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- 1>------ Rebuild All started: Project: DistantHome, Configuration: Development_Editor x64 ------
- 1> Cleaning DistantHomeEditor Binaries...
- 1> Compiling game modules for hot reload
- 1> Compiling game modules for hot reload
- 1> Parsing headers for DistantHomeEditor
- 1> Reflection code generated for DistantHomeEditor
- 1> Performing 18 actions (2 in parallel)
- 1> [2/18] Resource ModuleVersionResource.rc.inl
- 1> PCH.DistantHome.h.cpp
- 1> [3/18] Resource PCLaunch.rc
- 1> DistantHome.generated.cpp
- 1> DHCharacter.cpp
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
- 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Items/DHItem.h(24): error C2079: 'ADHItem::ItemInfo' uses undefined struct 'FItemInfo'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
- 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(24): error C2504: 'FItemInfo' : base class undefined
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Items/DHItem.h(24): error C2079: 'ADHItem::ItemInfo' uses undefined struct 'FItemInfo'D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(28) : error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
- 1>
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(32): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(24): error C2504: 'FItemInfo' : base class undefined
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(28): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(32): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(60): warning C4510: 'FPlayerData' : default constructor could not be generatedD:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(60) : warning C4510: 'FPlayerData' : default constructor could not be generated
- 1>
- 1> D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(52) : see declaration of 'FPlayerData' D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(52) : see declaration of 'FPlayerData'
- 1>
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(60): error C4610: struct 'FPlayerData' can never be instantiated - user defined constructor required
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(60): error C4610: struct 'FPlayerData' can never be instantiated - user defined constructor required
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Private\Player\Characters\DHCharacter.cpp(9): error C2512: 'FPlayerData' : no appropriate default constructor available
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(150): error C2512: 'FWeaponInfo' : no appropriate default constructor available
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(150): error C2512: 'FProjectileWeaponAmmo' : no appropriate default constructor available
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(150): error C2614: 'FProjectileWeaponInfo' : illegal member initialization: 'Super' is not a base or member
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(155): error C2512: 'FWeaponInfo' : no appropriate default constructor available
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(155): error C2512: 'FProjectileWeaponAmmo' : no appropriate default constructor available
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(155): error C2614: 'FProjectileWeaponInfo' : illegal member initialization: 'Super' is not a base or member
- 1> DHPlayerInfo.cpp
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(40): error C2027: use of undefined type 'FItemInfo'
- 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(52): error C2027: use of undefined type 'FItemInfo'
- 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(374): error C2027: use of undefined type 'FItemInfo'
- 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(374): error C2227: left of '->ItemPrice' must point to class/struct/union/generic type
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(374): error C2664: 'UFloatProperty::UFloatProperty(const UFloatProperty &)' : cannot convert argument 1 from 'FObjectInitializer' to 'ECppProperty'
- 1> No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(375): error C2027: use of undefined type 'FItemInfo'
- 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(375): error C2227: left of '->ItemDisplayName' must point to class/struct/union/generic type
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(375): error C2664: 'UTextProperty::UTextProperty(const UTextProperty &)' : cannot convert argument 1 from 'FObjectInitializer' to 'ECppProperty'
- 1> No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(376): error C2027: use of undefined type 'FItemInfo'
- 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(376): error C2227: left of '->ItemID' must point to class/struct/union/generic type
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(376): error C2664: 'UTextProperty::UTextProperty(const UTextProperty &)' : cannot convert argument 1 from 'FObjectInitializer' to 'ECppProperty'
- 1> No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(733): error C2512: 'FPlayerData' : no appropriate default constructor available
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
- 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Items/DHItem.h(24): error C2079: 'ADHItem::ItemInfo' uses undefined struct 'FItemInfo'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(24): error C2504: 'FItemInfo' : base class undefined
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(28): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(32): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(60): warning C4510: 'FPlayerData' : default constructor could not be generated
- 1> D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(52) : see declaration of 'FPlayerData'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(60): error C4610: struct 'FPlayerData' can never be instantiated - user defined constructor required
- 1> DHWeapon.cpp
- 1> DHProjectile.cpp
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
- 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Items/DHItem.h(24): error C2079: 'ADHItem::ItemInfo' uses undefined struct 'FItemInfo'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(24): error C2504: 'FItemInfo' : base class undefined
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(28): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(32): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
- 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Items/DHItem.h(24): error C2079: 'ADHItem::ItemInfo' uses undefined struct 'FItemInfo'
- 1> DHProjectileWeaponInfo.cpp
- 1> DHDeployable.cpp
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
- 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(24): error C2504: 'FItemInfo' : base class undefined
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(28): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(32): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(150): error C2512: 'FWeaponInfo' : no appropriate default constructor available
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(150): error C2512: 'FProjectileWeaponAmmo' : no appropriate default constructor available
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(150): error C2614: 'FProjectileWeaponInfo' : illegal member initialization: 'Super' is not a base or member
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(155): error C2512: 'FWeaponInfo' : no appropriate default constructor available
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(155): error C2512: 'FProjectileWeaponAmmo' : no appropriate default constructor available
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(155): error C2614: 'FProjectileWeaponInfo' : illegal member initialization: 'Super' is not a base or member
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
- 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public\Items/DHItem.h(24): error C2079: 'ADHItem::ItemInfo' uses undefined struct 'FItemInfo'
- 1> DHItem.cpp
- 1> DHWeaponInfo.cpp
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
- 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Items/DHItem.h(24): error C2079: 'ADHItem::ItemInfo' uses undefined struct 'FItemInfo'
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Private\Items\DHItem.cpp(13): error C2661: 'FItemInfo::FItemInfo' : no overloaded function takes 3 arguments
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Private\Items\DHItem.cpp(13): error C3861: 'FItemInfo': identifier not found
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Private\Items\DHItem.cpp(22): error C2440: '=' : cannot convert from 'FItemInfo' to 'int'
- 1> Source or target has incomplete type
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
- 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
- 1> DHItemInfo.cpp
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(24): error C2504: 'FItemInfo' : base class undefined
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(28): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(32): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
- 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
- 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
- 1> DistantHomeGameMode.cpp
- 1> DHInfo.cpp
- 1> DHGameMode.cpp
- 1> DistantHome.cpp
- 1> -------- End Detailed Actions Stats -----------------------------------------------------------
- 1>ERROR : UBT error : Failed to produce item: D:\Library Storage\Documents\Unreal Projects\DistantHome\Binaries\Win64\UE4Editor-DistantHome-2980.dll
- 1> Total build time: 66.83 seconds
- 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(43,5): error MSB3075: The command ""C:\Program Files\Epic Games\4.8\Engine\Build\BatchFiles\Rebuild.bat" DistantHomeEditor Win64 Development "D:\Library Storage\Documents\Unreal Projects\DistantHome\DistantHome.uproject" -rocket" exited with code 5. Please verify that you have sufficient rights to run this command.
- ========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========
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