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- local ply = LocalPlayer()
- local slot = {}
- local ourMat = Material("monalisa.png")
- local host = GetHostName()
- hook.Add( "PostDrawOpaqueRenderables", "Examplefdsofsda", function( ply )
- local pos = Vector( 1765.711182, -49.370796, -11364.702148 )-- Get the position AKA Vector
- local ang = Angle( 89.000000, 177.870239, 0.000000 ) -- Get the angle, store both in a variable.
- cam.Start3D2D( pos, ang, .5 )
- ang:RotateAroundAxis( pos, 180 )
- draw.RoundedBox( 6, 0, 0, 100, 1000, Color( 0, 0, 230, 255 ) )
- surface.SetFont( "Trebuchet24" )
- surface.SetTextColor( 255, 255, 255, 255 )
- surface.SetTextPos( 0, 0 )
- surface.DrawText( host )
- for k,v in pairs( player.GetAll() ) do
- draw.SimpleText( LocalPlayer():Nick(), "Trebuchet24", 0, slot.x, Color( 255, 255, 255, 255 ) )
- end
- cam.End3D2D()
- end )
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