos[4],inf;
  1508.                 GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1509.                 inf=CreateVehicle(457,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1510.                 PutPlayerInVehicle(playerid, inf, 0);
  1511.                 SendClientMessage(playerid, COLOR_WHITE, "You spawned a Caddy.");
  1512.                 return true;
  1513.         }
  1514.         if(strcmp(cmd, "/Sanchez", true) == 0) {
  1515.                 new Float:Pos[4],inf;
  1516.                 GetPlayerPos(playerid,Pos[1],Pos[2],Pos[3]);
  1517.                 inf=CreateVehicle(468,Pos[1],Pos[2],Pos[3],0,-1,-1, 0);
  1518.                 PutPlayerInVehicle(playerid, inf, 0);
  1519.                 SendClientMessage(playerid, COLOR_WHITE, "You spawned a Sanchez.");
  1520.                 return true;
  1521.         }
  1522.     if(strcmp(cmd, "/FightStyle", true) == 0) {
  1523.                 SendClientMessage(playerid, COLOR_WHITE, "List of Fighting Styles : /Boxing,/KungFu,/Normal,/Grabkick,/Elbow,/KneeHead");
  1524.     return 1;
  1525.     }
  1526.     if(strcmp(cmd, "/Boxing", true) == 0) {
  1527.                 SendClientMessage(playerid, COLOR_WHITE, "You choose the Fighting Style Boxing.");
  1528.                 SetPlayerFightingStyle (playerid, FIGHT_STYLE_BOXING);
  1529.         }
  1530.         if(strcmp(cmd, "/Kungfu", true) == 0) {
  1531.                 SendClientMessage(playerid, COLOR_WHITE, "You choose the Fighting Style Kungfu.");
  1532.                 SetPlayerFightingStyle (playerid, FIGHT_STYLE_KUNGFU);
  1533.         }
  1534.     if(strcmp(cmd, "/Normal", true) == 0) {
  1535.                 SendClientMessage(playerid, COLOR_WHITE, "You choose the Fighting Style Normal.");
  1536.                 SetPlayerFightingStyle (playerid, FIGHT_STYLE_NORMAL);
  1537.         }
  1538.         if(strcmp(cmd, "/Grabkick", true) == 0) {
  1539.                 SendClientMessage(playerid, COLOR_WHITE, "You choose the Fighting Style GrabKick.");
  1540.                 SetPlayerFightingStyle (playerid, FIGHT_STYLE_GRABKICK);
  1541.         }
  1542.         if(strcmp(cmd, "/Kneehead", true) == 0) {
  1543.                 SendClientMessage(playerid, COLOR_WHITE, "You choose the Fighting Style Kneehead.");
  1544.                 SetPlayerFightingStyle (playerid, FIGHT_STYLE_KNEEHEAD);
  1545.                 return true;
  1546.         }
  1547.         if(strcmp(cmd, "/Elbow", true) == 0) {
  1548.                 SendClientMessage(playerid, COLOR_WHITE, "You choose the Fighting Style Elbow.");
  1549.                 SetPlayerFightingStyle (playerid, FIGHT_STYLE_ELBOW);
  1550.                 return true;
  1551.         }
  1552.         if(strcmp(cmd, "/MasterOfTheiving", true) == 0) {
  1553.         SetPlayerPos(playerid, -1921.1514,993.2067,45.4297);
  1554.                 SendClientMessage(playerid, COLOR_WHITE, "You have Started the Mission: Master Of Theiving.");
  1555.                 SendClientMessage(playerid, COLOR_PICA, "--------------------------------------------------");
  1556.                 SendClientMessage(playerid, COLOR_PICA, "This mission will test your Thieving Skills.");
  1557.                 SendClientMessage(playerid, COLOR_PICA, "If you are sucessfully you will be greatly rewarded.");
  1558.                 SendClientMessage(playerid, COLOR_PICA, "However if you fail...YOU WILL HAVE A TERRIBLE DEATH!");
  1559.                 SendClientMessage(playerid, COLOR_WHITE, "OBJECTIVE: Steal the Figurine.");
  1560.                 GameTextForPlayer(playerid,"MASTER OF THEIVING",8000,0);
  1561.                 SetPlayerInterior(playerid, 0);
  1562.                 return true;
  1563.         }
  1564.         if(strcmp(cmd, "/animlist", true) == 0) {
  1565.                 SendPlayerFormattedText(playerid,"List of animations 2:/boxhipup,/lay1,/lay2,/parksit1,/parksit2,/sitwait1,/sitwait2,/blind,/blind2,/blind3",0);
  1566.                 SendPlayerFormattedText(playerid,"List of animations 3:/failedReact,/WinReact,/RunewithBall,/buddyfire,/buddycfire,/relaxed,/Fdrop,/Taphand,/wof",0);
  1567.                 SendPlayerFormattedText(playerid,"List of animations 4:/chainsaw1,/chainsaw2,/chainsaw3,/chainsawG,/Copthink,/Copshake,/Clap,/Clap1,/DanceLoop",0);
  1568.                 SendPlayerFormattedText(playerid,"List of animations 5:/DancedownA,/DanceleftA,/DanceloopA,/DancerightA,/DanceUpA,/StripDance",0);
  1569.                 SendPlayerFormattedText(playerid,"List of animations 6:/Injured",0);
  1570.     return 1;
  1571.     }
  1572.         if(strcmp(cmd, "/boxhipup", true) == 0) {
  1573.     ApplyAnimation(playerid,"BOX","boxhipup",4.1,0,0,0,1,0);
  1574.     return 1;
  1575.     }
  1576.     if(strcmp(cmd, "/Injured", true) == 0) {
  1577.     ApplyAnimation(playerid,"SWEET","Sweet_injuredloop",4.1,0,0,0,0,-1);
  1578.     return 1;
  1579.     }
  1580.         if(strcmp(cmd, "/lay1", true) == 0) {
  1581.     ApplyAnimation(playerid,"SUNBATHE","Lay_Bac_in",4.1,0,0,0,1,0);
  1582.     return 1;
  1583.     }
  1584.         if(strcmp(cmd, "/lay2", true) == 0) {
  1585.     ApplyAnimation(playerid,"SUNBATHE","Lay_Bac_out",4.1,0,0,0,1,0);
  1586.     return 1;
  1587.     }
  1588.         if(strcmp(cmd, "/parksit1", true) == 0) {
  1589.     ApplyAnimation(playerid,"SUNBATHE","ParkSit_M_IdleA",4.1,0,0,0,1,0);
  1590.     return 1;
  1591.     }
  1592.         if(strcmp(cmd, "/parksit2", true) == 0) {
  1593.     ApplyAnimation(playerid,"SUNBATHE","ParkSit_M_IdleB",4.1,0,0,0,1,0);
  1594.     return 1;
  1595.     }
  1596.         if(strcmp(cmd, "/blind", true) == 0) {
  1597.     ApplyAnimation(playerid,"WUZI","Wuzi_Walk",4.1,0,0,0,0,0);
  1598.     return 1;
  1599.     }
  1600.         if(strcmp(cmd, "/blind2", true) == 0) {
  1601.     ApplyAnimation(playerid,"WUZI","Wuzi_follow",4.1,0,0,0,0,0);
  1602.     return 1;
  1603.     }
  1604.         if(strcmp(cmd, "/blind3", true) == 0) {
  1605.     ApplyAnimation(playerid,"WUZI","CS_Wuzi_pt1",4.1,0,0,0,0,0);
  1606.     return 1;
  1607.     }
  1608.         if(strcmp(cmd, "/sitwait1", true) == 0) {
  1609.     ApplyAnimation(playerid,"SUNBATHE","SitnWait_in_W",4.1,0,0,0,1,0);
  1610.     return 1;
  1611.     }
  1612.         if(strcmp(cmd, "/sitwait2", true) == 0) {
  1613.     ApplyAnimation(playerid,"SUNBATHE","SitnWait_out_W",4.1,0,0,0,1,0);
  1614.     return 1;
  1615.     }
  1616.     if(strcmp(cmd, "/failedReact", true) == 0) {
  1617.     ApplyAnimation(playerid,"BSKTBALL","BBALL_react_miss",4.1,0,0,0,1,0);
  1618.     return 1;
  1619.     }
  1620.     if(strcmp(cmd, "/WinReact", true) == 0) {
  1621.     ApplyAnimation(playerid,"BSKTBALL","BBALL_react_score",4.1,0,0,0,1,0);
  1622.     return 1;
  1623.     }
  1624.     if(strcmp(cmd, "/RunewithBall", true) == 0) {
  1625.     ApplyAnimation(playerid,"BSKTBALL","BBALL_run",4.1,0,0,0,1,0);
  1626.     return 1;
  1627.     }
  1628.     if(strcmp(cmd, "/buddyfire", true) == 0) {
  1629.     ApplyAnimation(playerid,"BUDDY","buddy_fire",4.1,0,0,0,1,0);
  1630.     return 1;
  1631.     }
  1632.     if(strcmp(cmd, "/buddycfire", true) == 0) {
  1633.     ApplyAnimation(playerid,"BUDDY","buddy_crouchfire",4.1,0,0,0,1,0);
  1634.     return 1;
  1635.     }
  1636.     if(strcmp(cmd, "/relaxed", true) == 0) {
  1637.     ApplyAnimation(playerid,"CAR","Sit_relaxed",4.1,0,0,0,1,0);
  1638.     return 1;
  1639.     }
  1640.     if(strcmp(cmd, "/Fdrop", true) == 0) {
  1641.     ApplyAnimation(playerid,"CAR","flag_drop",4.1,0,0,0,1,0);
  1642.     return 1;
  1643.     }
  1644.     if(strcmp(cmd, "/Taphand", true) == 0) {
  1645.     ApplyAnimation(playerid,"CAR","Tap_hand",4.1,0,0,0,1,0);
  1646.     return 1;
  1647.     }
  1648.     if(strcmp(cmd, "/wof", true) == 0) {
  1649.     ApplyAnimation(playerid,"CASINO","wof",4.1,0,0,0,1,0);
  1650.     return 1;
  1651.     }
  1652.     if(strcmp(cmd, "/chainsaw1", true) == 0) {
  1653.     ApplyAnimation(playerid,"CHAINSAW","CSAW_1",4.1,0,0,0,1,0);
  1654.     return 1;
  1655.     }
  1656.     if(strcmp(cmd, "/chainsaw2", true) == 0) {
  1657.     ApplyAnimation(playerid,"CHAINSAW","CSAW_2",4.1,0,0,0,1,0);
  1658.     return 1;
  1659.     }
  1660.     if(strcmp(cmd, "/chainsaw3", true) == 0) {
  1661.     ApplyAnimation(playerid,"CHAINSAW","CSAW_3",4.1,0,0,0,1,0);
  1662.     return 1;
  1663.     }
  1664.     if(strcmp(cmd, "/chainsawG", true) == 0) {
  1665.     ApplyAnimation(playerid,"CHAINSAW","CSAW_G",4.1,0,0,0,1,0);
  1666.     return 1;
  1667.     }
  1668.     if(strcmp(cmd, "/Copthink", true) == 0) {
  1669.     ApplyAnimation(playerid,"COP_AMBIENT","Coplook_think",4.1,0,0,0,1,0);
  1670.     return 1;
  1671.     }
  1672.     if(strcmp(cmd, "/Copshake", true) == 0) {
  1673.     ApplyAnimation(playerid,"COP_AMBIENT","Coplook_shake",4.1,0,0,0,1,0);
  1674.     return 1;
  1675.     }
  1676.     if(strcmp(cmd, "/Clap", true) == 0) {
  1677.     ApplyAnimation(playerid,"DANCING","bd_clap",4.1,1,1,1,1,0);
  1678.     return 1;
  1679.     }
  1680.     if(strcmp(cmd, "/Clap1", true) == 0) {
  1681.     ApplyAnimation(playerid,"DANCING","bd_clap1",4.1,1,1,1,1,0);
  1682.     return 1;
  1683.     }
  1684.     if(strcmp(cmd, "/DanceLoop", true) == 0) {
  1685.     ApplyAnimation(playerid,"DANCING","dance_loop",4.1,1,1,1,1,0);
  1686.     return 1;
  1687.     }
  1688.     if(strcmp(cmd, "/DancedownA", true) == 0) {
  1689.     ApplyAnimation(playerid,"DANCING","DAN_Down_A",4.1,1,1,1,1,0);
  1690.     return 1;
  1691.     }
  1692.     if(strcmp(cmd, "/DanceleftA", true) == 0) {
  1693.     ApplyAnimation(playerid,"DANCING","DAN_Left_A",4.1,1,1,1,1,0);
  1694.     return 1;
  1695.     }
  1696.     if(strcmp(cmd, "/DanceloopA", true) == 0) {
  1697.     ApplyAnimation(playerid,"DANCING","DAN_Loop_A",4.1,1,1,1,1,0);
  1698.     return 1;
  1699.     }
  1700.     if(strcmp(cmd, "/DancerightA", true) == 0) {
  1701.     ApplyAnimation(playerid,"DANCING","DAN_Right_A",4.1,1,1,1,1,0);
  1702.     return 1;
  1703.     }
  1704.     if(strcmp(cmd, "/DanceUpA", true) == 0) {
  1705.     ApplyAnimation(playerid,"DANCING","DAN_Up_A",4.1,1,1,1,1,0);
  1706.     return 1;
  1707.     }
  1708.     if(strcmp(cmd, "/StripDance", true) == 0) {
  1709.     ApplyAnimation(playerid,"DANCING","dnce_M_a",4.1,1,1,1,1,0);
  1710.     return 1;
  1711.     }
  1712.         if(strcmp(cmd, "/hesoyam", true) == 0) {
  1713.                 GameTextForPlayer(playerid,"CHEAT ACTIVATED",3000,4);
  1714.                 SetPlayerHealth(playerid, 100);
  1715.                 SetPlayerArmour(playerid, 100.0);
  1716.     return 1;
  1717.     }
  1718.         if(strcmp(cmd, "/object2", true) == 0) {
  1719.                 GetPlayerPos(playerid, x, y, z);
  1720.         CreateObject(3092, x, y, z, 0, 0, 96);
  1721.                 SendPlayerFormattedText(playerid,"An object.",0);
  1722.     return 1;
  1723.     }
  1724.         if(strcmp(cmd, "/teles", true) == 0) {
  1725.                 SendPlayerFormattedText(playerid,"List of Teles:/LvModShop,/LsModShop,/SfModshop1,/SfModshop2,/Casino1,/Casino2,/ammu,/?",0);
  1726.                 SendPlayerFormattedText(playerid,"/shadycreek,/fisherslagoon,/Scaryplace,/CluckinBell,/8Balls,/Strip,/Strip2,/JHouse,/House,/pool,/RyderH,/SweetH,/BigsmokeLair",0);
  1727.                 SendClientMessage(playerid, COLOR_RED,"/DM,/DM2,/DM3,/Area69,/LilProbInn,/BlueFarm,/PoliceDepartment,/SecretInterior");
  1728.         SendClientMessage(playerid, COLOR_YELLOW,"/LScemetery,/Andromada,/ShamalCabin,/BaggageClaim,/TicketSales,/Stadium,/Stadium2");
  1729.         SendClientMessage(playerid, COLOR_YELLOW,"/Stadium3,/LibertyCity,/RCBattlefield,/RoadToHeaven,/SFGarageInterior,/GantonGym");
  1730.         SendClientMessage(playerid, COLOR_YELLOW,"/BettingShop");
  1731.     return 1;
  1732.     }
  1733.         if(strcmp(cmd, "/weapons", true) == 0) {
  1734.                 SendClientMessage(playerid,COLOR_YELLOW,"List of Weapons:/M4,/knife,/Chainsaw,/Deagle,/9mm,/Katana,/Dildo,/Shotgun,/SawOff");
  1735.                 SendClientMessage(playerid, COLOR_YELLOW,"/Mp5,/Tec9,/Mac10,/Sniper,/Grenade,/Molotov,/SprayCan,/FireExtinguisher,/AK47");
  1736.                 SendClientMessage(playerid, COLOR_WHITE,"/9mmS,/Shovel,/NiteStick,/GolfClub,/BaseballBat,/PoolCue,/BrassK/CShotgun,/CountryRifle");
  1737.     return 1;
  1738.     }
  1739.         if(strcmp(cmd, "/items", true) == 0) {
  1740.                 SendPlayerFormattedText(playerid,"List of items:/parachute/NVgoogles,/TGoogles,/SprayCan,/Camera",0);
  1741.     return 1;
  1742.         }
  1743.         if(strcmp(cmd, "/AK47", true) == 0) {
  1744.                 SendPlayerFormattedText(playerid,"U have been given a AK47.",0);
  1745.                 GivePlayerWeapon(playerid, 30, 10000);
  1746.     return 1;
  1747.     }
  1748.     if(strcmp(cmd, "/SprayCan", true) == 0) {
  1749.                 SendPlayerFormattedText(playerid,"U have been given a SprayCan.",0);
  1750.                 GivePlayerWeapon(playerid, 41, 10900);
  1751.     return 1;
  1752.     }
  1753.     if(strcmp(cmd, "/TGoogles", true) == 0) {
  1754.                 SendPlayerFormattedText(playerid,"U have been given a Thermal Googles.",0);
  1755.                 GivePlayerWeapon(playerid, 45, 1);
  1756.     return 1;
  1757.     }
  1758.     if(strcmp(cmd, "/NiteStick", true) == 0) {
  1759.                 SendPlayerFormattedText(playerid,"U have been given a NiteStick.",0);
  1760.                 GivePlayerWeapon(playerid, 3, 1);
  1761.     return 1;
  1762.     }
  1763.     if(strcmp(cmd, "/GolfClub", true) == 0) {
  1764.                 SendPlayerFormattedText(playerid,"U have been given a Golf Club.",0);
  1765.                 GivePlayerWeapon(playerid, 2, 1);
  1766.     return 1;
  1767.     }
  1768.     if(strcmp(cmd, "/BaseballBat", true) == 0) {
  1769.                 SendPlayerFormattedText(playerid,"U have been given a Baseball Bat.",0);
  1770.                 GivePlayerWeapon(playerid, 5, 1);
  1771.     return 1;
  1772.     }
  1773.     if(strcmp(cmd, "/PoolCue", true) == 0) {
  1774.                 SendPlayerFormattedText(playerid,"U have been given a Pool Cue.",0);
  1775.                 GivePlayerWeapon(playerid, 7, 1);
  1776.     return 1;
  1777.     }
  1778.     if(strcmp(cmd, "/BrassK", true) == 0) {
  1779.                 SendPlayerFormattedText(playerid,"U have been given a Brass Knuckles.",0);
  1780.                 GivePlayerWeapon(playerid, 1, 1);
  1781.     return 1;
  1782.     }
  1783.     if(strcmp(cmd, "/9mmS", true) == 0) {
  1784.                 SendPlayerFormattedText(playerid,"U have been given a 9mm Silenced.",0);
  1785.                 GivePlayerWeapon(playerid, 23, 10200);
  1786.     return 1;
  1787.     }
  1788.     if(strcmp(cmd, "/Shovel", true) == 0) {
  1789.                 SendPlayerFormattedText(playerid,"U have been given a Shovel.",0);
  1790.                 GivePlayerWeapon(playerid, 6, 1);
  1791.     return 1;
  1792.     }
  1793.     if(strcmp(cmd, "/CShotgun", true) == 0) {
  1794.                 SendPlayerFormattedText(playerid,"U have been given a Combat Shotgun.",0);
  1795.                 GivePlayerWeapon(playerid, 27, 10000);
  1796.     return 1;
  1797.     }
  1798.     if(strcmp(cmd, "/Countryrifle", true) == 0) {
  1799.                 SendPlayerFormattedText(playerid,"U have been given a Country Rifle.",0);
  1800.                 GivePlayerWeapon(playerid, 33, 10000);
  1801.     return 1;
  1802.     }
  1803.         if(strcmp(cmd, "/Golfcourse", true) == 0) {
  1804.                 SendClientMessage(playerid, COLOR_GREEN, "CORRECT!");
  1805.                 SendClientMessage(playerid, COLOR_WHITE, "Well dah?Isn't it obvious?The next clue is located in Las Venturas Golf Course.");
  1806.     return 1;
  1807.         }
  1808.         if(strcmp(cmd, "/Golf_course", true) == 0) {
  1809.                 SendClientMessage(playerid, COLOR_GREEN, "CORRECT!");
  1810.                 SendClientMessage(playerid, COLOR_WHITE, "Well dah?Isn't it obvious?The next clue is located in Las Venturas Golf Course.");
  1811.     return 1;
  1812.         }
  1813.         if(strcmp(cmd, "/attachobject", true) == 0) {
  1814.                 SendPlayerFormattedText(playerid,"List of Attachable Objects:/anything.",0);
  1815.     return 1;
  1816.         }
  1817.         if(strcmp(cmd, "/anything", true) == 0) {
  1818.                 SendPlayerFormattedText(playerid,"You have attached a Object to you!",0);
  1819.                 AttachObjectToPlayer( 1518, playerid, 1.5, 0.5, 0, 0, 1.5, 2 );
  1820.     return 1;
  1821.         }
  1822.         //teleports
  1823.         if(strcmp(cmd, "/casino1", true) == 0) {
  1824.                 SendPlayerFormattedText(playerid,"U have been teleported to Four Dragon Casino.",0);
  1825.                 SetPlayerPos(playerid, 2020.5592,1007.3426,10.8203);
  1826.                 GetPlayerName( playerid, playername, 256 );
  1827.                 format(string, sizeof(string), "%s teleported to Casino1 -->To go there type /Casino1",playername);
  1828.                 GameTextForAll( string, 8000, 4 );
  1829.     return 1;
  1830.     }
  1831.     if(strcmp(cmd, "/PoliceDepartment", true) == 0) {
  1832.                 SendPlayerFormattedText(playerid,"U have been teleported to Police Department.",0);
  1833.                 SetPlayerPos(playerid, 257.5295,63.6495,1003.6406);
  1834.                 GetPlayerName( playerid, playername, 256 );
  1835.                 format(string, sizeof(string), "%s teleported to PoliceDepartment -->To go there type /PoliceDepartment",playername);
  1836.                 GameTextForAll( string, 8000, 4 );
  1837.                 SetPlayerInterior(playerid, 6);
  1838.     return 1;
  1839.     }
  1840.     if(strcmp(cmd, "/SecretInterior", true) == 0) {
  1841.                 SendPlayerFormattedText(playerid,"U have been teleported to a Secret Interior.",0);
  1842.                 SetPlayerPos(playerid, 246.4607,108.9911,1003.2188);
  1843.                 GetPlayerName( playerid, playername, 256 );
  1844.                 format(string, sizeof(string), "%s teleported to SecretInterior -->To go there type /SecretInterior",playername);
  1845.                 GameTextForAll( string, 8000, 4 );
  1846.                 SetPlayerInterior(playerid, 10);
  1847.     return 1;
  1848.     }
  1849.     if(strcmp(cmd, "/LSCemetery", true) == 0) {
  1850.                 SendPlayerFormattedText(playerid,"U have been teleported to LS Cemetery.",0);
  1851.                 SetPlayerPos(playerid, 837.0500,-1101.9301,24.3040);
  1852.                 GetPlayerName( playerid, playername, 256 );
  1853.                 format(string, sizeof(string), "%s teleported to LSCemetery -->To go there type /LSCemetery",playername);
  1854.                 GameTextForAll( string, 8000, 4 );
  1855.                 SetPlayerInterior(playerid, 0);
  1856.     return 1;
  1857.     }
  1858.     if(strcmp(cmd, "/SFGarageInterior", true) == 0) {
  1859.                 SendPlayerFormattedText(playerid,"U have been teleported to a Hidden San Fierro Garage Interior.",0);
  1860.                 SetPlayerPos(playerid, -2042.42, 178.59, 28.84);
  1861.                 GetPlayerName( playerid, playername, 256 );
  1862.                 format(string, sizeof(string), "%s teleported to SFGarageInterior -->To go there type /SFGarageInterior",playername);
  1863.                 GameTextForAll( string, 8000, 4 );
  1864.                 SetPlayerInterior(playerid, 1);
  1865.     return 1;
  1866.     }
  1867.     if(strcmp(cmd, "/GantonGym", true) == 0) {
  1868.                 SendPlayerFormattedText(playerid,"U have been teleported to Ganton Gym.",0);
  1869.                 SetPlayerPos(playerid, 772.1120,-3.8986,1000.7288);
  1870.                 GetPlayerName( playerid, playername, 256 );
  1871.                 format(string, sizeof(string), "%s teleported to Ganton Gym -->To go there type /GantonGym",playername);
  1872.                 GameTextForAll( string, 8000, 4 );
  1873.                 SetPlayerInterior(playerid, 5);
  1874.     return 1;
  1875.     }
  1876.     if(strcmp(cmd, "/Andromada", true) == 0) {
  1877.                 SendPlayerFormattedText(playerid,"U have been teleported to Andromada Cargo.",0);
  1878.                 SetPlayerPos(playerid, 315.8561,1024.4965,1949.7974);
  1879.                 GetPlayerName( playerid, playername, 256 );
  1880.                 format(string, sizeof(string), "%s teleported to Andromada -->To go there type /Andromada",playername);
  1881.                 GameTextForAll( string, 8000, 4 );
  1882.                 SetPlayerInterior(playerid, 9);
  1883.     return 1;
  1884.     }
  1885.     if(strcmp(cmd, "/ShamalCabin", true) == 0) {
  1886.                 SendPlayerFormattedText(playerid,"U have been teleported to Shamal Cabin.",0);
  1887.                 SetPlayerPos(playerid, 2.3848,33.1033,1199.5938);
  1888.                 GetPlayerName( playerid, playername, 256 );
  1889.                 format(string, sizeof(string), "%s teleported to ShamalCabin -->To go there type /ShamalCabin",playername);
  1890.                 GameTextForAll( string, 8000, 4 );
  1891.                 SetPlayerInterior(playerid, 1);
  1892.     return 1;
  1893.     }
  1894.     if(strcmp(cmd, "/BaggageClaim", true) == 0) {
  1895.                 SendPlayerFormattedText(playerid,"U have been teleported to Baggage Claim.",0);
  1896.                 SetPlayerPos(playerid, -1858.1844,51.4426,1061.1436);
  1897.                 GetPlayerName( playerid, playername, 256 );
  1898.                 format(string, sizeof(string), "%s teleported to BaggageClaim -->To go there type /BaggageClaim",playername);
  1899.                 GameTextForAll( string, 8000, 4 );
  1900.                 SetPlayerInterior(playerid, 14);
  1901.     return 1;
  1902.     }
  1903.     if(strcmp(cmd, "/TicketSales", true) == 0) {
  1904.                 SendPlayerFormattedText(playerid,"U have been teleported to Ticket Sales.",0);
  1905.                 SetPlayerPos(playerid, -1827.6414,17.9908,1061.1436);
  1906.                 GetPlayerName( playerid, playername, 256 );
  1907.                 format(string, sizeof(string), "%s teleported to Ticket Sales -->To go there type /TicketSales",playername);
  1908.                 GameTextForAll( string, 8000, 4 );
  1909.                 SetPlayerInterior(playerid, 14);
  1910.     return 1;
  1911.     }
  1912.     if(strcmp(cmd, "/Stadium", true) == 0) {
  1913.                 SendPlayerFormattedText(playerid,"U have been teleported to 8 Track Stadium.",0);
  1914.                 SetPlayerPos(playerid, -1417.8719,-276.4260,1051.1909);
  1915.                 GetPlayerName( playerid, playername, 256 );
  1916.                 format(string, sizeof(string), "%s teleported to Stadium -->To go there type /Stadium",playername);
  1917.                 GameTextForAll( string, 8000, 4 );
  1918.                 SetPlayerInterior(playerid, 7);
  1919.     return 1;
  1920.     }
  1921.     if(strcmp(cmd, "/Stadium2", true) == 0) {
  1922.                 SendPlayerFormattedText(playerid,"U have been teleported to KickStart Stadium.",0);
  1923.                 SetPlayerPos(playerid, -1410.7200,1591.1600,1052.5313);
  1924.                 GetPlayerName( playerid, playername, 256 );
  1925.                 format(string, sizeof(string), "%s teleported to Stadium2 -->To go there type /Stadium2",playername);
  1926.                 GameTextForAll( string, 8000, 4 );
  1927.                 SetPlayerInterior(playerid, 14);
  1928.     return 1;
  1929.     }
  1930.     if(strcmp(cmd, "/Stadium3", true) == 0) {
  1931.                 SendPlayerFormattedText(playerid,"U have been teleported to BloodBowl Stadium.",0);
  1932.                 SetPlayerPos(playerid, -1394.2000,987.6200,1023.9598);
  1933.                 GetPlayerName( playerid, playername, 256 );
  1934.                 format(string, sizeof(string), "%s teleported to Stadium3 -->To go there type /Stadium3",playername);
  1935.                 GameTextForAll( string, 8000, 4 );
  1936.                 SetPlayerInterior(playerid, 15);
  1937.     return 1;
  1938.     }
  1939.     if(strcmp(cmd, "/LibertyCity", true) == 0) {
  1940.                 SendPlayerFormattedText(playerid,"U have been teleported to Liberty City.",0);
  1941.                 SetPlayerPos(playerid, -750.8000,491.0000,1371.7258);
  1942.                 GetPlayerName( playerid, playername, 256 );
  1943.                 format(string, sizeof(string), "%s teleported to Liberty City -->To go there type /LibertyCity",playername);
  1944.                 GameTextForAll( string, 8000, 4 );
  1945.                 SetPlayerInterior(playerid, 1);
  1946.     return 1;
  1947.     }
  1948.     if(strcmp(cmd, "/BettingShop", true) == 0) {
  1949.                 SendPlayerFormattedText(playerid,"U have been teleported to the Betting Shop.",0);
  1950.                 SetPlayerPos(playerid, 821.4074,10.6370,1004.1951);
  1951.                 GetPlayerName( playerid, playername, 256 );
  1952.                 format(string, sizeof(string), "%s teleported to the BettingShop -->To go there type /BettingShop",playername);
  1953.                 GameTextForAll( string, 8000, 4 );
  1954.                 SetPlayerInterior(playerid, 3);
  1955.     return 1;
  1956.     }
  1957.     if(strcmp(cmd, "/RoadToHeaven", true) == 0) {
  1958.                 SendPlayerFormattedText(playerid,"U have been teleported to the Road to Heaven.",0);
  1959.                 SetPlayerPos(playerid, -2882.9041,2551.1108,261.0473);
  1960.                 GetPlayerName( playerid, playername, 256 );
  1961.                 format(string, sizeof(string), "%s teleported to Road to Heaven -->To go there type /RoadtoHeaven",playername);
  1962.                 GameTextForAll( string, 8000, 4 );
  1963.                 SetPlayerInterior(playerid, 0);
  1964.     return 1;
  1965.     }
  1966.     if(strcmp(cmd, "/RCBattlefield", true) == 0) {
  1967.                 SendPlayerFormattedText(playerid,"U have been teleported to RC Battlefield.",0);
  1968.                 SetPlayerPos(playerid, -975.5766,1061.1312,1345.6719);
  1969.                 GetPlayerName( playerid, playername, 256 );
  1970.                 format(string, sizeof(string), "%s teleported to RCBattlefield -->To go there type /RCBattlefield",playername);
  1971.                 GameTextForAll( string, 8000, 4 );
  1972.                 SetPlayerInterior(playerid, 10);
  1973.     return 1;
  1974.     }
  1975.     if(strcmp(cmd, "/LilProbInn", true) == 0) {
  1976.                 SendPlayerFormattedText(playerid,"U have been teleported to Lil Prob Inn.",0);
  1977.                 SetPlayerPos(playerid, -225.8384,1397.2487,28.3672);
  1978.                 GetPlayerName( playerid, playername, 256 );
  1979.                 format(string, sizeof(string), "%s teleported to LilProbInn -->To go there type /LilProbInn",playername);
  1980.                 GameTextForAll( string, 8000, 4 );
  1981.                 SetPlayerInterior(playerid, 18);
  1982.     return 1;
  1983.     }
  1984.     if(strcmp(cmd, "/BlueFarm", true) == 0) {
  1985.                 SendPlayerFormattedText(playerid,"U have been teleported to BlueFarm.",0);
  1986.                 SetPlayerPos(playerid, -1061.3223,-1205.5929,129.7565);
  1987.                 GetPlayerName( playerid, playername, 256 );
  1988.                 format(string, sizeof(string), "%s teleported to Blue Farm -->To go there type /BlueFarm",playername);
  1989.                 GameTextForAll( string, 8000, 4 );
  1990.                 SetPlayerInterior(playerid, 0);
  1991.     return 1;
  1992.     }
  1993.     if(strcmp(cmd, "/DM", true) == 0) {
  1994.                 SendClientMessage(playerid, COLOR_WHITE, "U have been teleported to a DeathMatch.");
  1995.         SendClientMessage(playerid, COLOR_GREEN, "You have been given armour and 300HP!Now...");
  1996.         SendClientMessage(playerid, COLOR_RED, "MORTAL KOMBAT!!!!*Plays MK Music*");
  1997.                 SendClientMessage(playerid, COLOR_GREEN, "1...");
  1998.                 SendClientMessage(playerid, COLOR_GREEN, "2...");
  1999.                 SendClientMessage(playerid, COLOR_GREEN, "3!GO!");
  2000.                 SetPlayerPos(playerid, 1043.7391,1020.3611,56.9171);
  2001.                 SetPlayerHealth(playerid, 300);
  2002.                 SetPlayerArmour(playerid, 100.0);
  2003.         GetPlayerName( playerid, playername, 256 );
  2004.                 format(string, sizeof(string), "%s teleported to DM -->To go to DM type /DM",playername);
  2005.                 GameTextForAll( string, 8000, 4 );
  2006.                 GameTextForPlayer(playerid,"FIGHT",5000,0);
  2007.                 SetPlayerInterior(playerid, 0);
  2008.  
  2009.     return 1;
  2010.     }
  2011.     if(strcmp(cmd, "/DM2", true) == 0) {
  2012.         GetPlayerName( playerid, playername, 256 );
  2013.                 format(string, sizeof(string), "%s teleported to DM2 -->To go to DM2 type /DM2",playername);
  2014.                 GameTextForAll( string, 8000, 4 );
  2015.                 SendClientMessage(playerid, COLOR_WHITE, "U have been teleported to a DeathMatch 2.");
  2016.         SendClientMessage(playerid, COLOR_GREEN, "Your health has been set to 150!");
  2017.                 SetPlayerPos(playerid, 759.5115,-0.8330,1001.5942);
  2018.                 SetPlayerInterior(playerid, 5);
  2019.                 SetPlayerHealth(playerid, 150);
  2020.                 SendClientMessage(playerid, COLOR_RED, "DING! DING! DING!");
  2021.                 GameTextForPlayer(playerid,"FIGHT",5000,0);
  2022.                 ResetPlayerWeapons(playerid);
  2023.     return 1;
  2024.     }
  2025.         if(strcmp(cmd, "/casino2", true) == 0) {
  2026.                 SendPlayerFormattedText(playerid,"U have been teleported to Caligula's Casino.",0);
  2027.                 SetPlayerPos(playerid, 2268.1836,1675.6544,94.9219);
  2028.                 GetPlayerName( playerid, playername, 256 );
  2029.                 format(string, sizeof(string), "%s teleported to Casino2 -->To go there type /Casino2",playername);
  2030.                 GameTextForAll( string, 8000, 4 );
  2031.     return 1;
  2032.     }
  2033.         if(strcmp(cmd, "/Jhouse", true) == 0) {
  2034.                 SendPlayerFormattedText(playerid,"U have been teleported to the Haunted Johnson's House.",0);
  2035.                 SetPlayerPos(playerid, 2495.3301,-1690.2500,14.7656);
  2036.                 GetPlayerName( playerid, playername, 256 );
  2037.                 format(string, sizeof(string), "%s teleported to Johson's House -->To go to there type /Jhouse",playername);
  2038.                 GameTextForAll( string, 8000, 4 );
  2039.     return 1;
  2040.     }
  2041.     if(strcmp(cmd, "/Area69", true) == 0) {
  2042.                 SendPlayerFormattedText(playerid,"U have been teleported to Area69.",0);
  2043.                 SetPlayerPos(playerid, 245.1120,1862.3843,17.9238);
  2044.                 GetPlayerName( playerid, playername, 256 );
  2045.                 format(string, sizeof(string), "%s teleported to Area69 -->To go to there type /Area69",playername);
  2046.                 GameTextForAll( string, 8000, 4 );
  2047.                 SetPlayerInterior(playerid, 0);
  2048.     return 1;
  2049.     }
  2050.         if(strcmp(cmd, "/RyderH", true) == 0) {
  2051.                 SendPlayerFormattedText(playerid,"U have been teleported to Ryder's House.",0);
  2052.         SetPlayerInterior(playerid, 2);
  2053.                 SetPlayerPos(playerid, 2461.2588,-1697.9685,1013.5078);
  2054.                 GetPlayerName( playerid, playername, 256 );
  2055.                 format(string, sizeof(string), "%s teleported to Ryder's House -->To go there type /RyderH",playername);
  2056.                 GameTextForAll( string, 8000, 4 );
  2057.     return 1;
  2058.     }
  2059.         if(strcmp(cmd, "/SweetH", true) == 0) {
  2060.                 SendPlayerFormattedText(playerid,"U have been teleported to Sweet's House.",0);
  2061.         SetPlayerInterior(playerid, 1);
  2062.                 SetPlayerPos(playerid, 2525.2117,-1679.7017,1015.4986);
  2063.                 GetPlayerName( playerid, playername, 256 );
  2064.                 format(string, sizeof(string), "%s teleported to Sweet's House -->To go to there type /SweetH",playername);
  2065.                 GameTextForAll( string, 8000, 4 );
  2066.     return 1;
  2067.     }
  2068.         if(strcmp(cmd, "/BigsmokeLair", true) == 0) {
  2069.                 SendPlayerFormattedText(playerid,"U have been teleported to Big Smoke's Lair.",0);
  2070.         SetPlayerInterior(playerid, 2);
  2071.                 SetPlayerPos(playerid, 2543.6965,-1303.8029,1025.0703);
  2072.                 GetPlayerName( playerid, playername, 256 );
  2073.                 format(string, sizeof(string), "%s teleported to Bigsmokelair -->To go there type /Bigsmokelair",playername);
  2074.                 GameTextForAll( string, 8000, 4 );
  2075.                 GameTextForPlayer(playerid,"Kill BIGSMOKE",5000,0);
  2076.     return 1;
  2077.     }
  2078.         if(strcmp(cmd, "/house", true) == 0) {
  2079.                 SendPlayerFormattedText(playerid,"U have been teleported to an House?",0);
  2080.                 SetPlayerInterior(playerid, 1);
  2081.                 SetPlayerPos(playerid, 217.4274,1289.8923,1082.8275);
  2082.                 GetPlayerName( playerid, playername, 256 );
  2083.                 format(string, sizeof(string), "%s teleported to an House -->To go to an House type /House",playername);
  2084.                 GameTextForAll( string, 8000, 4 );
  2085.     return 1;
  2086.     }
  2087.         if(strcmp(cmd, "/CluckinBell", true) == 0) {
  2088.                 SendPlayerFormattedText(playerid,"U have been teleported to Cluckin Bell.",0);
  2089.                 SetPlayerPos(playerid, 2102.5913,2228.6030,11.0234);
  2090.                 GetPlayerName( playerid, playername, 256 );
  2091.                 format(string, sizeof(string), "%s teleported to CluckinBell -->To go there type /CluckinBell",playername);
  2092.                 GameTextForAll( string, 8000, 4 );
  2093.     return 1;
  2094.         }
  2095.         if(strcmp(cmd, "/scaryplace", true) == 0) {
  2096.                 SendPlayerFormattedText(playerid,"U have been teleported to a Scary Place...",0);
  2097.                 SetPlayerInterior(playerid, 1);
  2098.                 SetPlayerPos(playerid, 957.7460,2139.9319,1011.0234);
  2099.                 GetPlayerName( playerid, playername, 256 );
  2100.                 format(string, sizeof(string), "%s teleported to a Scary Place -->To go there type /scaryplace",playername);
  2101.                 GameTextForAll( string, 8000, 4 );
  2102.     return 1;
  2103.     }
  2104.         if(strcmp(cmd, "/shadycreek", true) == 0) {
  2105.                 SendPlayerFormattedText(playerid,"U have been teleported to Shady Creek.",0);
  2106.                 SetPlayerPos(playerid, -1630.4198,-2238.1179,31.4766);
  2107.                 GetPlayerName( playerid, playername, 256 );
  2108.                 format(string, sizeof(string), "%s teleported to ShadyCreek -->To go there type /shadycreek",playername);
  2109.                 GameTextForAll( string, 8000, 4 );
  2110.                 SetPlayerInterior(playerid, 0);
  2111.     return 1;
  2112.     }
  2113.         if(strcmp(cmd, "/fisherslagoon", true) == 0) {
  2114.                 SendPlayerFormattedText(playerid,"U have been teleported to Fishers Lagoon(Where the wheelchair is located).",0);
  2115.                 SetPlayerPos(playerid, 2104.2800,-102.4978,10.9198);
  2116.                 GetPlayerName( playerid, playername, 256 );
  2117.                 format(string, sizeof(string), "%s teleported to FishersLagoon -->To go there type /fisherslagoon",playername);
  2118.                 GameTextForAll( string, 8000, 4 );
  2119.                 SetPlayerInterior(playerid, 0);
  2120.     return 1;
  2121.         }
  2122.         if(strcmp(cmd, "/?", true) == 0) {
  2123.                 SendPlayerFormattedText(playerid,"U have been teleported to an unknown place.",0);
  2124.                 SetPlayerPos(playerid, 1663.1782,502.6265,-56.1953);
  2125.                 GetPlayerName( playerid, playername, 256 );
  2126.                 format(string, sizeof(string), "%s teleported to an unknown place -->To go there type /?",playername);
  2127.                 GameTextForAll( string, 8000, 4 );
  2128.                 SetPlayerInterior(playerid, 0);
  2129.     return 1;
  2130.         }
  2131.         if(strcmp(cmd, "/ammu", true) == 0) {
  2132.                 SendPlayerFormattedText(playerid,"U have been teleported to Ammunation.",0);
  2133.                 SetPlayerInterior(playerid,4);
  2134.                 SetPlayerPos(playerid, 2159.5325,943.5840,10.8203);
  2135.                 GetPlayerName( playerid, playername, 256 );
  2136.                 format(string, sizeof(string), "%s teleported to Ammunation -->To go there type /ammu",playername);
  2137.                 GameTextForAll( string, 8000, 4 );
  2138.     return 1;
  2139.         }
  2140.     if(strcmp(cmd, "/m4", true) == 0) {
  2141.                 SendPlayerFormattedText(playerid,"U have been given a M4.",0);
  2142.                 GivePlayerWeapon(playerid, 31, 1000);
  2143.     return 1;
  2144.     }
  2145.     if(strcmp(cmd, "/deagle", true) == 0) {
  2146.                 SendPlayerFormattedText(playerid,"U have been given a Desert Eagle.",0);
  2147.                 GivePlayerWeapon(playerid, 24, 1000);
  2148.     return 1;
  2149.     }
  2150.     if(strcmp(cmd, "/9mm", true) == 0) {
  2151.                 SendPlayerFormattedText(playerid,"U have been given a 9mm pistol.",0);
  2152.                 GivePlayerWeapon(playerid, 22, 1000);
  2153.     return 1;
  2154.     }
  2155.     if(strcmp(cmd, "/katana", true) == 0) {
  2156.                 SendPlayerFormattedText(playerid,"U have been given a katana.",0);
  2157.                 GivePlayerWeapon(playerid, 8, 1);
  2158.     return 1;
  2159.     }
  2160.     if(strcmp(cmd, "/dildo", true) == 0) {
  2161.                 SendPlayerFormattedText(playerid,"U have been given a Silver Vibrator.",0);
  2162.                 GivePlayerWeapon(playerid, 13, 1);
  2163.     return 1;
  2164.     }
  2165.     if(strcmp(cmd, "/Spraycan", true) == 0) {
  2166.                 SendPlayerFormattedText(playerid,"U have been given a SprayCan.",0);
  2167.                 GivePlayerWeapon(playerid, 41, 1000);
  2168.     return 1;
  2169.     }
  2170.     if(strcmp(cmd, "/FireExtinguisher", true) == 0) {
  2171.                 SendPlayerFormattedText(playerid,"U have been given a Fire Extinguisher.",0);
  2172.                 GivePlayerWeapon(playerid, 42, 1000);
  2173.     return 1;
  2174.     }
  2175.     if(strcmp(cmd, "/molotov", true) == 0) {
  2176.                 SendPlayerFormattedText(playerid,"U have been given a Molotov.",0);
  2177.                 GivePlayerWeapon(playerid, 18, 1000);
  2178.     return 1;
  2179.     }
  2180.     if(strcmp(cmd, "/grenade", true) == 0) {
  2181.                 SendPlayerFormattedText(playerid,"U have been given a grenade.",0);
  2182.                 GivePlayerWeapon(playerid, 16, 1000);
  2183.     return 1;
  2184.     }
  2185.     if(strcmp(cmd, "/parachute", true) == 0) {
  2186.                 SendPlayerFormattedText(playerid,"U have been given a Parachute.",0);
  2187.                 GivePlayerWeapon(playerid, 46, 1);
  2188.     return 1;
  2189.     }
  2190.     if(strcmp(cmd, "/camera", true) == 0) {
  2191.                 SendPlayerFormattedText(playerid,"U have been given a Camera.",0);
  2192.                 GivePlayerWeapon(playerid, 43, 1000);
  2193.     return 1;
  2194.     }
  2195.     if(strcmp(cmd, "/sniper", true) == 0) {
  2196.                 SendPlayerFormattedText(playerid,"U have been given a Sniper.",0);
  2197.                 GivePlayerWeapon(playerid, 34, 1000);
  2198.     return 1;
  2199.     }
  2200.     if(strcmp(cmd, "/Mp5", true) == 0) {
  2201.                 SendPlayerFormattedText(playerid,"U have been given a MP5.",0);
  2202.                 GivePlayerWeapon(playerid, 29, 1000);
  2203.     return 1;
  2204.     }
  2205.     if(strcmp(cmd, "/Sawoff", true) == 0) {
  2206.                 SendPlayerFormattedText(playerid,"U have been given a SawOff Shotgun.",0);
  2207.                 GivePlayerWeapon(playerid, 26, 1000);
  2208.     return 1;
  2209.     }
  2210.     if(strcmp(cmd, "/shotgun", true) == 0) {
  2211.                 SendPlayerFormattedText(playerid,"U have been given a shotgun.",0);
  2212.                 GivePlayerWeapon(playerid, 25, 1000);
  2213.     return 1;
  2214.     }
  2215.     if(strcmp(cmd, "/tec9", true) == 0) {
  2216.                 SendPlayerFormattedText(playerid,"U have been given a Tec9.",0);
  2217.                 GivePlayerWeapon(playerid, 32, 1000);
  2218.     return 1;
  2219.     }
  2220.     if(strcmp(cmd, "/Mac10", true) == 0) {
  2221.                 SendPlayerFormattedText(playerid,"U have been given a Mac10.",0);
  2222.                 GivePlayerWeapon(playerid, 28, 9999);
  2223.     return 1;
  2224.     }
  2225.     if(strcmp(cmd, "/NVgoogles", true) == 0) {
  2226.                 SendPlayerFormattedText(playerid,"U have been given a Night Vision Googles.",0);
  2227.                 GivePlayerWeapon(playerid, 44, 1);
  2228.     return 1;
  2229.     }
  2230.     if(strcmp(cmd, "/Knife", true) == 0) {
  2231.                 SendPlayerFormattedText(playerid,"U have been given a knife.",0);
  2232.                 GivePlayerWeapon(playerid, 4, 1);
  2233.     return 1;
  2234.     }
  2235.     if(strcmp(cmd, "/chainsaw", true) == 0) {
  2236.                 SendPlayerFormattedText(playerid,"U have been given a chainsaw.",0);
  2237.                 GivePlayerWeapon(playerid, 9, 1);
  2238.     return 1;
  2239.         }
  2240.         if(strcmp(cmd, "/cheats", true) == 0) {
  2241.             SendPlayerFormattedText(playerid,"List of cheats:/Invisible,/JumpHigh,/Godmod,/Cash,/Noload,/Noclip.",0);
  2242.     return 1;
  2243.         }
  2244.     if(strcmp(cmd, "/Invisible", true) == 0) {
  2245.             SendPlayerFormattedText(playerid,"SERVER:LOL.You just got Owned XD!",0);
  2246.         SetPlayerPos(playerid, 2399.1101,1927.5468,76.3745);
  2247.     return 1;
  2248.         }
  2249.         if(strcmp(cmd, "/Noclip", true) == 0) {
  2250.             SendPlayerFormattedText(playerid,"SERVER:Theres no Noclip here!",0);
  2251.             GameTextForPlayer(playerid,"~w~BUSTED",5000,2);
  2252.     SetPlayerInterior(playerid,6);
  2253.         SetPlayerPos(playerid, 263.2024,78.5968,1001.0391);
  2254.     return 1;
  2255.         }
  2256.  //more teleports
  2257.         if(strcmp(cmd, "/LvModShop", true) == 0) {
  2258.             SendPlayerFormattedText(playerid,"SERVER:You have been teleported to Las Venturas Mod Shop.",0);
  2259.         SetPlayerPos(playerid, 2385.8560,1042.0928,10.8203);
  2260.         GetPlayerName( playerid, playername, 256 );
  2261.                 format(string, sizeof(string), "%s teleported to LasVenturas ModShop -->To go there type /LvModShop",playername);
  2262.                 GameTextForAll( string, 8000, 4 );
  2263.                 SetPlayerInterior(playerid, 0);
  2264.     return 1;
  2265.     }
  2266.     if(strcmp(cmd, "/LsModShop", true) == 0) {
  2267.             SendPlayerFormattedText(playerid,"SERVER:You have been teleported to Los Santos Mod Shop.",0);
  2268.                 SetPlayerPos(playerid, 1041.0396,-1029.5161,32.1016);
  2269.                 GetPlayerName( playerid, playername, 256 );
  2270.                 format(string, sizeof(string), "%s teleported to Los Santos ModShop -->To go there type /LsModShop",playername);
  2271.                 GameTextForAll( string, 8000, 4 );
  2272.                 SetPlayerInterior(playerid, 0);
  2273.     return 1;
  2274.     }
  2275.     if(strcmp(cmd, "/8Balls", true) == 0) {
  2276.             SendPlayerFormattedText(playerid,"SERVER:You have been teleported to 8-Balls.",0);
  2277.                 SetPlayerPos(playerid, 1837.2416,-1856.1580,13.3897);
  2278.                 GetPlayerName( playerid, playername, 256 );
  2279.                 format(string, sizeof(string), "%s teleported to 8balls -->To go there type /8balls",playername);
  2280.                 GameTextForAll( string, 8000, 4 );
  2281.                 SetPlayerInterior(playerid, 0);
  2282.     return 1;
  2283.     }
  2284.     if(strcmp(cmd, "/SfModShop1", true) == 0) {
  2285.             SendPlayerFormattedText(playerid,"SERVER:You have been teleported to San Fierro Mod Shop 1.",0);
  2286.                 SetPlayerPos(playerid, -1935.9375,229.4827,34.1563);
  2287.                 GetPlayerName( playerid, playername, 256 );
  2288.                 format(string, sizeof(string), "%s teleported to SanFierro ModShop 1 -->To go there type /SfModShop1",playername);
  2289.                 GameTextForAll( string, 8000, 4 );
  2290.                 SetPlayerInterior(playerid, 0);
  2291.     return 1;
  2292.     }
  2293.     if(strcmp(cmd, "/SfModShop2", true) == 0) {
  2294.             SendPlayerFormattedText(playerid,"SERVER:You have been teleported to San Fierro Mod Shop 2.",0);
  2295.                 SetPlayerPos(playerid, -2707.7214,218.4205,4.1797);
  2296.                 GetPlayerName( playerid, playername, 256 );
  2297.                 format(string, sizeof(string), "%s teleported to Sanfierro ModShop 2 -->To go there type /SfModshop2",playername);
  2298.                 GameTextForAll( string, 8000, 4 );
  2299.                 SetPlayerInterior(playerid, 0);
  2300.     return 1;
  2301.         }
  2302.         if(strcmp(cmd, "/JumpHigh", true) == 0) {
  2303.             SendPlayerFormattedText(playerid,"SERVER:You have been sent to JAIL for attempting to act like a Kangarooo.",0);
  2304.     SetPlayerInterior(playerid,3);
  2305.         SetPlayerPos(playerid, 198.2039,162.4120,1003.0300);
  2306.     return 1;
  2307.         }
  2308.         if(strcmp(cmd, "/Strip", true) == 0) {
  2309.             SendPlayerFormattedText(playerid,"SERVER:You have been teleported to the Strip Club.",0);
  2310.     SetPlayerInterior(playerid,2);
  2311.         SetPlayerPos(playerid, 1204.6794,17.5542,1000.9219);
  2312.         GetPlayerName( playerid, playername, 256 );
  2313.                 format(string, sizeof(string), "%s teleported to Strip Club -->To go there type /Strip",playername);
  2314.                 GameTextForAll( string, 8000, 4 );
  2315.     return 1;
  2316.     }
  2317.         if(strcmp(cmd, "/Pool", true) == 0) {
  2318.             SendPlayerFormattedText(playerid,"SERVER:You have been teleported to a Pool.",0);
  2319.                 SetPlayerPos(playerid, 2516.5679,1568.0724,11.5560);
  2320.                 GetPlayerName( playerid, playername, 256 );
  2321.                 format(string, sizeof(string), "%s teleported to a Pool -->To go there type /Pool",playername);
  2322.                 GameTextForAll( string, 8000, 4 );
  2323.                 SetPlayerInterior(playerid, 0);
  2324.     return 1;
  2325.     }
  2326.         if(strcmp(cmd, "/object", true) == 0) {
  2327.     AddStaticPickup(3092, 15, 2516.5679, 1568.0724, 11.5560 );
  2328.     return 1;
  2329.     }
  2330.         if(strcmp(cmd, "/Strip2", true) == 0) {
  2331.             SendPlayerFormattedText(playerid,"SERVER:You have been teleported to the a Hidden Interior Strip Club.",0);
  2332.     SetPlayerInterior(playerid,3);
  2333.         SetPlayerPos(playerid, 943.6827,-61.1423,1001.7682);
  2334.     GetPlayerName( playerid, playername, 256 );
  2335.                 format(string, sizeof(string), "%s teleported to Strip Club 2 -->To go there type /Strip2",playername);
  2336.                 GameTextForAll( string, 8000, 4 );
  2337.     return 1;
  2338.         }
  2339.         if(strcmp(cmd, "/Cash", true) == 0) {
  2340.         SendPlayerFormattedText(playerid,"SERVER:Want cash?Work for it!",0);
  2341.         GameTextForPlayer(playerid,"~w~OWNED",5000,2);
  2342.                 SetPlayerPos(playerid, 2096.1536,1285.3408,75.9192);
  2343.                 GetPlayerName( playerid, playername, 256 );
  2344.                 format(string, sizeof(string), "%s has recieved loads of cash!Want some too?--> type /cash",playername);
  2345.                 GameTextForAll( string, 8000, 4 );
  2346.                 SetPlayerInterior(playerid, 0);
  2347.     return 1;
  2348.         }
  2349.         if(strcmp(cmd, "/godmod", true) == 0) {
  2350.         SendPlayerFormattedText(playerid,"SERVER:I said no GOD MOD Noob!",0);
  2351.         GameTextForPlayer(playerid,"~w~THE END",5000,2);
  2352.                 SetPlayerPos(playerid, 3008.7351,-673.8016,-75.4352);
  2353.                 GetPlayerName( playerid, playername, 256 );
  2354.                 format(string, sizeof(string), "Kifflom granted to %s the godmod power!Type /godmod",playername);
  2355.                 GameTextForAll( string, 8000, 4 );
  2356.                 SetPlayerInterior(playerid, 0);
  2357.     return 1;
  2358.     }
  2359.         if(strcmp(cmd, "/Noload", true) == 0) {
  2360.         SendPlayerFormattedText(playerid,"SERVER:Nop...No reload allowed!",0);
  2361.     GameTextForPlayer(playerid,"~w~JAILED",5000,5);
  2362.         SetPlayerPos(playerid, 709.1418,938.8784,-14.2940);
  2363.         SetPlayerInterior(playerid, 0);
  2364.     return 1;
  2365.         }
  2366.     if (strcmp(cmd, "/kill", true) == 0) {
  2367.         SetPlayerHealth(playerid, 0.0);
  2368.         SendPlayerFormattedText(playerid,"-You unholster your deagle and you put a bullet in your head-",0);
  2369.     return 1;
  2370.     }
  2371.         if(strcmp(cmd, "/givecash", true) == 0) {
  2372.             new tmp[256];
  2373.                 tmp = strtok(cmdtext, idx);
  2374.  
  2375.                 if(!strlen(tmp)) {
  2376.                         SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givecash [playerid] [amount]");
  2377.                         return 1;
  2378.                 }
  2379.                 giveplayerid = strval(tmp);
  2380.  
  2381.                 tmp = strtok(cmdtext, idx);
  2382.                 if(!strlen(tmp)) {
  2383.                         SendClientMessage(playerid, COLOR_WHITE, "USAGE: /givecash [playerid] [amount]");
  2384.                         return 1;
  2385.                 }
  2386.                 moneys = strval(tmp);
  2387.  
  2388.                 //printf("givecash_command: %d %d",giveplayerid,moneys);
  2389.  
  2390.  
  2391.                 if (IsPlayerConnected(giveplayerid)) {
  2392.                         GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
  2393.                         GetPlayerName(playerid, sendername, sizeof(sendername));
  2394.                         playermoney = GetPlayerMoney(playerid);
  2395.                         if (moneys > 0 && playermoney >= moneys) {
  2396.                                 GivePlayerMoney(playerid, (0 - moneys));
  2397.                                 GivePlayerMoney(giveplayerid, moneys);
  2398.                                 format(string, sizeof(string), "You have sent %s(player: %d), $%d.", giveplayer,giveplayerid, moneys);
  2399.                                 SendClientMessage(playerid, COLOR_YELLOW, string);
  2400.                                 format(string, sizeof(string), "You have recieved $%d from %s(player: %d).", moneys, sendername, playerid);
  2401.                                 SendClientMessage(giveplayerid, COLOR_YELLOW, string);
  2402.                                 printf("%s(playerid:%d) has transfered %d to %s(playerid:%d)",sendername, playerid, moneys, giveplayer, giveplayerid);
  2403.                         }
  2404.                         else {
  2405.                                 SendClientMessage(playerid, COLOR_YELLOW, "Invalid transaction amount.");
  2406.                         }
  2407.                 }
  2408.                 else {
  2409.                                 format(string, sizeof(string), "%d is not an active player.", giveplayerid);
  2410.                                 SendClientMessage(playerid, COLOR_YELLOW, string);
  2411.                         }
  2412.                 return 1;
  2413.         }
  2414.  
  2415.         // PROCESS OTHER COMMANDS
  2416.  
  2417.  
  2418.         return 0;
  2419. }
  2420.  
  2421. //------------------------------------------------------------------------------------------------------
  2422. public OnPlayerText(playerid, text[])
  2423. {
  2424.     SetPlayerChatBubble(playerid, text, COLOR_YELLOW, 200.0, 7000);
  2425.     return 1;
  2426. }
  2427.  
  2428. public OnPlayerSpawn(playerid)
  2429. {
  2430.         GivePlayerMoney(playerid, 500);
  2431.         SetPlayerInterior(playerid,0);
  2432.         SetPlayerRandomSpawn(playerid);
  2433.     GivePlayerWeapon(playerid, 24, 9999);
  2434.     GivePlayerWeapon(playerid, 29, 9999);
  2435.     GivePlayerWeapon(playerid, 15, 9999);
  2436.         GivePlayerWeapon(playerid, 31, 9999);
  2437.     SetPlayerInterior(playerid, 1);
  2438.     SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 1);
  2439.     SetPlayerSkillLevel(playerid, WEAPONSKILL_SAWNOFF_SHOTGUN, 1);
  2440.     SetPlayerFightingStyle (playerid, FIGHT_STYLE_BOXING);
  2441.     if(!gPlayerAnimLibsPreloaded[playerid]){
  2442.                 PreloadAnimLib(playerid,"CHAT");
  2443.                 PreloadAnimLib(playerid,"BOMBER");
  2444.                 PreloadAnimLib(playerid,"RAPPING");
  2445.         PreloadAnimLib(playerid,"SHOP");
  2446.                 PreloadAnimLib(playerid,"BEACH");
  2447.                 PreloadAnimLib(playerid,"SMOKING");
  2448.         PreloadAnimLib(playerid,"FOOD");
  2449.         PreloadAnimLib(playerid,"ON_LOOKERS");
  2450.         PreloadAnimLib(playerid,"DEALER");
  2451.                 PreloadAnimLib(playerid,"CRACK");
  2452.                 PreloadAnimLib(playerid,"CARRY");
  2453.                 PreloadAnimLib(playerid,"COP_AMBIENT");
  2454.                 PreloadAnimLib(playerid,"PARK");
  2455.                 PreloadAnimLib(playerid,"INT_HOUSE");
  2456.                 gPlayerAnimLibsPreloaded[playerid] = 1;
  2457.         }
  2458.     if(IsPlayerNPC(playerid)) //Checks if the player that just spawned is an NPC.
  2459.     {
  2460.         new npcname[MAX_PLAYER_NAME];
  2461.         GetPlayerName(playerid, npcname, sizeof(npcname)); //Getting the NPC's name.
  2462.         if(!strcmp(npcname, "NPC_BOT", true)) //Checking if the NPC's name is MyFirstNPC
  2463.         {
  2464.             PutPlayerInVehicle(playerid, MyFirstNPCVehicle, 0); //Putting the NPC into the vehicle we created for it.
  2465.             SetPlayerSkin(playerid, 281);
  2466.             return 1;
  2467.         }
  2468.         if(!strcmp(npcname, "crazydriver", true))
  2469.         {
  2470.             PutPlayerInVehicle(playerid, MysecondNPCVehicle, 0);
  2471.             SetPlayerSkin(playerid, 248);
  2472.             return 1;
  2473.         }
  2474.         if(!strcmp(npcname, "ChinaTownDriver", true))
  2475.         {
  2476.             PutPlayerInVehicle(playerid, MyChinaTownDriver, 0);
  2477.             SetPlayerSkin(playerid, 58);
  2478.             return 1;
  2479.         }
  2480.         if(!strcmp(npcname, "BeatUpCop", true))
  2481.         {
  2482.             SetPlayerSkin(playerid, 280);
  2483.             SetPlayerFightingStyle (playerid, FIGHT_STYLE_KNEEHEAD);
  2484.             return 1;
  2485.         }
  2486.         if(!strcmp(npcname, "OutsideCop", true))
  2487.         {
  2488.             SetPlayerSkin(playerid, 280);
  2489.             return 1;
  2490.         }
  2491.         if(!strcmp(npcname, "BettingKeeper", true))
  2492.         {
  2493.             SetPlayerSkin(playerid, 172);
  2494.             return 1;
  2495.         }
  2496.         if(!strcmp(npcname, "BettingKeeper2", true))
  2497.         {
  2498.             SetPlayerSkin(playerid, 194);
  2499.             return 1;
  2500.         }
  2501.         if(!strcmp(npcname, "BettingKeeper3", true))
  2502.         {
  2503.             SetPlayerSkin(playerid, 172);
  2504.             return 1;
  2505.         }
  2506.         if(!strcmp(npcname, "BettingKeeper4", true))
  2507.         {
  2508.             SetPlayerSkin(playerid, 11);
  2509.             return 1;
  2510.         }
  2511.         if(!strcmp(npcname, "PalominoPed", true))
  2512.         {
  2513.             SetPlayerSkin(playerid, 161);
  2514.             return 1;
  2515.         }
  2516.         if(!strcmp(npcname, "PalominoPed2", true))
  2517.         {
  2518.             SetPlayerSkin(playerid, 157);
  2519.             return 1;
  2520.         }
  2521.         if(!strcmp(npcname, "GuyFighting", true))
  2522.         {
  2523.             SetPlayerSkin(playerid, 80);
  2524.             return 1;
  2525.         }
  2526.         if(!strcmp(npcname, "GuyFighting2", true))
  2527.         {
  2528.             SetPlayerSkin(playerid, 81);
  2529.             return 1;
  2530.         }
  2531.         if(!strcmp(npcname, "BoxingGuy", true))
  2532.         {
  2533.             SetPlayerSkin(playerid, 80);
  2534.             return 1;
  2535.         }
  2536.         if(!strcmp(npcname, "BustedGuy", true))
  2537.         {
  2538.             SetPlayerSkin(playerid, 73);
  2539.             return 1;
  2540.         }
  2541.         if(!strcmp(npcname, "OutsideCop2", true))
  2542.         {
  2543.             SetPlayerSkin(playerid, 281);
  2544.             return 1;
  2545.         }
  2546.         if(!strcmp(npcname, "OutsideCop3", true))
  2547.         {
  2548.             SetPlayerSkin(playerid, 280);
  2549.             return 1;
  2550.         }
  2551.         if(!strcmp(npcname, "OutsideCop4", true))
  2552.         {
  2553.             SetPlayerSkin(playerid, 280);
  2554.             return 1;
  2555.         }
  2556.         if(!strcmp(npcname, "OutsideCop5", true))
  2557.         {
  2558.             SetPlayerSkin(playerid, 281);
  2559.             return 1;
  2560.         }
  2561.         if(!strcmp(npcname, "LVToBarrancas", true))
  2562.         {
  2563.             PutPlayerInVehicle(playerid, MyLVToBarrancas, 0);
  2564.             SetPlayerSkin(playerid, 172);
  2565.             return 1;
  2566.         }
  2567.         if(!strcmp(npcname, "AutoBus", true))
  2568.         {
  2569.             PutPlayerInVehicle(playerid, MyAutoBus, 0);
  2570.             SetPlayerSkin(playerid, 171);
  2571.             return 1;
  2572.         }
  2573.         if(!strcmp(npcname, "LasBarrancasPed", true))
  2574.         {
  2575.             SetPlayerSkin(playerid, 128);
  2576.             return 1;
  2577.         }
  2578.         if(!strcmp(npcname, "LasBarrancasPed2", true))
  2579.         {
  2580.             SetPlayerSkin(playerid, 133);
  2581.             return 1;
  2582.         }
  2583.         if(!strcmp(npcname, "LasBarrancasPed3", true))
  2584.         {
  2585.             SetPlayerSkin(playerid, 131);
  2586.             return 1;
  2587.         }
  2588.         if(!strcmp(npcname, "Scientist", true))
  2589.         {
  2590.             SetPlayerSkin(playerid, 70);
  2591.             return 1;
  2592.         }
  2593.         if(!strcmp(npcname, "Scientist2", true)){
  2594.             LoopingAnim(playerid,"PED","IDLE_CHAT",4.1,1,1,1,1,0);
  2595.             SetPlayerSkin(playerid, 70);
  2596.             return 1;
  2597.         }
  2598.         if(!strcmp(npcname, "Scientist3", true))
  2599.         {
  2600.             SetPlayerSkin(playerid, 70);
  2601.             return 1;
  2602.         }
  2603.         if(!strcmp(npcname, "GOD", true)){
  2604.             SetPlayerSkin(playerid, 221);
  2605.             LoopingAnim(playerid,"PED","IDLE_CHAT",4.1,1,1,1,1,0);
  2606.             return 1;
  2607.         }
  2608.         if(!strcmp(npcname, "LasBarrancasCop", true))
  2609.         {
  2610.             SetPlayerSkin(playerid, 288);
  2611.             return 1;
  2612.         }
  2613.         if(!strcmp(npcname, "ChilliDogSeller", true))
  2614.         {
  2615.             SetPlayerSkin(playerid, 168);
  2616.             return 1;
  2617.         }
  2618.         if(!strcmp(npcname, "ChilliDogSeller2", true))
  2619.         {
  2620.             SetPlayerSkin(playerid, 168);
  2621.             return 1;
  2622.         }
  2623.         if(!strcmp(npcname, "Bus", true))
  2624.         {
  2625.             PutPlayerInVehicle(playerid, MyBus, 0);
  2626.             SetPlayerSkin(playerid, 11);
  2627.             return 1;
  2628.         }
  2629.         if(!strcmp(npcname, "StuntPlane", true))
  2630.         {
  2631.             PutPlayerInVehicle(playerid, MyStuntPlane, 0);
  2632.             return 1;
  2633.         }
  2634.         if(!strcmp(npcname, "BuffaloDriver", true))
  2635.         {
  2636.             PutPlayerInVehicle(playerid, MyBuffaloDriver, 0);
  2637.             SetPlayerSkin(playerid, 249);
  2638.             return 1;
  2639.         }
  2640.         if(!strcmp(npcname, "HarvestPlane", true))
  2641.         {
  2642.             PutPlayerInVehicle(playerid, MyHarvestPlane, 0);
  2643.             return 1;
  2644.         }
  2645.         if(!strcmp(npcname, "Lolplane", true))
  2646.         {
  2647.             PutPlayerInVehicle(playerid, MyLolplane, 0);
  2648.             return 1;
  2649.         }
  2650.         if(!strcmp(npcname, "Andromada", true))
  2651.         {
  2652.             PutPlayerInVehicle(playerid, MyAndromada, 0);
  2653.             SetPlayerSkin(playerid, 147);
  2654.             return 1;
  2655.         }
  2656.         if(!strcmp(npcname, "LSDriver2", true))
  2657.         {
  2658.             PutPlayerInVehicle(playerid, MyLSDriver2, 0);
  2659.             SetPlayerSkin(playerid, 17);
  2660.             return 1;
  2661.         }
  2662.         if(!strcmp(npcname, "PoliceRanger", true))
  2663.         {
  2664.             PutPlayerInVehicle(playerid, MyPoliceRanger, 0);
  2665.             SetPlayerSkin(playerid, 283);
  2666.             return 1;
  2667.         }
  2668.         if(!strcmp(npcname, "DriverPed", true))
  2669.         {
  2670.             PutPlayerInVehicle(playerid, MyDriverPed, 0);
  2671.             SetPlayerSkin(playerid, 160);
  2672.             return 1;
  2673.         }
  2674.         if(!strcmp(npcname, "Chopper", true))
  2675.         {
  2676.             PutPlayerInVehicle(playerid, MyChopper, 0);
  2677.             SetPlayerSkin(playerid, 253);
  2678.             return 1;
  2679.         }
  2680.         if(!strcmp(npcname, "RandomDriver", true))
  2681.         {
  2682.             PutPlayerInVehicle(playerid, MyRandomDriver, 0);
  2683.             SetPlayerSkin(playerid, 57);
  2684.             return 1;
  2685.         }
  2686.         if(!strcmp(npcname, "Airplane", true))
  2687.         {
  2688.             PutPlayerInVehicle(playerid, MyAirplane, 0);
  2689.             SetPlayerSkin(playerid, 162);
  2690.             return 1;
  2691.         }
  2692.         if(!strcmp(npcname, "lsdriver", true))
  2693.         {
  2694.             PutPlayerInVehicle(playerid, MythirdNPCVehicle, 0);
  2695.             SetPlayerSkin(playerid, 155);
  2696.             return 1;
  2697.         }
  2698.         if(!strcmp(npcname, "serialkiller", true))
  2699.         {
  2700.             SetPlayerSkin(playerid, 33);
  2701.             return 1;
  2702.         }
  2703.         if(!strcmp(npcname, "Cop", true))
  2704.         {
  2705.             SetPlayerSkin(playerid, 288);
  2706.             return 1;
  2707.         }
  2708.         if(!strcmp(npcname, "Swimmer", true))
  2709.         {
  2710.             SetPlayerSkin(playerid, 52);
  2711.             return 1;
  2712.         }
  2713.         if(!strcmp(npcname, "EntranceCop", true))
  2714.         {
  2715.             SetPlayerSkin(playerid, 288);
  2716.             return 1;
  2717.         }
  2718.         if(!strcmp(npcname, "PolicePed", true))
  2719.         {
  2720.             SetPlayerSkin(playerid, 283);
  2721.             SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 1);
  2722.             return 1;
  2723.         }
  2724.         if(!strcmp(npcname, "Prisoner", true))
  2725.         {
  2726.             SetPlayerSkin(playerid, 21);
  2727.             return 1;
  2728.         }
  2729.         if(!strcmp(npcname, "Prisoner2", true))
  2730.         {
  2731.             SetPlayerSkin(playerid, 28);
  2732.             return 1;
  2733.         }
  2734.         if(!strcmp(npcname, "Prisoner3", true))
  2735.         {
  2736.             SetPlayerSkin(playerid, 29);
  2737.             return 1;
  2738.         }
  2739.         if(!strcmp(npcname, "Prisoner4", true))
  2740.         {
  2741.             SetPlayerSkin(playerid, 30);
  2742.             return 1;
  2743.         }
  2744.         if(!strcmp(npcname, "Prisoner5", true))
  2745.         {
  2746.             SetPlayerSkin(playerid, 100);
  2747.             return 1;
  2748.         }
  2749.         if(!strcmp(npcname, "Barber", true))
  2750.         {
  2751.             SetPlayerSkin(playerid, 177);
  2752.             return 1;
  2753.         }
  2754.         if(!strcmp(npcname, "xxxGirl", true))
  2755.         {
  2756.             SetPlayerSkin(playerid, 178);
  2757.             return 1;
  2758.         }
  2759.         if(!strcmp(npcname, "leatherface", true))
  2760.         {
  2761.             SetPlayerSkin(playerid, 162);
  2762.             return 1;
  2763.         }
  2764.         if(!strcmp(npcname, "tramdriver", true))
  2765.         {
  2766.             PutPlayerInVehicle(playerid, MyTram, 0);
  2767.             SetPlayerSkin(playerid, 189);
  2768.             return 1;
  2769.         }
  2770.         if(!strcmp(npcname, "cjmom", true))
  2771.         {
  2772.             SetPlayerSkin(playerid, 9);
  2773.             return 1;
  2774.         }
  2775.         if(!strcmp(npcname, "military1", true))
  2776.         {
  2777.             SetPlayerSkin(playerid, 287);
  2778.             return 1;
  2779.         }
  2780.         if(!strcmp(npcname, "military2", true))
  2781.         {
  2782.             SetPlayerSkin(playerid, 287);
  2783.             return 1;
  2784.         }
  2785.         if(!strcmp(npcname, "military3", true))
  2786.         {
  2787.             SetPlayerSkin(playerid, 287);
  2788.             return 1;
  2789.         }
  2790.         if(!strcmp(npcname, "dm1", true))
  2791.         {
  2792.             SetPlayerSkin(playerid, 101);
  2793.             return 1;
  2794.         }
  2795.         if(!strcmp(npcname, "dm2", true))
  2796.         {
  2797.             SetPlayerSkin(playerid, 80);
  2798.             return 1;
  2799.         }
  2800.         if(!strcmp(npcname, "Bigsmoke", true))
  2801.         {
  2802.             SetPlayerSkin(playerid, 269);
  2803.             return 1;
  2804.         }
  2805.         if(!strcmp(npcname, "Gangsta1", true))
  2806.         {
  2807.             SetPlayerSkin(playerid, 102);
  2808.             return 1;
  2809.         }
  2810.         if(!strcmp(npcname, "Gangsta2", true))
  2811.         {
  2812.             SetPlayerSkin(playerid, 110);
  2813.             return 1;
  2814.         }
  2815.         if(!strcmp(npcname, "Gangsta3", true))
  2816.         {
  2817.             SetPlayerSkin(playerid, 111);
  2818.             return 1;
  2819.         }
  2820.         if(!strcmp(npcname, "Zombie1", true))
  2821.         {
  2822.             SetPlayerSkin(playerid, 162);
  2823.             return 1;
  2824.         }
  2825.         if(!strcmp(npcname, "Zombie2", true))
  2826.         {
  2827.             SetPlayerSkin(playerid, 162);
  2828.             return 1;
  2829.         }
  2830.         if(!strcmp(npcname, "Zombie3", true))
  2831.         {
  2832.             SetPlayerSkin(playerid, 162);
  2833.             return 1;
  2834.         }
  2835.         if(!strcmp(npcname, "Keeper", true))
  2836.         {
  2837.             SetPlayerSkin(playerid, 164);
  2838.             return 1;
  2839.         }
  2840.         if(!strcmp(npcname, "Keeper_2", true))
  2841.         {
  2842.             SetPlayerSkin(playerid, 163);
  2843.             return 1;
  2844.         }
  2845.         if(!strcmp(npcname, "Keeper_3", true))
  2846.         {
  2847.             SetPlayerSkin(playerid, 173);
  2848.             return 1;
  2849.         }
  2850.         if(!strcmp(npcname, "Keeper_4", true))
  2851.         {
  2852.             SetPlayerSkin(playerid,  126);
  2853.             return 1;
  2854.         }
  2855.         if(!strcmp(npcname, "Keeper_5", true))
  2856.         {
  2857.             SetPlayerSkin(playerid, 111);
  2858.             return 1;
  2859.         }
  2860.         if(!strcmp(npcname, "Keeper_6", true))
  2861.         {
  2862.             SetPlayerSkin(playerid, 166);
  2863.             return 1;
  2864.         }
  2865.         if(!strcmp(npcname, "StreetPedestrian", true))
  2866.         {
  2867.             SetPlayerSkin(playerid, 20);
  2868.             return 1;
  2869.         }
  2870.         if(!strcmp(npcname, "Gunner", true))
  2871.         {
  2872.             SetPlayerSkin(playerid, 55);
  2873.             return 1;
  2874.         }
  2875.         if(!strcmp(npcname, "Gunner2", true))
  2876.         {
  2877.             SetPlayerSkin(playerid, 82);
  2878.             return 1;
  2879.         }
  2880.         if(!strcmp(npcname, "Gunner3", true))
  2881.         {
  2882.             SetPlayerSkin(playerid, 73);
  2883.             return 1;
  2884.         }
  2885.         if(!strcmp(npcname, "Gunner4", true))
  2886.         {
  2887.             SetPlayerSkin(playerid, 242);
  2888.             return 1;
  2889.         }
  2890.         if(!strcmp(npcname, "Bigfoot", true))
  2891.         {
  2892.             SetPlayerSkin(playerid, 285);
  2893.             return 1;
  2894.         }
  2895.         if(!strcmp(npcname, "ShadyCreekCreature", true))
  2896.         {
  2897.             SetPlayerSkin(playerid, 135);
  2898.             return 1;
  2899.         }
  2900.         if(!strcmp(npcname, "GhostTownFigure", true))
  2901.         {
  2902.             SetPlayerSkin(playerid, 55);
  2903.             return 1;
  2904.         }
  2905.         if(!strcmp(npcname, "ParkourCivilian", true))
  2906.         {
  2907.             SetPlayerSkin(playerid, 96);
  2908.             return 1;
  2909.         }
  2910.         if(!strcmp(npcname, "CongratulationsNPC", true))
  2911.         {
  2912.             SetPlayerSkin(playerid, 228);
  2913.             ApplyAnimation(playerid,"BSKTBALL","BBALL_react_score",4.1,0,0,0,0,0);
  2914.             return 1;
  2915.         }
  2916.         if(!strcmp(npcname, "StrangeDriver", true))
  2917.         {
  2918.             PutPlayerInVehicle(playerid, MyStrangeDriver, 0);
  2919.             SetPlayerSkin(playerid, 7);
  2920.             return 1;
  2921.         }
  2922.         if(!strcmp(npcname, "MilitaryDriver", true))
  2923.         {
  2924.             PutPlayerInVehicle(playerid, MyMilitaryDriver, 0);
  2925.             SetPlayerSkin(playerid, 287);
  2926.             return 1;
  2927.         }
  2928.         if(!strcmp(npcname, "Bartender", true))
  2929.         {
  2930.             SetPlayerSkin(playerid, 172);
  2931.             return 1;
  2932.         }
  2933.         if(!strcmp(npcname, "Bartender2", true))
  2934.         {
  2935.             SetPlayerSkin(playerid, 172);
  2936.             return 1;
  2937.         }
  2938.         if(!strcmp(npcname, "HotelPed", true))
  2939.         {
  2940.             SetPlayerSkin(playerid, 76);
  2941.             return 1;
  2942.         }
  2943.         if(!strcmp(npcname, "EpsilonWalker", true))
  2944.         {
  2945.             SetPlayerSkin(playerid, 176);
  2946.             return 1;
  2947.         }
  2948.         if(!strcmp(npcname, "EpsilonGuy", true))
  2949.         {
  2950.             SetPlayerSkin(playerid, 177);
  2951.             return 1;
  2952.         }
  2953.         if(!strcmp(npcname, "EpsilonGuy2", true))
  2954.         {
  2955.             SetPlayerSkin(playerid, 26);
  2956.             return 1;
  2957.         }
  2958.         if(!strcmp(npcname, "Bucha", true))
  2959.         {
  2960.             SetPlayerSkin(playerid, 252);
  2961.             return 1;
  2962.         }
  2963.         if(!strcmp(npcname, "PalominoCivilian", true))
  2964.         {
  2965.             SetPlayerSkin(playerid, 75);
  2966.             return 1;
  2967.         }
  2968.         if(!strcmp(npcname, "PalominoCreekDriver", true))
  2969.         {
  2970.             SetPlayerSkin(playerid, 161);
  2971.             PutPlayerInVehicle(playerid, MyPalominoCreekDriver, 0);
  2972.             return 1;
  2973.         }
  2974.         if(!strcmp(npcname, "DriverPedestrian", true))
  2975.         {
  2976.             SetPlayerSkin(playerid, 230);
  2977.             PutPlayerInVehicle(playerid, MyDriverPedestrian, 0);
  2978.             return 1;
  2979.         }
  2980.         if(!strcmp(npcname, "CaligulasGuard", true))
  2981.         {
  2982.             SetPlayerSkin(playerid, 164);
  2983.             SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 1);
  2984.             return 1;
  2985.         }
  2986.         if(!strcmp(npcname, "CaligulasGuard2", true))
  2987.         {
  2988.             SetPlayerSkin(playerid, 163);
  2989.             SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 1);
  2990.             return 1;
  2991.         }
  2992.         if(!strcmp(npcname, "CaligulasGuard3", true))
  2993.         {
  2994.             SetPlayerSkin(playerid, 125);
  2995.             SetPlayerSkillLevel(playerid, WEAPONSKILL_PISTOL, 1);
  2996.             return 1;
  2997.         }
  2998.         if(!strcmp(npcname, "CaligulasGuard4", true))
  2999.         {
  3000.             SetPlayerSkin(playerid, 126);
  3001.             return 1;
  3002.         }
  3003.         if(!strcmp(npcname, "CaligulasGuard5", true))
  3004.         {
  3005.             SetPlayerSkin(playerid, 124);
  3006.             return 1;
  3007.         }
  3008.         if(!strcmp(npcname, "CaligulasGuard6", true))
  3009.         {
  3010.             SetPlayerSkin(playerid, 111);
  3011.             return 1;
  3012.         }
  3013.         if(!strcmp(npcname, "CaligulasGuard7", true))
  3014.         {
  3015.             SetPlayerSkin(playerid, 127);
  3016.             return 1;
  3017.         }
  3018.          if(!strcmp(npcname, "CaligulasGuard8", true))
  3019.         {
  3020.             SetPlayerSkin(playerid, 163);
  3021.             return 1;
  3022.         }
  3023.     }
  3024.     return 1;
  3025. }
  3026. public SetPlayerRandomSpawn(playerid)
  3027. {
  3028.         if (iSpawnSet[playerid] == 1)
  3029.         {
  3030.                 new rand = random(sizeof(gCopPlayerSpawns));
  3031.                 SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]); // Warp the player
  3032.                 SetPlayerFacingAngle(playerid, 270.0);
  3033.     }
  3034.     else if (iSpawnSet[playerid] == 0)
  3035.     {
  3036.                 new rand = random(sizeof(gRandomPlayerSpawns));
  3037.                 SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]); // Warp the player
  3038.         }
  3039.         return 1;
  3040. }
  3041.  
  3042. //------------------------------------------------------------------------------------------------------
  3043.  
  3044. public OnPlayerDeath(playerid, killerid, reason)
  3045. {
  3046.         new playercash;
  3047.         new name[ 24 ], string[ 64 ];
  3048.         if(gPlayerUsingLoopingAnim[playerid]) {
  3049.         gPlayerUsingLoopingAnim[playerid] = 0;
  3050.         }
  3051.         if(killerid == INVALID_PLAYER_ID) {
  3052.         SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
  3053.         ResetPlayerMoney(playerid);
  3054.         GetPlayerName( playerid, name, 24 );
  3055.         format( string, sizeof(string), "~w~%s got OWNED", name );
  3056.         GameTextForAll( string, 5000, 3 );
  3057.         } else {
  3058.                 SendDeathMessage(killerid,playerid,reason);
  3059.                         SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
  3060.                         playercash = GetPlayerMoney(playerid);
  3061.                         if (playercash > 0)  {
  3062.                 SendClientMessage(killerid,0xAA3333AA,"You did it!You owned the noob.");
  3063.                                 GivePlayerMoney(killerid, 1000);
  3064.                                 ResetPlayerMoney(playerid);
  3065.                                 ResetPlayerWeapons(playerid);
  3066.                         }
  3067.                         else
  3068.                         {
  3069.                         }
  3070.         }
  3071.         return 1;
  3072. }
  3073.  
  3074. /* public OnPlayerDeath(playerid, killerid, reason)
  3075. {   haxed by teh mike
  3076.         new name[MAX_PLAYER_NAME];
  3077.         new string[256];
  3078.         new deathreason[20];
  3079.         new playercash;
  3080.         GetPlayerName(playerid, name, sizeof(name));
  3081.         GetWeaponName(reason, deathreason, 20);
  3082.         if (killerid == INVALID_PLAYER_ID) {
  3083.             switch (reason) {
  3084.                         case WEAPON_DROWN:
  3085.                         {
  3086.                 format(string, sizeof(string), "*** %s drowned.)", name);
  3087.                         }
  3088.                         default:
  3089.                         {
  3090.                             if (strlen(deathreason) > 0) {
  3091.                                         format(string, sizeof(string), "*** %s died. (%s)", name, deathreason);
  3092.                                 } else {
  3093.                                     format(string, sizeof(string), "*** %s died.", name);
  3094.                                 }
  3095.                         }
  3096.                 }
  3097.         }
  3098.         else {
  3099.         new killer[MAX_PLAYER_NAME];
  3100.         GetPlayerName(killerid, killer, sizeof(killer));
  3101.         if (strlen(deathreason) > 0) {
  3102.                 format(string, sizeof(string), "*** %s killed %s. (%s)", killer, name, deathreason);
  3103.                 } else {
  3104.                                 format(string, sizeof(string), "*** %s killed %s.", killer, name);
  3105.                         }
  3106.                 }
  3107.         SendClientMessageToAll(COLOR_RED, string);
  3108.                 {
  3109.                 playercash = GetPlayerMoney(playerid);
  3110.                 if (playercash > 0)
  3111.                 {
  3112.                         GivePlayerMoney(killerid, playercash);
  3113.                         ResetPlayerMoney(playerid);
  3114.                 }
  3115.                 else
  3116.                 {
  3117.                 }
  3118.         }
  3119.         return 1;
  3120. }*/
  3121.  
  3122. //------------------------------------------------------------------------------------------------------
  3123.  
  3124. public OnPlayerRequestClass(playerid, classid)
  3125. {
  3126.         SetPlayerInterior(playerid,1);
  3127.         SetPlayerPos(playerid, 962.4469, 2122.0920, 1011.0234);
  3128.         SetPlayerFacingAngle(playerid,90.5446);
  3129.         SetPlayerCameraPos(playerid, 959.2134, 2122.2769, 1011.0234);
  3130.         SetPlayerCameraLookAt(playerid, 962.4469, 2122.0920, 1011.0234);
  3131.         return 1;
  3132. }
  3133.  
  3134. public SetupPlayerForClassSelection(playerid)
  3135. {
  3136.         SetPlayerInterior(playerid,14);
  3137.         SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
  3138.         SetPlayerFacingAngle(playerid, 270.0);
  3139.         SetPlayerCameraPos(playerid,256.0815,-43.0475,1004.0234);
  3140.         SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
  3141. }
  3142.  
  3143. public GameModeExitFunc()
  3144. {
  3145.         GameModeExit();
  3146. }
  3147.  
  3148. public SendPlayerFormattedText(playerid, const str[], define)
  3149. {
  3150.         new tmpbuf[256];
  3151.         format(tmpbuf, sizeof(tmpbuf), str, define);
  3152.         SendClientMessage(playerid, 0xFF004040, tmpbuf);
  3153. }
  3154.  
  3155. public SendAllFormattedText(playerid, const str[], define)
  3156. {
  3157.         new tmpbuf[256];
  3158.         format(tmpbuf, sizeof(tmpbuf), str, define);
  3159.         SendClientMessageToAll(0xFFFF00AA, tmpbuf);
  3160. }
  3161.  
  3162. public OnPlayerEnterStreamedCheckpoint(playerid, streamid)
  3163. {
  3164.     if(streamid == cp1)
  3165.     {
  3166.         SendClientMessage(playerid, COLOR_WHITE, "You walk into the checkpoint and you get teleported to a farm.");
  3167.         SetPlayerPos(playerid, 1524.4906, 9.6358, 24.1406);
  3168.        
  3169.     }
  3170.     if(streamid == cp2)
  3171.     {
  3172.         SendClientMessage(playerid, COLOR_WHITE, "You enter the Zone of Terror .");
  3173.         GameTextForPlayer(playerid,"Random Mission:",5000,4);
  3174.         GameTextForPlayer(playerid,"Find the Cursed Well",5000,4);
  3175.         SetPlayerPos(playerid, 2118.9041,1576.5184,10.8203);
  3176.  
  3177.     }
  3178.     if(streamid == cp3)
  3179.     {
  3180.         SendClientMessage(playerid, COLOR_WHITE, "You survived the test and...");
  3181.                 SendClientMessage(playerid, COLOR_WHITE, "YOU HAVE FOUND THE CURSED WELL!");
  3182.         GameTextForPlayer(playerid,"MISSION PASSED",5000,0);
  3183.         GivePlayerMoney(playerid, 10000);
  3184.         DestroyCheckpoint(cp3);
  3185.     }
  3186.     if(streamid == cp4)
  3187.     {
  3188.         SetPlayerPos(playerid, 2107.2334,2049.6172,22.8505);
  3189.     }
  3190.     if(streamid == cp5)
  3191.     {
  3192.         SendClientMessage(playerid, COLOR_WHITE, "Random Mission: ROB THE CASINO");
  3193.                 SendClientMessage(playerid, COLOR_YELLOW, "There's one bag with 100000$ and one suitcase with 50000$ in this casino.");
  3194.                 SendClientMessage(playerid, COLOR_YELLOW, "Your mission is to find it and steal it!");
  3195.         GameTextForPlayer(playerid,"ROB THE CASINO",5000,0);
  3196.         DestroyCheckpoint(cp5);
  3197.     }
  3198.     if(streamid == cp6)
  3199.     {
  3200.         SendClientMessage(playerid, COLOR_WHITE, "*You picklock the door*");
  3201.         SetPlayerPos(playerid, 2170.1426,1618.5754,999.9766);
  3202.     }
  3203.     if(streamid == cp7)
  3204.     {
  3205.         SendClientMessage(playerid, COLOR_WHITE, "You find a possible exit!");
  3206.         SendClientMessage(playerid, COLOR_RED, "*You use all your strenght and push the Garage door up*");
  3207.         SendClientMessage(playerid, COLOR_YELLOW, "You find yourself outside!");
  3208.         GameTextForPlayer(playerid,"MISSION PASSED",5000,0);
  3209.         SetPlayerPos(playerid, 2233.2915,1714.7382,1012.3828);
  3210.     }
  3211.     if(streamid == cp8)
  3212.     {
  3213.         SendClientMessage(playerid, COLOR_WHITE, "You eat a Chilli Dog.");
  3214.         SetPlayerHealth(playerid, 10);
  3215.         ApplyAnimation(playerid,"FOOD","EAT_Burger",3.1,0,0,0,0,0);
  3216.         DestroyCheckpoint(cp8);
  3217.     }
  3218.     return 1;
  3219.  
  3220. }
  3221. public RegisterNow()
  3222. {
  3223.     SendClientMessageToAll(COLOR_YELLOW, "Dont forget to use /register <pass> to save your stuff and then use login <pass> !");
  3224. }
  3225. public OnGameModeInit()
  3226. {
  3227.         SetGameModeText("Everything SinglePlayer has!");
  3228.     StartSystem();
  3229.         ShowPlayerMarkers(1);
  3230.         ShowNameTags(1);
  3231.         Create3DTextLabel("Beware!You are not alone!",0x008080FF, 953.3834,2115.6958,1011.0303,40.0,0);
  3232.         Create3DTextLabel("Greetings Human!I am God!",0xffff24ff, -3043.2114,2529.3887,507.2264,10.0,0);
  3233.         Create3DTextLabel("We found this on the floor, while looking around!",0xffff24ff, -1959.5284,649.2681,7.4338,7.0,0);
  3234.         Create3DTextLabel("NOTICE:Only True Heroes who have proven worthy, may go through the gate to Heaven!",0xffff24ff, -2886.1362,2551.7852,263.2008,10.0,0);
  3235.         ParkourTeleport = CreateMenu("Start the Mission?", 2, 200.0, 100.0, 150.0, 150.0);
  3236.     AddMenuItem(ParkourTeleport, 0, "Yes");
  3237.     AddMenuItem(ParkourTeleport, 0, "No");
  3238.     Missions = CreateMenu("Available Missions", 4, 200.0, 100.0, 150.0, 150.0);
  3239.         AddMenuItem(Missions, 0, "Mission 1");
  3240.     AddMenuItem(Missions, 0, "Mission 2");
  3241.     AddMenuItem(Missions, 0, "Mission 3");
  3242.     AddMenuItem(Missions, 0, "Mission 4");
  3243.  
  3244.         cp1 = CreateCheckpoint(-1, 1627.4449, 637.8243, 10.8203, 3.0,40.0); //-1 = all players
  3245.         cp2 = CreateCheckpoint(-1, 2115.3035, 1581.7257, 10.8203, 3.0,40.0); //-1 = all players
  3246.         cp3 = CreateCheckpoint(-1, 2215.2151, 1566.9495, 9.9171, 3.0,40.0); //-1 = all players
  3247.         cp4 = CreateCheckpoint(-1, 1660.9583, 599.1844, 5.6980, 3.0,40.0); //-1 = all players
  3248.         cp5 = CreateCheckpoint(-1, 2266.5146, 1675.4884, 1090.4453, 3.0,40.0); //-1 = all players
  3249.         cp6 = CreateCheckpoint(-1, 2167.3469, 1618.1368, 999.9772, 2.0,40.0); //-1 = all players
  3250.         cp7 = CreateCheckpoint(-1, 2204.4011, 1552.4285, 1008.7216, 2.0,40.0); //-1 = all players
  3251.         cp8 = CreateCheckpoint(-1, -799.4697, 1622.9529, 27.1172, 1.0,40.0); //-1 = all players
  3252.  
  3253.     SetTimer("RegisterNow",900000,true);
  3254.     //Road to Heaven Objects
  3255.     CreateStreamObject(1428, -2888.097900, 2552.081055, 262.103485, 327.3414, 0.0000, 78.7500, 40);//1
  3256.         CreateStreamObject(1428, -2890.217773, 2552.519043, 263.769318, 317.8876, 0.0000, 78.7500, 40);
  3257.         CreateStreamObject(1428, -2892.250488, 2552.846436, 265.244354, 321.3253, 0.0000, 78.7500, 40);
  3258.         CreateStreamObject(1428, -2894.240234, 2553.230469, 266.825562, 323.9037, 0.0000, 78.7500, 40);
  3259.         CreateStreamObject(1428, -2896.568115, 2553.691162, 268.399658, 312.7310, 0.0000, 78.7500, 40);
  3260.         CreateStreamObject(1428, -2898.629395, 2554.078857, 269.520081, 312.7310, 0.0000, 78.7500, 40);
  3261.         CreateStreamObject(1428, -2900.521973, 2554.438721, 270.526825, 312.7310, 0.0000, 78.7500, 40);
  3262.         CreateStreamObject(1428, -2902.497803, 2554.833496, 271.836395, 324.7631, 0.0000, 78.7500, 40);
  3263.         CreateStreamObject(1428, -2904.219238, 2555.165771, 273.304291, 324.7631, 0.0000, 78.7500, 40);
  3264.         CreateStreamObject(1428, -2905.744385, 2555.470459, 274.840759, 333.3575, 0.0000, 78.7500, 40);//10
  3265.         CreateStreamObject(1428, -2907.745850, 2555.858643, 276.547241, 319.6065, 0.0000, 78.7500, 40);
  3266.         CreateStreamObject(3743, -2915.249756, 2557.283936, 281.121307, 0.0000, 0.0000, 258.7500, 40);
  3267.         CreateStreamObject(3743, -2926.256348, 2559.471924, 287.473022, 0.0000, 0.0000, 258.7499, 40);
  3268.         CreateStreamObject(3743, -2937.252197, 2561.704346, 294.090363, 0.0000, 0.0000, 258.7499, 40);
  3269.         CreateStreamObject(3743, -2948.251953, 2563.894043, 300.576263, 0.0000, 0.0000, 258.7499, 40);
  3270.         CreateStreamObject(3743, -2959.195557, 2566.125000, 306.846863, 0.0000, 0.0000, 258.7499, 40);
  3271.         CreateStreamObject(13749, -2959.810547, 2578.060303, 316.752655, 0.0000, 0.0000, 0.0000, 40);
  3272.         CreateStreamObject(13749, -2943.545166, 2595.258789, 330.509613, 0.0000, 0.0000, 326.2500, 40);
  3273.         CreateStreamObject(10009, -2929.236084, 2601.456055, 341.454803, 0.0000, 0.0000, 225.0000, 40);
  3274.         CreateStreamObject(10009, -2934.760742, 2600.428467, 348.834381, 0.0000, 0.0000, 0.0001, 40);//20
  3275.         CreateStreamObject(10009, -2930.100586, 2597.199219, 356.188965, 0.0000, 0.0000, 135.0000, 40);
  3276.         CreateStreamObject(10009, -2930.952148, 2602.522461, 363.468567, 0.0000, 0.0000, 270.0001, 40);
  3277.         CreateStreamObject(10009, -2934.204590, 2597.554932, 370.699097, 0.0000, 0.0000, 56.2501, 40);
  3278.         CreateStreamObject(10009, -2928.471191, 2600.233643, 377.928711, 0.0000, 0.0000, 202.5002, 40);
  3279.         CreateStreamObject(10008, -2934.299072, 2601.568604, 385.636749, 0.0000, 0.0000, 337.5000, 40);
  3280.         CreateStreamObject(10008, -2934.391113, 2601.153076, 392.104095, 0.0000, 0.0000, 348.7500, 40);
  3281.         CreateStreamObject(12950, -2932.546875, 2597.286865, 395.138702, 0.0000, 0.0000, 135.0000, 40);
  3282.         CreateStreamObject(12950, -2936.967041, 2592.841553, 399.987305, 0.0000, 0.0000, 135.0000, 40);
  3283.         CreateStreamObject(12950, -2941.498047, 2588.324951, 404.885895, 0.0000, 0.0000, 135.0000, 40);
  3284.         CreateStreamObject(12950, -2945.906250, 2583.910645, 409.759491, 0.0000, 0.0000, 135.0000, 40);//30
  3285.         CreateStreamObject(12950, -2950.309082, 2579.451660, 414.758057, 0.0000, 0.0000, 135.0000, 40);
  3286.         CreateStreamObject(14407, -2959.289795, 2572.330322, 421.017548, 0.0000, 0.0000, 315.0000, 40);
  3287.         CreateStreamObject(14407, -2965.578857, 2566.052734, 427.125763, 0.0000, 0.0000, 315.0000, 40);
  3288.         CreateStreamObject(14407, -2971.909180, 2559.711182, 433.155975, 0.0000, 0.0000, 315.0000, 40);
  3289.         CreateStreamObject(14407, -2978.266113, 2553.418457, 439.110779, 0.0000, 0.0000, 315.0000, 40);
  3290.         CreateStreamObject(14395, -2983.404541, 2550.342041, 444.088287, 0.0000, 0.0000, 135.0000, 40);
  3291.         CreateStreamObject(14395, -2987.751221, 2554.313232, 448.133392, 0.0000, 0.0000, 45.0000, 40);
  3292.         CreateStreamObject(14395, -2983.690674, 2558.781494, 452.018066, 0.0000, 0.0000, 315.0000, 40);
  3293.         CreateStreamObject(14395, -2979.277344, 2554.844727, 456.051697, 0.0000, 0.0000, 225.0000, 40);
  3294.         CreateStreamObject(14395, -2983.047852, 2550.643799, 459.856079, 0.0000, 0.0000, 135.0000, 40);//40
  3295.         CreateStreamObject(14395, -2987.306885, 2554.385742, 463.746002, 0.0000, 0.0000, 45.0000, 40);
  3296.         CreateStreamObject(14395, -2983.375488, 2558.774170, 467.789551, 0.0000, 0.0000, 315.0000, 40);
  3297.         CreateStreamObject(4882, -2960.434814, 2553.740479, 474.078552, 0.0000, 0.0000, 315.0000, 40);
  3298.         CreateStreamObject(13749, -2950.581543, 2543.689697, 476.541016, 0.0000, 0.0000, 146.2500, 40);
  3299.         CreateStreamObject(13749, -2973.681641, 2538.641357, 490.264221, 0.0000, 0.0000, 112.5000, 40);
  3300.         CreateStreamObject(4565, -3014.397461, 2534.942627, 500.209778, 0.0000, 0.0000, 101.2500, 40);
  3301.         CreateStreamObject(3461, -3010.866455, 2536.290283, 506.552063, 0.0000, 0.0000, 0.0000, 40);
  3302.         CreateStreamObject(3461, -2994.110107, 2539.665527, 500.937927, 0.0000, 0.0000, 0.0000, 40);
  3303.         CreateStreamObject(9833, -3029.927734, 2531.455078, 507.573547, 0.0000, 0.0000, 0.0000, 40);
  3304.         CreateStreamObject(2780, -3009.562744, 2523.645264, 504.442047, 0.0000, 0.0000, 236.2501, 40);//50
  3305.         CreateStreamObject(2780, -3018.053711, 2549.491455, 504.339020, 0.0000, 0.0000, 337.5000, 40);
  3306.         CreateStreamObject(2780, -3043.582275, 2516.667236, 504.787903, 0.0000, 0.0000, 135.0000, 40);
  3307.         CreateStreamObject(2780, -3048.364746, 2539.811768, 504.787903, 0.0000, 0.0000, 67.5000, 40);
  3308.         CreateStreamObject(1369, -3043.954102, 2529.083008, 505.409790, 0.0000, 0.0000, 101.2500, 40);
  3309.         CreateStreamObject(745, -3034.940674, 2531.353760, 504.901520, 0.0000, 0.0000, 33.7500, 40);
  3310.         CreateStreamObject(638, -3038.605713, 2517.997070, 505.484924, 0.0000, 0.0000, 281.2500, 40);
  3311.         CreateStreamObject(638, -3033.718506, 2519.020508, 505.484924, 0.0000, 0.0000, 281.2500, 40);
  3312.         CreateStreamObject(638, -3029.178955, 2519.837402, 505.340851, 0.0000, 0.0000, 281.2500, 40);
  3313.         CreateStreamObject(638, -3023.706543, 2521.053955, 505.209747, 0.0000, 0.0000, 281.2500, 40);
  3314.         CreateStreamObject(638, -3018.139893, 2522.062988, 505.065063, 0.0000, 0.0000, 281.2500, 40);//60
  3315.         CreateStreamObject(638, -3040.966797, 2541.609375, 505.428589, 0.0000, 0.0000, 281.2500, 40);
  3316.         CreateStreamObject(638, -3036.237061, 2542.425781, 505.367188, 0.0000, 0.0000, 101.2500, 40);
  3317.         CreateStreamObject(638, -3031.159180, 2543.544434, 505.282318, 0.0000, 0.0000, 101.2500, 40);
  3318.         CreateStreamObject(638, -3025.115723, 2544.789795, 505.165924, 0.0000, 0.0000, 101.2500, 40);
  3319.         CreateStreamObject(705, -3023.338867, 2533.932617, 504.748535, 0.0000, 0.0000, 0.0000, 40);
  3320.         CreateStreamObject(971, -2886.698975, 2551.755127, 264.175232, 0.0000, 0.0000, 90.0000, 40);
  3321.         CreateStreamObject(971, -2891.025391, 2548.301758, 263.924103, 0.0000, 0.0000, 348.7500, 40);
  3322.         CreateStreamObject(971, -2890.898926, 2556.915771, 264.161072, 0.0000, 0.0000, 348.7500, 40);
  3323.         CreateStreamObject(971, -2886.676758, 2551.526367, 270.735657, 0.0000, 0.0000, 90.0000, 40);
  3324.         CreateStreamObject(971, -2891.074219, 2548.358398, 271.063171, 0.0000, 0.0000, 348.7500, 40);//70
  3325.         CreateStreamObject(971, -2890.959961, 2556.944092, 270.367065, 0.0000, 0.0000, 348.7500, 40);
  3326.         CreateStreamObject(2780, -2885.685791, 2547.305420, 262.168457, 0.0000, 0.0000, 135.0000, 40);
  3327.         CreateStreamObject(2780, -2885.572998, 2557.164307, 261.985840, 0.0000, 0.0000, 33.7500, 40);//73
  3328.     //Road to Heaven Objects end
  3329.     //Streamed Objects
  3330.     CreateStreamObject(976, 2192.391113, 1543.405518, 13.607167, 0.0000, 0.0000, 90.0001, 250.0); //
  3331.         CreateStreamObject(976, 2192.615967, 1563.096436, 13.107175, 0.0000, 0.0000, 90.0001, 250.0); //
  3332.         CreateStreamObject(976, 2192.674805, 1554.327026, 13.157174, 0.0000, 0.0000, 90.0001, 250.0); //
  3333.         CreateStreamObject(976, 2192.645752, 1546.030518, 13.232173, 0.0000, 0.0000, 90.0001, 250.0); //
  3334.         CreateStreamObject(976, 2115.737549, 1579.978271, 9.982223, 0.0000, 0.0000, 22.5000, 250.0); //
  3335.         CreateStreamObject(976, 2108.371094, 1577.003174, 9.982223, 0.0000, 0.0000, 22.5000, 250.0); //
  3336.         CreateStreamObject(976, 2115.602295, 1579.992188, 13.229487, 0.0000, 0.0000, 22.5000, 250.0); //
  3337.         CreateStreamObject(976, 2109.681641, 1577.891968, 13.424357, 0.0000, 0.0000, 22.5000, 250.0); //
  3338.         CreateStreamObject(861, 2166.462402, 1556.261353, 9.859768, 0.0000, 0.0000, 0.0000, 250.0); //
  3339.         CreateStreamObject(861, 2167.525635, 1557.584961, 9.859768, 0.0000, 0.0000, 0.0000, 250.0); //
  3340.         CreateStreamObject(861, 2168.486328, 1557.565552, 9.859768, 0.0000, 0.0000, 0.0000, 250.0); //
  3341.         CreateStreamObject(861, 2168.967285, 1557.607178, 9.859768, 0.0000, 0.0000, 0.0000, 250.0); //
  3342.         CreateStreamObject(861, 2169.042480, 1556.197021, 9.859768, 0.0000, 0.0000, 0.0000, 250.0); //
  3343.         CreateStreamObject(861, 2167.838623, 1556.350586, 9.859768, 0.0000, 0.0000, 0.0000, 250.0); //
  3344.         CreateStreamObject(861, 2168.199463, 1554.567749, 9.859768, 0.0000, 0.0000, 0.0000, 250.0); //
  3345.         CreateStreamObject(861, 2167.759277, 1553.716919, 9.859768, 0.0000, 0.0000, 0.0000, 250.0); //
  3346.         CreateStreamObject(861, 2167.617676, 1552.405884, 9.859768, 0.0000, 0.0000, 0.0000, 250.0); //
  3347.         CreateStreamObject(861, 2167.690430, 1551.327881, 9.859768, 0.0000, 0.0000, 0.0000, 250.0); //
  3348.         CreateStreamObject(861, 2167.947021, 1550.495605, 9.859768, 0.0000, 0.0000, 0.0000, 250.0); //
  3349.         CreateStreamObject(861, 2168.804443, 1549.140259, 9.859768, 0.0000, 0.0000, 0.0000, 250.0); //
  3350.         CreateStreamObject(826, 2169.537598, 1560.607422, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3351.         CreateStreamObject(826, 2169.487061, 1557.449707, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3352.         CreateStreamObject(826, 2169.070801, 1554.401245, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3353.         CreateStreamObject(826, 2169.302979, 1551.209961, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3354.         CreateStreamObject(826, 2169.808594, 1548.052002, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3355.         CreateStreamObject(826, 2171.527344, 1546.374634, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3356.         CreateStreamObject(826, 2170.188721, 1569.303833, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3357.         CreateStreamObject(826, 2169.388428, 1565.856079, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3358.         CreateStreamObject(826, 2174.433105, 1570.460938, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3359.         CreateStreamObject(826, 2173.608887, 1567.044800, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3360.         CreateStreamObject(826, 2173.277588, 1563.015503, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3361.         CreateStreamObject(826, 2173.628418, 1559.407227, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3362.         CreateStreamObject(826, 2173.582031, 1555.218994, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3363.         CreateStreamObject(826, 2174.508545, 1549.589355, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3364.         CreateStreamObject(826, 2177.619629, 1549.927856, 12.278975, 0.0000, 0.0000, 0.0000, 250.0); //
  3365.         CreateStreamObject(826, 2182.241455, 1546.397217, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3366.         CreateStreamObject(826, 2182.327148, 1550.582153, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3367.         CreateStreamObject(826, 2176.854980, 1554.004028, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3368.         CreateStreamObject(826, 2177.415283, 1559.479492, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3369.         CreateStreamObject(826, 2181.999756, 1555.907227, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3370.         CreateStreamObject(826, 2177.751465, 1566.346924, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3371.         CreateStreamObject(826, 2178.998291, 1571.038818, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3372.         CreateStreamObject(826, 2179.511230, 1563.492920, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3373.         CreateStreamObject(826, 2185.680908, 1561.331909, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3374.         CreateStreamObject(826, 2186.103516, 1567.766113, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3375.         CreateStreamObject(826, 2182.572510, 1569.883789, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3376.         CreateStreamObject(826, 2190.333740, 1568.061157, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3377.         CreateStreamObject(826, 2184.483643, 1565.190552, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3378.         CreateStreamObject(826, 2189.880371, 1558.506592, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3379.         CreateStreamObject(826, 2189.939697, 1564.780029, 11.862491, 0.0000, 0.0000, 0.0000, 250.0); //
  3380.         CreateStreamObject(2745, 2189.673340, 1559.684204, 11.028932, 0.0000, 0.0000, 258.7500, 250.0); //
  3381.         CreateStreamObject(2745, 2177.756348, 1552.314087, 11.028932, 0.0000, 0.0000, 258.7500, 250.0); //
  3382.         CreateStreamObject(2745, 2168.060303, 1568.670166, 11.028932, 0.0000, 0.0000, 11.2500, 250.0); //
  3383.         CreateStreamObject(2745, 2178.803467, 1563.571411, 11.028932, 0.0000, 0.0000, 11.2500, 250.0); //
  3384.         CreateStreamObject(2745, 2168.784912, 1548.827759, 11.028932, 0.0000, 0.0000, 11.2500, 250.0); //
  3385.         CreateStreamObject(3462, 2223.640137, 1558.011597, 10.534042, 0.0000, 0.0000, 0.0000, 250.0); //
  3386.         CreateStreamObject(7916, 2226.659180, 1575.590698, 12.090386, 0.0000, 0.0000, 247.5000, 250.0); //
  3387.         CreateStreamObject(6865, 2187.013184, 1553.354492, 10.849812, 0.0000, 0.0000, 258.7500, 250.0); //
  3388.         CreateStreamObject(10281, 2198.537354, 1570.911865, 12.236131, 0.0000, 0.0000, 0.0000, 250.0); //
  3389.         CreateStreamObject(13591, 2200.944824, 1570.000732, 9.982630, 355.7028, 0.0000, 0.0000, 250.0); //
  3390.         CreateStreamObject(2673, 2206.406006, 1544.974243, 9.908140, 0.0000, 0.0000, 0.0000, 250.0); //
  3391.         CreateStreamObject(2780, 2226.872070, 1561.654785, 10.502932, 0.0000, 0.0000, 247.5000, 250.0); //
  3392.         CreateStreamObject(2780, 2217.845947, 1546.236328, 9.820313, 0.0000, 0.0000, 123.7500, 250.0); //
  3393.         CreateStreamObject(10757, 2117.477051, 1582.426636, 204.879120, 0.0000, 0.0000, 0.0000, 250.0); //
  3394.         CreateStreamObject(1262, 2207.119385, 1548.091431, 13.407563, 0.0000, 0.0000, 33.7500, 250.0); //
  3395.         CreateStreamObject(1571, 2202.412598, 1545.375366, 11.151129, 0.0000, 0.0000, 180.0000, 250.0); //
  3396.         CreateStreamObject(2600, 2300.555420, 1383.527710, 43.685040, 0.0000, 0.0000, 45.0000, 250.0); //
  3397.         CreateStreamObject(2600, 2291.642578, 1383.457397, 43.685040, 0.0000, 0.0000, 326.2500, 250.0); //
  3398.         CreateStreamObject(1232, 2189.909668, 1548.880737, 8.732012, 0.0000, 0.0000, 0.0000, 250.0); //
  3399.         CreateStreamObject(16779, 2164.237549, 1558.020752, 16.927561, 0.0000, 0.0000, 0.0000, 250.0); //
  3400.         CreateStreamObject(16778, 2206.558838, 1555.670044, 5.068328, 0.0000, 0.0000, 326.2500, 250.0); //
  3401.         CreateStreamObject(9833, 2220.366211, 1549.811279, 12.322866, 0.0000, 0.0000, 0.0000, 250.0); //
  3402.         CreateStreamObject(3524, 2196.313721, 1544.761475, 9.480701, 0.0000, 0.0000, 270.0000, 250.0); //
  3403.         CreateStreamObject(3524, 2207.821777, 1572.926636, 12.705652, 40.3935, 0.0000, 0.0000, 250.0); //
  3404.         CreateStreamObject(1318, 2207.892090, 1571.689087, 12.511997, 0.0000, 0.0000, 90.0000, 250.0); //
  3405.         CreateStreamObject(2456, 2208.032471, 1571.889282, 10.512771, 0.0000, 0.0000, 0.0000, 250.0); //
  3406.         CreateStreamObject(972, 2090.888916, 1557.985596, 9.817194, 0.0000, 0.0000, 180.0000, 250.0); //
  3407.         CreateStreamObject(972, 2097.580811, 1546.580933, 9.817194, 0.0000, 0.0000, 270.0001, 250.0); //
  3408.         CreateStreamObject(972, 2102.092285, 1570.774536, 9.817194, 0.0000, 0.0000, 112.5001, 250.0); //
  3409.         CreateStreamObject(972, 2097.722900, 1554.119141, 13.817133, 0.0000, 268.8998, 270.0001, 250.0); //
  3410.         CreateStreamObject(972, 2097.820068, 1561.216553, 13.663946, 0.0000, 268.8998, 270.0001, 250.0); //
  3411.         CreateStreamObject(972, 2102.322266, 1566.343994, 13.513706, 0.0000, 268.8998, 292.5001, 250.0); //
  3412.         CreateStreamObject(972, 2121.336670, 1574.501099, 13.268465, 0.0000, 268.8998, 292.5001, 250.0); //
  3413.         CreateStreamObject(972, 2119.890137, 1568.987061, 13.467215, 0.0000, 268.8998, 292.5001, 250.0); //
  3414.         CreateStreamObject(972, 2112.041992, 1567.106689, 13.642136, 0.0000, 268.8998, 292.5001, 250.0); //
  3415.         CreateStreamObject(972, 2120.821777, 1562.540771, 13.717154, 0.8594, 268.8998, 292.5001, 250.0); //
  3416.         CreateStreamObject(972, 2098.972900, 1547.295532, 13.992210, 0.0000, 268.8998, 270.0001, 250.0); //
  3417.         CreateStreamObject(972, 2097.925293, 1543.014404, 13.992130, 0.0000, 268.8998, 270.0001, 250.0); //
  3418.         CreateStreamObject(972, 2123.049561, 1557.297485, 13.692177, 0.0000, 268.8998, 270.0001, 250.0); //
  3419.         CreateStreamObject(972, 2122.359619, 1551.480347, 13.692181, 0.0000, 268.8998, 270.0001, 250.0); //
  3420.         CreateStreamObject(972, 2122.426025, 1546.801880, 13.896681, 0.0000, 268.8998, 270.0001, 250.0); //
  3421.         CreateStreamObject(972, 2122.539551, 1541.364746, 13.967161, 0.0000, 268.8998, 270.0001, 250.0); //
  3422.         CreateStreamObject(972, 2134.739746, 1563.965576, 13.742134, 0.0000, 268.8998, 270.0001, 250.0); //
  3423.         CreateStreamObject(972, 2145.710938, 1562.128418, 13.192177, 0.0000, 268.8998, 270.0001, 250.0); //
  3424.         CreateStreamObject(972, 2146.481445, 1555.106079, 13.217142, 0.0000, 268.8998, 270.0001, 250.0); //
  3425.         CreateStreamObject(972, 2146.151855, 1548.643311, 13.592136, 0.0000, 268.8998, 270.0001, 250.0); //
  3426.         CreateStreamObject(972, 2147.326904, 1541.443237, 13.997062, 0.0000, 268.8998, 270.0001, 250.0); //
  3427.         CreateStreamObject(972, 2158.285156, 1564.360962, 13.193735, 0.0000, 268.8998, 270.0001, 250.0); //
  3428.         CreateStreamObject(972, 2168.900635, 1573.348755, 9.817194, 0.0000, 0.0000, 180.0000, 250.0); //
  3429.         CreateStreamObject(972, 2168.902832, 1558.108521, 12.242157, 0.0000, 0.0000, 180.0000, 250.0); //
  3430.         CreateStreamObject(972, 2158.347168, 1561.402222, 13.617136, 0.0000, 268.8998, 180.0000, 250.0); //
  3431.         CreateStreamObject(972, 2158.447510, 1557.699585, 14.117128, 0.0000, 268.8998, 180.0000, 250.0); //
  3432.         CreateStreamObject(972, 2116.561768, 1546.486938, 9.817195, 0.0000, 0.0000, 270.0001, 250.0); //
  3433.         CreateStreamObject(972, 2140.021484, 1546.565552, 9.817195, 0.0000, 0.0000, 270.0001, 250.0); //
  3434.         CreateStreamObject(972, 2163.820313, 1546.581299, 9.817194, 0.0000, 0.0000, 270.0001, 250.0); //
  3435.         CreateStreamObject(972, 2187.672607, 1546.539429, 9.817194, 0.0000, 0.0000, 270.0001, 250.0); //
  3436.         CreateStreamObject(972, 2212.590088, 1546.583130, 9.817192, 0.0000, 0.0000, 270.0001, 250.0); //
  3437.         CreateStreamObject(972, 2232.839355, 1556.689575, 9.817194, 0.0000, 0.0000, 168.7501, 250.0); //
  3438.         CreateStreamObject(972, 2182.883057, 1564.393677, 13.217142, 0.0000, 268.8998, 270.0001, 250.0); //
  3439.         CreateStreamObject(972, 2174.184326, 1557.387329, 13.767175, 0.0000, 268.8998, 270.0001, 250.0); //
  3440.         CreateStreamObject(972, 2177.295410, 1550.678589, 14.254931, 0.0000, 268.8998, 270.0001, 250.0); //
  3441.         CreateStreamObject(972, 2176.644287, 1543.854370, 13.964991, 0.0000, 268.8998, 270.0001, 250.0); //
  3442.         CreateStreamObject(972, 2207.956543, 1564.513062, 13.167143, 0.0000, 268.8998, 270.0001, 250.0); //
  3443.         CreateStreamObject(972, 2198.246094, 1557.177734, 13.467138, 0.0000, 268.8998, 270.0001, 250.0); //
  3444.         CreateStreamObject(972, 2201.747314, 1550.176636, 13.742207, 0.0000, 268.8998, 270.0001, 250.0); //
  3445.         CreateStreamObject(972, 2201.584717, 1543.083740, 13.942129, 0.0000, 268.8998, 270.0001, 250.0); //
  3446.         CreateStreamObject(972, 2175.763184, 1542.764404, 13.867132, 0.0000, 268.8998, 270.0001, 250.0); //
  3447.         CreateStreamObject(972, 2222.491455, 1557.312012, 13.492180, 0.0000, 268.8998, 270.0001, 250.0); //
  3448.         CreateStreamObject(972, 2215.429688, 1550.229858, 13.617136, 0.0000, 268.8998, 270.0001, 250.0); //
  3449.         CreateStreamObject(972, 2214.307861, 1542.995483, 13.717196, 0.0000, 268.8998, 270.0001, 250.0); //
  3450.         CreateStreamObject(1655, 2092.303711, 1598.578857, 10.845428, 0.0000, 0.0000, 270.0000, 250.0); //
  3451.         CreateStreamObject(1633, 2139.976563, 1640.863159, 20.373472, 0.0000, 0.0000, 11.2500, 250.0); //
  3452.         CreateStreamObject(3663, 2127.081787, 1599.573120, 21.171402, 0.0000, 0.0000, 146.2501, 250.0); //
  3453.         CreateStreamObject(3663, 2129.978516, 1597.283813, 24.421352, 0.8594, 15.4699, 143.6717, 250.0); //
  3454.         CreateStreamObject(1633, 2144.566162, 1623.464966, 21.398458, 16.3293, 0.0000, 180.0000, 250.0); //
  3455.         CreateStreamObject(5152, 2143.693604, 1604.413086, 24.243494, 0.8594, 353.9839, 257.8906, 250.0); //
  3456.         CreateStreamObject(7666, 2141.198975, 1591.065430, 33.127014, 0.0000, 0.0000, 123.7499, 250.0); //
  3457.         CreateStreamObject(4106, 2164.603271, 2145.770264, 34.090374, 0.0000, 0.0000, 180.0000, 250.0); //
  3458.         CreateStreamObject(1632, 2173.516846, 2287.909180, 10.796989, 0.0000, 0.0000, 168.7500, 250.0); //
  3459.         CreateStreamObject(1632, 2172.063477, 2280.658447, 13.496948, 0.0000, 0.0000, 168.7500, 250.0); //
  3460.         CreateStreamObject(1632, 2170.536621, 2272.630127, 16.582792, 0.0000, 0.0000, 168.7500, 250.0); //
  3461.         CreateStreamObject(1632, 2169.126221, 2265.264648, 19.314138, 0.0000, 0.0000, 168.7500, 250.0); //
  3462.         CreateStreamObject(1632, 2168.328369, 2262.313232, 21.770742, 19.7670, 0.0000, 168.7500, 250.0); //
  3463.         CreateStreamObject(16303, 2168.640137, 2225.456299, 16.294182, 355.7028, 335.0763, 282.9689, 250.0); //
  3464.         CreateStreamObject(1245, 2166.557861, 2114.304932, 33.597225, 0.0000, 8.5944, 271.7189, 250.0); //
  3465.         CreateStreamObject(18449, 2172.527832, 1995.806885, 25.096981, 0.0000, 0.0000, 270.0000, 250.0); //
  3466.         CreateStreamObject(14534, 1855.967529, 1373.752930, 20.549084, 0.0000, 0.0000, 0.0005, 250.0); //
  3467.         CreateStreamObject(3351, 1750.411865, 1687.318970, 11.782187, 359.1406, 0.0000, 0.0000, 250.0); //
  3468.         CreateStreamObject(1225, 2144.446777, 1546.620728, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3469.         CreateStreamObject(1225, 2145.093994, 1550.813965, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3470.         CreateStreamObject(1225, 2148.534912, 1555.863037, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3471.         CreateStreamObject(1225, 2144.669434, 1559.375732, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3472.         CreateStreamObject(1225, 2142.446045, 1566.719360, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3473.         CreateStreamObject(1225, 2142.700195, 1564.056641, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3474.         CreateStreamObject(1225, 2146.424805, 1558.799561, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3475.         CreateStreamObject(1225, 2151.527832, 1556.289063, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3476.         CreateStreamObject(1225, 2154.561523, 1552.231445, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3477.         CreateStreamObject(1225, 2156.791748, 1547.507202, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3478.         CreateStreamObject(1225, 2157.166504, 1551.327271, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3479.         CreateStreamObject(1225, 2157.473389, 1557.616211, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3480.         CreateStreamObject(1225, 2157.257568, 1562.371948, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3481.         CreateStreamObject(1225, 2157.451904, 1565.797363, 10.218301, 0.0000, 0.0000, 0.0000, 250.0); //
  3482.         CreateStreamObject(1225, 2155.894775, 1569.535522, 10.218301, 0.0000, 0.0000, 0.0000, 250.0); //
  3483.         CreateStreamObject(1225, 2151.420654, 1569.547729, 10.218302, 0.0000, 0.0000, 0.0000, 250.0); //
  3484.         CreateStreamObject(1225, 2148.554443, 1570.341675, 10.218302, 0.0000, 0.0000, 0.0000, 250.0); //
  3485.         CreateStreamObject(1225, 2150.311523, 1568.083496, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3486.         CreateStreamObject(1225, 2154.209473, 1564.119873, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3487.         CreateStreamObject(1225, 2153.572998, 1563.008423, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3488.         CreateStreamObject(1225, 2153.780762, 1561.438354, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3489.         CreateStreamObject(1225, 2156.525879, 1556.644043, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3490.         CreateStreamObject(1225, 2149.113281, 1554.981934, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3491.         CreateStreamObject(1225, 2153.383545, 1549.734741, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3492.         CreateStreamObject(1225, 2155.718750, 1546.038208, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3493.         CreateStreamObject(1225, 2155.518555, 1553.574097, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3494.         CreateStreamObject(1225, 2157.969971, 1555.222412, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3495.         CreateStreamObject(1225, 2155.640381, 1556.701782, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3496.         CreateStreamObject(1225, 2155.187744, 1560.646118, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3497.         CreateStreamObject(1225, 2156.944580, 1561.693726, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3498.         CreateStreamObject(1225, 2155.351807, 1560.060303, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3499.         CreateStreamObject(1225, 2153.089111, 1560.234253, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3500.         CreateStreamObject(1225, 2151.861816, 1559.883789, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3501.         CreateStreamObject(1225, 2154.391602, 1559.287476, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3502.         CreateStreamObject(1225, 2148.804199, 1564.309326, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3503.         CreateStreamObject(1225, 2144.395996, 1563.765259, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3504.         CreateStreamObject(1225, 2151.167725, 1568.068970, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3505.         CreateStreamObject(1225, 2154.472656, 1567.360718, 10.218301, 0.0000, 0.0000, 0.0000, 250.0); //
  3506.         CreateStreamObject(1225, 2155.349609, 1565.322754, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3507.         CreateStreamObject(1225, 2152.579834, 1567.596680, 10.218302, 0.0000, 0.0000, 0.0000, 250.0); //
  3508.         CreateStreamObject(1225, 2150.852539, 1554.865112, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3509.         CreateStreamObject(1225, 2150.020752, 1553.070679, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3510.         CreateStreamObject(1225, 2147.669678, 1553.076416, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3511.         CreateStreamObject(1225, 2146.048340, 1556.788940, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3512.         CreateStreamObject(1225, 2146.781006, 1552.999512, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3513.         CreateStreamObject(1225, 2146.140869, 1549.162964, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3514.         CreateStreamObject(1225, 2148.729004, 1548.493164, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3515.         CreateStreamObject(1225, 2149.251221, 1547.236206, 10.226068, 0.0000, 0.0000, 0.0000, 250.0); //
  3516.         CreateStreamObject(18267, 1663.585327, 498.918579, -57.273453, 0.0000, 0.0000, 0.0000, 250.0); //
  3517.         CreateStreamObject(18259, 3012.880615, -674.525146, -76.521126, 0.0000, 0.0000, 168.7500, 250.0); //
  3518.         CreateStreamObject(1225, 1668.3669, 499.5206, -56.1953, 0, 0, 96, 500);//75
  3519.         CreateStreamObject(3092, 261.2135, -41.9397, 1002.0234, 0, 0, 96, 40);//74
  3520.         CreateStreamObject(1225, 1668.5935, 498.8959, -56.1953, 0, 0, 96, 500);
  3521.         CreateStreamObject(1225, 91668.6396, 498.9016, -55.3408, 0, 0, 96, 500);
  3522.     CreateStreamObject(1225, 1668.5186, 499.2479, -55.5111, 0, 0, 96, 500);
  3523.     CreateStreamObject(1225, 1668.5472, 499.4751, -55.5111, 0, 0, 96, 500);//80
  3524.     CreateStreamObject(3092, 2492.7134, -1704.5802, 1018.3438, 0, 0, 96, 500);
  3525.     CreateStreamObject(3092, 2496.2808, -1702.4872, 1014.7422, 0, 0, 96, 500);
  3526.         CreateStreamObject(3092, 943.7119, 2103.4607, 1014.0102, 0, 0, 96, 500);
  3527.         CreateStreamObject(2589, 955.8691, 2133.4790, 1015.6364, 0, 0, 96, 500);
  3528.     CreateStreamObject(2589, 955.7061, 2129.2312, 1015.6364, 0, 0, 96, 500);
  3529.     CreateStreamObject(2589, 955.9859, 2121.0774, 1015.6364, 0, 0, 96, 500);
  3530.     CreateStreamObject(2589, 962.7415, 2120.3560, 1015.6364, 0, 0, 96, 500);
  3531.     CreateStreamObject(2589, 962.6678, 2124.1885, 1015.6364, 0, 0, 96, 500);
  3532.     CreateStreamObject(2589, 962.5688, 2129.3396, 1015.6364, 0, 0, 96, 500);
  3533.     CreateStreamObject(2589, 962.3954, 2138.3728, 1015.6364, 0, 0, 96, 500);//90
  3534.     CreateStreamObject(2589, 956.1069, 2138.1091, 1015.6364, 0, 0, 96, 500);
  3535.     CreateStreamObject(3092, 1663.2950, 501.6122, -56.1953, 0.0000, 0.0000, 0.0000, 500);
  3536.     CreateStreamObject(3092, 1665.2485, 499.3835, -56.1953, 0.0000, 0.0000, 0.0000, 500);
  3537.         CreateStreamObject(3092, 1663.1637, 501.3454, -56.1953, 0.0000, 0.0000, 0.0000, 500);
  3538.         CreateStreamObject(3092, 1664.0737, 500.6781, -56.1953, 0.0000, 0.0000, 0.0000, 500);
  3539.     CreateStreamObject(3092, 1664.6989, 501.3075, -56.1953, 0.0000, 0.0000, 0.0000, 500);
  3540.         CreateStreamObject(3092, 1664.5532, 502.4809, -56.1953, 0.0000, 0.0000, 0.0000, 500);
  3541.         CreateStreamObject(3092, 11663.7379, 502.4798, -56.1953, 0.0000, 0.0000, 0.0000, 500);
  3542.         CreateStreamObject(3594, 1655.852051, 509.634399, -56.849072, 0.0000, 0.0000, 0.0000, 500);//99
  3543.     CreateStreamObject(3594, 1654.210693, 509.538422, -56.113476, 0.0000, 0.0000, 45.0000, 40);//100
  3544.     CreateStreamObject(3594, 1655.749390, 499.123199, -60.303761, 301.5584, 0.0000, 0.0000, 40);
  3545.     CreateStreamObject(3594, 1647.265381, 504.385925, -58.668468, 301.5584, 0.0000, 0.0000, 40);
  3546.     CreateStreamObject(3594, 1645.883301, 490.194244, -56.260571, 301.5584, 0.0000, 0.0000, 40);
  3547.     CreateStreamObject(3594, 1636.905029, 511.446899, -56.764820, 301.5584, 0.0000, 0.0000, 40);
  3548.     CreateStreamObject(3594, 1620.003540, 499.854462, -59.716022, 301.5584, 0.0000, 0.0000, 40);
  3549.     CreateStreamObject(3594, 1650.772705, 521.109741, -54.159718, 301.5584, 0.0000, 0.0000, 40);
  3550.     CreateStreamObject(3594, 1644.231323, 510.926575, -56.905102, 301.5584, 0.0000, 0.0000, 40);
  3551.     CreateStreamObject(3594, 1635.582642, 500.434143, -59.733868, 301.5584, 0.0000, 0.0000, 40);
  3552.     CreateStreamObject(918, 1658.890747, 504.156128, -56.696945, 0.0000, 0.0000, 0.0000, 40);//109
  3553.     CreateStreamObject(918, 1659.154297, 505.740784, -56.404316, 0.0000, 0.0000, 0.0000, 40);//110
  3554.     CreateStreamObject(918, 1659.002808, 506.452240, -56.696945, 0.0000, 0.0000, 0.0000, 40);
  3555.     CreateStreamObject(918, 1658.980835, 504.692810, -56.721947, 0.0000, 0.0000, 0.0000, 40);
  3556.     CreateStreamObject(918, 1659.090576, 504.913086, -56.696945, 0.0000, 0.0000, 0.0000, 40);
  3557.     CreateStreamObject(918, 1658.985596, 504.596802, -56.096909, 0.0000, 0.0000, 0.0000, 40);
  3558.     CreateStreamObject(918, 1659.080566, 504.844543, -56.121910, 0.0000, 0.0000, 0.0000, 40);
  3559.     CreateStreamObject(918, 1659.102295, 505.061005, -55.471870, 0.0000, 0.0000, 0.0000, 40);
  3560.     CreateStreamObject(918, 1658.851807, 504.601501, -55.521873, 0.0000, 0.0000, 0.0000, 40);
  3561.     CreateStreamObject(918, 1658.885254, 504.133362, -55.971901, 0.0000, 0.0000, 0.0000, 40);
  3562.     CreateStreamObject(918, 1658.801392, 504.091400, -55.396866, 0.0000, 0.0000, 0.0000, 40);//119
  3563.     CreateStreamObject(1216, 1668.316650, 505.770569, -56.376472, 0.0000, 0.0000, 303.7500, 40);//120
  3564.     CreateStreamObject(1428, 1661.067993, 521.825195, -53.125778, 354.8434, 0.0000, 0.0001, 40);
  3565.     CreateStreamObject(1428, 1661.021606, 523.525452, -50.733551, 325.6225, 358.2811, 1.7189, 40);
  3566.     CreateStreamObject(1428, 1660.946777, 524.758911, -49.680309, 325.6225, 358.2811, 1.7189, 40);
  3567.     CreateStreamObject(1428, 1660.859985, 526.312134, -48.265488, 325.6225, 358.2811, 1.7189, 40);
  3568.     CreateStreamObject(969, 1662.470459, 527.023743, -47.718136, 270.6186, 358.2811, 90.9368, 40);
  3569.     CreateStreamObject(969, 1662.068115, 535.130005, -47.876888, 304.1367, 268.0403, 359.1406, 40);
  3570.     CreateStreamObject(969, 1661.993652, 541.718872, -43.542503, 317.8876, 268.0403, 359.1406, 40);
  3571.     CreateStreamObject(969, 1661.805908, 546.729431, -37.988503, 317.8876, 268.0403, 359.1406, 40);
  3572.     CreateStreamObject(969, 1661.946289, 552.157227, -32.072094, 317.8876, 268.0403, 359.1406, 40);//129
  3573.     CreateStreamObject(969, 1661.781860, 557.772095, -25.897388, 317.8876, 268.0403, 359.1406, 40);//130
  3574.     CreateStreamObject(969, 1661.585327, 563.576782, -19.789915, 307.5744, 268.0403, 359.1406, 40);
  3575.     CreateStreamObject(969, 1660.415527, 576.494141, -16.772495, 307.5744, 268.0403, 359.1406, 40);
  3576.     CreateStreamObject(969, 1669.328491, 507.894470, -58.040310, 0.0000, 0.0000, 292.5000, 40);
  3577.     CreateStreamObject(969, 1660.591064, 578.662964, -14.742378, 92.8191, 0.0000, 276.6347, 40);
  3578.     CreateStreamObject(969, 1661.147339, 588.189026, -6.564511, 44.6907, 95.3974, 167.4857, 40);
  3579.     CreateStreamObject(969, 1661.850098, 593.487183, -1.210195, 44.6907, 95.3974, 167.4857, 40);
  3580.     CreateStreamObject(969, 1662.389526, 599.128601, 4.396941, 44.6907, 95.3974, 167.4857, 40);
  3581.     CreateStreamObject(2780, 1670.469238, 493.410034, -57.068474, 0.0000, 0.0000, 247.5000, 40);
  3582.     CreateStreamObject(3374, 1658.766724, 493.733490, -55.574497, 0.0000, 0.0000, 0.0000, 40);//139
  3583.     CreateStreamObject(3374, 1662.207886, 493.512573, -55.574497, 0.0000, 0.0000, 0.0000, 40);//140
  3584.     CreateStreamObject(3374, 1665.342529, 493.483246, -55.574497, 0.0000, 0.0000, 0.0000, 40);
  3585.     CreateStreamObject(3515, 1662.453735, 508.415161, -55.098267, 92.8191, 0.0000, 341.9518, 40);
  3586.     CreateStreamObject(3515, 1666.540527, 507.653259, -55.098267, 92.8191, 0.0000, 341.9518, 40);
  3587.     CreateStreamObject(3515, 2042.707520, 1416.480591, 88.447182, 179.6226, 0.0000, 341.9518, 40);
  3588.     CreateStreamObject(3524, 1659.731567, 502.087433, -58.958424, 356.5623, 0.0000, 78.7500, 40);
  3589.     CreateStreamObject(3524, 1660.130371, 506.102173, -59.008427, 356.5623, 0.0000, 78.7500, 40);
  3590.     CreateStreamObject(3528, 1664.552979, 506.438141, -54.179291, 0.0000, 0.0000, 247.5000, 40);
  3591.     CreateStreamObject(3534, 1661.558350, 497.105774, -50.653446, 0.0000, 0.0000, 0.0000, 40);
  3592.     CreateStreamObject(6865, 1668.479004, 503.982391, -55.571964, 0.0000, 0.0000, 348.7500, 40);
  3593.     CreateStreamObject(7392, 1662.092285, 599.942322, 10.024023, 0.0000, 0.0000, 67.5000, 40);//150
  3594.     CreateStreamObject(16778, 1663.473267, 506.760986, -55.509441, 0.0000, 0.0000, 0.0000, 40);
  3595.     CreateStreamObject(16782, 1668.103760, 501.439911, -55.875324, 0.0000, 0.0000, 180.0000, 40);
  3596.     CreateStreamObject(2237, 1666.785889, 496.312622, -55.969372, 0.0000, 0.0000, 90.0000, 40);
  3597.     CreateStreamObject(2060, 1659.301392, 501.023285, -56.911816, 0.0000, 0.0000, 0.0000, 40);
  3598.     CreateStreamObject(2060, 1659.099731, 501.769440, -56.911816, 0.0000, 0.0000, 0.0000, 40);
  3599.     CreateStreamObject(2060, 1658.960815, 501.119476, -56.911816, 0.0000, 0.0000, 0.0000, 40);
  3600.     CreateStreamObject(2060, 1659.036987, 500.818329, -56.911816, 0.0000, 0.0000, 0.0000, 40);
  3601.     CreateStreamObject(2060, 1659.000610, 500.445221, -56.911816, 0.0000, 0.0000, 0.0000, 40);
  3602.     CreateStreamObject(2060, 1658.890015, 500.018463, -56.911816, 0.0000, 0.0000, 0.0000, 40);
  3603.     CreateStreamObject(2060, 1658.829346, 499.656525, -56.911816, 0.0000, 0.0000, 0.0000, 40);//160
  3604.     CreateStreamObject(2057, 1666.491333, 495.803070, -56.898022, 0.0000, 0.0000, 11.2500, 40);
  3605.     CreateStreamObject(2045, 1662.889648, 502.642273, -56.975597, 0.0000, 0.0000, 213.7500, 40);
  3606.     CreateStreamObject(2044, 1663.617188, 500.438416, -57.040939, 0.0000, 0.0000, 0.0000, 40);
  3607.     CreateStreamObject(2037, 1663.157227, 496.332306, -56.996113, 0.0000, 0.0000, 45.0000, 40);
  3608.     CreateStreamObject(2037, 1662.579102, 498.066193, -56.996113, 0.0000, 0.0000, 45.0000, 40);
  3609.     CreateStreamObject(2037, 1662.159424, 497.638397, -56.996113, 0.0000, 0.0000, 45.0000, 40);
  3610.     CreateStreamObject(2037, 1662.921509, 496.279327, -56.996113, 0.0000, 0.0000, 180.0000, 40);
  3611.     CreateStreamObject(2034, 1662.982788, 496.605957, -57.037655, 0.0000, 0.0000, 0.0000, 40);
  3612.     CreateStreamObject(1672, 1660.920532, 495.838898, -56.862755, 0.0000, 0.0000, 0.0000, 40);//169
  3613.     CreateStreamObject(1654, 1667.410889, 501.351746, -56.751366, 0.0000, 0.0000, 11.2500, 40);//170
  3614.     CreateStreamObject(1581, 1659.506958, 498.987732, -56.678871, 0.0000, 0.0000, 45.0000, 40);//171
  3615.         CreateStreamObject(1608, 2086.626709, 1941.644165, 6.790371, 0.0000, 0.0000, 326.2500, 40);
  3616.     CreateStreamObject(1608, 2084.705566, 1941.806274, 9.574749, 0.0000, 0.0000, 326.2500, 40);
  3617.     CreateStreamObject(1608, 2116.849854, 1952.715576, 9.838177, 0.0000, 0.0000, 326.2500, 40);
  3618.     CreateStreamObject(5128, 2008.355469, 1913.408447, 129.165710, 0.0000, 358.2811, 85.7028, 40);
  3619.     CreateStreamObject(5128, 2104.515869, 1906.238647, 129.275299, 0.0000, 358.2811, 85.7028, 40);
  3620.     CreateStreamObject(5128, 1960.940796, 1868.887817, 127.230713, 0.0000, 0.0000, 0.0000, 40);
  3621.     CreateStreamObject(5128, 2178.765625, 1900.448486, 150.319168, 41.2530, 0.0000, 264.6025, 40);
  3622.     CreateStreamObject(5128, 2067.611572, 1912.209839, 131.656342, 0.0000, 358.2811, 85.7028, 40);
  3623.     CreateStreamObject(5128, 2159.507080, 1961.909668, 213.938293, 0.0000, 0.0000, 0.0000, 40);//180
  3624.     CreateStreamObject(5128, 1963.928101, 1833.129761, 123.700714, 0.0000, 0.0000, 0.0000, 40);
  3625.     CreateStreamObject(16052, 2115.187012, 1284.317017, 10.317821, 0.0000, 0.0000, 90.0000, 40);//182
  3626.     CreateStreamObject(4148, 3013.941406, -665.677246, -78.223228, 0.0000, 0.0000, 0.0000, 40);//183
  3627.     CreateStreamObject(4148, 3027.890381, -689.145264, -78.156311, 0.0000, 0.0000, 0.0000, 40);
  3628.     CreateStreamObject(4148, 2999.578613, -696.712280, -77.992249, 0.0000, 0.0000, 0.0000, 40);
  3629.     CreateStreamObject(4148, 2991.218018, -688.855896, -77.925331, 0.0000, 0.0000, 0.0000, 40);
  3630.     CreateStreamObject(4148, 2991.876709, -688.730774, -77.925331, 0.0000, 39.5341, 0.0000, 40);
  3631.     CreateStreamObject(4148, 3013.823730, -730.015808, -79.006363, 0.0000, 6.0161, 276.6347, 40);
  3632.     CreateStreamObject(4148, 3081.563965, -679.213806, -114.689583, 322.1848, 0.0000, 270.0000, 40);
  3633.     CreateStreamObject(2630, 3017.951904, -667.424622, -76.440514, 0.0000, 0.0000, 0.0000, 40);//190
  3634.     CreateStreamObject(2780, 3011.391357, -668.328125, -76.435188, 0.0000, 0.0000, 0.0000, 40);
  3635.     CreateStreamObject(2780, 3009.479248, -677.118591, -76.435188, 0.0000, 0.0000, 0.0000, 40);
  3636.     CreateStreamObject(2780, 3018.084473, -670.305664, -76.310760, 0.0000, 0.0000, 0.0000, 40);
  3637.     CreateStreamObject(3524, 3016.644043, -673.676270, -77.225075, 0.0000, 0.0000, 281.2500, 40);
  3638.     CreateStreamObject(3524, 3016.733643, -676.294006, -77.275078, 0.0000, 0.0000, 258.7499, 40);
  3639.     CreateStreamObject(3743, 3031.835449, -719.509583, -74.762428, 0.0000, 0.0000, 0.0000, 40);
  3640.     CreateStreamObject(3743, 3031.800781, -730.462524, -67.704910, 0.0000, 0.0000, 0.0000, 40);
  3641.     CreateStreamObject(1550, 3016.244385, -678.041931, -76.041847, 0.0000, 0.0000, 0.0000, 40);
  3642.     CreateStreamObject(2035, 3013.391357, -673.462585, -76.410751, 0.0000, 0.0000, 0.0000, 40);
  3643.     CreateStreamObject(2034, 3012.984619, -673.926941, -76.404373, 0.0000, 0.0000, 45.0000, 40);//200
  3644.     CreateStreamObject(2036, 3013.463379, -674.190247, -76.401260, 0.0000, 0.0000, 56.2500, 40);
  3645.     CreateStreamObject(2058, 3013.256104, -673.247864, -76.432030, 0.0000, 0.0000, 11.2500, 40);
  3646.     CreateStreamObject(1369, 3012.876709, -677.941895, -75.813316, 0.0000, 0.0000, 168.7500, 40);
  3647.     CreateStreamObject(1209, 3016.762939, -671.519348, -76.435188, 0.0000, 0.0000, 281.2500, 40);
  3648.     CreateStreamObject(6865, 3012.350342, -674.642822, -75.905792, 0.0000, 0.0000, 303.7500, 40);
  3649.     CreateStreamObject(16052, 2115.187012, 1284.317017, 10.317821, 0.0000, 0.0000, 90.0000, 40);
  3650.     CreateStreamObject(3600, 2132.574707, 2144.538818, 9.671874, 0.0000, 0.0000, 0.0000, 40);
  3651.     CreateStreamObject(1245, 2148.295898, 2146.756104, 8.846888, 0.0000, 0.0000, 0.0000, 40);
  3652.         CreateStreamObject(3092, 2015.8108, 1440.8417, 39.0000, 0.0000, 0.0000, 0.0000, 40);
  3653.     CreateStreamObject(3092, 2096.0825, 1285.5342, 78.0139, 0.0000, 0.0000, 0.0000, 40);
  3654.     CreateStreamObject(3092, 2173.2588, 1285.9199, 24.4753, 0.0000, 0.0000, 0.0000, 40);
  3655.         CreateStreamObject(2114, 2096.4153, 1160.9689, 11.6484, 0.0000, 0.0000, 0.0000, 40);
  3656.     CreateStreamObject(3092, 3012.4290, -668.7139, -75.4352, 0.0000, 0.0000, 0.0000, 40);
  3657.     CreateStreamObject(2908, 3016.8350, -672.3821, -75.4352, 0.0000, 0.0000, 0.0000, 40);
  3658.     CreateStreamObject(2907, 3016.2253, -676.3975, -75.4352, 0.0000, 0.0000, 0.0000, 40);
  3659.     CreateStreamObject(2905, 3014.7891, -676.4073, -75.4352, 0.0000, 0.0000, 0.0000, 40);
  3660.     CreateStreamObject(3092, 3008.6013, -679.9574, -75.4352, 0.0000, 0.0000, 0.0000, 40);
  3661.         CreateStreamObject(17573, 680.414795, 836.501770, -42.172234, 0.0000, 0.0000, 326.2500, 40);
  3662.         CreateStreamObject(16294, 1043.923706, 1012.893005, 56.066650, 0.0000, 0.0000, 0.0000, 40);
  3663.         CreateStreamObject(8673, 1045.456543, 1024.840942, 59.501133, 268.0403, 22.3454, 357.4217, 40);//220
  3664.         CreateStreamObject(8673, 1038.274536, 1024.057861, 59.256821, 268.0403, 351.4056, 1.7189, 40);
  3665.         CreateStreamObject(8673, 1040.693848, 1017.103271, 59.925148, 268.0403, 351.4056, 1.7189, 40);
  3666.         CreateStreamObject(8673, 1041.317261, 1019.066528, 59.742729, 268.0403, 351.4056, 1.7189, 40);
  3667.         CreateStreamObject(8673, 1040.088745, 1021.430115, 59.710327, 268.0403, 351.4056, 1.7189, 40);
  3668.         CreateStreamObject(8673, 1050.331665, 1017.828430, 59.906673, 268.0403, 351.4056, 1.7189, 40);
  3669.         CreateStreamObject(8673, 1051.063599, 1015.930420, 60.021862, 268.0403, 351.4056, 1.7189, 40);
  3670.         CreateStreamObject(8673, 1048.973389, 1012.615112, 60.046864, 268.0403, 351.4056, 1.7189, 40);
  3671.         CreateStreamObject(8673, 1048.949707, 1009.773560, 59.921856, 268.0403, 351.4056, 1.7189, 40);
  3672.         CreateStreamObject(8673, 1050.260742, 1001.648499, 59.891499, 268.0403, 351.4056, 1.7189, 40);
  3673.         CreateStreamObject(8673, 1031.659546, 1008.342102, 60.248001, 268.0403, 83.3653, 1.7189, 40);//230
  3674.         CreateStreamObject(8673, 1034.639771, 1007.464783, 60.325409, 268.0403, 83.3653, 1.7189, 40);
  3675.         CreateStreamObject(8673, 1037.967041, 1004.762329, 60.346073, 268.0403, 83.3653, 1.7189, 40);
  3676.         CreateStreamObject(8673, 1049.754883, 1004.446350, 59.869831, 268.0403, 351.4056, 1.7189, 40);
  3677.         CreateStreamObject(8673, 1048.605591, 1006.936340, 60.054653, 268.0403, 351.4056, 1.7189, 40);
  3678.         CreateStreamObject(8167, 1039.158081, 1011.683105, 60.015640, 0.0000, 90.2408, 359.1406, 40);
  3679.         CreateStreamObject(2788, 677.398376, 843.379578, -43.431168, 0.0000, 0.0000, 337.5000, 40);
  3680.         CreateStreamObject(2788, 674.345642, 839.445984, -43.431168, 0.0000, 0.0000, 292.5000, 40);
  3681.         CreateStreamObject(2062, 676.729065, 841.906921, -41.367180, 0.0000, 0.0000, 67.5000, 40);
  3682.         CreateStreamObject(2062, 676.047302, 840.734375, -41.367180, 0.0000, 0.0000, 0.0000, 40);
  3683.         CreateStreamObject(1442, 679.368896, 842.912109, -43.362453, 0.0000, 0.0000, 0.0000, 40);//240
  3684.         CreateStreamObject(1442, 679.036072, 843.973755, -43.362453, 0.0000, 0.0000, 0.0000, 40);
  3685.         CreateStreamObject(2780, 681.385254, 837.536377, -38.758621, 0.0000, 0.0000, 236.2501, 40);
  3686.         CreateStreamObject(2780, 682.353088, 844.587646, -39.425446, 0.0000, 0.0000, 258.7500, 40);
  3687.         CreateStreamObject(2780, 674.999084, 835.455444, -39.735817, 0.0000, 0.0000, 225.0000, 40);
  3688.         CreateStreamObject(3515, 676.832520, 840.977600, -45.265930, 0.0000, 0.0000, 0.0000, 500);
  3689.         CreateStreamObject(3524, 677.032776, 842.786682, -41.075596, 0.0000, 0.0000, 236.2501, 500);
  3690.         CreateStreamObject(3524, 675.348450, 840.306458, -41.075596, 0.0000, 0.0000, 225.0000, 500);
  3691.         CreateStreamObject(3743, 672.281006, 918.192444, -37.853405, 0.0000, 0.0000, 123.7499, 500);
  3692.         CreateStreamObject(3743, 681.921021, 924.524658, -31.662197, 0.0000, 0.0000, 123.7499, 500);
  3693.         CreateStreamObject(3743, 691.711975, 930.945374, -25.773027, 3.4377, 0.0000, 122.8905, 500);//250
  3694.         CreateStreamObject(3743, 701.056458, 937.000916, -18.946720, 351.4056, 0.0000, 122.8905, 500);
  3695.         CreateStreamObject(976, 706.523132, 945.235901, -15.358877, 89.3814, 0.0000, 303.7500, 500);
  3696.         CreateStreamObject(1369, 707.230530, 941.163635, -14.668647, 0.0000, 0.0000, 303.7500, 500);
  3697.         CreateStreamObject(2098, 705.840454, 940.076477, -13.157990, 0.0000, 0.0000, 303.7500, 500);
  3698.         CreateStreamObject(3260, 704.626648, 944.062317, -14.292175, 0.0000, 0.0000, 33.7500, 500);
  3699.         CreateStreamObject(3260, 705.663635, 944.790527, -14.305853, 0.0000, 0.0000, 33.7500, 500);
  3700.         CreateStreamObject(3260, 706.955688, 944.531311, -14.315899, 0.0000, 0.0000, 123.7499, 500);
  3701.         CreateStreamObject(3260, 708.119507, 942.843506, -14.316223, 0.0000, 0.0000, 123.7499, 500);
  3702.         CreateStreamObject(3260, 709.197388, 941.145203, -14.315712, 0.0000, 0.0000, 123.7499, 500);
  3703.         CreateStreamObject(3260, 710.306946, 939.460205, -14.315565, 0.0000, 0.0000, 123.7499, 500);//260
  3704.         CreateStreamObject(3260, 710.843567, 938.630859, -14.265482, 0.0000, 0.0000, 123.7499, 500);
  3705.         CreateStreamObject(3260, 710.437256, 937.388611, -14.304308, 0.0000, 0.0000, 33.7500, 500);
  3706.         CreateStreamObject(3260, 709.507568, 936.793518, -14.292391, 0.0000, 0.0000, 33.7500, 500);
  3707.         CreateStreamObject(3260, 708.139587, 937.090454, -14.281891, 0.0000, 0.0000, 123.7499, 500);
  3708.         CreateStreamObject(3260, 707.416504, 938.169250, -14.281870, 0.0000, 0.0000, 123.7499, 500);
  3709.         CreateStreamObject(3260, 704.385803, 942.708557, -14.281891, 0.0000, 0.0000, 123.7499, 500);
  3710.         CreateStreamObject(3260, 704.822937, 941.966003, -14.204151, 0.0000, 0.0000, 123.7499, 500);
  3711.         CreateStreamObject(3260, 709.019531, 937.678345, -12.328754, 269.7592, 0.0000, 33.7500, 500);
  3712.         CreateStreamObject(3260, 709.945251, 938.288147, -12.310045, 269.7592, 0.0000, 33.7500, 500);
  3713.         CreateStreamObject(3260, 708.258057, 940.770996, -12.330511, 269.7592, 0.0000, 33.7500, 500);//270
  3714.         CreateStreamObject(3260, 706.759583, 943.163391, -12.358587, 269.7592, 0.0000, 33.7500, 500);
  3715.         CreateStreamObject(3260, 705.735291, 942.435669, -12.392483, 269.7592, 0.0000, 33.7500, 500);
  3716.         CreateStreamObject(3260, 707.137878, 940.058044, -12.339975, 269.7592, 0.0000, 33.7500, 500);
  3717.         CreateStreamObject(1329, 710.614990, 938.190247, -15.024460, 0.8594, 274.0564, 337.5000, 500);
  3718.         CreateStreamObject(1429, 710.046570, 937.037842, -13.191310, 0.0000, 0.0000, 213.7500, 500);
  3719.         CreateStreamObject(8483, 683.179260, 835.479858, -33.636120, 0.0000, 0.0000, 146.2500, 500);
  3720.         CreateStreamObject(3528, 704.814880, 943.951538, -12.337849, 0.0000, 0.0000, 292.5000, 500);
  3721.         CreateStreamObject(1503, 630.931335, 943.156799, -36.832176, 0.0000, 0.0000, 0.0000, 500);
  3722.         CreateStreamObject(1503, 630.995544, 946.647095, -35.167545, 0.0000, 0.0000, 0.0000, 500);
  3723.         CreateStreamObject(1503, 630.984924, 949.844421, -33.565502, 0.0000, 0.0000, 0.0000, 500);//280
  3724.         CreateStreamObject(1225, 629.650513, 950.563843, -31.778494, 0.0000, 0.0000, 0.0000, 500);
  3725.         CreateStreamObject(1225, 631.957886, 950.621521, -31.743483, 0.0000, 0.0000, 0.0000, 500);
  3726.         CreateStreamObject(1225, 631.357300, 950.546448, -31.693483, 0.0000, 0.0000, 0.0000, 500);
  3727.         CreateStreamObject(1225, 630.065918, 950.508545, -31.678854, 0.0000, 0.0000, 0.0000, 500);
  3728.         CreateStreamObject(1225, 630.582886, 950.603821, -31.740961, 0.0000, 0.0000, 0.0000, 500);//285
  3729.         //ParkourMission
  3730.         CreateStreamObject(3374, 1080.199097, -2038.255737, 76.191177, 0.0000, 0.0000, 0.0000, 40);
  3731.         CreateStreamObject(3374, 1076.345703, -2038.195923, 79.141174, 0.0000, 0.0000, 0.0000, 40);
  3732.         CreateStreamObject(3374, 1069.943848, -2038.175049, 82.141174, 0.0000, 0.0000, 0.0000, 40);
  3733.         CreateStreamObject(3374, 1068.890991, -2038.164429, 85.141174, 0.0000, 0.0000, 0.0000, 40);
  3734.         CreateStreamObject(3374, 1060.817017, -2038.160889, 85.141174, 0.0000, 0.0000, 0.0000, 40);//290
  3735.         CreateStreamObject(3374, 1053.535889, -2038.172852, 85.141174, 0.0000, 0.0000, 0.0000, 40);
  3736.         CreateStreamObject(3374, 1045.815674, -2038.083862, 85.141174, 0.0000, 0.0000, 0.0000, 40);
  3737.         CreateStreamObject(3374, 1039.223877, -2038.098511, 88.011246, 0.0000, 0.0000, 0.0000, 40);
  3738.         CreateStreamObject(3374, 1035.527466, -2038.153931, 88.141174, 0.0000, 0.0000, 0.0000, 40);
  3739.         CreateStreamObject(3374, 1026.323730, -2038.164673, 84.921265, 0.0000, 0.0000, 0.0000, 40);
  3740.         CreateStreamObject(3374, 1020.036743, -2038.162598, 82.120956, 0.0000, 0.0000, 0.0000, 40);
  3741.         CreateStreamObject(3374, 1013.501221, -2038.176758, 85.120956, 0.0000, 0.0000, 0.0000, 40);
  3742.         CreateStreamObject(3374, 1009.855896, -2038.240112, 88.120956, 0.0000, 0.0000, 0.0000, 40);
  3743.         CreateStreamObject(3374, 1006.083008, -2038.222290, 91.120956, 0.0000, 0.0000, 0.0000, 40);
  3744.         CreateStreamObject(3374, 1000.946472, -2038.302246, 94.120956, 0.0000, 0.0000, 0.0000, 40);//300
  3745.         CreateStreamObject(3374, 991.812744, -2038.274658, 94.120956, 0.0000, 0.0000, 0.0000, 40);
  3746.         CreateStreamObject(3374, 990.499939, -2038.287231, 97.120956, 0.0000, 0.0000, 0.0000, 40);
  3747.         CreateStreamObject(3374, 986.874756, -2038.250122, 97.120956, 0.0000, 0.0000, 0.0000, 40);
  3748.         CreateStreamObject(3374, 983.272949, -2038.323853, 97.120956, 0.0000, 0.0000, 0.0000, 40);
  3749.         CreateStreamObject(3374, 979.551697, -2038.197266, 100.120956, 0.0000, 0.0000, 0.0000, 40);
  3750.         CreateStreamObject(3374, 975.658081, -2038.213135, 97.326736, 0.0000, 0.0000, 0.0000, 40);
  3751.         CreateStreamObject(3374, 971.804504, -2038.197998, 100.126724, 0.0000, 0.0000, 0.0000, 40);
  3752.         CreateStreamObject(3374, 965.503479, -2043.279541, 100.326736, 0.0000, 0.0000, 0.0000, 40);
  3753.         CreateStreamObject(3374, 959.496521, -2038.124512, 100.326736, 0.0000, 0.0000, 0.0000, 40);
  3754.         CreateStreamObject(3374, 958.357239, -2038.112061, 103.326736, 0.0000, 0.0000, 0.0000, 40);//310
  3755.         CreateStreamObject(3374, 958.316223, -2037.134888, 106.326736, 0.0000, 0.0000, 0.0000, 40);
  3756.         CreateStreamObject(3374, 957.108521, -2037.075195, 109.326736, 0.0000, 0.0000, 0.0000, 40);
  3757.         CreateStreamObject(3374, 957.085022, -2035.959961, 112.326736, 0.0000, 0.0000, 0.0000, 40);
  3758.         CreateStreamObject(3374, 958.105286, -2035.698364, 115.326736, 0.0000, 0.0000, 0.0000, 40);
  3759.         CreateStreamObject(3374, 961.278931, -2035.476318, 118.326736, 0.0000, 0.0000, 0.0000, 40);
  3760.         CreateStreamObject(3374, 964.690002, -2035.507080, 118.326736, 0.0000, 0.0000, 0.0000, 40);
  3761.         CreateStreamObject(1428, 967.111084, -2035.328003, 120.675575, 331.6386, 0.8594, 269.1406, 40);
  3762.         CreateStreamObject(1225, 966.157532, -2036.853638, 120.238518, 0.0000, 0.0000, 0.0000, 40);
  3763.         CreateStreamObject(1225, 966.147278, -2034.188721, 120.238518, 0.0000, 0.0000, 0.0000, 40);
  3764.         CreateStreamObject(14420, 953.462952, -2038.346313, 124.588417, 359.1406, 0.8594, 192.1094, 40);//320
  3765.         CreateStreamObject(971, 1123.254639, -2006.933105, 71.142525, 0.0000, 0.0000, 90.0000, 40);
  3766.         CreateStreamObject(971, 1123.288696, -2067.142090, 71.197868, 0.0000, 0.0000, 90.0000, 40);
  3767.         CreateStreamObject(971, 972.845825, -2036.469238, 121.452652, 90.2408, 11.1727, 0.0000, 40);
  3768.         CreateStreamObject(971, 979.474731, -2034.889404, 121.584770, 90.2408, 11.1727, 0.0000, 40);
  3769.         CreateStreamObject(971, 984.016235, -2034.855469, 122.689453, 0.0000, 0.0000, 101.2500, 40);
  3770.         CreateStreamObject(971, 973.616150, -2040.735474, 122.398888, 0.0000, 0.0000, 191.2500, 40);
  3771.         CreateStreamObject(971, 980.414063, -2039.390991, 122.419960, 0.0000, 0.0000, 191.2500, 40);
  3772.         CreateStreamObject(971, 971.927490, -2032.668335, 122.564331, 0.0000, 0.0000, 11.2500, 40);
  3773.         CreateStreamObject(971, 978.955627, -2031.193237, 122.570168, 0.0000, 0.0000, 11.2500, 40);
  3774.         CreateStreamObject(971, 969.114807, -2041.423340, 122.210518, 0.0000, 0.0000, 101.2500, 40);//330
  3775.  
  3776.         //MasterofThieving Fences
  3777.         CreateStreamObject(6865, 111.338547, 1024.014526, 17.713812, 0.0000, 0.0000, 225.0000, 40);
  3778.         CreateStreamObject(11474, -1930.340576, 943.682617, 46.232635, 0.0000, 0.0000, 6.9528, 40);
  3779.         CreateStreamObject(11474, -1927.448120, 943.704407, 46.393600, 0.0000, 0.0000, 6.9528, 40);
  3780.         CreateStreamObject(11474, -1926.169189, 943.606750, 46.219692, 0.0000, 0.0000, 6.9528, 40);
  3781.         CreateStreamObject(11474, -1924.076416, 943.641602, 46.226433, 0.0000, 0.0000, 6.9528, 40);
  3782.         CreateStreamObject(11474, -1922.002197, 942.389343, 45.651398, 0.0000, 0.0000, 276.9529, 40);
  3783.         CreateStreamObject(11474, -1923.273193, 943.585815, 46.201431, 0.0000, 0.0000, 6.9528, 40);
  3784.         CreateStreamObject(11474, -1910.859985, 983.987366, 49.093819, 0.0000, 181.3415, 78.8273, 40);
  3785.         CreateStreamObject(11474, -1910.662598, 986.420410, 45.068573, 0.0000, 181.3415, 78.8273, 40);
  3786.         CreateStreamObject(11474, -1910.639648, 987.010620, 46.318649, 0.0000, 181.3415, 78.8273, 40);//340
  3787.         CreateStreamObject(11474, -1910.677246, 986.570801, 47.693733, 0.0000, 181.3415, 78.8273, 40);
  3788.         CreateStreamObject(11474, -1910.933472, 982.535767, 46.268646, 0.0000, 181.3415, 78.8273, 40);
  3789.         CreateStreamObject(11474, -1910.817139, 989.037537, 46.243645, 0.0000, 181.3415, 90.0773, 40);
  3790.         CreateStreamObject(11474, -1910.798340, 984.490540, 46.143639, 0.0000, 181.3415, 78.8273, 40);
  3791.         CreateStreamObject(11474, -1910.639648, 986.695190, 49.093819, 0.0000, 181.3415, 78.8273, 40);
  3792.         CreateStreamObject(11474, -1911.264771, 986.941040, 50.118881, 297.2612, 174.4660, 72.8112, 40);
  3793.         CreateStreamObject(11474, -1911.093750, 989.262939, 47.218704, 0.0000, 181.3415, 90.0773, 40);
  3794.         CreateStreamObject(11474, -1910.836670, 983.987488, 47.643730, 0.0000, 181.3415, 78.8273, 40);
  3795.         CreateStreamObject(11474, -1911.610352, 984.052490, 50.153877, 297.2612, 174.4660, 72.8112, 40);
  3796.         CreateStreamObject(971, -1927.387573, 943.825623, 49.382416, 0.0000, 0.0000, 0.0000, 40);//350
  3797.         CreateStreamObject(976, -1931.853882, 951.771423, 50.052315, 265.4620, 0.0000, 268.8998, 40);
  3798.         CreateStreamObject(976, -1928.580811, 951.894714, 50.016151, 265.4620, 0.0000, 268.8998, 40);
  3799.         CreateStreamObject(976, -1925.689209, 951.994629, 49.811646, 265.4620, 0.0000, 268.8998, 40);
  3800.         CreateStreamObject(971, -1919.073486, 947.368774, 49.382416, 268.8998, 0.0000, 0.0000, 40);
  3801.         CreateStreamObject(971, -1920.684204, 954.486511, 49.310501, 268.8998, 0.0000, 0.0000, 40);
  3802.         CreateStreamObject(971, -1920.527344, 961.476013, 49.438774, 268.8998, 0.0000, 0.0000, 40);
  3803.         CreateStreamObject(971, -1911.317139, 955.579529, 46.432236, 0.0000, 0.0000, 90.0000, 40);
  3804.         CreateStreamObject(971, -1911.345703, 960.523560, 46.361092, 0.0000, 0.0000, 90.0000, 40);
  3805.         CreateStreamObject(971, -1911.373779, 946.512512, 46.407234, 0.0000, 0.0000, 90.0000, 40);
  3806.         CreateStreamObject(971, -1917.398438, 941.856445, 46.131462, 0.0000, 0.0000, 0.0000, 40);//360
  3807.         CreateStreamObject(969, -1911.346802, 942.029785, 45.627182, 0.0000, 270.6186, 5.1566, 40);
  3808.         CreateStreamObject(969, -1920.122559, 944.939331, 49.279381, 83.3653, 0.0000, 0.0000, 40);
  3809.         CreateStreamObject(971, -1915.735474, 948.285767, 49.504730, 268.8998, 0.0000, 0.0000, 40);
  3810.         CreateStreamObject(971, -1915.806519, 961.288269, 49.255745, 268.8998, 0.0000, 0.0000, 40);
  3811.         CreateStreamObject(971, -1915.559814, 955.415894, 49.328369, 268.8998, 0.0000, 0.0000, 40);
  3812.         CreateStreamObject(8674, -1922.374146, 942.759888, 46.279415, 359.1406, 88.5219, 303.7500, 40);
  3813.         CreateStreamObject(8674, -1919.734985, 943.354553, 49.605221, 269.7592, 0.0000, 0.8594, 40);
  3814.         CreateStreamObject(971, -1912.016602, 969.370972, 48.924599, 344.5301, 0.0000, 90.0000, 40);
  3815.         CreateStreamObject(971, -1911.980225, 978.161011, 49.056305, 344.5301, 0.0000, 90.0000, 40);
  3816.         CreateStreamObject(971, -1911.758301, 990.633301, 48.913589, 350.5462, 0.0000, 90.0000, 40);//370
  3817.         CreateStreamObject(971, -1916.199951, 994.612244, 49.038597, 350.5462, 0.0000, 180.0000, 40);
  3818.         CreateStreamObject(971, -1921.208862, 995.074036, 46.675941, 350.5462, 0.0000, 191.2500, 40);
  3819.         CreateStreamObject(12986, 2215.0798,1568.8397,10.8203, 0.0, 0.0, 0.0, 40);
  3820.         CreateStreamObject(3462, -1127.680298, 2446.107910, 112.522011, 0.0000, 0.0000, 168.7500, 500);//374
  3821.         //ZomboTechLAB
  3822.         CreateStreamObject(18045, -1956.888794, 646.252869, 7.270196, 0.0000, 0.0000, 0.0000, 500);
  3823.         CreateStreamObject(16782, -1949.672852, 643.390686, 7.630514, 0.0000, 0.0000, 180.0000, 500);
  3824.         CreateStreamObject(3386, -1963.825317, 651.059448, 5.294688, 0.0000, 0.0000, 180.0000, 500);
  3825.         CreateStreamObject(3386, -1963.814697, 641.563538, 5.287360, 0.0000, 0.0000, 180.0000, 500);
  3826.         CreateStreamObject(3387, -1963.827637, 642.548096, 5.278008, 0.0000, 0.0000, 180.0001, 500);
  3827.         CreateStreamObject(3387, -1963.848755, 650.062012, 5.303009, 0.0000, 0.0000, 180.0001, 500);//380
  3828.         CreateStreamObject(3388, -1963.891602, 647.042053, 5.228008, 0.0000, 0.0000, 180.0000, 500);
  3829.         CreateStreamObject(3389, -1950.136841, 651.091492, 5.257018, 0.0000, 0.0000, 90.0000, 500);
  3830.         CreateStreamObject(3391, -1963.807617, 644.842529, 5.375790, 0.0000, 0.0000, 180.0000, 500);
  3831.         CreateStreamObject(3390, -1952.351074, 650.968079, 5.283118, 0.0000, 0.0000, 90.0000, 500);
  3832.         CreateStreamObject(3392, -1960.293091, 650.966553, 5.233118, 0.0000, 0.0000, 90.0000, 500);
  3833.         CreateStreamObject(3393, -1950.071777, 646.522827, 5.250790, 0.0000, 0.0000, 0.0000, 500);
  3834.         CreateStreamObject(3387, -1958.067749, 651.045532, 5.285336, 0.0000, 0.0000, 90.0000, 500);
  3835.         CreateStreamObject(3383, -1960.918823, 641.803528, 5.278008, 0.0000, 0.0000, 0.0000, 500);
  3836.         CreateStreamObject(3383, -1954.258911, 647.828430, 5.278008, 0.0000, 0.0000, 180.0000, 500);
  3837.         CreateStreamObject(3383, -1959.866455, 648.055420, 5.278008, 0.0000, 0.0000, 0.0000, 500);//390
  3838.         CreateStreamObject(3383, -1955.370361, 641.945007, 5.285336, 0.0000, 0.0000, 0.0000, 500);
  3839.         CreateStreamObject(971, -1956.849609, 640.697449, 8.822942, 0.0000, 0.0000, 0.0000, 500);
  3840.         CreateStreamObject(971, -1965.534424, 640.919250, 8.772943, 0.0000, 0.0000, 0.0000, 500);
  3841.         CreateStreamObject(971, -1953.925171, 651.582947, 8.822942, 0.0000, 0.0000, 0.0000, 500);
  3842.         CreateStreamObject(971, -1961.529785, 651.599243, 8.747943, 0.0000, 0.0000, 0.0000, 500);
  3843.         CreateStreamObject(971, -1964.374512, 647.229431, 8.872941, 0.0000, 0.0000, 270.0000, 500);
  3844.         CreateStreamObject(971, -1964.345947, 645.139893, 8.844412, 0.0000, 0.0000, 270.0000, 500);
  3845.         CreateStreamObject(971, -1949.431030, 647.218628, 8.797942, 0.0000, 0.0000, 270.0000, 500);
  3846.         CreateStreamObject(971, -1949.399048, 643.160645, 8.747943, 0.0000, 0.0000, 270.0000, 500);
  3847.         CreateStreamObject(971, -1953.101196, 647.277649, 5.191672, 269.7592, 358.2811, 267.4217, 500);//400
  3848.         CreateStreamObject(971, -1952.992554, 643.945313, 5.209110, 269.7592, 357.4217, 267.4217, 500);
  3849.         CreateStreamObject(971, -1960.066162, 647.140686, 5.162331, 269.7592, 358.2811, 267.4217, 500);
  3850.         CreateStreamObject(971, -1960.758911, 647.131714, 9.543869, 269.7592, 358.2811, 267.4217, 500);
  3851.         CreateStreamObject(971, -1953.584229, 647.130859, 9.443130, 269.7592, 358.2811, 267.4217, 500);
  3852.         CreateStreamObject(971, -1960.658203, 644.925781, 9.443257, 269.7592, 358.2811, 267.4217, 500);
  3853.         CreateStreamObject(971, -1953.238159, 642.585938, 9.434450, 269.7592, 358.2811, 267.4217, 500);
  3854.         CreateStreamObject(971, -1960.770630, 644.794006, 5.240047, 269.7592, 358.2811, 267.4217, 500);
  3855.         CreateStreamObject(8167, -1952.561890, 635.799866, 7.517825, 0.0000, 0.0000, 0.0000, 500);
  3856.         CreateStreamObject(8167, -1951.167358, 638.760681, 6.111934, 0.0000, 0.0000, 90.0000, 500);
  3857.         CreateStreamObject(8167, -1953.220947, 637.941162, 7.366719, 0.0000, 0.0000, 180.0000, 500);//410
  3858.         CreateStreamObject(8167, -1949.907715, 638.630432, 6.566330, 0.0000, 0.0000, 90.0000, 500);
  3859.         CreateStreamObject(8167, -1951.902710, 640.065796, 5.301569, 359.1406, 89.3814, 270.0000, 500);
  3860.         CreateStreamObject(1225, 1668.3638, 499.1268, -56.1953, 0, 0, 96, 500);//412
  3861.  
  3862.  
  3863.         // Player Class's
  3864.         AddPlayerClass(265,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  3865.         AddPlayerClass(266,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  3866.         AddPlayerClass(267,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  3867.         AddPlayerClass(268,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3868.         AddPlayerClass(269,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3869.         AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3870.         AddPlayerClass(271,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3871.         AddPlayerClass(272,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3872.  
  3873.         AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  3874.         AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  3875.         AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
  3876.         AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3877.         AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3878.         AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3879.         AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3880.         AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3881.  
  3882.         AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1);
  3883.         AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3884.         AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3885.         AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3886.         AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3887.         AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3888.         AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3889.         AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3890.         AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3891.         AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3892.         AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3893.         AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3894.         AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3895.         AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3896.  
  3897.         AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3898.         AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3899.         AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3900.         AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3901.         AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3902.         AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3903.         AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3904.         AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3905.         AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3906.         AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3907.         AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3908.     AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3909.  
  3910.         AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3911.         AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3912.         AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3913.         AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3914.         AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3915.         AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3916.         AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3917.         AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3918.         AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3919.         AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3920.         AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3921.         AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3922.         AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3923.         AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3924.         AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3925.         AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3926.         AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3927.         AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3928.         AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3929.         AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3930.         AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3931.         AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3932.         AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3933.         AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3934.         AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3935.         AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3936.         AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3937.         AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3938.         AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3939.         AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3940.         AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3941.         AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3942.         AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3943.         AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3944.         AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3945.         AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3946.         AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3947.         AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3948.         AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3949.         AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3950.         AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3951.         AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3952.         AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3953.         AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3954.         AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3955.         AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3956.         AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3957.         AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3958.         AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3959.         AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3960.         AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3961.         AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3962.         AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3963.         AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3964.         AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3965.         AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3966.         AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3967.         AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3968.         AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3969.         AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3970.         AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3971.         AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3972.         AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3973.         AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3974.         AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3975.         AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3976.         AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3977.         AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3978.         AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3979.         AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3980.         AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3981.         AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3982.         AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3983.         AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3984.         AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3985.         AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3986.         AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3987.         AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3988.         AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3989.         AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3990.         AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3991.         AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3992.         AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3993.         AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
  3994.         AddPlayerClass(136,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  3995.         AddPlayerClass(137,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  3996.         AddPlayerClass(138,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  3997.         AddPlayerClass(139,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  3998.         AddPlayerClass(140,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  3999.         AddPlayerClass(141,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4000.         AddPlayerClass(142,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4001.         AddPlayerClass(143,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4002.         AddPlayerClass(144,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4003.         AddPlayerClass(145,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4004.         AddPlayerClass(146,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4005.         AddPlayerClass(147,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4006.         AddPlayerClass(148,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4007.         AddPlayerClass(149,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4008.         AddPlayerClass(150,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4009.         AddPlayerClass(151,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4010.         AddPlayerClass(152,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4011.         AddPlayerClass(153,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4012.         AddPlayerClass(154,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4013.         AddPlayerClass(155,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4014.         AddPlayerClass(156,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4015.         AddPlayerClass(157,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4016.         AddPlayerClass(158,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4017.         AddPlayerClass(159,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4018.         AddPlayerClass(160,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4019.         AddPlayerClass(161,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4020.         AddPlayerClass(162,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4021.         AddPlayerClass(163,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4022.         AddPlayerClass(164,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4023.         AddPlayerClass(165,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4024.         AddPlayerClass(166,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4025.         AddPlayerClass(167,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4026.         AddPlayerClass(168,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4027.         AddPlayerClass(169,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4028.         AddPlayerClass(170,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4029.         AddPlayerClass(171,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4030.         AddPlayerClass(172,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4031.         AddPlayerClass(173,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4032.         AddPlayerClass(174,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4033.         AddPlayerClass(175,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4034.         AddPlayerClass(176,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4035.         AddPlayerClass(177,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4036.         AddPlayerClass(178,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4037.         AddPlayerClass(179,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4038.         AddPlayerClass(180,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4039.         AddPlayerClass(181,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4040.         AddPlayerClass(182,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4041.         AddPlayerClass(183,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4042.         AddPlayerClass(184,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4043.         AddPlayerClass(185,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4044.         AddPlayerClass(186,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4045.         AddPlayerClass(187,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4046.         AddPlayerClass(188,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4047.         AddPlayerClass(189,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4048.         AddPlayerClass(190,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4049.         AddPlayerClass(191,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4050.         AddPlayerClass(192,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4051.         AddPlayerClass(193,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4052.         AddPlayerClass(194,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4053.         AddPlayerClass(195,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4054.         AddPlayerClass(196,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4055.         AddPlayerClass(197,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4056.         AddPlayerClass(198,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4057.         AddPlayerClass(199,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4058.         AddPlayerClass(200,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4059.         AddPlayerClass(201,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4060.         AddPlayerClass(202,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4061.         AddPlayerClass(203,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4062.         AddPlayerClass(204,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4063.         AddPlayerClass(205,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4064.         AddPlayerClass(206,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4065.         AddPlayerClass(207,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4066.         AddPlayerClass(209,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4067.         AddPlayerClass(210,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4068.         AddPlayerClass(211,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4069.         AddPlayerClass(212,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4070.         AddPlayerClass(213,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4071.         AddPlayerClass(214,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4072.         AddPlayerClass(215,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4073.         AddPlayerClass(216,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4074.         AddPlayerClass(217,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4075.         AddPlayerClass(218,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4076.         AddPlayerClass(219,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4077.         AddPlayerClass(220,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4078.         AddPlayerClass(221,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4079.         AddPlayerClass(222,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4080.         AddPlayerClass(223,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4081.         AddPlayerClass(224,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4082.         AddPlayerClass(225,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4083.         AddPlayerClass(226,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4084.         AddPlayerClass(227,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4085.         AddPlayerClass(228,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4086.         AddPlayerClass(229,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4087.         AddPlayerClass(230,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4088.         AddPlayerClass(231,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4089.         AddPlayerClass(232,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4090.         AddPlayerClass(233,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4091.         AddPlayerClass(234,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4092.         AddPlayerClass(235,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4093.         AddPlayerClass(236,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4094.         AddPlayerClass(237,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4095.         AddPlayerClass(238,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4096.         AddPlayerClass(239,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4097.         AddPlayerClass(240,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4098.         AddPlayerClass(241,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4099.         AddPlayerClass(242,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4100.         AddPlayerClass(243,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4101.         AddPlayerClass(244,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4102.         AddPlayerClass(245,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4103.         AddPlayerClass(246,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4104.         AddPlayerClass(247,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4105.         AddPlayerClass(248,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4106.         AddPlayerClass(249,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4107.         AddPlayerClass(250,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4108.         AddPlayerClass(251,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4109.         AddPlayerClass(253,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4110.     AddPlayerClass(230,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4111.     AddPlayerClass(226,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4112.     AddPlayerClass(104,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4113.     AddPlayerClass(105,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4114.     AddPlayerClass(106,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4115.     AddPlayerClass(115,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4116.     AddPlayerClass(50,957.7460,2139.9319,1011.0234,269.1425,0,0,24,300,-1,-1);
  4117.         // Car Spawns
  4118.  
  4119.     AddStaticVehicle(431,1966.6570,1797.4247,12.8661,359.6064,-1,-1); //
  4120.         AddStaticVehicle(431,2339.9087,2059.8909,10.7639,0.2753,-1,-1); //
  4121.         AddStaticVehicle(437,2339.9153,2078.3728,10.8052,359.4751,-1,-1); //
  4122.         AddStaticVehicle(437,2340.1223,2101.1069,10.8084,359.4753,-1,-1); //
  4123.         AddStaticVehicle(437,2174.1230,1006.5490,10.9508,269.8488,-1,-1); //
  4124.     AddStaticVehicle(402,2125.8069,988.2706,10.6519,179.2481,-1,-1); //
  4125.         AddStaticVehicle(439,2189.0715,987.9476,10.7163,180.4437,-1,-1); //
  4126.         AddStaticVehicle(415,2162.9006,1015.9760,10.5921,90.6273,-1,-1); //
  4127.         AddStaticVehicle(405,2162.5811,1029.0851,10.6953,90.7296,-1,-1); //
  4128.         AddStaticVehicle(533,2183.8159,920.1631,10.5294,4.4752,-1,-1); //
  4129.         AddStaticVehicle(511,1580.6155,1360.1466,12.2314,143.3482,-1,-1); //
  4130.         AddStaticVehicle(513,1573.3693,1388.9854,11.4083,92.7470,-1,-1); //
  4131.         AddStaticVehicle(519,1575.5853,1168.3525,11.7283,180.7477,-1,-1); //
  4132.     AddStaticVehicle(580,1355.3748,244.7211,19.3634,245.9518,53,53); // Stafford car
  4133.         AddStaticVehicle(580,652.0226,-569.7353,16.1192,178.6465,53,53); // Anothercar
  4134.     AddStaticVehicle(580,2103.9585,2059.7529,10.6164,269.9230,53,53); //
  4135.     AddStaticVehicle(576,2102.8638,2036.7200,10.4311,270.0683,75,96); //
  4136.     AddStaticVehicle(574,2069.2668,2042.5320,10.5454,95.2784,26,26); //
  4137.     AddStaticVehicle(571,2154.5454,2042.5958,9.9558,65.7046,51,53); //
  4138.     AddStaticVehicle(571,2155.0747,2049.7664,9.9513,68.9365,11,22); //
  4139.     AddStaticVehicle(571,2154.8921,2058.5872,9.9556,61.9325,2,35); //
  4140.     AddStaticVehicle(549,2155.4038,2169.7349,10.3698,358.4248,79,39); //
  4141.     AddStaticVehicle(521,2120.4468,2161.1816,10.2408,54.7701,115,118); //
  4142.     AddStaticVehicle(522,2120.2695,2153.7559,10.2450,63.7592,7,79); //
  4143.     AddStaticVehicle(510,2108.0410,1987.5872,10.4298,355.7549,6,6); //
  4144.     AddStaticVehicle(500,2119.7988,1941.8771,10.7711,0.6064,21,119); //
  4145.     AddStaticVehicle(500,2119.7747,1921.3328,10.7751,179.8547,28,119); //
  4146.     AddStaticVehicle(480,2119.0359,1878.5635,10.4468,181.1997,6,6); //
  4147.     AddStaticVehicle(471,2078.3962,1852.4564,10.3411,207.5678,74,91); //
  4148.     AddStaticVehicle(450,2104.3298,1858.7821,16.2858,2.3729,1,1); //
  4149.     AddStaticVehicle(450,2106.3311,1868.0553,16.2471,0.1977,1,1); //
  4150.     AddStaticVehicle(450,2101.8687,1857.0105,11.3872,0.7148,1,1); //
  4151.     AddStaticVehicle(450,2102.8311,1861.1554,16.7603,359.9988,1,1); //
  4152.         AddStaticVehicle(603,2103.9990,2085.8489,10.6596,90.0599,18,1); //
  4153.     AddStaticVehicle(594,2086.0149,2077.0750,18.2111,175.1967,0,0); //
  4154.     AddStaticVehicle(583,2103.7273,2095.3540,10.3606,271.5791,1,1); //
  4155.     AddStaticVehicle(590,2103.3020,2131.0784,19.1787,0.0000,0,0); //
  4156.         AddStaticVehicle(451,2040.0520,1319.2799,10.3779,183.2439,16,16);
  4157.         AddStaticVehicle(429,2040.5247,1359.2783,10.3516,177.1306,13,13);
  4158.         AddStaticVehicle(421,2110.4102,1398.3672,10.7552,359.5964,13,13);
  4159.         AddStaticVehicle(411,2074.9624,1479.2120,10.3990,359.6861,64,64);
  4160.         AddStaticVehicle(477,2075.6038,1666.9750,10.4252,359.7507,94,94);
  4161.         AddStaticVehicle(541,2119.5845,1938.5969,10.2967,181.9064,22,22);
  4162.         AddStaticVehicle(541,1843.7881,1216.0122,10.4556,270.8793,60,1);
  4163.         AddStaticVehicle(402,1944.1003,1344.7717,8.9411,0.8168,30,30);
  4164.         AddStaticVehicle(402,1679.2278,1316.6287,10.6520,180.4150,90,90);
  4165.         AddStaticVehicle(415,1685.4872,1751.9667,10.5990,268.1183,25,1);
  4166.         AddStaticVehicle(411,2034.5016,1912.5874,11.9048,0.2909,123,1);
  4167.         AddStaticVehicle(411,2172.1682,1988.8643,10.5474,89.9151,116,1);
  4168.         AddStaticVehicle(429,2245.5759,2042.4166,10.5000,270.7350,14,14);
  4169.         AddStaticVehicle(477,2361.1538,1993.9761,10.4260,178.3929,101,1);
  4170.         AddStaticVehicle(550,2221.9946,1998.7787,9.6815,92.6188,53,53);
  4171.         AddStaticVehicle(558,2243.3833,1952.4221,14.9761,359.4796,116,1);
  4172.         AddStaticVehicle(587,2276.7085,1938.7263,31.5046,359.2321,40,1);
  4173.         AddStaticVehicle(587,2602.7769,1853.0667,10.5468,91.4813,43,1);
  4174.         AddStaticVehicle(603,2610.7600,1694.2588,10.6585,89.3303,69,1);
  4175.         AddStaticVehicle(587,2635.2419,1075.7726,10.5472,89.9571,53,1);
  4176.         AddStaticVehicle(437,2577.2354,1038.8063,10.4777,181.7069,35,1);
  4177.         AddStaticVehicle(535,2039.1257,1545.0879,10.3481,359.6690,123,1);
  4178.         AddStaticVehicle(535,2009.8782,2411.7524,10.5828,178.9618,66,1);
  4179.         AddStaticVehicle(429,2010.0841,2489.5510,10.5003,268.7720,1,2);
  4180.         AddStaticVehicle(415,2076.4033,2468.7947,10.5923,359.9186,36,1);
  4181.         AddStaticVehicle(487,2093.2754,2414.9421,74.7556,89.0247,26,57);
  4182.         AddStaticVehicle(506,2352.9026,2577.9768,10.5201,0.4091,7,7);
  4183.         AddStaticVehicle(506,2166.6963,2741.0413,10.5245,89.7816,52,52);
  4184.         AddStaticVehicle(411,1960.9989,2754.9072,10.5473,200.4316,112,1);
  4185.         AddStaticVehicle(429,1919.5863,2760.7595,10.5079,100.0753,2,1);
  4186.         AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,40,1);
  4187.         AddStaticVehicle(402,1591.0482,2746.3982,10.6519,172.5125,30,30);
  4188.         AddStaticVehicle(603,1580.4537,2838.2886,10.6614,181.4573,75,77);
  4189.         AddStaticVehicle(550,1555.2734,2750.5261,10.6388,91.7773,62,62);
  4190.         AddStaticVehicle(535,1455.9305,2878.5288,10.5837,181.0987,118,1);
  4191.         AddStaticVehicle(477,1537.8425,2578.0525,10.5662,0.0650,121,1);
  4192.         AddStaticVehicle(451,1433.1594,2607.3762,10.3781,88.0013,16,16);
  4193.         AddStaticVehicle(603,2223.5898,1288.1464,10.5104,182.0297,18,1);
  4194.         AddStaticVehicle(558,2451.6707,1207.1179,10.4510,179.8960,24,1);
  4195.         AddStaticVehicle(550,2461.7253,1357.9705,10.6389,180.2927,62,62);
  4196.         AddStaticVehicle(558,2461.8162,1629.2268,10.4496,181.4625,117,1);
  4197.         AddStaticVehicle(477,2395.7554,1658.9591,10.5740,359.7374,0,1);
  4198.         AddStaticVehicle(404,1553.3696,1020.2884,10.5532,270.6825,119,50);
  4199.         AddStaticVehicle(400,1380.8304,1159.1782,10.9128,355.7117,123,1);
  4200.         AddStaticVehicle(418,1383.4630,1035.0420,10.9131,91.2515,117,227);
  4201.         AddStaticVehicle(404,1445.4526,974.2831,10.5534,1.6213,109,100);
  4202.         AddStaticVehicle(400,1704.2365,940.1490,10.9127,91.9048,113,1);
  4203.         AddStaticVehicle(404,1658.5463,1028.5432,10.5533,359.8419,101,101);
  4204.         AddStaticVehicle(581,1677.6628,1040.1930,10.4136,178.7038,58,1);
  4205.         AddStaticVehicle(581,1383.6959,1042.2114,10.4121,85.7269,66,1);
  4206.         AddStaticVehicle(581,1064.2332,1215.4158,10.4157,177.2942,72,1);
  4207.         AddStaticVehicle(581,1111.4536,1788.3893,10.4158,92.4627,72,1);
  4208.         AddStaticVehicle(522,953.2818,1806.1392,8.2188,235.0706,3,8);
  4209.         AddStaticVehicle(522,995.5328,1886.6055,10.5359,90.1048,3,8);
  4210.         AddStaticVehicle(521,993.7083,2267.4133,11.0315,1.5610,75,13);
  4211.         AddStaticVehicle(535,1439.5662,1999.9822,10.5843,0.4194,66,1);
  4212.         AddStaticVehicle(522,1430.2354,1999.0144,10.3896,352.0951,6,25);
  4213.         AddStaticVehicle(522,2156.3540,2188.6572,10.2414,22.6504,6,25);
  4214.         AddStaticVehicle(598,2277.6846,2477.1096,10.5652,180.1090,0,1);
  4215.         AddStaticVehicle(598,2268.9888,2443.1697,10.5662,181.8062,0,1);
  4216.         AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,0,1);
  4217.         AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,0,1);
  4218.         AddStaticVehicle(523,2294.7305,2441.2651,10.3860,9.3764,0,0);
  4219.         AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,0,0);
  4220.         AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,0,0);
  4221.         AddStaticVehicle(522,2476.7900,2532.2222,21.4416,0.5081,8,82);
  4222.         AddStaticVehicle(522,2580.5320,2267.9595,10.3917,271.2372,8,82);
  4223.         AddStaticVehicle(522,2814.4331,2364.6641,10.3907,89.6752,36,105);
  4224.         AddStaticVehicle(535,2827.4143,2345.6953,10.5768,270.0668,97,1);
  4225.         AddStaticVehicle(521,1670.1089,1297.8322,10.3864,359.4936,87,118);
  4226.         AddStaticVehicle(487,1614.7153,1548.7513,11.2749,347.1516,58,8);
  4227.         AddStaticVehicle(487,1647.7902,1538.9934,11.2433,51.8071,0,8);
  4228.         AddStaticVehicle(487,1608.3851,1630.7268,11.2840,174.5517,58,8);
  4229.         AddStaticVehicle(476,1283.0006,1324.8849,9.5332,275.0468,7,6); //11.5332
  4230.         AddStaticVehicle(476,1283.5107,1361.3171,9.5382,271.1684,1,6); //11.5382
  4231.         AddStaticVehicle(476,1283.6847,1386.5137,11.5300,272.1003,89,91);
  4232.         AddStaticVehicle(476,1288.0499,1403.6605,11.5295,243.5028,119,117);
  4233.         AddStaticVehicle(415,1319.1038,1279.1791,10.5931,0.9661,62,1);
  4234.         AddStaticVehicle(521,1710.5763,1805.9275,10.3911,176.5028,92,3);
  4235.         AddStaticVehicle(521,2805.1650,2027.0028,10.3920,357.5978,92,3);
  4236.         AddStaticVehicle(535,2822.3628,2240.3594,10.5812,89.7540,123,1);
  4237.         AddStaticVehicle(521,2876.8013,2326.8418,10.3914,267.8946,115,118);
  4238.         AddStaticVehicle(429,2842.0554,2637.0105,10.5000,182.2949,1,3);
  4239.         AddStaticVehicle(549,2494.4214,2813.9348,10.5172,316.9462,72,39);
  4240.         AddStaticVehicle(549,2327.6484,2787.7327,10.5174,179.5639,75,39);
  4241.         AddStaticVehicle(549,2142.6970,2806.6758,10.5176,89.8970,79,39);
  4242.         AddStaticVehicle(521,2139.7012,2799.2114,10.3917,229.6327,25,118);
  4243.         AddStaticVehicle(521,2104.9446,2658.1331,10.3834,82.2700,36,0);
  4244.         AddStaticVehicle(521,1914.2322,2148.2590,10.3906,267.7297,36,0);
  4245.         AddStaticVehicle(549,1904.7527,2157.4312,10.5175,183.7728,83,36);
  4246.         AddStaticVehicle(549,1532.6139,2258.0173,10.5176,359.1516,84,36);
  4247.         AddStaticVehicle(521,1534.3204,2202.8970,10.3644,4.9108,118,118);
  4248.         AddStaticVehicle(549,1613.1553,2200.2664,10.5176,89.6204,89,35);
  4249.         AddStaticVehicle(400,1552.1292,2341.7854,10.9126,274.0815,101,1);
  4250.         AddStaticVehicle(404,1637.6285,2329.8774,10.5538,89.6408,101,101);
  4251.         AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,62,1);
  4252.         AddStaticVehicle(411,1281.7458,2571.6719,10.5472,270.6128,106,1);
  4253.         AddStaticVehicle(522,1305.5295,2528.3076,10.3955,88.7249,3,8);
  4254.         AddStaticVehicle(521,993.9020,2159.4194,10.3905,88.8805,74,74);
  4255.         AddStaticVehicle(415,1512.7134,787.6931,10.5921,359.5796,75,1);
  4256.         AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,3,8);
  4257.         AddStaticVehicle(522,2133.6428,1012.8537,10.3789,87.1290,3,8);
  4258.         AddStaticVehicle(400,2103.9558,2062.7073,10.9127,270.2007,113,1); //
  4259.     AddStaticVehicle(449,2606.7986,2207.7183,0.0934,49.4619,1,74); //
  4260.     AddStaticVehicle(459,2104.5242,2066.3196,10.8677,270.5133,51,51); //
  4261.     AddStaticVehicle(464,2104.7510,2137.6528,17.8720,311.4104,14,75); //
  4262.     AddStaticVehicle(400,2103.9558,2062.7073,10.9127,270.2007,113,1); //
  4263.     AddStaticVehicle(449,2606.7986,2207.7183,0.0934,49.4619,1,74); //
  4264.     AddStaticVehicle(459,2104.5242,2066.3196,10.8677,270.5133,51,51); //
  4265.     AddStaticVehicle(464,2104.7510,2137.6528,17.8720,311.4104,14,75); //
  4266.     AddStaticVehicle(447,2068.3713,2082.3962,26.5355,0.0012,75,2); //
  4267.     AddStaticVehicle(451,2046.2349,1719.7604,101.6054,0.0000,16,16); //
  4268.     AddStaticVehicle(458,2059.4307,1735.9996,87.3585,0.0000,113,1); //
  4269.     AddStaticVehicle(466,2064.6011,1750.6006,85.3184,0.0000,18,76); //
  4270.     AddStaticVehicle(467,2065.7534,1757.6471,82.8884,0.0000,22,1); //
  4271.     AddStaticVehicle(467,2077.1174,1765.9095,97.4235,5.0926,51,1); //
  4272.     AddStaticVehicle(470,2085.1641,1788.5568,100.7010,0.0000,43,0); //
  4273.     AddStaticVehicle(474,2083.7578,1791.5168,99.3186,0.0000,105,1); //
  4274.     AddStaticVehicle(475,2080.4326,1791.1469,100.1113,0.0000,21,1); //
  4275.     AddStaticVehicle(475,2080.9138,1795.1158,101.0028,0.0000,37,0); //
  4276.     AddStaticVehicle(475,2100.9104,1816.1538,97.7188,0.0000,56,29); //
  4277.     AddStaticVehicle(477,2112.8989,1835.9846,93.4160,0.0000,121,1); //
  4278.     AddStaticVehicle(477,2121.0884,1872.8187,80.9476,0.0000,22,1); //
  4279.     AddStaticVehicle(506,2381.3069,1040.1708,10.5246,0.8470,76,76); //
  4280.     AddStaticVehicle(533,2394.7473,1041.5505,10.5294,90.9196,1,1); //
  4281.     AddStaticVehicle(533,2406.3904,1021.0570,10.5294,90.2316,0,1); //
  4282.     AddStaticVehicle(533,2385.5713,1050.2021,10.5294,356.5122,3,1); //
  4283.     AddStaticVehicle(533,2385.0083,984.6951,10.5294,270.4675,3,1); //
  4284.     AddStaticVehicle(447,2068.3713,2082.3962,26.5355,0.0012,75,2); //
  4285.     AddStaticVehicle(458,2059.4307,1735.9996,87.3585,0.0000,113,1); //
  4286.     AddStaticVehicle(466,2064.6011,1750.6006,85.3184,0.0000,18,76); //
  4287.     AddStaticVehicle(467,2065.7534,1757.6471,82.8884,0.0000,22,1); //
  4288.     AddStaticVehicle(467,2077.1174,1765.9095,97.4235,5.0926,51,1); //
  4289.     AddStaticVehicle(470,2085.1641,1788.5568,100.7010,0.0000,43,0); //
  4290.     AddStaticVehicle(474,2083.7578,1791.5168,99.3186,0.0000,105,1); //
  4291.     AddStaticVehicle(475,2080.4326,1791.1469,100.1113,0.0000,21,1); //
  4292.     AddStaticVehicle(475,2080.9138,1795.1158,101.0028,0.0000,37,0); //
  4293.     AddStaticVehicle(475,2100.9104,1816.1538,97.7188,0.0000,56,29); //
  4294.     AddStaticVehicle(477,2112.8989,1835.9846,93.4160,0.0000,121,1); //
  4295.     AddStaticVehicle(477,2121.0884,1872.8187,80.9476,0.0000,22,1); //
  4296.     AddStaticVehicle(506,2381.3069,1040.1708,10.5246,0.8470,76,76); //
  4297.     AddStaticVehicle(451,2046.2349,1719.7604,101.6054,0.0000,16,16); //
  4298.     AddStaticVehicle(533,2394.7473,1041.5505,10.5294,90.9196,1,1); //
  4299.     AddStaticVehicle(533,2406.3904,1021.0570,10.5294,90.2316,0,1); //
  4300.     AddStaticVehicle(533,2385.5713,1050.2021,10.5294,356.5122,3,1); //
  4301.     AddStaticVehicle(533,2385.0083,984.6951,10.5294,270.4675,3,1); //
  4302.     AddStaticVehicle(594,2091.3276,1686.7759,10.0032,270.1788,0,0); //
  4303.     AddStaticVehicle(594,2091.6130,1685.8976,10.0042,282.8091,0,0); //
  4304.     AddStaticVehicle(594,2091.3428,1680.9968,10.0045,253.2122,0,0); //
  4305.     AddStaticVehicle(594,2091.7791,1679.5634,10.0045,252.0116,0,0); //
  4306.     AddStaticVehicle(601,2116.7402,1611.6675,15.0229,345.7488,1,1); //
  4307.     AddStaticVehicle(604,2098.2844,1683.2246,12.5239,352.6054,78,76); //
  4308.     AddStaticVehicle(605,2116.8264,1683.2291,12.8214,360.0000,67,8); //
  4309.     AddStaticVehicle(407,2024.7109,1530.1772,11.0545,351.9193,6,1); //
  4310.     AddStaticVehicle(448,2039.4985,1010.1943,10.2716,358.3531,3,6); //
  4311.     AddStaticVehicle(457,2039.2002,999.2783,10.2987,4.7229,63,1); //
  4312.     AddStaticVehicle(465,2022.2988,1008.2366,26.3630,187.9258,14,75); //
  4313.     AddStaticVehicle(511,1994.8600,1011.1111,40.4128,0.5363,8,66); //
  4314.     AddStaticVehicle(423,2120.5376,1440.7981,10.8405,90.7515,1,53); //
  4315.     AddStaticVehicle(446,1946.9203,1516.3181,60.7681,359.9552,1,35); //
  4316.     AddStaticVehicle(424,2091.4436,1419.2839,10.5997,96.4565,3,2); //
  4317.     AddStaticVehicle(424,2091.7722,1413.8341,10.5993,90.2277,6,16); //
  4318.     AddStaticVehicle(424,2092.1702,1408.5626,10.6014,90.9092,24,53); //
  4319.     AddStaticVehicle(424,2091.5999,1387.6267,10.6011,100.6329,1,0); //
  4320.     AddStaticVehicle(424,2091.6260,1393.0419,10.6009,118.2395,3,2); //
  4321.     AddStaticVehicle(424,2092.0029,1399.9120,10.5986,78.8864,24,53); //
  4322.     AddStaticVehicle(424,2092.3872,1404.3088,10.6006,92.2430,24,53); //
  4323.     AddStaticVehicle(417,2223.5747,1289.2450,27.6816,98.3141,0,0); //
  4324.     AddStaticVehicle(594,1646.1868,497.9315,-60.4465,350.4105,0,0); //
  4325.     AddStaticVehicle(594,1660.4934,500.6010,-57.0120,345.7784,0,0); //
  4326.     AddStaticVehicle(594,1663.9730,598.8117,19.8926,239.7182,0,0); //
  4327.     AddStaticVehicle(594,1657.4978,618.3306,10.0066,268.0480,0,0); //
  4328.     AddStaticVehicle(594,1657.5945,619.7108,10.0063,264.7119,0,0); //
  4329.     AddStaticVehicle(594,1657.7139,620.6455,10.0067,266.9940,0,0); //
  4330.     AddStaticVehicle(594,-1642.9270,-2247.6890,30.6616,6.2195,0,0); //
  4331.     AddStaticVehicle(580,1047.8763,-1028.1511,31.8977,90.0844,53,53); //
  4332.     AddStaticVehicle(576,1036.2216,-1027.2294,31.7120,0.6246,75,96); //
  4333.     AddStaticVehicle(411,1040.2821,-1055.5275,31.3891,181.3799,106,1); //
  4334.     AddStaticVehicle(506,1028.6309,-1055.4612,31.3699,181.5420,7,7); //
  4335.     AddStaticVehicle(510,1012.7723,-1031.9167,31.4676,113.6724,6,6); //
  4336.     AddStaticVehicle(471,1003.4825,-1056.4766,30.1733,359.6768,74,91); //
  4337.     AddStaticVehicle(603,1838.0804,-1870.7339,13.2311,1.9838,18,1); //
  4338.     AddStaticVehicle(451,1834.7632,-1870.5067,13.0933,0.6181,16,16); //
  4339.     AddStaticVehicle(420,1836.5193,-1853.2561,13.1686,358.8079,6,1); //
  4340.     AddStaticVehicle(549,1841.1479,-1870.3242,13.0868,1.7953,79,39); //
  4341.     AddStaticVehicle(567,1844.2810,-1870.5219,13.2556,1.0765,93,64); //
  4342.     AddStaticVehicle(521,-24.4035,-90.5018,1003.1155,0.3947,115,118); //
  4343.     AddStaticVehicle(487,-1932.5830,220.1674,34.6017,0.0786,26,57); //
  4344.     AddStaticVehicle(407,-1953.6578,221.7293,33.4352,272.3527,6,1); //
  4345.     AddStaticVehicle(550,-1927.0815,234.9710,34.1997,272.9552,0,53); //
  4346.     AddStaticVehicle(560,-2712.5513,224.3391,4.0533,360.0000,52,39); //
  4347.     AddStaticVehicle(559,-2713.1924,199.3880,3.9750,359.8519,13,8); //
  4348.     AddStaticVehicle(480,-2698.3179,220.4875,3.9691,359.9989,6,6); //
  4349.     AddStaticVehicle(558,-2708.6821,208.3381,3.8110,359.9263,36,1); //
  4350.     AddStaticVehicle(562,-2704.4792,208.2110,3.8415,0.1121,17,1); //
  4351.     AddStaticVehicle(580,1675.5967,605.0264,10.8036,89.1324,53,53); //
  4352.         AddStaticVehicle(500,1677.4482,608.5079,11.1308,84.1197,21,119); //
  4353.         AddStaticVehicle(603,1676.5310,612.0032,10.6520,87.0055,18,1); //
  4354.     AddStaticVehicle(422,-1500.3953,1977.9597,48.4219,87.0055,1,3);
  4355.     AddStaticVehicle(422,-134.4240,2247.6377,33.3504,87.0055,1,3);
  4356.     AddStaticVehicle(446,2059.1077,-174.1497,-0.5047,41.7671,1,22); // boat
  4357.         AddStaticVehicle(447,1118.0162,-2037.5548,78.3992,193.4778,75,2); // Helicopter
  4358.         AddStaticVehicle(446,933.6111,-1972.2161,-0.6383,167.8983,1,53); // boat2
  4359.         AddStaticVehicle(453,688.6508,-1954.9902,-0.4605,349.4104,56,56); // boat3
  4360.         AddStaticVehicle(454,610.0140,-1952.1223,0.1050,176.2157,26,26); // boat4
  4361.         AddStaticVehicle(452,466.5990,-1913.8265,-0.3238,178.1338,1,57); // boat5
  4362.         AddStaticVehicle(430,2325.3337,529.0139,-0.3074,0.2184,46,26); // police boat
  4363.         AddStaticVehicle(595,2821.8586,582.4025,0.2564,283.1898,112,20); // boat6
  4364.         AddStaticVehicle(592,1491.5891,1460.6726,12.0155,353.2930,1,1); // andromada
  4365.         AddStaticVehicle(557,1645.4839,1697.9958,11.1849,0.8032,1,1); // Monster
  4366.         AddStaticVehicle(452,3007.8125,1236.0476,-1.0800,319.1809,1,57); // boat7
  4367.  
  4368.    
  4369.     //Ghost Cars
  4370.     AddStaticVehicle(604,-762.2261,-2261.2134,34.8212,11.5012,-1,-1);
  4371.  
  4372.  
  4373.  
  4374.         //Monday 13th Additions ~ Jax
  4375.         AddStaticVehicle(415,2266.7336,648.4756,11.0053,177.8517,0,1); //
  4376.         AddStaticVehicle(461,2404.6636,647.9255,10.7919,183.7688,53,1); //
  4377.         AddStaticVehicle(506,2628.1047,746.8704,10.5246,352.7574,3,3); //
  4378.         AddStaticVehicle(549,2817.6445,928.3469,10.4470,359.5235,72,39); //
  4379.         // --- uncommented
  4380.         AddStaticVehicle(562,1919.8829,947.1886,10.4715,359.4453,11,1); //
  4381.         AddStaticVehicle(562,1881.6346,1006.7653,10.4783,86.9967,11,1); //
  4382.         AddStaticVehicle(562,2038.1044,1006.4022,10.4040,179.2641,11,1); //
  4383.         AddStaticVehicle(562,2038.1614,1014.8566,10.4057,179.8665,11,1); //
  4384.         AddStaticVehicle(562,2038.0966,1026.7987,10.4040,180.6107,11,1); //
  4385.         // --- uncommented end
  4386.  
  4387.         //Uber haxed
  4388.         AddStaticVehicle(422,9.1065,1165.5066,19.5855,2.1281,101,25); //
  4389.         AddStaticVehicle(463,19.8059,1163.7103,19.1504,346.3326,11,11); //
  4390.         AddStaticVehicle(463,12.5740,1232.2848,18.8822,121.8670,22,22); //
  4391.         //AddStaticVehicle(434,-110.8473,1133.7113,19.7091,359.7000,2,2); //hotknife
  4392.         AddStaticVehicle(586,69.4633,1217.0189,18.3304,158.9345,10,1); //
  4393.         AddStaticVehicle(586,-199.4185,1223.0405,19.2624,176.7001,25,1); //
  4394.         //AddStaticVehicle(605,-340.2598,1177.4846,19.5565,182.6176,43,8); // SMASHED UP CAR
  4395.         AddStaticVehicle(476,325.4121,2538.5999,17.5184,181.2964,71,77); //
  4396.         AddStaticVehicle(476,291.0975,2540.0410,17.5276,182.7206,7,6); //
  4397.         AddStaticVehicle(576,384.2365,2602.1763,16.0926,192.4858,72,1); //
  4398.         AddStaticVehicle(586,423.8012,2541.6870,15.9708,338.2426,10,1); //
  4399.         AddStaticVehicle(586,-244.0047,2724.5439,62.2077,51.5825,10,1); //
  4400.         AddStaticVehicle(586,-311.1414,2659.4329,62.4513,310.9601,27,1); //
  4401.  
  4402.         //uber haxed x 50
  4403.         //AddStaticVehicle(406,547.4633,843.0204,-39.8406,285.2948,1,1); // DUMPER
  4404.         //AddStaticVehicle(406,625.1979,828.9873,-41.4497,71.3360,1,1); // DUMPER
  4405.         //AddStaticVehicle(486,680.7997,919.0510,-40.4735,105.9145,1,1); // DOZER
  4406.         //AddStaticVehicle(486,674.3994,927.7518,-40.6087,128.6116,1,1); // DOZER
  4407.         AddStaticVehicle(543,596.8064,866.2578,-43.2617,186.8359,67,8); //
  4408.         AddStaticVehicle(543,835.0838,836.8370,11.8739,14.8920,8,90); //
  4409.         AddStaticVehicle(549,843.1893,838.8093,12.5177,18.2348,79,39); //
  4410.         //AddStaticVehicle(605,319.3803,740.2404,6.7814,271.2593,8,90); // SMASHED UP CAR
  4411.         AddStaticVehicle(400,-235.9767,1045.8623,19.8158,180.0806,75,1); //
  4412.         AddStaticVehicle(599,-211.5940,998.9857,19.8437,265.4935,0,1); //
  4413.         AddStaticVehicle(422,-304.0620,1024.1111,19.5714,94.1812,96,25); //
  4414.         AddStaticVehicle(588,-290.2229,1317.0276,54.1871,81.7529,1,1); //
  4415.         //AddStaticVehicle(424,-330.2399,1514.3022,75.1388,179.1514,2,2); //BF INJECT
  4416.         AddStaticVehicle(451,-290.3145,1567.1534,75.0654,133.1694,61,61); //
  4417.         AddStaticVehicle(470,280.4914,1945.6143,17.6317,310.3278,43,0); //
  4418.         AddStaticVehicle(470,272.2862,1949.4713,17.6367,285.9714,43,0); //
  4419.         AddStaticVehicle(470,271.6122,1961.2386,17.6373,251.9081,43,0); //
  4420.         AddStaticVehicle(470,279.8705,1966.2362,17.6436,228.4709,43,0); //
  4421.         //AddStaticVehicle(548,292.2317,1923.6440,19.2898,235.3379,1,1); // CARGOBOB
  4422.         AddStaticVehicle(433,277.6437,1985.7559,18.0772,270.4079,43,0); //
  4423.         AddStaticVehicle(433,277.4477,1994.8329,18.0773,267.7378,43,0); //
  4424.         //AddStaticVehicle(432,275.9634,2024.3629,17.6516,270.6823,43,0); // Tank (can cause scary shit to go down)
  4425.         AddStaticVehicle(568,-441.3438,2215.7026,42.2489,191.7953,41,29); //
  4426.         AddStaticVehicle(568,-422.2956,2225.2612,42.2465,0.0616,41,29); //
  4427.         AddStaticVehicle(568,-371.7973,2234.5527,42.3497,285.9481,41,29); //
  4428.         AddStaticVehicle(568,-360.1159,2203.4272,42.3039,113.6446,41,29); //
  4429.         AddStaticVehicle(468,-660.7385,2315.2642,138.3866,358.7643,6,6); //
  4430.         AddStaticVehicle(460,-1029.2648,2237.2217,42.2679,260.5732,1,3); //
  4431.  
  4432.         //Uber haxed x 100
  4433.  
  4434.     // --- uncommented
  4435.         AddStaticVehicle(419,95.0568,1056.5530,13.4068,192.1461,13,76); //
  4436.         AddStaticVehicle(429,114.7416,1048.3517,13.2890,174.9752,1,2); //
  4437.         //AddStaticVehicle(466,124.2480,1075.1835,13.3512,174.5334,78,76); // exceeds model limit
  4438.         AddStaticVehicle(411,-290.0065,1759.4958,42.4154,89.7571,116,1); //
  4439.         // --- uncommented end
  4440.         AddStaticVehicle(522,-302.5649,1777.7349,42.2514,238.5039,6,25); //
  4441.         AddStaticVehicle(522,-302.9650,1776.1152,42.2588,239.9874,8,82); //
  4442.         AddStaticVehicle(533,-301.0404,1750.8517,42.3966,268.7585,75,1); //
  4443.         AddStaticVehicle(535,-866.1774,1557.2700,23.8319,269.3263,31,1); //
  4444.         AddStaticVehicle(550,-799.3062,1518.1556,26.7488,88.5295,53,53); //
  4445.         AddStaticVehicle(521,-749.9730,1589.8435,26.5311,125.6508,92,3); //
  4446.         AddStaticVehicle(522,-867.8612,1544.5282,22.5419,296.0923,3,3); //
  4447.         AddStaticVehicle(554,-904.2978,1553.8269,25.9229,266.6985,34,30); //
  4448.         AddStaticVehicle(521,-944.2642,1424.1603,29.6783,148.5582,92,3); //
  4449.         // Exceeds model limit, cars need model adjustments
  4450.         // --- uncommented
  4451.         AddStaticVehicle(429,-237.7157,2594.8804,62.3828,178.6802,1,2); //
  4452.         //AddStaticVehicle(431,-160.5815,2693.7185,62.2031,89.4133,47,74); //
  4453.         AddStaticVehicle(463,-196.3012,2774.4395,61.4775,303.8402,22,22); //
  4454.         //AddStaticVehicle(483,-204.1827,2608.7368,62.6956,179.9914,1,5); //
  4455.         //AddStaticVehicle(490,-295.4756,2674.9141,62.7434,359.3378,0,0); //
  4456.         //AddStaticVehicle(500,-301.5293,2687.6013,62.7723,87.9509,28,119); //
  4457.         //AddStaticVehicle(500,-301.6699,2680.3293,62.7393,89.7925,13,119); //
  4458.         AddStaticVehicle(519,-1341.1079,-254.3787,15.0701,321.6338,1,1); //
  4459.         AddStaticVehicle(519,-1371.1775,-232.3967,15.0676,315.6091,1,1); //
  4460.         //AddStaticVehicle(552,-1396.2028,-196.8298,13.8434,286.2720,56,56); //
  4461.         //AddStaticVehicle(552,-1312.4509,-284.4692,13.8417,354.3546,56,56); //
  4462.         //AddStaticVehicle(552,-1393.5995,-521.0770,13.8441,187.1324,56,56); //
  4463.         //AddStaticVehicle(513,-1355.6632,-488.9562,14.7157,191.2547,48,18); //
  4464.         //AddStaticVehicle(513,-1374.4580,-499.1462,14.7482,220.4057,54,34); //
  4465.         //AddStaticVehicle(553,-1197.8773,-489.6715,15.4841,0.4029,91,87); //
  4466.         //AddStaticVehicle(553,1852.9989,-2385.4009,14.8827,200.0707,102,119); //
  4467.         //AddStaticVehicle(583,1879.9594,-2349.1919,13.0875,11.0992,1,1); //
  4468.         //AddStaticVehicle(583,1620.9697,-2431.0752,13.0951,126.3341,1,1); //
  4469.         //AddStaticVehicle(583,1545.1564,-2409.2114,13.0953,23.5581,1,1); //
  4470.         //AddStaticVehicle(583,1656.3702,-2651.7913,13.0874,352.7619,1,1); //
  4471.         AddStaticVehicle(519,1642.9850,-2425.2063,14.4744,159.8745,1,1); //
  4472.         AddStaticVehicle(519,1734.1311,-2426.7563,14.4734,172.2036,1,1); //
  4473.         // --- uncommented end
  4474.  
  4475.         AddStaticVehicle(415,-680.9882,955.4495,11.9032,84.2754,36,1); //
  4476.         AddStaticVehicle(460,-816.3951,2222.7375,43.0045,268.1861,1,3); //
  4477.         AddStaticVehicle(460,-94.6885,455.4018,1.5719,250.5473,1,3); //
  4478.         AddStaticVehicle(460,1624.5901,565.8568,1.7817,200.5292,1,3); //
  4479.         AddStaticVehicle(460,1639.3567,572.2720,1.5311,206.6160,1,3); //
  4480.         AddStaticVehicle(460,2293.4219,517.5514,1.7537,270.7889,1,3); //
  4481.         AddStaticVehicle(460,2354.4690,518.5284,1.7450,270.2214,1,3); //
  4482.         AddStaticVehicle(460,772.4293,2912.5579,1.0753,69.6706,1,3); //
  4483.  
  4484.         // 22/4 UPDATE
  4485.         AddStaticVehicle(560,2133.0769,1019.2366,10.5259,90.5265,9,39); //
  4486.         AddStaticVehicle(560,2142.4023,1408.5675,10.5258,0.3660,17,1); //
  4487.         AddStaticVehicle(560,2196.3340,1856.8469,10.5257,179.8070,21,1); //
  4488.         AddStaticVehicle(560,2103.4146,2069.1514,10.5249,270.1451,33,0); //
  4489.         AddStaticVehicle(560,2361.8042,2210.9951,10.3848,178.7366,37,0); //
  4490.         AddStaticVehicle(560,-1993.2465,241.5329,34.8774,310.0117,41,29); //
  4491.         AddStaticVehicle(559,-1989.3235,270.1447,34.8321,88.6822,58,8); //
  4492.         AddStaticVehicle(559,-1946.2416,273.2482,35.1302,126.4200,60,1); //
  4493.         AddStaticVehicle(558,-1956.8257,271.4941,35.0984,71.7499,24,1); //
  4494.         AddStaticVehicle(562,-1952.8894,258.8604,40.7082,51.7172,17,1); //
  4495.         AddStaticVehicle(411,-1949.8689,266.5759,40.7776,216.4882,112,1); //
  4496.         AddStaticVehicle(429,-1988.0347,305.4242,34.8553,87.0725,2,1); //
  4497.         AddStaticVehicle(559,-1657.6660,1213.6195,6.9062,282.6953,13,8); //
  4498.         AddStaticVehicle(560,-1658.3722,1213.2236,13.3806,37.9052,52,39); //
  4499.         AddStaticVehicle(558,-1660.8994,1210.7589,20.7875,317.6098,36,1); //
  4500.         AddStaticVehicle(550,-1645.2401,1303.9883,6.8482,133.6013,7,7); //
  4501.         AddStaticVehicle(460,-1333.1960,903.7660,1.5568,0.5095,46,32); //
  4502.         AddStaticVehicle(580,2504.7695,-1694.4313,13.3532,178.2606,53,53); //
  4503.  
  4504.         // 25/4 UPDATE
  4505.         AddStaticVehicle(411,113.8611,1068.6182,13.3395,177.1330,116,1); //
  4506.         AddStaticVehicle(429,159.5199,1185.1160,14.7324,85.5769,1,2); //
  4507.         AddStaticVehicle(411,612.4678,1694.4126,6.7192,302.5539,75,1); //
  4508.         AddStaticVehicle(522,661.7609,1720.9894,6.5641,19.1231,6,25); //
  4509.         AddStaticVehicle(522,660.0554,1719.1187,6.5642,12.7699,8,82); //
  4510.         AddStaticVehicle(567,711.4207,1947.5208,5.4056,179.3810,90,96); //
  4511.         AddStaticVehicle(567,1031.8435,1920.3726,11.3369,89.4978,97,96); //
  4512.         AddStaticVehicle(567,1112.3754,1747.8737,10.6923,270.9278,102,114); //
  4513.         AddStaticVehicle(567,1641.6802,1299.2113,10.6869,271.4891,97,96); //
  4514.         AddStaticVehicle(567,2135.8757,1408.4512,10.6867,180.4562,90,96); //
  4515.         AddStaticVehicle(567,2262.2639,1469.2202,14.9177,91.1919,99,81); //
  4516.         AddStaticVehicle(567,2461.7380,1345.5385,10.6975,0.9317,114,1); //
  4517.         AddStaticVehicle(567,2804.4365,1332.5348,10.6283,271.7682,88,64); //
  4518.         AddStaticVehicle(560,2805.1685,1361.4004,10.4548,270.2340,17,1); //
  4519.         AddStaticVehicle(506,2853.5378,1361.4677,10.5149,269.6648,7,7); //
  4520.         AddStaticVehicle(567,2633.9832,2205.7061,10.6868,180.0076,93,64); //
  4521.         AddStaticVehicle(567,2119.9751,2049.3127,10.5423,180.1963,93,64); //
  4522.         AddStaticVehicle(567,2785.0261,-1835.0374,9.6874,226.9852,93,64); //
  4523.         AddStaticVehicle(567,2787.8975,-1876.2583,9.6966,0.5804,99,81); //
  4524.         AddStaticVehicle(411,2771.2993,-1841.5620,9.4870,20.7678,116,1); //
  4525.         AddStaticVehicle(420,1713.9319,1467.8354,10.5219,342.8006,6,1); // taxi
  4526.  
  4527.         AddStaticPickup(371, 15, 1710.3359,1614.3585,10.1191); //para
  4528.         AddStaticPickup(371, 15, 1964.4523,1917.0341,130.9375); //para
  4529.         AddStaticPickup(371, 15, 2055.7258,2395.8589,150.4766); //para
  4530.         AddStaticPickup(371, 15, 2265.0120,1672.3837,94.9219); //para
  4531.         AddStaticPickup(371, 15, 2265.9739,1623.4060,94.9219); //para
  4532.         AddStaticPickup(3092, 1, 2225.9607,1598.8705,999.9733);
  4533.         AddStaticPickup(3092, 1, 2222.9709,1599.0573,999.9736);
  4534.     AddStaticPickup(3092, 1, 263.3413,78.9083,1001.0391);
  4535.         AddStaticPickup(3092, 1, 264.9247,79.0149,1001.0391);
  4536.         AddStaticPickup(3092, 1, 265.5383,76.8853,1001.0391);
  4537.         AddStaticPickup(3092, 1, 264.2312,75.8969,1001.0391);
  4538.         AddStaticPickup(3092, 1, 2158.9363,949.5115,11.1016);
  4539.         AddStaticPickup(3092, 1, 2158.6018,940.2042,10.8203);
  4540.     AddStaticPickup(3092, 1, 2144.7939,1443.3644,10.8203);
  4541.         AddStaticPickup(3092, 1, 2125.5371,1443.2236,10.8203);
  4542.     AddStaticPickup(2896, 1, 2323.9285,1283.1523,97.1021);
  4543.     AddStaticPickup(2589, 1, 3010.4937,-672.7280,-69.8209);
  4544.     AddStaticPickup(2589, 1, 3014.7505,-666.2957,-69.8209);
  4545.     AddStaticPickup(2589, 1, 3016.3804,-669.7427,-69.8930);
  4546.     AddStaticPickup(2589, 1, 3015.4646,-678.1120,-69.8930);
  4547.     AddStaticPickup(2590, 1, 954.5496,2115.4629,1015.5458);
  4548.     AddStaticPickup(2908, 1, 962.7026,2116.2844,1011.0303);
  4549.         //caveira
  4550.     skull1 = CreatePickup(1254, 23, -1917.1066,994.3105,45.4297);
  4551.     skull3 = CreatePickup(1254, 23, -1915.5616,993.0561,45.4297);
  4552.     skull5 = CreatePickup(1254, 23, -1912.7748,993.6071,45.4297);
  4553.     skull6 = CreatePickup(1254, 23, -1914.1438,988.2027,45.4297);
  4554.     skull7 = CreatePickup(1254, 23, -1911.2710,986.8022,45.4297);
  4555.     skull8 = CreatePickup(1254, 23, -1910.9836,983.9470,45.4297);
  4556.     skull9 = CreatePickup(1254, 23, -1912.2441,985.6754,45.4297);
  4557.     skull10 = CreatePickup(1254, 23, -1913.7482,980.4034,45.4297);
  4558.     skull11 = CreatePickup(1254, 23, -1914.0334,982.9875,45.4297);
  4559.     skull12 = CreatePickup(1254, 23, -1913.9946,981.8836,45.4297);
  4560.     skull13 = CreatePickup(1254, 23, -1911.7595,977.8924,45.4297);
  4561.     skull14 = CreatePickup(1254, 23, -1914.2593,974.6724,45.4297);
  4562.     skull15 = CreatePickup(1254, 23, -1914.2169,969.8635,45.4297);
  4563.     skull16 = CreatePickup(1254, 23, -1911.7423,972.2640,45.4297);
  4564.     skull18 = CreatePickup(1254, 23, -1911.7412,967.3031,45.4359);
  4565.     skull19 = CreatePickup(1254, 23, -1914.2822,965.3205,45.4297);
  4566.     Figurine = CreatePickup(1276, 3, -1930.4634,947.1031,45.8125);
  4567.     parkourreward = CreatePickup(1241, 3, 976.3923,-2035.7319,123.2281);
  4568.     cash = CreatePickup(1210, 3, 2216.0918,1838.4354,10.8203);
  4569.     dildo = CreatePickup(324, 3, 1642.4055,2340.3328,9.8992);
  4570.     Jetpack = CreatePickup(370, 3, 1483.3197,674.8683,11.3207);
  4571.     hint1m1 = CreatePickup(2805, 23, 291.1193,-76.8183,1001.5156);
  4572.     hint2m1 = CreatePickup(1518, 23, 1556.6738,978.9537,10.8203);
  4573.     hint3m1 = CreatePickup(1239, 23, 2491.6921,-1694.9803,1014.7486);
  4574.     hint4m1 = CreatePickup(1239, 23, 2447.7400,-1705.8845,1013.5078);
  4575.     hint5m1 = CreatePickup(1239, 23, 2535.9060,-1674.4448,1015.4986);
  4576.     hint6m1 = CreatePickup(1279, 23, 2052.3484,-1694.8569,13.5547);
  4577.     hint7m1 = CreatePickup(1274, 23, 2547.0154,-1292.5317,1054.6406);
  4578.     hint8m1 = CreatePickup(2961, 23, 2316.5483,2352.8535,17.7403);
  4579.     hint9m1 = CreatePickup(1313, 23, 1765.4344,2106.4932,10.8285);
  4580.     hint10m1 = CreatePickup(1314, 23, 2204.6125,1554.6891,10.8203);
  4581.     bag = CreatePickup(1550, 3, 2144.0920,1640.4911,993.5761);
  4582.     ZomboEntrance = CreatePickup(1318, 23, -1951.6639,639.7176,46.5625);
  4583.     ZomboExit = CreatePickup(1318, 23, -1951.0353,639.2136,6.3966);
  4584.     suitcase = CreatePickup(1210, 3, 2218.3157,1613.3298,999.9827);
  4585.     hint1m2 = CreatePickup(1239, 23, 2160.4292,-102.8503,2.7497);
  4586.     hint2m2 = CreatePickup(336, 23, 1694.2203, 2207.5728, 11.0692);
  4587.     hint3m2 = CreatePickup(2589, 23, 1391.5980,2172.6089,12.3945);
  4588.     hint4m2 = CreatePickup(333, 23, 961.7592,2097.6042,1011.0230);
  4589.     hint5m2 = CreatePickup(1239, 23, 1420.2406,2773.4531,10.8203);
  4590.     hint6m2 = CreatePickup(14866, 23, 1099.9084,1601.5482,12.5469);
  4591.     hint7m2 = CreatePickup(330, 23, 2435.4949,1664.0900,15.6364);
  4592.     hint8m2 = CreatePickup(1239, 23, 2639.9438,2328.3542,17.8203);
  4593.     hint9m2 = CreatePickup(2992, 23, 1089.6143,1072.9548,10.8359);
  4594.     hint10m2 = CreatePickup(1240, 23, 2491.7871,918.3502,20.7178);
  4595.     hint1m3 = CreatePickup(2976, 23, 268.8713,1883.5160,-30.0938);
  4596.     hint2m3 = CreatePickup(1239, 23, 415.4496,2536.4048,19.6139);
  4597.     hint3m3 = CreatePickup(1581, 23, -1110.3376,-1674.5258,76.3672);
  4598.     hint4m3 = CreatePickup(2958, 23, -2199.1138,-2243.3076,33.3203);
  4599.     hint5m3 = CreatePickup(330, 23, -221.0635,1406.5662,27.7734);
  4600.     hint6m3 = CreatePickup(3092, 23, 265.3057,2879.5520,13.0728);
  4601.     hint7m3 = CreatePickup(1216, 23, -126.6787,2258.3782,28.3741);
  4602.     hint8m3 = CreatePickup(1599, 23, -1312.6348,2525.8770,87.5268);
  4603.     hint9m3 = CreatePickup(1239, 23, -1357.4974,2056.7788,60.8447);
  4604.     hint10m3 = CreatePickup(1239, 23, 1332.9362,371.1038,19.5547);
  4605.     AllowInteriorWeapons(1);
  4606.         SetWorldTime(22);
  4607.         SetWeather(5);
  4608.         SetTimer("MoneyGrubScoreUpdate", 1000, 1);
  4609.         //SetTimer("GameModeExitFunc", gRoundTime, 0);
  4610.        
  4611.         //Ligar ao server
  4612.        
  4613.                 ConnectNPC("ChinaTownDriver","ChinaTownDriver");
  4614.         ConnectNPC("GOD","GOD");
  4615.         ConnectNPC("Scientist","Scientist");
  4616.         ConnectNPC("Scientist2","Scientist2");
  4617.         ConnectNPC("Scientist3","Scientist3");
  4618.         ConnectNPC("Bigsmoke","Bigsmoke");
  4619.         ConnectNPC("BettingKeeper","BettingKeeper");
  4620.         ConnectNPC("BettingKeeper2","BettingKeeper2");
  4621.         ConnectNPC("BettingKeeper3","BettingKeeper3");
  4622.         ConnectNPC("BettingKeeper4","BettingKeeper4");
  4623.         ConnectNPC("PalominoPed","PalominoPed");
  4624.         ConnectNPC("PalominoPed2","PalominoPed2");
  4625.         ConnectNPC("BeatUpCop","BeatUpCop");
  4626.         ConnectNPC("BustedGuy","BustedGuy");
  4627.         ConnectNPC("BoxingGuy","BoxingGuy");
  4628.         ConnectNPC("GuyFighting","GuyFighting");
  4629.         ConnectNPC("GuyFighting2","GuyFighting2");
  4630.         ConnectNPC("OutsideCop","OutsideCop");
  4631.         ConnectNPC("OutsideCop2","OutsideCop2");
  4632.         ConnectNPC("OutsideCop3","OutsideCop3");
  4633.         ConnectNPC("OutsideCop4","OutsideCop4");
  4634.         ConnectNPC("OutsideCop5","OutsideCop5");
  4635.         ConnectNPC("LasBarrancasPed","LasBarrancasPed");
  4636.         ConnectNPC("ChilliDogSeller","ChilliDogSeller");
  4637.         ConnectNPC("ChilliDogSeller2","ChilliDogSeller2");
  4638.         ConnectNPC("LasBarrancasPed2","LasBarrancasPed2");
  4639.         ConnectNPC("LasBarrancasPed3","LasBarrancasPed3");
  4640.         ConnectNPC("LasBarrancasCop","LasBarrancasCop");
  4641.                 ConnectNPC("AutoBus","AutoBus");
  4642.         ConnectNPC("Bus","Bus");
  4643.         ConnectNPC("Lolplane","Lolplane");
  4644.         ConnectNPC("HarvestPlane","HarvestPlane");
  4645.         ConnectNPC("StuntPlane","StuntPlane");
  4646.         ConnectNPC("BuffaloDriver","BuffaloDriver");
  4647.                 ConnectNPC("Swimmer","Swimmer");
  4648.         ConnectNPC("cjmom","cjmom");
  4649.         ConnectNPC("CaligulasGuard8","CaligulasGuard8");
  4650.         ConnectNPC("CaligulasGuard7","CaligulasGuard7");
  4651.         ConnectNPC("CaligulasGuard6","CaligulasGuard6");
  4652.         ConnectNPC("CaligulasGuard5","CaligulasGuard5");
  4653.         ConnectNPC("CaligulasGuard4","CaligulasGuard4");
  4654.         ConnectNPC("CaligulasGuard3","CaligulasGuard3");
  4655.                 ConnectNPC("CaligulasGuard2","CaligulasGuard2");
  4656.         ConnectNPC("CaligulasGuard","CaligulasGuard");
  4657.         ConnectNPC("EntranceCop","EntranceCop");
  4658.         ConnectNPC("leatherface","leatherface");
  4659.         ConnectNPC("Barber","Barber");
  4660.         ConnectNPC("DriverPed","DriverPed");
  4661.         ConnectNPC("PoliceRanger","PoliceRanger");
  4662.         ConnectNPC("xxxGirl","xxxGirl");
  4663.         ConnectNPC("Prisoner","Prisoner");
  4664.         ConnectNPC("Prisoner2","Prisoner2");
  4665.         ConnectNPC("Prisoner3","Prisoner3");
  4666.         ConnectNPC("Prisoner4","Prisoner4");
  4667.         ConnectNPC("Prisoner5","Prisoner5");
  4668.         ConnectNPC("PolicePed","PolicePed");
  4669.         ConnectNPC("Cop","Cop");
  4670.                 ConnectNPC("DriverPedestrian","DriverPedestrian");
  4671.             ConnectNPC("PalominoCreekDriver","PalominoCreekDriver");
  4672.             ConnectNPC("Bucha","Bucha");
  4673.             ConnectNPC("PalominoCivilian","PalominoCivilian");
  4674.             ConnectNPC("MilitaryDriver","MilitaryDriver");
  4675.             ConnectNPC("EpsilonWalker","EpsilonWalker");
  4676.             ConnectNPC("EpsilonGuy2","EpsilonGuy2");
  4677.             ConnectNPC("EpsilonGuy","EpsilonGuy");
  4678.             ConnectNPC("Bartender","Bartender");
  4679.             ConnectNPC("Bartender2","Bartender2");
  4680.             ConnectNPC("HotelPed","HotelPed");
  4681.             ConnectNPC("CongratulationsNPC","CongratulationsNPC");
  4682.             ConnectNPC("ParkourCivilian","ParkourCivilian");
  4683.             ConnectNPC("ShadyCreekCreature","ShadyCreekCreature");
  4684.             ConnectNPC("Bigfoot","Bigfoot");
  4685.         ConnectNPC("GhostTownFigure","GhostTownFigure");
  4686.                 ConnectNPC("crazydriver","crazydriver");
  4687.                 ConnectNPC("StrangeDriver","StrangeDriver");
  4688.                 ConnectNPC("Gangsta2","Gangsta2");
  4689.                 ConnectNPC("Airplane","Airplane");
  4690.                 ConnectNPC("Chopper","Chopper");
  4691.                 ConnectNPC("RandomDriver","RandomDriver");
  4692.                 ConnectNPC("NPC_BOT","Carbot");
  4693.                 ConnectNPC("lsdriver","lsdriver");
  4694.                 ConnectNPC("tramdriver","tramdriver");
  4695.                 ConnectNPC("Gangsta3","Gangsta3");
  4696.                 ConnectNPC("Zombie1","Zombie1");
  4697.                 ConnectNPC("Zombie2","Zombie2");
  4698.                 ConnectNPC("Zombie3","Zombie3");
  4699.                 ConnectNPC("Keeper","Keeper");
  4700.                 ConnectNPC("Keeper_2","Keeper_2");
  4701.                 ConnectNPC("Keeper_3","Keeper_3");
  4702.                 ConnectNPC("Keeper_4","Keeper_4");
  4703.                 ConnectNPC("Keeper_5","Keeper_5");
  4704.                 ConnectNPC("Keeper_6","Keeper_6");
  4705.                 ConnectNPC("Gunner","Gunner");
  4706.                 ConnectNPC("Gunner2","Gunner2");
  4707.                 ConnectNPC("Gunner3","Gunner3");
  4708.                 ConnectNPC("Gunner4","Gunner4");
  4709.                 ConnectNPC("StreetPedestrian","StreetPedestrian");
  4710.                 ConnectNPC("serialkiller","serialkiller");
  4711.                 ConnectNPC("LSDriver2","LSDriver2");
  4712.                 ConnectNPC("Andromada","Andromada");
  4713.                 ConnectNPC("LVToBarrancas","LVToBarrancas");
  4714.                 MyMilitaryDriver = CreateVehicle(470, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000);
  4715.                 MyRandomDriver = CreateVehicle(445, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000);
  4716.                 MyChopper = CreateVehicle(417, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000);
  4717.                 MyAirplane = CreateVehicle(512, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000);
  4718.         MyTram = CreateVehicle(449, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
  4719.                 MyFirstNPCVehicle = CreateVehicle(427, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000);
  4720.                 MysecondNPCVehicle = CreateVehicle(468, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000);
  4721.                 MythirdNPCVehicle = CreateVehicle(448, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000);
  4722.                 MyStrangeDriver = CreateVehicle(600, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000);
  4723.                 MyPalominoCreekDriver = CreateVehicle(422, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000);
  4724.                 MyDriverPedestrian = CreateVehicle(467, 0.0, 0.0, 5.0, 0.0, 3, 17, 5000);
  4725.                 MyPoliceRanger = CreateVehicle(599, 0.0, 0.0, 5.0, 0.0, 0, 1, 5000);
  4726.                 MyDriverPed = CreateVehicle(478, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000);
  4727.                 MyLSDriver2 = CreateVehicle(580, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000);
  4728.                 MyAndromada = CreateVehicle(592, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000);
  4729.                 MyBuffaloDriver = CreateVehicle(402, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000);
  4730.         MyLolplane = CreateVehicle(511, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000);
  4731.         MyStuntPlane = CreateVehicle(513, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000);
  4732.         MyHarvestPlane = CreateVehicle(512, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000);
  4733.         MyBus = CreateVehicle(437, 0.0, 0.0, 5.0, 0.0, 0, 1, 5000);
  4734.         MyAutoBus = CreateVehicle(431, 0.0, 0.0, 5.0, 0.0, 7, 53, 5000);
  4735.         MyLVToBarrancas = CreateVehicle(431, 0.0, 0.0, 5.0, 0.0, 0, 0, 5000);
  4736.         MyChinaTownDriver = CreateVehicle(418, 0.0, 0.0, 5.0, 0.0, -1, -1, 5000);
  4737.         return 1;
  4738. }
  4739. //apanhar
  4740. public OnPlayerPickUpPickup(playerid, pickupid)
  4741. {
  4742.  
  4743.     if(pickupid == cash) {
  4744.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4745.         SendClientMessage(playerid, COLOR_WHITE,"You have found the missing suitcase!");
  4746.         SendClientMessage(playerid, COLOR_RED,"*You open the suitcase* and...");
  4747.         SendClientMessage(playerid, COLOR_WHITE,"You find drugs worth 150000$!");
  4748.         GameTextForPlayer(playerid,"MISSION PASSED",8000,0);
  4749.         GivePlayerMoney(playerid,150000);
  4750.         SendClientMessage(playerid, COLOR_RED,"*You look deeper into the suitcase*You found a NOTE?");
  4751.         SendClientMessage(playerid, COLOR_WHITE,"It says: Ryder, i need you to hide this suitcase.Signed: B.S");
  4752.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4753.         return 1;
  4754.         }
  4755.         if(pickupid == Figurine) {
  4756.         GameTextForPlayer(playerid,"MISSION PASSED",5000,0);
  4757.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4758.         SendClientMessage(playerid, COLOR_WHITE,"You grab the Figurine and use your ninjas skills to teleport Out!");
  4759.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4760.         SendClientMessage(playerid, COLOR_WHITE,"You have been rewarded with a MINIGUN!");
  4761.         GivePlayerWeapon(playerid, 38, 900);
  4762.         SetPlayerPos(playerid, -1988.9182,1040.0492,55.7266);
  4763.         return 1;
  4764.         }
  4765.         if(pickupid == skull1) {
  4766.         GameTextForPlayer(playerid,"TRAP",3000,0);
  4767.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4768.         SendClientMessage(playerid, COLOR_WHITE,"You have step on a trap!");
  4769.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4770.         CreateExplosion(-1917.1066,994.3105,45.4297, 5, 10.0);
  4771.         return 1;
  4772.         }
  4773.         if(pickupid == skull3) {
  4774.         GameTextForPlayer(playerid,"Failed",5000,0);
  4775.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4776.         SendClientMessage(playerid, COLOR_WHITE,"You have step on a trap and you've been killed!");
  4777.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4778.         SetPlayerHealth(playerid, 0.0);
  4779.         return 1;
  4780.         }
  4781.         if(pickupid == skull5) {
  4782.         GameTextForPlayer(playerid,"TRAP",3000,0);
  4783.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4784.         SendClientMessage(playerid, COLOR_WHITE,"You have step on a trap!");
  4785.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4786.         CreateExplosion(-1912.7748,993.6071,45.4297, 5, 10.0);
  4787.         return 1;
  4788.         }
  4789.         if(pickupid == skull6) {
  4790.         GameTextForPlayer(playerid,"Failed",5000,0);
  4791.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4792.         SendClientMessage(playerid, COLOR_WHITE,"You have step on a trap and you've been killed!");
  4793.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4794.         SetPlayerHealth(playerid, 0.0);
  4795.         return 1;
  4796.         }
  4797.         if(pickupid == skull7) {
  4798.         GameTextForPlayer(playerid,"TRAP",3000,0);
  4799.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4800.         SendClientMessage(playerid, COLOR_WHITE,"You have step on a trap!");
  4801.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4802.         CreateExplosion(-1911.2710,986.8022,45.4297, 5, 10.0);
  4803.         return 1;
  4804.         }
  4805.         if(pickupid == skull8) {
  4806.         GameTextForPlayer(playerid,"Failed",5000,0);
  4807.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4808.         SendClientMessage(playerid, COLOR_WHITE,"You have step on a trap and you've been killed!");
  4809.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4810.         SetPlayerHealth(playerid, 0.0);
  4811.         return 1;
  4812.         }
  4813.         if(pickupid == skull9) {
  4814.         GameTextForPlayer(playerid,"TRAP",3000,0);
  4815.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4816.         SendClientMessage(playerid, COLOR_WHITE,"You have step on a trap!");
  4817.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4818.         CreateExplosion(-1912.2441,985.6754,45.4297, 5, 10.0);
  4819.         return 1;
  4820.         }
  4821.         if(pickupid == skull10) {
  4822.         GameTextForPlayer(playerid,"TRAP",3000,0);
  4823.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4824.         SendClientMessage(playerid, COLOR_WHITE,"You have step on a trap!");
  4825.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4826.         CreateExplosion(-1913.7482,980.4034,45.4297, 5, 10.0);
  4827.         return 1;
  4828.         }
  4829.         if(pickupid == skull11) {
  4830.         GameTextForPlayer(playerid,"TRAP",3000,0);
  4831.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4832.         SendClientMessage(playerid, COLOR_WHITE,"You have step on a trap!");
  4833.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4834.         CreateExplosion(-1914.0334,982.9875,45.4297, 5, 10.0);
  4835.         return 1;
  4836.         }
  4837.         if(pickupid == skull12) {
  4838.         GameTextForPlayer(playerid,"Failed",5000,0);
  4839.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4840.         SendClientMessage(playerid, COLOR_WHITE,"You have step on a trap and you've been killed!");
  4841.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4842.         SetPlayerHealth(playerid, 0.0);
  4843.         return 1;
  4844.         }
  4845.         if(pickupid == skull13) {
  4846.         GameTextForPlayer(playerid,"Failed",5000,0);
  4847.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4848.         SendClientMessage(playerid, COLOR_WHITE,"You have step on a trap and you've been killed!");
  4849.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4850.         SetPlayerHealth(playerid, 0.0);
  4851.         return 1;
  4852.         }
  4853.         if(pickupid == skull14) {
  4854.         GameTextForPlayer(playerid,"Failed",5000,0);
  4855.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4856.         SendClientMessage(playerid, COLOR_WHITE,"You have step on a trap and you've been killed!");
  4857.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4858.         SetPlayerHealth(playerid, 0.0);
  4859.         return 1;
  4860.         }
  4861.         if(pickupid == skull15) {
  4862.         GameTextForPlayer(playerid,"Failed",5000,0);
  4863.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4864.         SendClientMessage(playerid, COLOR_WHITE,"You have step on a trap and you've been killed!");
  4865.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4866.         SetPlayerHealth(playerid, 0.0);
  4867.         return 1;
  4868.         }
  4869.     if(pickupid == skull16) {
  4870.         GameTextForPlayer(playerid,"Failed",5000,0);
  4871.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4872.         SendClientMessage(playerid, COLOR_WHITE,"You have step on a trap and you've been killed!");
  4873.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4874.         SetPlayerHealth(playerid, 0.0);
  4875.         return 1;
  4876.         }
  4877.         if(pickupid == skull18) {
  4878.         GameTextForPlayer(playerid,"Failed",5000,0);
  4879.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4880.         SendClientMessage(playerid, COLOR_WHITE,"You have step on a trap and you've been killed!");
  4881.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4882.         SetPlayerHealth(playerid, 0.0);
  4883.         return 1;
  4884.         }
  4885.         if(pickupid == skull19) {
  4886.         GameTextForPlayer(playerid,"Failed",5000,0);
  4887.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4888.         SendClientMessage(playerid, COLOR_WHITE,"You have step on a trap and you've been killed!");
  4889.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4890.         SetPlayerHealth(playerid, 0.0);
  4891.         return 1;
  4892.         }
  4893.         if(pickupid == parkourreward) {
  4894.         GameTextForPlayer(playerid,"Mission Passed",5000,0);
  4895.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4896.         SendClientMessage(playerid, COLOR_WHITE,"Well done you have reached the top and picked up your reward!");
  4897.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4898.         GivePlayerWeapon(playerid, 37, 500);
  4899.         return 1;
  4900.         }
  4901.     if(pickupid == dildo) {
  4902.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4903.         SendClientMessage(playerid, COLOR_WHITE,"You have found the Mysterious Dildo!");
  4904.         SendClientMessage(playerid, COLOR_RED,"*You quickly examine the dildo*");
  4905.         SendClientMessage(playerid, COLOR_WHITE,"The dildo has a message engraved on it:");
  4906.         SendClientMessage(playerid, COLOR_WHITE,"Why did he raped me?I'm a Pornostar not a whore...");
  4907.         SendClientMessage(playerid, COLOR_WHITE,"This rare dildo could worth 50000$.Not bad huh?");
  4908.         GameTextForPlayer(playerid,"MISSION PASSED",5000,0);
  4909.         GivePlayerMoney(playerid,50000);
  4910.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4911.         return 1;
  4912.         }
  4913.         if(pickupid == ZomboEntrance) {
  4914.     SendClientMessage(playerid, COLOR_RED,"--------------------------------------------");
  4915.         SendClientMessage(playerid, COLOR_WHITE,"You have entered the Zombotech Laboratory.");
  4916.         SendClientMessage(playerid, COLOR_RED,"--------------------------------------------");
  4917.         SetPlayerPos(playerid, -1951.1071,641.8945,6.3974);
  4918.         return 1;
  4919.         }
  4920.         if(pickupid == ZomboExit) {
  4921.     SendClientMessage(playerid, COLOR_RED,"--------------------------------------------");
  4922.         SendClientMessage(playerid, COLOR_WHITE,"You have exited Zombotech Laboratory.");
  4923.         SendClientMessage(playerid, COLOR_RED,"--------------------------------------------");
  4924.         SetPlayerPos(playerid, -1951.0616,642.1460,46.5625);
  4925.         return 1;
  4926.         }
  4927.         if(pickupid == Jetpack) {
  4928.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4929.         SendClientMessage(playerid, COLOR_WHITE,"You have found the Lost Jetpack!");
  4930.         SendClientMessage(playerid, COLOR_RED,"*You check the Jetpack* ");
  4931.         SendClientMessage(playerid, COLOR_WHITE,"You found a note!It says: In case of this Jetpack getting lost i...");
  4932.         SendClientMessage(playerid, COLOR_WHITE,"have placed this note with my cellphone number for it to be returned! ");
  4933.         SendClientMessage(playerid, COLOR_RED,"*You read the cellphone number*");
  4934.         SendClientMessage(playerid, COLOR_WHITE,"Cellphone number:333-666-999 - Signed:The Truth -");
  4935.         SendClientMessage(playerid, COLOR_YELLOW,"You say:HuH?That's a strange cellphone number!");
  4936.         SendClientMessage(playerid, COLOR_YELLOW,"You say:And what kind of name is Truth?");
  4937.         SendClientMessage(playerid, COLOR_YELLOW,"You say:I'm keeping this Jetpack...");
  4938.         SendClientMessage(playerid, COLOR_WHITE,"You keep the Jetpack and...");
  4939.         GameTextForPlayer(playerid,"MISSION PASSED",5000,0);
  4940.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4941.         return 1;
  4942.         }
  4943.         if(pickupid == hint1m1) {
  4944.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4945.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº1 for Mission 1:");
  4946.         SendClientMessage(playerid, COLOR_YELLOW,"To find the Missing suitcase first you must search for the closest Chilli Dog...");
  4947.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4948.         return 1;
  4949.         }
  4950.         if(pickupid == hint1m2) {
  4951.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4952.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº1 for Mission 2:");
  4953.         SendClientMessage(playerid, COLOR_YELLOW,"To find the Mysterious Dildo you must first find the LV Steakhouse.");
  4954.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4955.         return 1;
  4956.         }
  4957.         if(pickupid == hint1m3) {
  4958.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4959.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº1 for Mission 3:");
  4960.         SendClientMessage(playerid, COLOR_YELLOW,"For the Jetpack to find you must first go to the place where you learn how to fly.");
  4961.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4962.         return 1;
  4963.         }
  4964.         if(pickupid == hint2m2) {
  4965.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4966.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº2 for Mission 2:");
  4967.         SendClientMessage(playerid, COLOR_YELLOW,"The next clue is in a place where Baseball matches happens.");
  4968.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4969.         return 1;
  4970.         }
  4971.         if(pickupid == hint2m1) {
  4972.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4973.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº2 for Mission 1:");
  4974.         SendClientMessage(playerid, COLOR_YELLOW,"There are rumours that a ghost haunts that a certain house.");
  4975.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4976.         return 1;
  4977.         }
  4978.         if(pickupid == hint2m3) {
  4979.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4980.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº2 for Mission 3:");
  4981.         SendClientMessage(playerid, COLOR_YELLOW,"The farm that had weeds that needed to be burned.");
  4982.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4983.         return 1;
  4984.         }
  4985.         if(pickupid == hint3m2) {
  4986.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4987.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº3 for Mission 2:");
  4988.         SendClientMessage(playerid, COLOR_YELLOW,"Computer located in a pig slaughter factory...");
  4989.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4990.         return 1;
  4991.         }
  4992.         if(pickupid == hint3m1) {
  4993.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  4994.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº3 for Mission 1:");
  4995.         SendClientMessage(playerid, COLOR_YELLOW,"CJ Killed him in San Fierro.He was an important Groove Street Homie!");
  4996.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  4997.         return 1;
  4998.         }
  4999.         if(pickupid == hint3m3) {
  5000.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5001.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº3 for Mission 3:");
  5002.         SendClientMessage(playerid, COLOR_YELLOW,"A motel in the country land called U Get Inn Motel.");
  5003.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5004.         return 1;
  5005.         }
  5006.         if(pickupid == hint4m2) {
  5007.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5008.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº4 for Mission 2:");
  5009.         SendClientMessage(playerid, COLOR_YELLOW,"To find the next clue you must answer this question:Where do you play golf?");
  5010.         SendClientMessage(playerid, COLOR_YELLOW,"--->Answer this question by typing in the chat box this symbol first / then the asnwer.");
  5011.         SendClientMessage(playerid, COLOR_YELLOW,"If the asnwer is wrong nothing will happen...If its right the location will be revealed!");
  5012.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5013.         return 1;
  5014.         }
  5015.         if(pickupid == hint4m1) {
  5016.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5017.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº4 for Mission 1:");
  5018.         SendClientMessage(playerid, COLOR_YELLOW,"CJ's most precious Homie and Brother.");
  5019.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5020.         return 1;
  5021.         }
  5022.         if(pickupid == hint4m3) {
  5023.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5024.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº4 for Mission 3:");
  5025.         SendClientMessage(playerid, COLOR_YELLOW,"A Inn that has pictures of UFOS.");
  5026.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5027.         return 1;
  5028.         }
  5029.         if(pickupid == hint5m2) {
  5030.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5031.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº5 for Mission 2:");
  5032.         SendClientMessage(playerid, COLOR_YELLOW,"A stadium used to make races in LV.");
  5033.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5034.         return 1;
  5035.         }
  5036.         if(pickupid == hint5m1) {
  5037.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5038.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº5 for Mission 1:");
  5039.         SendClientMessage(playerid, COLOR_YELLOW,"The house of CJ's best friend that he killed in the end.");
  5040.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5041.         return 1;
  5042.         }
  5043.         if(pickupid == hint5m3) {
  5044.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5045.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº5 for Mission 3:");
  5046.         SendClientMessage(playerid, COLOR_YELLOW,"The place where the first Strange Call was made.");
  5047.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5048.         return 1;
  5049.         }
  5050.         if(pickupid == hint6m2) {
  5051.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5052.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº6 for Mission 2:");
  5053.         SendClientMessage(playerid, COLOR_YELLOW,"A motel called La Lonca is your next destination. ");
  5054.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5055.         return 1;
  5056.         }
  5057.     if(pickupid == hint6m1) {
  5058.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5059.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº6 for Mission 1:");
  5060.         SendClientMessage(playerid, COLOR_YELLOW,"The place where the death of BigSmoke took place.");
  5061.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5062.         return 1;
  5063.         }
  5064.         if(pickupid == hint6m3) {
  5065.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5066.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº6 for Mission 3:");
  5067.         SendClientMessage(playerid, COLOR_YELLOW,"The mysterious bodybags that nobody knows who left them there...");
  5068.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5069.         return 1;
  5070.         }
  5071.         if(pickupid == hint7m2) {
  5072.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5073.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº7 for Mission 2:");
  5074.         SendClientMessage(playerid, COLOR_YELLOW,"A radio Station from Vice city that plays Rock music. ");
  5075.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5076.         return 1;
  5077.         }
  5078.         if(pickupid == hint7m1) {
  5079.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5080.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº7 for Mission 1:");
  5081.         SendClientMessage(playerid, COLOR_YELLOW,"A fountain close to a Police Station of Las Venturas.");
  5082.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5083.         return 1;
  5084.         }
  5085.         if(pickupid == hint7m3) {
  5086.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5087.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº7 for Mission 3:");
  5088.         SendClientMessage(playerid, COLOR_YELLOW,"They call it Aldea Malvada.");
  5089.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5090.         return 1;
  5091.         }
  5092.         if(pickupid == hint8m2) {
  5093.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5094.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº8 for Mission 2:");
  5095.         SendClientMessage(playerid, COLOR_YELLOW,"A X surrounded by grass and made of cement marks the spot of your next clue!");
  5096.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5097.         return 1;
  5098.         }
  5099.         if(pickupid == hint8m1) {
  5100.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5101.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº8 for Mission 1:");
  5102.         SendClientMessage(playerid, COLOR_YELLOW,"The Las Venturas Fire Station nº3 6254.");
  5103.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5104.         return 1;
  5105.         }
  5106.         if(pickupid == hint8m3) {
  5107.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5108.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº8 for Mission 3:");
  5109.         SendClientMessage(playerid, COLOR_YELLOW,"A bait shop somewhere in the desert.");
  5110.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5111.         return 1;
  5112.         }
  5113.         if(pickupid == hint9m2) {
  5114.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5115.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº9 for Mission 2:");
  5116.         SendClientMessage(playerid, COLOR_YELLOW,"A wedding chapel somewhere in LV.");
  5117.         SetPlayerHealth(playerid, -90);
  5118.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5119.         return 1;
  5120.         }
  5121.     if(pickupid == hint9m1) {
  5122.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5123.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº9 for Mission 1:");
  5124.         SendClientMessage(playerid, COLOR_YELLOW,"They call it Zone OF Terror...");
  5125.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5126.         return 1;
  5127.         }
  5128.         if(pickupid == hint9m3) {
  5129.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5130.         SendClientMessage(playerid, COLOR_WHITE,"Clue nº9 for Mission 3:");
  5131.         SendClientMessage(playerid, COLOR_YELLOW,"An house in Montgomery that was touched by Satan Himself.");
  5132.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5133.         return 1;
  5134.         }
  5135.         if(pickupid == hint10m2) {
  5136.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5137.         SendClientMessage(playerid, COLOR_WHITE,"LAST CLUE for Mission 2:");
  5138.         SendClientMessage(playerid, COLOR_YELLOW,"Its located north west of The Visage and north east of the Baseball field, close to a perennial...");
  5139.         SetPlayerHealth(playerid, 100);
  5140.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5141.         return 1;
  5142.         }
  5143.         if(pickupid == hint10m1) {
  5144.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5145.         SendClientMessage(playerid, COLOR_WHITE,"LAST CLUE for Mission 1:");
  5146.         SendClientMessage(playerid, COLOR_YELLOW,"A Casino for Clowns...");
  5147.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5148.         return 1;
  5149.         }
  5150.         if(pickupid == hint10m3) {
  5151.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5152.         SendClientMessage(playerid, COLOR_WHITE,"LAST CLUE for Mission 3:");
  5153.         SendClientMessage(playerid, COLOR_YELLOW,"The biggest Church in LV that has a mass schedule in the entrance!");
  5154.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5155.         return 1;
  5156.         }
  5157.     if(pickupid == bag) {
  5158.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5159.         SendClientMessage(playerid, COLOR_WHITE,"You have found the bag of money that contains 100000$!");
  5160.         SendClientMessage(playerid, COLOR_YELLOW,"You recieved 100000$!");
  5161.         GivePlayerMoney(playerid,100000);
  5162.         SetPlayerWantedLevel(playerid, 4);
  5163.         GameTextForPlayer(playerid,"Bag Collected.",5000,0);
  5164.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5165.         return 1;
  5166.         }
  5167.     if(pickupid == suitcase) {
  5168.     SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5169.         SendClientMessage(playerid, COLOR_WHITE,"You finally found the suitcase that contains 50000$!");
  5170.         SendClientMessage(playerid, COLOR_YELLOW,"You have recieved 50000$!");
  5171.         GivePlayerMoney(playerid,50000);
  5172.         SetPlayerWantedLevel(playerid, 2);
  5173.         GameTextForPlayer(playerid,"Suitcase Collected.",5000,0);
  5174.         SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------");
  5175.         return 1;
  5176.         }
  5177.         if(pickupid == suitcase){
  5178.         if(itemspickedup == 1){
  5179.         new string[48];
  5180.         new playername[MAX_PLAYER_NAME];
  5181.         GetPlayerName(playerid, playername, 24);
  5182.         format(string, sizeof(string), " %s has robbed 150000$ from Caligula's!", playername );
  5183.         SendClientMessageToAll(COLOR_RED, string);
  5184.         SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5185.         SendClientMessage(playerid, COLOR_WHITE,"Both suitcase and bag have been stolen.");
  5186.         SendClientMessage(playerid, COLOR_GREEN,"Escape the Casino!");
  5187.         SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5188.         }
  5189.         else{
  5190.         itemspickedup = 1;
  5191.         }
  5192.         }
  5193.         if(pickupid == bag)
  5194.         if(itemspickedup == 1){
  5195.         new string[48];
  5196.         new playername[MAX_PLAYER_NAME];
  5197.         GetPlayerName(playerid, playername, 24);
  5198.         format(string, sizeof(string), " %s has robbed 150000$ from Caligula's!", playername );
  5199.         SendClientMessageToAll(COLOR_RED, string);
  5200.         SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5201.         SendClientMessage(playerid, COLOR_WHITE,"Both suitcase and bag have been stolen.");
  5202.         SendClientMessage(playerid, COLOR_GREEN,"Escape the Casino!");
  5203.         SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------");
  5204.         }
  5205.         else{
  5206.         itemspickedup = 1;
  5207.         }
  5208.         return 1;
  5209. }
  5210.  
  5211. strtok(const string[], &index)
  5212. {
  5213.         new length = strlen(string);
  5214.         while ((index < length) && (string[index] <= ' '))
  5215.         {
  5216.                 index++;
  5217.         }
  5218.  
  5219.         new offset = index;
  5220.         new result[20];
  5221.         while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
  5222.         {
  5223.                 result[index - offset] = string[index];
  5224.                 index++;
  5225.         }
  5226.         result[index - offset] = EOS;
  5227.         return result;
  5228. }
  5229. public OnPlayerSelectedMenuRow(playerid, row)
  5230. {
  5231.         new Menu:currentMissions = GetPlayerMenu(playerid);
  5232.     if(currentMissions == Missions)
  5233.     {
  5234.         switch(row)
  5235.         {
  5236.             case 0:
  5237.             {
  5238.             GameTextForPlayer(playerid,"MISSION 1",5000,0);
  5239.             SendClientMessage(playerid, COLOR_RED,"--------------------------------------------------------------------------------");
  5240.             SendClientMessage(playerid, COLOR_PEACE, "Difficulty: Very Easy");
  5241.                         SendClientMessage(playerid, COLOR_WHITE,"Mission 1:Find the Missing Suitcase.");
  5242.                 SendClientMessage(playerid, COLOR_WHITE,"Your first mission is to find the missing suitcase... ");
  5243.                 SendClientMessage(playerid, COLOR_WHITE,"Rumours say this missing suitcase is filled with drugs used by BigSmoke ");
  5244.                 SendClientMessage(playerid, COLOR_WHITE,"HINT:You should start searching for it in Ammunation! ");
  5245.                 SendClientMessage(playerid, COLOR_RED,"--------------------------------------------------------------------------------");
  5246.                         }
  5247.             case 1:
  5248.             {
  5249.                         GameTextForPlayer(playerid,"MISSION 2",5000,0);
  5250.                         SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------------------------");
  5251.             SendClientMessage(playerid, COLOR_GREEN, "Difficulty: Easy");
  5252.                         SendClientMessage(playerid, COLOR_WHITE,"Mission 2:Find the Mysterious Dildo.");
  5253.                 SendClientMessage(playerid, COLOR_WHITE,"The Dildo was used to rape an unknown person, your mission is to find it...");
  5254.                 SendClientMessage(playerid, COLOR_WHITE,"We will investigate who was raped by that dildo later.");
  5255.                 SendClientMessage(playerid, COLOR_WHITE,"HINT:Officers said they found an evidence near the Fisher's Lagoon.");
  5256.                 SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------------------------");
  5257.                         }
  5258.                         case 2:
  5259.             {
  5260.                         GameTextForPlayer(playerid,"MISSION 3",5000,0);
  5261.             SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------------------------");
  5262.             SendClientMessage(playerid, COLOR_GREEN, "Difficulty: Easy");
  5263.                         SendClientMessage(playerid, COLOR_WHITE,"Mission 3:The Lost Jetpack.");
  5264.                 SendClientMessage(playerid, COLOR_WHITE,"Rumours say that a black man robbed the Area 69 Project.");
  5265.                 SendClientMessage(playerid, COLOR_WHITE,"And that project was a Jetpack, that was stolen by the same guy!");
  5266.                 SendClientMessage(playerid, COLOR_WHITE,"He was also seen shortly after the robbery flying to Verdant Meadows.");
  5267.                 SendClientMessage(playerid, COLOR_WHITE,"HINT:You should head to Area69, to see if you can find some clues.Good Luck!");
  5268.                 SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------------------------");
  5269.                         }
  5270.                         case 3:
  5271.             {
  5272.                         GameTextForPlayer(playerid,"MISSION 4",5000,0);
  5273.                         SendClientMessage(playerid, COLOR_RED,"------------------------------------------------------------------------------------");
  5274.             SendClientMessage(playerid, COLOR_YELLOW, "Difficulty: Moderate");
  5275.                         SendClientMessage(playerid, COLOR_WHITE,"Mission 4: The Missing Scientist.");
  5276.                 SendClientMessage(playerid, COLOR_WHITE,"Zombotech Scientists have reported one of their workers went missing,");
  5277.                 SendClientMessage(playerid, COLOR_WHITE,"while they were making experiments with civilians!");
  5278.                 SendClientMessage(playerid, COLOR_WHITE,"Police Officers were informed about this and went looking for him but,");
  5279.                 SendClientMessage(playerid, COLOR_WHITE,"he was nowhere to be found...");
  5280.                 SendClientMessage(playerid, COLOR_WHITE,"HINT:You should head to Zombotech for more information!");
  5281.                 SendClientMessage(playerid, COLOR_RED,"-------------------------------------------------------------------------------------");
  5282.                         }
  5283.         }
  5284. }
  5285.         new Menu:currentParkourTeleport = GetPlayerMenu(playerid);
  5286.     if(currentParkourTeleport == ParkourTeleport)
  5287.     {
  5288.         switch(row)
  5289.         {
  5290.             case 0:
  5291.             {
  5292.             GameTextForPlayer(playerid,"Mission Started",6000,0);
  5293.                         SetPlayerPos(playerid, 1094.5160,-2037.0210,82.7586);
  5294.                         SetPlayerInterior(playerid, 0);
  5295.                         }
  5296.             case 1:
  5297.             {
  5298.                         SendClientMessage(playerid, 0xFFFFFFFF, "You have selected NO.");
  5299.                         GameTextForPlayer(playerid,"OH",5000,0);
  5300.                         }
  5301.                 }
  5302.         }
  5303.         return 1;
  5304. }