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- Shutting down
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 164688.
- Total: 122.828323 ms (FindLiveObjects: 8.032449 ms CreateObjectMapping: 7.327505 ms MarkObjects: 106.666565 ms DeleteObjects: 0.393524 ms)
- Found startup position UniversitySpawn
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding game time offset
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Setting startup chunk to 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Tree removed: invalid prototype index 0
- (Filename: Line: 176)
- Tree removed: invalid prototype index 1
- (Filename: Line: 176)
- Tree removed: invalid prototype index 2
- (Filename: Line: 176)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
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- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
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- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading structure CampReunaCentral in STRUCTURES
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Closing outer entrances in structure CampReunaCentral
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading structure meshes for CampReunaCentral
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Waiting for primary chunk to load in SendPlayerToLocation 8
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: sending player to structure
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Color: "Cyan" not assigned or found. Defaulting!
- ------------------------------------------------------
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Starting... next group to load is World
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: Super-loading startup structure
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading structure CampReunaCentral in STRUCTURES
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Closing outer entrances in structure CampReunaCentral
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading structure meshes for CampReunaCentral
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding nodes to group 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding 0 nodes to group Root\World\C-1-5-8\WI\AG\BennetonIsland-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- <color=#FFFF00>LOAD FINISH: Structure BennetonIsland load finish: ExteriorLoaded</color>
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Getting nodes for Root\World\C-1-5-8\WI\AG\BennetonIsland-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning characters in group BennetonIsland-EXT for structure BennetonIsland using 0 nodes
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for exerior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding nodes to group 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding 0 nodes to group Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\GuildLectureHall-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- <color=#FFFF00>LOAD FINISH: Structure GuildLectureHall load finish: ExteriorLoaded</color>
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Getting nodes for Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\GuildLectureHall-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning characters in group GuildLectureHall-EXT for structure GuildLectureHall using 0 nodes
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Getting nodes for Root\World\C-1-5-8\WI\AG\WinterfoldUniversity
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't find character texture Frontiers\Worlds\FRONTIERS\Mods\Character\Mask\.png
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't find character texture Frontiers\Worlds\FRONTIERS\Mods\Character\Mask\.png
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't find character texture Frontiers\Worlds\FRONTIERS\Mods\Character\Mask\.png
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding 6 interior action nodes for variant 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding 6 nodes to group Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\GuildLectureHall-EXT\GuildLectureHall-INT-0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- GAMEWORLD: waiting for interior to load
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- <color=#FFFF00>LOAD FINISH: Structure GuildLectureHall load finish: InteriorLoaded</color>
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Getting nodes for Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\GuildLectureHall-EXT\GuildLectureHall-INT-0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning characters in group GuildLectureHall-INT-0 for structure GuildLectureHall using 6 nodes
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning owner Ferrana at node StructureOwner
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't find character texture Frontiers\Worlds\FRONTIERS\Mods\Character\Mask\.png
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawned owner character! setting the owner of this structure now
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't find character texture Frontiers\Worlds\FRONTIERS\Mods\Character\Mask\.png
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- startup postion world position yaw: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- startup postion chunk position yaw: 270
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Color: "Cyan" not assigned or found. Defaulting!
- ------------------------------------------------------
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LOCALPLAYER: Spawn at position with yaw 270
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Color: "Cyan" not assigned or found. Defaulting!
- ------------------------------------------------------
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- LOCALPLAYER: We're in game, so spawning immediately
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- PlayerScript save data error in PlayerInventory, returning empty string! E:System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException:
- at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform ()
- at UnityEngine.Component.get_transform () [0x00000] in <filename unknown>:0
- at Frontiers.World.WorldItem.GetStackItem (WIMode stackItemMode) [0x00000] in <filename unknown>:0
- at Frontiers.WIStack.get_SerializableItems () [0x00000] in <filename unknown>:0
- at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- --- End of inner exception stack trace ---
- at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
- at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlTypeMapMember.GetValue (System.Object ob) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializationWriterInterpreter.GetMemberValue (System.Xml.Serialization.XmlTypeMapMember member, System.Object ob, Boolean isValueList) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializationWriterInterpreter.WriteElementMembers (System.Xml.Serialization.ClassMap map, System.Object ob, Boolean isValueList) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializationWriterInterpreter.WriteObjectElementElements (System.Xml.Serialization.XmlTypeMapping typeMap, System.Object ob) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializationWriterInterpreter.WriteObjectElement (System.Xml.Serialization.XmlTypeMapping typeMap, System.Object ob, System.String element, System.String namesp) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializationWriterInterpreter.WriteObject (System.Xml.Serialization.XmlTypeMapping typeMap, System.Object ob, System.String element, System.String namesp, Boolean isNullable, Boolean needType, Boolean writeWrappingElem) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializationWriterInterpreter.WriteMemberElement (System.Xml.Serialization.XmlTypeMapElementInfo elem, System.Object memberValue) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializationWriterInterpreter.WriteListContent (System.Object container, System.Xml.Serialization.TypeData listType, System.Xml.Serialization.ListMap map, System.Object ob, System.Text.StringBuilder targetString) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializationWriterInterpreter.WriteMemberElement (System.Xml.Serialization.XmlTypeMapElementInfo elem, System.Object memberValue) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializationWriterInterpreter.WriteElementMembers (System.Xml.Serialization.ClassMap map, System.Object ob, Boolean isValueList) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializationWriterInterpreter.WriteObjectElementElements (System.Xml.Serialization.XmlTypeMapping typeMap, System.Object ob) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializationWriterInterpreter.WriteObjectElement (System.Xml.Serialization.XmlTypeMapping typeMap, System.Object ob, System.String element, System.String namesp) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializationWriterInterpreter.WriteObject (System.Xml.Serialization.XmlTypeMapping typeMap, System.Object ob, System.String element, System.String namesp, Boolean isNullable, Boolean needType, Boolean writeWrappingElem) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializationWriterInterpreter.WriteRoot (System.Object ob) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.Serialize (System.Object o, System.Xml.Serialization.XmlSerializationWriter writer) [0x00000] in <filename unknown>:0
- at System.Xml.Serialization.XmlSerializer.Serialize (System.Xml.XmlWriter writer, System.Object o, System.Xml.Serialization.XmlSerializerNamespaces namespaces) [0x00000] in <filename unknown>:0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutine_Auto (System.Collections.IEnumerator)
- at UnityEngine.MonoBehaviour.StartCoroutine (IEnumerator routine) [0x00000] in <filename unknown>:0
- at Frontiers.World.WorldItem.SetMode (WIMode mode) [0x00000] in <filename unknown>:0
- at Frontiers.World.WorldItem.RemoveFromGame () [0x00000] in <filename unknown>:0
- at Frontiers.Stacks+Clear.Items (Frontiers.WIStack stack, Boolean destroyClearedItems) [0x00000] in <filename unknown>:0
- at Frontiers.Stacks+Clear.Items (Frontiers.WIStackEnabler enabler, Boolean destroyClearedItems) [0x00000] in <filename unknown>:0
- at Frontiers.PlayerInventory.ClearInventory (Boolean destroyItems) [0x00000] in <filename unknown>:0
- UnityEngine.Debug:Internal_LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Frontiers.PlayerInventory:ClearInventory(Boolean)
- Frontiers.SpawnManager:OnLocalPlayerSpawn()
- Frontiers.Manager:LocalPlayerSpawn()
- Frontiers.LocalPlayer:Spawn()
- Frontiers.LocalPlayer:SpawnAtPosition(STransform)
- Frontiers.<SendPlayerToStartupPosition>c__Iterator162:MoveNext()
- (Filename: Line: -1)
- PROFILE: Saving current Profile, Game
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Saving game Frontiers\Profiles\Aza\FRONTIERS\_LiveGame.game
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't find character texture Frontiers\Worlds\FRONTIERS\Mods\Character\Mask\.png
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't find character texture Frontiers\Worlds\FRONTIERS\Mods\Character\Face\.png
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't find character texture Frontiers\Worlds\FRONTIERS\Mods\Character\Mask\.png
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't find character texture Frontiers\Worlds\FRONTIERS\Mods\Character\Mask\.png
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't find character texture Frontiers\Worlds\FRONTIERS\Mods\Character\Mask\.png
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't find character texture Frontiers\Worlds\FRONTIERS\Mods\Character\Mask\.png
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't find character texture Frontiers\Worlds\FRONTIERS\Mods\Character\Mask\.png
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Couldn't find character texture Frontiers\Worlds\FRONTIERS\Mods\Character\Mask\.png
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding nodes to group 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding 0 nodes to group Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\HallAShingle-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- <color=#FFFF00>LOAD FINISH: Structure HallAShingle load finish: ExteriorLoaded</color>
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Getting nodes for Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\HallAShingle-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning characters in group HallAShingle-EXT for structure HallAShingle using 0 nodes
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding nodes to group 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding 0 nodes to group Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\GuildmastersHouse-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- <color=#FFFF00>LOAD FINISH: Structure GuildmastersHouse load finish: ExteriorLoaded</color>
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Getting nodes for Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\GuildmastersHouse-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning characters in group GuildmastersHouse-EXT for structure GuildmastersHouse using 0 nodes
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Actor::updateMassFromShapes: Compute mesh inertia tensor failed for one of the actor's mesh shapes! Please change mesh geometry or supply a tensor manually!
- (Filename: ..\..\Physics\src\NpActor.cpp Line: 134)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding nodes to group 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding 0 nodes to group Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\GuildSupplyShack-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- <color=#FFFF00>LOAD FINISH: Structure GuildSupplyShack load finish: ExteriorLoaded</color>
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Getting nodes for Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\GuildSupplyShack-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning characters in group GuildSupplyShack-EXT for structure GuildSupplyShack using 0 nodes
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning Engineer at node EngineerSpawn
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding nodes to group 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding 0 nodes to group Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\HouseOfHealing-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- <color=#FFFF00>LOAD FINISH: Structure HouseOfHealing load finish: ExteriorLoaded</color>
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Getting nodes for Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\HouseOfHealing-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning characters in group HouseOfHealing-EXT for structure HouseOfHealing using 0 nodes
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning Settler at node Settler
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 170599.
- Total: 129.330612 ms (FindLiveObjects: 8.446820 ms CreateObjectMapping: 7.320770 ms MarkObjects: 111.218872 ms DeleteObjects: 1.953188 ms)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Texture is not accessible.
- (Filename: Line: 326)
- Adding nodes to group 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding 0 nodes to group Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\HallBShingle-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- <color=#FFFF00>LOAD FINISH: Structure HallBShingle load finish: ExteriorLoaded</color>
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Getting nodes for Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\HallBShingle-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning characters in group HallBShingle-EXT for structure HallBShingle using 0 nodes
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning Student at node StudentSpawn-002
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning Student at node StudentSpawn-003
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning Student at node StudentSpawn-004
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning Student at node StudentSpawn-005
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning Student at node StudentSpawn-006
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning Student at node StudentSpawn-007
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shutting down
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding nodes to group 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding 0 nodes to group Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\GuildEngineer-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- <color=#FFFF00>LOAD FINISH: Structure GuildEngineer load finish: ExteriorLoaded</color>
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Getting nodes for Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\GuildEngineer-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning characters in group GuildEngineer-EXT for structure GuildEngineer using 0 nodes
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding nodes to group 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding 0 nodes to group Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\GuildLibrary-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- <color=#FFFF00>LOAD FINISH: Structure GuildLibrary load finish: ExteriorLoaded</color>
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Getting nodes for Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\GuildLibrary-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning characters in group GuildLibrary-EXT for structure GuildLibrary using 0 nodes
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shutting down
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Stack container items: 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding nodes to group 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding 0 nodes to group Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\WeaponShop-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- <color=#FFFF00>LOAD FINISH: Structure WeaponShop load finish: ExteriorLoaded</color>
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Getting nodes for Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\WeaponShop-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning characters in group WeaponShop-EXT for structure WeaponShop using 0 nodes
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning Engineer at node EngineerSpawn
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shutting down
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding nodes to group 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding 0 nodes to group Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\GeneralStore-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- <color=#FFFF00>LOAD FINISH: Structure GeneralStore load finish: ExteriorLoaded</color>
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Getting nodes for Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\GeneralStore-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning characters in group GeneralStore-EXT for structure GeneralStore using 0 nodes
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding 1 interior action nodes for variant 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding 1 nodes to group Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\WeaponShop-EXT\WeaponShop-INT-0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- <color=#FFFF00>LOAD FINISH: Structure WeaponShop load finish: InteriorLoaded</color>
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Getting nodes for Root\World\C-1-5-8\WI\AG\WinterfoldUniversity\WeaponShop-EXT\WeaponShop-INT-0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning characters in group WeaponShop-INT-0 for structure WeaponShop using 1 nodes
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Getting nodes for Root\World\C-2-5-16\WI\AG\CapitalDistrict\Laufgren
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding nodes to group 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding 0 nodes to group Root\World\C-1-5-8\WI\AG\Rubensland\UniversityFarmHouse-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- <color=#FFFF00>LOAD FINISH: Structure UniversityFarmHouse load finish: ExteriorLoaded</color>
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Getting nodes for Root\World\C-1-5-8\WI\AG\Rubensland\UniversityFarmHouse-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning characters in group UniversityFarmHouse-EXT for structure UniversityFarmHouse using 0 nodes
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding nodes to group 0
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Adding 0 nodes to group Root\World\C-1-6-9\WI\AG\MerchantsMound\FishermansCabin-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- <color=#FFFF00>LOAD FINISH: Structure FishermansCabin load finish: ExteriorLoaded</color>
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Getting nodes for Root\World\C-1-6-9\WI\AG\MerchantsMound\FishermansCabin-EXT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Spawning characters in group FishermansCabin-EXT for structure FishermansCabin using 0 nodes
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shutting down
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling finished in NGUIStartMenu
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- On finished in NGUIStartMenu
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- On finished in NGUIStartMenu
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Object:get_name ()
- at Frontiers.World.WIGroup.AddChildItem (Frontiers.World.WorldItem childItem) [0x00000] in <filename unknown>:0
- at Frontiers.Stacks+Pop.Top (Frontiers.WIStack stack, IWIBase& topItem, Frontiers.World.WIGroup toGroup, Frontiers.WIStackError& error) [0x00000] in <filename unknown>:0
- at Frontiers.Stacks+Pop.AndPush (Frontiers.WIStack fromStack, Frontiers.WIStack toStack, Frontiers.WIStackError& error) [0x00000] in <filename unknown>:0
- at Frontiers.Stacks+Add.Items (Frontiers.WIStack fromStack, Frontiers.WIStack toStack, Frontiers.WIStackError& error) [0x00000] in <filename unknown>:0
- at Frontiers.GUI.InventoryEnabler.OnClickSquare () [0x00000] in <filename unknown>:0
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UIButtonMessage:Send()
- UIButtonMessage:OnClick()
- UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
- UnityEngine.GameObject:SendMessage(String, SendMessageOptions)
- UICamera:ProcessTouch(Boolean, Boolean)
- UICamera:ProcessMouse()
- UICamera:Update()
- (Filename: Line: -1)
- Child item PrologueCanteen was already in group _4_PLAYER
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- ITEM INTERACT
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Can't carry item
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Pushing NGUIEditObject to editor in NGUIOptionsListDialog
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Shutting down
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Clicked secondary option button Talk
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling finished in NGUIOptionsListDialog
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Calling on player use worlditem secondary in Ferrana, result was Talk
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- On finished in NGUIOptionsListDialog
- (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
- Initiating conversation with Professor Ferrana Volgang
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