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Dirt113

UBT log

Nov 10th, 2015
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  1. 1>------ Rebuild All started: Project: DistantHome, Configuration: Development_Editor x64 ------
  2. 1> Cleaning DistantHomeEditor Binaries...
  3. 1> Compiling game modules for hot reload
  4. 1> Compiling game modules for hot reload
  5. 1> Parsing headers for DistantHomeEditor
  6. 1> Reflection code generated for DistantHomeEditor
  7. 1> Performing 18 actions (2 in parallel)
  8. 1> [2/18] Resource ModuleVersionResource.rc.inl
  9. 1> PCH.DistantHome.h.cpp
  10. 1> [3/18] Resource PCLaunch.rc
  11. 1> DistantHome.generated.cpp
  12. 1> DHCharacter.cpp
  13. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
  14. 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
  15. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Items/DHItem.h(24): error C2079: 'ADHItem::ItemInfo' uses undefined struct 'FItemInfo'
  16. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
  17. 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
  18. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(24): error C2504: 'FItemInfo' : base class undefined
  19. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Items/DHItem.h(24): error C2079: 'ADHItem::ItemInfo' uses undefined struct 'FItemInfo'D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(28) : error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
  20. 1>
  21. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(32): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
  22. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(24): error C2504: 'FItemInfo' : base class undefined
  23. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(28): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
  24. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(32): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
  25. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(60): warning C4510: 'FPlayerData' : default constructor could not be generatedD:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(60) : warning C4510: 'FPlayerData' : default constructor could not be generated
  26. 1>
  27. 1> D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(52) : see declaration of 'FPlayerData' D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(52) : see declaration of 'FPlayerData'
  28. 1>
  29. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(60): error C4610: struct 'FPlayerData' can never be instantiated - user defined constructor required
  30. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(60): error C4610: struct 'FPlayerData' can never be instantiated - user defined constructor required
  31. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Private\Player\Characters\DHCharacter.cpp(9): error C2512: 'FPlayerData' : no appropriate default constructor available
  32. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(150): error C2512: 'FWeaponInfo' : no appropriate default constructor available
  33. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(150): error C2512: 'FProjectileWeaponAmmo' : no appropriate default constructor available
  34. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(150): error C2614: 'FProjectileWeaponInfo' : illegal member initialization: 'Super' is not a base or member
  35. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(155): error C2512: 'FWeaponInfo' : no appropriate default constructor available
  36. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(155): error C2512: 'FProjectileWeaponAmmo' : no appropriate default constructor available
  37. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(155): error C2614: 'FProjectileWeaponInfo' : illegal member initialization: 'Super' is not a base or member
  38. 1> DHPlayerInfo.cpp
  39. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(40): error C2027: use of undefined type 'FItemInfo'
  40. 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
  41. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(52): error C2027: use of undefined type 'FItemInfo'
  42. 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
  43. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(374): error C2027: use of undefined type 'FItemInfo'
  44. 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
  45. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(374): error C2227: left of '->ItemPrice' must point to class/struct/union/generic type
  46. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(374): error C2664: 'UFloatProperty::UFloatProperty(const UFloatProperty &)' : cannot convert argument 1 from 'FObjectInitializer' to 'ECppProperty'
  47. 1> No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called
  48. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(375): error C2027: use of undefined type 'FItemInfo'
  49. 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
  50. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(375): error C2227: left of '->ItemDisplayName' must point to class/struct/union/generic type
  51. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(375): error C2664: 'UTextProperty::UTextProperty(const UTextProperty &)' : cannot convert argument 1 from 'FObjectInitializer' to 'ECppProperty'
  52. 1> No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called
  53. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(376): error C2027: use of undefined type 'FItemInfo'
  54. 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
  55. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(376): error C2227: left of '->ItemID' must point to class/struct/union/generic type
  56. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(376): error C2664: 'UTextProperty::UTextProperty(const UTextProperty &)' : cannot convert argument 1 from 'FObjectInitializer' to 'ECppProperty'
  57. 1> No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called
  58. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Intermediate\Build\Win64\UE4Editor\Inc\DistantHome\DistantHome.generated.cpp(733): error C2512: 'FPlayerData' : no appropriate default constructor available
  59. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
  60. 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
  61. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Items/DHItem.h(24): error C2079: 'ADHItem::ItemInfo' uses undefined struct 'FItemInfo'
  62. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(24): error C2504: 'FItemInfo' : base class undefined
  63. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(28): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
  64. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(32): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
  65. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(60): warning C4510: 'FPlayerData' : default constructor could not be generated
  66. 1> D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(52) : see declaration of 'FPlayerData'
  67. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Player/DHPlayerInfo.h(60): error C4610: struct 'FPlayerData' can never be instantiated - user defined constructor required
  68. 1> DHWeapon.cpp
  69. 1> DHProjectile.cpp
  70. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
  71. 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
  72. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Items/DHItem.h(24): error C2079: 'ADHItem::ItemInfo' uses undefined struct 'FItemInfo'
  73. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(24): error C2504: 'FItemInfo' : base class undefined
  74. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(28): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
  75. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(32): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
  76. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
  77. 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
  78. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Items/DHItem.h(24): error C2079: 'ADHItem::ItemInfo' uses undefined struct 'FItemInfo'
  79. 1> DHProjectileWeaponInfo.cpp
  80. 1> DHDeployable.cpp
  81. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
  82. 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
  83. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(24): error C2504: 'FItemInfo' : base class undefined
  84. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(28): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
  85. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(32): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
  86. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(150): error C2512: 'FWeaponInfo' : no appropriate default constructor available
  87. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(150): error C2512: 'FProjectileWeaponAmmo' : no appropriate default constructor available
  88. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(150): error C2614: 'FProjectileWeaponInfo' : illegal member initialization: 'Super' is not a base or member
  89. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(155): error C2512: 'FWeaponInfo' : no appropriate default constructor available
  90. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(155): error C2512: 'FProjectileWeaponAmmo' : no appropriate default constructor available
  91. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/ProjectileWeapon/DHProjectileWeaponInfo.h(155): error C2614: 'FProjectileWeaponInfo' : illegal member initialization: 'Super' is not a base or member
  92. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
  93. 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
  94. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public\Items/DHItem.h(24): error C2079: 'ADHItem::ItemInfo' uses undefined struct 'FItemInfo'
  95. 1> DHItem.cpp
  96. 1> DHWeaponInfo.cpp
  97. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
  98. 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
  99. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Items/DHItem.h(24): error C2079: 'ADHItem::ItemInfo' uses undefined struct 'FItemInfo'
  100. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Private\Items\DHItem.cpp(13): error C2661: 'FItemInfo::FItemInfo' : no overloaded function takes 3 arguments
  101. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Private\Items\DHItem.cpp(13): error C3861: 'FItemInfo': identifier not found
  102. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Private\Items\DHItem.cpp(22): error C2440: '=' : cannot convert from 'FItemInfo' to 'int'
  103. 1> Source or target has incomplete type
  104. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
  105. 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
  106. 1> DHItemInfo.cpp
  107. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(24): error C2504: 'FItemInfo' : base class undefined
  108. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(28): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
  109. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/Weapon/DHWeaponInfo.h(32): error C2614: 'FWeaponInfo' : illegal member initialization: 'FItemInfo' is not a base or member
  110. 1>D:\Library Storage\Documents\Unreal Projects\DistantHome\Source\DistantHome\Public/Gameplay/Data/Item/DHItemInfo.h(24): error C2011: 'FItemInfo' : 'struct' type redefinition
  111. 1> C:\Program Files\Epic Games\4.8\Engine\Source\Runtime\Slate\Public\Widgets\Views\STreeView.h(31) : see declaration of 'FItemInfo'
  112. 1> DistantHomeGameMode.cpp
  113. 1> DHInfo.cpp
  114. 1> DHGameMode.cpp
  115. 1> DistantHome.cpp
  116. 1> -------- End Detailed Actions Stats -----------------------------------------------------------
  117. 1>ERROR : UBT error : Failed to produce item: D:\Library Storage\Documents\Unreal Projects\DistantHome\Binaries\Win64\UE4Editor-DistantHome-2980.dll
  118. 1> Total build time: 66.83 seconds
  119. 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(43,5): error MSB3075: The command ""C:\Program Files\Epic Games\4.8\Engine\Build\BatchFiles\Rebuild.bat" DistantHomeEditor Win64 Development "D:\Library Storage\Documents\Unreal Projects\DistantHome\DistantHome.uproject" -rocket" exited with code 5. Please verify that you have sufficient rights to run this command.
  120. ========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========
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