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By: a guest on May 7th, 2012  |  syntax: None  |  size: 0.19 KB  |  hits: 14  |  expires: Never
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  1. int curBomb = 1;
  2.  
  3.         if(keys[DIK_SPACE] & 0x80)
  4.         {
  5.                 bombs[curBomb].visable = TRUE;
  6.                 bombs[curBomb].posX = FPosX;
  7.                 bombs[curBomb].posY = FPosY;
  8.                 curBomb++;
  9.         }