Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ! The toolbar itself
- toolbar: Texture
- toolbar.color: Color
- toolbar.colorTo: Color
- toolbar.fontHeight: Font Height
- toolbar.fontWeight: Normal/Bold
- ! The buttons on the toolbar
- toolbar.button: Texture or ParentRelative
- toolbar.button.color: Color
- toolbar.button.colorTo: Color
- ! Color of the button arrows
- toolbar.button.picColor: Color
- ! Buttons in pressed state
- toolbar.button.pressed: Texture or ParentRealtive
- toolbar.button.pressed.color: Color
- toolbar.button.pressed.colorTo: Color
- ! Color of pressed button arrows
- toolbar.button.pressed.picColor: Color
- ! The toolbar workspace label
- toolbar.label: Texture or ParentRelative
- toolbar.label.color: Color
- toolbar.label.colorTo: Color
- toolbar.label.textColor: Color
- ! The toolbar window label
- toolbar.windowLabel: Texture or ParentRelative
- toolbar.windowLabel.color: Color
- toolbar.windowLabel.colorTo: Color
- toolbar.windowLabel.textColor: Color
- ! The toolbar clock
- toolbar.clock: Texture or ParentRealtive
- toolbar.clock.color: Color
- toolbar.clock.colorTo: Color
- toolbar.clock.textColor: Color
- ! How the toolbar's text should be justified
- toolbar.justify: center, left, or right
- ! Font to be used for all toolbar components
- toolbar.font: Font
- ! The menu titlebar
- menu.title: Texture
- menu.title.color: Color
- menu.title.colorTo: Color
- menu.title.textColor: Color
- menu.title.font: Font
- menu.title.fontHeight: Font Height
- menu.title.fontWeight: Normal/Bold
- menu.title.justify: center, left, or right
- ! The menu frame
- menu.frame: Texture
- menu.frame.color: Color
- menu.frame.colorTo: Color
- menu.frame.textColor: Color
- menu.frame.disableColor: Color
- menu.frame.font: Font
- menu.frame.fontHeight: Font Height
- menu.frame.fontWeight: Normal/Bold
- menu.frame.justify: center, left, or right
- ! Bullets for submenu items
- menu.bullet: empty, triangle, square, circle or diamond
- menu.bullet.position: right or left
- ! The highlighted menu item
- menu.hilite: Texture (e.g. Raised)
- menu.hilite.color: Color
- menu.hilite.colorTo: Color
- menu.hilite.textColor: Color
- ! A focused window
- window.title.focus: Texture
- window.title.focus.color: Color
- window.title.focus.colorTo: Color
- ! An unfocused window
- window.title.unfocus: Texture
- window.title.unfocus.color: Color
- window.title.unfocus.colorTo: Color
- ! Window label
- window.label.focus: Texture or ParentRelative
- window.label.focus.color: Color
- window.label.focus.colorTo: Color
- window.label.focus.textColor: Color
- window.label.unfocus: Texture or ParentRelative
- window.label.unfocus.color: Color
- window.label.unfocus.colorTo: Color
- window.label.unfocus.textColor: Color
- ! Handle bar
- window.handle.focus: Texture
- window.handle.focus.color: Color
- window.handle.focus.colorTo: Color
- window.handle.unfocus: Texture
- window.handle.unfocus.color: Color
- window.handle.unfocus.colorTo: Color
- ! Resize grips
- window.grip.focus: Texture
- window.grip.focus.color: Color
- window.grip.focus.colorTo: Color
- window.grip.unfocus: Texture
- window.grip.unfocus.color: Color
- window.grip.unfocus.colorTo: Color
- ! Window buttons
- window.button.focus: Texture or ParentRealtive
- window.button.focus.color: Color
- window.button.focus.colorTo: Color
- window.button.focus.picColor: Color
- window.button.unfocus: Texture or ParentRealtive
- window.button.unfocus.color: Color
- window.button.unfocus.colorTo: Color
- window.button.unfocus.picColor: Color
- window.button.pressed: Texture
- window.button.pressed.color: Color
- window.button.pressed.colorTo: Color
- window.button.pressed.picColor: Color
- ! Frame around window
- window.frame.focusColor: Color
- window.frame.unfocusColor: Color
- ! Font and justification for window labels
- window.font: Font
- window.justify: center, left, or right
- ! Miscellaneous resources
- ! A border can be drawn round all components
- borderWidth: A number of pixels, e.g. 1
- borderColor: Color
- bevelWidth: A number of pixels > 0
- handleWidth: A number of pixels > 0
- ! Width of the window frame (from Blackbox for *nix version 0.61 and later)
- ! When not specified, frameWidth defaults to the value of bevelWidth
- frameWidth: A number of pixels >= 0
- ! This command is executed whenever this style is selected,
- ! and typically it sets the wallpaper to a nice picture or gradient
- rootCommand: Shell command, e.g. bsetroot -gradient diagonalinterlaced -from 999999 -to 111111
- ! Some of the (*nix) bbtools read these old Blackbox for *nix version 0.51 resources...
- menuFont: Font
- titleFont: Font /p>
- Texture Option
- Color Layout: solid, Horizontal, Vertical, Diagonal, Crossdiag, Pipecross, Elliptic, Rectangle, Pyramid
- Style Layout: Flat, Raised, Sunken
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement