
Untitled
By: a guest on
May 8th, 2012 | syntax:
None | size: 0.57 KB | hits: 14 | expires: Never
void ZPostSpawn(MUID *player, float *position, float *direction)
{
MCommand *command = ZNewCmd(PEER_SPAWN);
MCommandParameter *parameter = new MCommandParameterMUID(player);
command->AddParameter(parameter);
delete parameter;
parameter = new MCommandParameterVector1(position[0], position[1], position[2]);
command->AddParameter(parameter);
delete parameter;
parameter = new MCommandParameterVector3(direction[0], direction[1], direction[2]);
command->AddParameter(parameter);
delete parameter;
parameter = 0;
ZPostCommand(command);
}