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  1. Dark Souls III will be updated to version 1.08 on Friday, October 21st. During the maintenance, the online mode will be unavailable at the timings below:
  2.  
  3. JST - 2016-10-21: 17:00—19:00
  4. PDT - 2016-10-21: 01:00—03:00
  5. CEST - 2016-10-21: 10:00—12:00
  6.  
  7. Please find below the changes included in this update:
  8.  
  9. • Adjusted poise values across the board. Poise is now more effective for heavier weapons and armor.
  10. • Improved regular attack animations of hammer category weapons.
  11. • Improved regular attack animations of greatsword category weapons.
  12. • Improved regular attack animations of axe category weapons.
  13. • Improved regular attack animations of fist category weapons.
  14. • Improved the "Neck Swipe" weapon skill animation of scythe category weapons.
  15. • Fixed a bug where strong attacks performed using whips would not deal additional ・damage when fully charged.
  16. • Fixed a bug where strong attacks performed using the Pickaxe would consume stamina multiple times per attack.
  17. • Adjusted the "Onislayer" weapon skill hitbox timings for Onikiri and Ubadachi.
  18. • Adjusted the hitbox timings of the claw category weapon skill "Leaping Slash".
  19. • Fixed a bug where rolling attacks on Astora's Greatsword could not be parried.
  20. • Improved the "Wrath of the Gods" weapon skill animation for Wornir's Holy Sword.
  21. • Improved the "Blind Spot" weapon skill animation for Corvian Greatknife and Handmaiden's Dagger.
  22. • Improved the "Shield Splitter" weapon skill animation for Mail Breaker and Irithyll Rapier.
  23. • Improved the "Wolf Leap" weapon skill animation for Old Wolf Curved Sword.
  24. • The weapon skill of Old King's Great Hammer "Molten Perseverence" will now release lava on both hits.
  25. • Improved the "Darkdrift" weapon skill animation for Darkdrift.
  26. • Reduced effectiveness of rolling attack animations on Gotthard Twinswords while dual wielding.
  27. • Increased effectiveness of the sorcery "Pestilent Mercury".
  28. • Improved the cast animation of miracle "Lifehunt Scythe".
  29. • Increased poison and toxic buildup of the pyromancies "Poison Mist" and "Toxis Mist", respectively.
  30. • Increased durability damage buildup of the pyromancy "Acid Surge".
  31. • Increased duration of the "Warcry" weapon skill.
  32. • Fixed a bug where the player's lock-on target would automatically change even if "Toggle auto lock-on" was set to "OFF".
  33. • Fixed a bug where the leader board for Darkmoon Knights would display incorrect statistics.
  34. • Fixed a bug where the fog wall near Holy Knight Hodrick would sometimes not disappear during multiplayer even after defeating him.
  35. • Fixed a bug where Orbeck of Vinheim would sometimes die before the player purchased all his spells.
  36. • Fixed a bug where Patches and Greirat would never return if sent to steal after defeating all bosses.
  37. • Fixed a bug where female characters were subject to counter damage during certain movement animations.
  38. • Fixed a bug where equipping Vordt's Great Hammer or Irithyll Straight Sword in the left hand would cause enchantments to disappear from weapons in the right hand.
  39. • Fixed a bug where two-handing certain weapons would cause the stealth effect on Slumbering Dragoncrest Ring to not work correctly.
  40. • Fixed a bug where Hornet Ring was not working for claw category weapons.
  41. • Fixed a bug where dash attacks could not be performed using Farron Greatsword.
  42. • Fixed a bug where strong attacks using Lothric Knight Sword were not dealing thrust type damage.
  43. • Fixed a bug where dash attacks using Onikiri and Ubadachi were not dealing thrust type damage.
  44. • Addressed other game balance issues and fixed other flaws.
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