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Dota patch 6.79

Oct 17th, 2013
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  1. 6.79 Gameplay Update
  2.  
  3. GENERAL
  4.  
  5. * Buyback prevents gaining unreliable gold (creeps, neutrals, etc) until your normal respawn time finishes
  6. * When buying back, 25% of the remaining respawn time will be added to your next death
  7.  
  8. * Creeps now meet a bit closer to the tower in your offlane
  9. * Ranged Heroes now get the same denied experience as melee heroes (instead of less)
  10. * XP AoE increased from 1200 to 1300
  11.  
  12. * Non-Ancient Neutrals now split XP with all heroes in the AoE instead of just the team that killed them
  13. * Swapped the medium pullable Neutral Camp with the small camp
  14. * A neutral creeps camp will no longer spawn the same set of neutral creeps twice in a row
  15. * Small reduction to the pull timing duration of the mid Radiant and mid-top Dire camp
  16. * Satyr Mindstealer XP bounty reduced from 88 to 62
  17. * Satyr Tormentor XP bounty reduced from 155 to 119
  18. * Mud Golems XP bounty reduced from 119 to 88
  19. * Mud Golems armor reduced from 4 to 2
  20. * Dark Troll Summoner bounty XP reduced from 155 to 119
  21. * Hellbear Smasher HP reduced from 1100 to 950
  22. * Hellbear armor reduced from 5 to 3
  23. * Satyr Trickster's Purge cast point improved from 0.5 to 0.2
  24. * Dragon Ancient Neutral Camp now have flying movement capability
  25. * Fixed Neutral Envenomed Weapons debuff dispelling regen items
  26.  
  27. * Day/Night length decreased from 6 to 4 minutes
  28. * The following heroes now have the standard 800 night vision: Drow Ranger, Mirana, Puck, Leshrac, Enchantress, Ancient Apparition, Meepo and Treant Protector
  29.  
  30. * Roshan will respawn at a random time between 8 and 11 minutes after death
  31. * When Aegis expires unused, it heals the hero fully over 5 seconds (regen dispels on damage from players or buildings)
  32.  
  33. * Starting gold increased from 603 to 625
  34. * Random Gold bonus reduced by 50
  35. * Gold for ending a spree changed from 75->600 (3x->10x) to 125->1000
  36. * Your gold income is now 1 per 0.6 seconds, up from 1 per 0.8 seconds
  37.  
  38. * Tower last hit bonus gold increased from 100-200 to 150-250
  39. * Melee Barracks HP regen increased from 2.5 to 5
  40. * Ranged Barracks HP regen decreased from 2.5 to 0
  41. * Ranged Barracks HP reduced from 1500 to 1200 and armor increased from 5 to 10 (same EHP vs physical damage)
  42.  
  43. * Evasion now stacks diminishingly
  44. * Can no longer orb-attack while attack restricted (such as Ethereal or Frostbite)
  45. * The following abilities no longer automatically ignore backswing time by default: Rupture, Malefice, Venomous Gale, Stifling Dagger, Flamebreak, Wave of Terror, Shadow Word and Power Cogs
  46.  
  47.  
  48.  
  49.  
  50. HEROES
  51.  
  52. Abaddon
  53. - Base armor reduced by 1
  54. - Myst Coil self damage increased from 50/75/100/125 to 75/100/125/150
  55. - Aphotic Shield is now dispellable
  56. - Borrowed Time no longer activates while Doomed
  57.  
  58. Alchemist
  59. - Chemical Rage no longer provides 250/500/750 bonus HP
  60. - Chemical Rage HP regen increased from 15/30/60 to 50/75/100
  61.  
  62. Ancient Apparition
  63. - Ice Vortex cooldown reduced from 5 to 4
  64. - Ice Blast cooldown reduced from 45 to 40
  65. - The Chilling Touch buff is now always applied to Ancient Apparition even if he is not within the target area
  66. - Chilling Touch cooldown reduced from 50/46/42/38 to 50/42/34/26
  67.  
  68. Axe
  69. - Berserker's Call AoE increased from 275 to 300
  70. - Battle Hunger duration reduced from 10/13/16/19 to 10/12/14/16
  71. - Battle Hunger damage reduced from 15/21/27/33 to 15/20/25/30
  72. - Battle Hunger movement speed slow/bonus increased from 8% to 10%
  73. - Battle Hunger is now dispellable
  74. - Counter Helix cooldown reduced from 0.55/0.5/0.45/0.4 to 0.45/0.4/0.35/0.3
  75. - Counter Helix now hits siege units
  76. - Culling Blade no longer goes on cooldown if it successfully kills a hero
  77. - Culling Blade threshold reduced from 300/450/625 to 250/350/450 (Aghanim upgraded version is still 300/450/625)
  78. - Culling Blade speed bonus increased from 25% to 40% and AoE from 600 to 900
  79. - Culling Blade 40% speed bonus now applies to attack speed as well
  80. - Culling Blade Aghanim allied buff duration increased from 6 to 10
  81. - Culling Blade manacost reduced from 150/200/250 to 60/120/180
  82.  
  83. Batrider
  84. - Base damage reduced from 48-52 to 38-42
  85. - Vision reduced from 1400 to 1200
  86. - Flaming Lasso cast range reduced from 175 to 100
  87.  
  88. Beastmaster
  89. - Inner Beast AoE reduced from 1000 to 900 (standard aura AoE)
  90. - Inner Beast attack speed rescaled from 18/26/32/40 to 15/25/35/45
  91. - Call of the Wild now has two abilities for summoning each unit independently
  92. - Call of the Wild manacost reduced from 25 to 15 and cast point improved from 0.5 to 0.3
  93.  
  94. Bloodseeker
  95. - Base movement speed reduced from 305 to 300
  96. - Thirst is now global instead of 6000 range
  97. - Thirst bonus now stacks for each unit that is low HP
  98. - Thirst HP threshold increased from 20/30/40/50% to 50%
  99. - Thirst movement speed bonus reduced from 15/25/35/45% to 7/14/21/28%
  100. - When Thirst is active, movement speed cap is removed on your hero
  101. - Thirst no longer provides armor bonus
  102. - Thirst provides bonus 7/14/21/28 damage
  103. - Thirst no longer grants full hero vision around low HP targets, it only shows their model
  104. - Thirst no longer lasts for an extra 3 seconds when the target is dead
  105.  
  106. Brewmaster
  107. - Base agility increased from 16 to 22
  108. - Drunken Haze affects a 200 AoE around the target
  109. - Thunder Clap is now dispellable
  110. - Primal Split selection order is now Earth/Storm/Fire
  111. - Reworked Primal Split Aghanim upgrade.
  112. Spoiler:
  113.  
  114.  
  115. Bristleback
  116. - Attack point improved from 0.4 to 0.3
  117. - Viscous Nasal Goo is now dispellable
  118. - Viscous Nasal Goo cast point improved from 0.4 to 0.3
  119. - Warpath max stacks increased from 5 to 5/6/7
  120. - Warpath stack duration increased from 10 to 14
  121.  
  122. Broodmother
  123. - Spin Web AoE increased from 650 to 900
  124. - Spin Web cast range increased from 600 to 1000
  125. - Spin Web cast point nerfed from 0.2 to 0.4
  126. - Spin Web no longer destroys trees
  127. - Broodmother now has completely unobstructed movement when under the web (can walk over cliffs, trees, etc)
  128. - Removed buffer time when leaving Spin Web (you now immediately lose your regen/movement/pathing/invis bonuses)
  129.  
  130. Centaur Warrunner
  131. - Stampede slow duration increased from 1.25 seconds to 1.5
  132.  
  133. Chaos Knight
  134. - Chaos Bolt damage and stun values are now inversely related
  135.  
  136. Chen
  137. - Test of Faith teleport is now dispellable
  138. - Hand of God cooldown increased from 140/130/120 to 160/140/120
  139.  
  140. Clinkz
  141. - Searing Arrows damage increased from 20/30/40/50 to 30/40/50/60
  142. - Searing Arrows manacost increased from 8 to 10
  143. - Searing Arrows is no longer blocked by magic immunity
  144.  
  145. Clockwerk
  146. - Units knocked back by Power Cogs destroy trees in 100 AoE around where they land
  147.  
  148. Crystal Maiden
  149. - Freezing Field AS/MS AoE slow increased from -20/-30 to -30/-30
  150. - Freezing Field Scepter AS/MS AoE slow increased from -50/-30 to -50/-50
  151.  
  152. Dark Seer
  153. - Vacuum cooldown increased from 24 to 28
  154.  
  155. Dazzle
  156. - Weave duration rescaled from 12/18/24 to 20
  157. - Weave armor per second rescaled from 1 to 0.75/1/1.25 (scepter is 1/1.25/1.5)
  158. - Poison Touch damage increased from 8/16/24/32 to 14/20/26/32 (7 seconds worth)
  159. - Poison Touch is now dodgeable
  160. - Poison Touch slow timings reworked
  161. Spoiler:
  162.  
  163. Previous Poison Touch:
  164. =========================
  165. Lvl 1
  166. Slow target by 33% for 1 second
  167.  
  168. Lvl 2
  169. Slow target by 33% for 1 second, then slow target by 66% for 1 second
  170.  
  171. Lvl 3
  172. Slow target by 33% for 1 second, then slow target by 66% for 1 second, then stun target for 1 second
  173.  
  174. Lvl 4
  175. Slow target by 33% for 1 second, then slow target by 66% for 1 second, then stun target for 1 second
  176.  
  177. Ministuns for 0.01 seconds at the start.
  178.  
  179. New Poison Touch:
  180. ==================
  181. Lvl 1
  182. Slow target by 33% for 3 seconds
  183.  
  184. Lvl 2
  185. Slow target by 33% for 2 seconds, then slow target by 66% for 1 second
  186.  
  187. Lvl 3
  188. Slow target by 33% for 1 second, then slow target by 66% for 1 second, then slow target by 100% for 1 second
  189.  
  190. Lvl 4
  191. Slow target by 33% for 1 second, then slow target by 66% for 1 second, then stun target for 1 second
  192.  
  193.  
  194. Ministuns for 0.01 seconds at the start.
  195.  
  196.  
  197. Death Prophet
  198. - Exorcism Spirit damage increased from 43-48 to 53-58
  199.  
  200. Disruptor
  201. - Kinetic Field AoE increased from 300 to 325
  202. - Glimpse cooldown reduced from 60/50/40/30 to 65/50/35/20
  203. - Static Storm AoE increased from 375 to 450
  204. - Static Storm max damage increased from 170/220/270 to 200/250/300
  205. - Added Aghanim's upgrade: Static Storm silences items, and lasts an extra 2 seconds
  206.  
  207. Doom
  208. - Doom cooldown reduced from 110 to 100
  209. - Doom now removes positive buffs on the target before applying the debuff
  210. - Doom Aghanim AoE requirement increased from 550 to 900
  211. Spoiler:
  212.  
  213.  
  214. Drow Ranger
  215. - Precision Aura damage ratio increased from 16/20/24/28% to 18/24/30/36%
  216. - Precision Aura no longer affects creeps
  217. - Precision Aura can now be manually casted to affect creeps globally for 30 seconds (120 cd)
  218. - Marksmanship attribute negation AoE increased from 375 to 400
  219.  
  220. Earthshaker
  221. - Enchant Totem damage increased from 75/150/225/300% to 100/200/300/400%
  222. - Fissure range increased by 100
  223.  
  224. Elder Titan
  225. - Ancestral Spirit damage reduced from 120/160/200/240 to 80/120/160/200
  226.  
  227. Enigma
  228. - Midnight Pulse dps increased from 3/4/5/6% to 4/5/6/7%
  229. - Added Aghanim's upgrade: Adds Midnight Pulse damage to your Black Hole. This damage stacks with Midnight Pulse.
  230.  
  231. Enchantress
  232. - Untouchable attack speed slow increased from 20/50/80/110 to 30/60/90/120
  233.  
  234. Faceless Void
  235. - Timewalk slow rescaled from 25/30/35/40% to 20/30/40/50%
  236. - Chronosphere AoE increased from 400 to 450
  237.  
  238. Huskar
  239. - Agility reduced from 20 + 2.4 to 15 + 1.4
  240. - Berserker's Blood is now disabled by Doom
  241.  
  242. Invoker
  243. - EMP restores Invoker for 50% of the mana it drains from heroes (excluding illusions)
  244. - Invoke Max Spells rescaled from 1/2/2/2 to 2
  245.  
  246. Io
  247. - Tether now does a -100% MS/AS slow instead of a stun
  248.  
  249. Jakiro
  250. - Liquid Fire is now a castable Attack Orb (same cooldown, no mana cost)
  251.  
  252. Juggernaut
  253. - Healing Ward movement speed increased from 300 to 450
  254. - Omnislash Scepter cooldown reduced from 110/100/90 to 70
  255. - Omnislash no longer stops if the target is Ethereal (it still doesn't do damage)
  256. - Fixed not being able to use items during Omnislash
  257.  
  258. Keeper of the Light
  259. - Blinding Light now destroys trees in a 150 AoE around where the target is pushed
  260.  
  261. Kunkka
  262. - X Marks The Spot cooldown reduced from 16 to 13
  263. - Ghost Ship damage increased from 350/450/550 to 400/500/600
  264.  
  265. Leshrac
  266. - Diabolic Edict cast point improved from 0.7 to 0.5
  267. - Pulse Nova scepter damage increased from 88/133/177 to 100/150/200
  268.  
  269. Lich
  270. - Frost Armor has half effect against ranged heroes
  271. - Frost Armor slow now stacks with the slow from Frost Nova
  272. - Sacrifice cooldown increased from 35/30/25/20 to 44/36/28/20
  273. - Sacrifice mana gain increased from 15/30/45/60% to 25/40/55/70%
  274. - Sacrifice no longer denies enemy XP
  275. - Sacrifice now converts your own creep for XP (shared in AoE as normal creep xp bounty)
  276.  
  277. Lifestealer
  278. - Rage cooldown increased from 17 to 19
  279. - Open Wounds and Infest cast points increased from 0.01 to 0.2
  280.  
  281. Lina
  282. - Attack range increased from 635 to 650
  283.  
  284. Lion
  285. - Mana Drain duration increased from 4 to 5
  286. - Hex cooldown increased from 15 to 30/25/20/15
  287. - Hex duration increased from 1.75/2.5/3.25/4 to 2.5/3/3.5/4
  288.  
  289. Lone Druid
  290. - Base movement speed increased from 315 to 325 (still 280 in True Form)
  291. - Spirit Bear XP bounty increased from 196 to 300
  292.  
  293. Luna
  294. - Moon Glaive can now bounce back on the same units if it already hit all other units nearby
  295. - Moon Glaive bounce damage reduced from -30% to -35%
  296. - Eclipse Scepter beam count limit per target removed
  297.  
  298. Lycanthrope
  299. - Armor increased by 1 (Shapeshift total armor is still the same as before)
  300. - Base damage increased by 5
  301. - Howl bonus damage for non-hero units increased from 4/8/12/16 to 5/10/15/20
  302. - Wolves magic resistance increased from 50% to 80%
  303.  
  304. Magnus
  305. - Turn rate improved from 0.5 to 0.8
  306.  
  307. Medusa
  308. - Mystic Snake now does Pure damage to units in Stone Form
  309.  
  310. Meepo
  311. - Base armor reduced by 1
  312. - Turn rate improved from 0.5 to 0.65
  313. - Earthbind cast point improved from 0.5 to 0.3
  314. - Divided We Stand leveling rebalanced from 6/11/16 to 4/11/18
  315. - Removed 30% stat sharing on non-aghanim Divided We Stand
  316.  
  317. Mirana
  318. - Leap AoE AS/MS speed bonus is granted at the cast location rather than the destination
  319. - Leap AoE AS bonus increased from 4/8/12/16 to 8/16/24/32
  320.  
  321. Morphling
  322. - Morph level 4 shift rate improved from 0.25 to 0.2
  323.  
  324. Naga Siren
  325. - Rip Tide AoE reduced from 450 to 350
  326. - Ensnare manacost increased from 75/85/95/105 to 90/100/110/120
  327.  
  328. Nature's Prophet
  329. - Treants' XP Bounty increased from 20 to 30
  330. - Treants' Gold Bounty increased from 12-16 to 14-20
  331.  
  332. Necrolyte
  333. - Base armor increased by 1
  334.  
  335. Night Stalker
  336. - Darkness causes enemy vision to be reduced by 25% (affects heroes, creeps and wards)
  337.  
  338. Nyx Assassin
  339. - Spiked Carapace no longer stuns your hero when your summoned units proc it (the summoned units get stunned instead)
  340. - Impale no longer has unit targeting, it is now only a point targeted spell
  341.  
  342. Ogre Magi
  343. - Ignite duration increased from 4/5/6/7 to 5/6/7/8
  344. - Ignite is now dodgeable
  345. - Ignite can now multicast to cast at a random enemy unit in 1400 AoE (prioritizes ones that do not already have the debuff)
  346. - Unrefined Fireblast cooldown reduced from 10 to 6
  347.  
  348. Omniknight
  349. - Degen Aura AoE increased from 315 to 350
  350. - Degen Aura stickiness increased from 0.5 seconds to 1.0
  351.  
  352. Outworld Devourer
  353. - Base damage reduced by 3
  354. - Items no longer trigger Essence Aura
  355.  
  356. Phantom Assassin
  357. - Stifling Dagger shares the same crit chance/factor as Coup de Grace
  358. - Stifling Dagger is now dodgeable
  359. - Stifling Dagger damage rescaled from 50/100/150/200 to 60/100/140/180
  360.  
  361. Phantom Lancer
  362. - Spirit Lance is now dodgeable
  363.  
  364. Pudge
  365. - Can now use Blink Dagger
  366. - If you hook a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
  367. - Flesh Heap magic resistance reduced from 4/8/12/16% to 6/8/10/12%
  368. - Dismember Scepter strength multiplier increased from 0.75 to 1.0
  369.  
  370. Pugna
  371. - Decrepify damage amp on allies reduced from 40% to 25%
  372. - Decrepify damage amp on enemies increased from 40% to 50%
  373. - Nether Ward now requires 3 hits to kill instead of 75/150/225/300 HP (heroes hurt it for 1, others for 0.25)
  374. - Life Drain restores mana if it tries to heal you while you are full hp when targeting heroes
  375.  
  376. Queen of Pain
  377. - Shadow Strike manacost rescaled from 80/100/120/140 to 110
  378.  
  379. Riki
  380. - Smoke Screen cast range increased from 425 to 550
  381. - Riki is no longer revealed out of Permanent Invisibility when he casts spells or uses items
  382. Spoiler:
  383. When he starts his attack from Blink Strike, he will be revealed
  384.  
  385.  
  386. Rubick
  387. - Telekinesis cooldown increased from 18 to 22
  388. - Rubick can no longer steal the Aghanim upgrade of the enemy if they have Aghanim and he doesn't
  389. - Added Aghanim's upgrade: reduces cooldown from 20/18/16 to 5, increases cast range from 1000 to 1400 and makes all stolen spells be considered to have their Aghanim's upgrade
  390.  
  391. Sand King
  392. - Sand Storm dps increased from 20/40/60/80 to 25/50/75/100
  393. - Epicenter attack speed slow is now same as movement speed slow (10%->30%)
  394.  
  395. Shadow Demon
  396. - Shadow Poison AoE increased from 180 to 190
  397.  
  398. Shadow Shaman
  399. - Mass Serpent Ward count increased from 8 to 10
  400. - Changed Mass Serpent Ward placement structure
  401.  
  402. Silencer
  403. - Intelligence Steal is an innate part of the hero rather than an element of Glaives of Wisdom
  404.  
  405. Skeleton King
  406. - Base Intelligence increased by 5
  407. - Removed Mortal Strike active
  408. - Vampiric Aura now provides full effectiveness on ranged units
  409. - Reincarnation slow increased from 30% to 50%
  410. - Reincarnation slow AoE increased from 700 to 900
  411.  
  412. Skywrath Mage
  413. - Int growth increased from 3.2 to 3.6
  414. - Added Aghanim's upgrade: reduces Mystic Flare's cooldown from 60/40/20 to 20/10/0
  415.  
  416. Slardar
  417. - Amplify Damage armor reduction increased from 8/14/20 to 10/15/20
  418. - Sprint speed increased from 20/27/33/40% to 20/28/36/44%
  419. - Sprint manacost removed (was 50)
  420.  
  421. Slark
  422. - Shadow Dance duration reduced from 5.5 to 4
  423. - Shadow Dance cooldown increased from 25 to 65
  424. - Shadow Dance can no longer be revealed by Truesight
  425.  
  426. Sniper
  427. - Take Aim attack range bonus increased from 75/150/225/300 to 80/160/240/320
  428.  
  429. Spectre
  430. - You can now continuously use Reality on your illusions
  431. - Reality cast point improved from 0.3 to 0
  432.  
  433. Spirit Breaker
  434. - Base attack time nerfed from 1.7 to 1.9
  435. - Greater Bash no longer works while doomed
  436. - Nether Strike now uses 1.2 Cast Time instead of a 1 sec magic immune delay (can be interrupted as a result)
  437.  
  438. Sven
  439. - Stormbolt cooldown reduced from 15 to 13
  440. - Stormbolt is now dodgeable
  441.  
  442. Tidehunter
  443. - Kraken Shell damage block increased from 7/14/21/28 to 9/18/27/36
  444.  
  445. Timbersaw
  446. - Chakram manacost increased from 75/125/175 to 100/150/200
  447.  
  448. Tiny
  449. - Craggy Exterior chance increased from 6/12/18/24% to 10/15/20/25%
  450. - Craggy Exterior stun duration increased from 1.2 to 1.2/1.3/1.4/1.5
  451.  
  452.  
  453. Treant Protector
  454. - Leech Seed damage per pulse reduced from 30/45/60/75 to 24/36/48/60
  455. - Leech Seed number of pulses increased from 4 to 6 (duration from 3 to 4.5)
  456. - Living Armor cooldown rebalanced from 15 to 32/26/20/14
  457. - Living Armor manacost increased from 25 to 50
  458. - Nature's Guise cast point improved from 0.5 to 0.3
  459.  
  460. Troll Warlord
  461. - Berserker's Rage movespeed bonus rebalanced from 20/20/20/30 to 10/20/30/40
  462. - Whirling Axes (Melee) damage reduced from 125/175/225/275 to 75/125/175/225
  463.  
  464. Tusk
  465. - Frozen Sigil now requires a constant number of hits (3/3/4/4) instead of 200/220/240/260 HP (heroes hurt it for 1, others for 0.25)
  466.  
  467. Undying
  468. - Decay steal duration increased from 25/30/35/40 to 40
  469.  
  470. Vengeful Spirit
  471. - Can now use Blink Dagger
  472. - If you Netherswap a unit onto an unpathable ledge, the unit gains free pathing for 5 seconds
  473.  
  474. Venomancer
  475. - Poison Nova no longer ignores invis/fogged units
  476. - Venomous Gale no longer ignores invis units
  477. - Venomous Gale damage over time rebalanced from 15/30/45/60 to 0/30/60/90
  478. - Poison Sting duration increased from 6/8/10/12 to 6/9/12/15
  479. - Poison Sting dps no longer dispels healing or disables dagger
  480. - Plague Wards now have Poison Sting for 50% of the damage at the current skilled level (When both Venomancer and a Plague Ward affect a target, only the highest dps is applied)
  481. - Plague Wards XP bounty increased from 12/12/25/25 to 20/25/30/35
  482.  
  483. Viper
  484. - Poison Attack cooldown reduced from 4/3/0/0 to 0
  485. - Corrosive Skin no longer works while doomed
  486.  
  487. Visage
  488. - Base armor reduced by 1
  489. - Base magic resistance reduced from 25% to 10%
  490.  
  491. Warlock
  492. - Fatal Bonds now links the closest units to the initial target, instead of randomly choosing targets in its AoE
  493. - Upheaval cast range increased from 700 to 1200
  494. - Upheaval duration increased from 10 to 12
  495. - Removed Chaotic Offering 100 impact damage
  496. - Chaotic Offering Golem armor increased from 5/7/10 to 6/9/12
  497. - Chaotic Offering manacost increased from 200/250/300 to 200/300/400
  498.  
  499. Weaver
  500. - Base attack time nerfed from 1.7 to 1.8
  501.  
  502. Windrunner
  503. - Focus Fire remains sticky on the target you cast it on
  504. Spoiler:
  505.  
  506. This means that you can change targets and when you return to the original target, your attack speed bonus will resume.
  507.  
  508.  
  509. Witch Doctor
  510. - Death Ward cast range increased from 400 to 600
  511. - Voodoo Restoration AoE increased from 350 to 500
  512. - Voodoo Restoration manacost over time reduced from 8/14/20/26 to 8/12/16/20 (50% of the heal amount)
  513. - Paralyzing Casks now lasts 5 seconds on illusions (same as creep duration)
  514.  
  515.  
  516.  
  517.  
  518. ITEMS
  519.  
  520. Animal Courier
  521. - Movement speed increased from 300 to 350
  522. - HP increased from 45 to 75
  523.  
  524. Arcane Boots
  525. - Movement speed bonus reduced from 60 to 55
  526.  
  527. Armlet of Mordiggian
  528. - Unholy Strength STR gain is provided over 0.7 seconds
  529. - Unholy Strength has no toggle on or off cooldown
  530.  
  531. Black King Bar
  532. - Recipe cost increased from 1300 to 1375
  533.  
  534. Blink Dagger
  535. - Damage disable no longer ignores self damage
  536. Spoiler:
  537. This means stuff like Rot will trigger it, but HP loss like Soul Ring will not
  538.  
  539.  
  540. Bloodstone
  541. - Now gives the +10 damage from its components
  542.  
  543. Boots of Travel
  544. - Now prioritizes nearby structures first within 325 AoE from targeting position (when ground targeted)
  545.  
  546. Bottle
  547. - Gold cost increased from 600 to 650
  548.  
  549. Clarity Potion
  550. - Is no longer shareable (but can still be used on a target ally)
  551.  
  552. Dust of Appearance
  553. - Slow increased from 10 to 15%
  554.  
  555. Eul's Scepter of Divinity
  556. - Cyclone cooldown reduced from 30 to 25
  557. - Movement speed bonus increased from 35 to 40
  558.  
  559. Eye of Skadi
  560. - Eye of Skadi MS/AS slow increased from 30/20 to 35/35
  561.  
  562. Flying Courier
  563. - Cannot be purchased until 3 minutes after creeps spawn
  564.  
  565. Gem of True Sight
  566. - Gold cost increased from 850 to 900
  567.  
  568. Hand of Midas
  569. - Transmute no longer works against Necronomicon units
  570.  
  571. Healing Salve
  572. - Gold cost increased from 100 to 115
  573. - Is no longer shareable (but can still be used on a target ally)
  574.  
  575. Helm of the Dominator
  576. - Dominate can no longer control Necronomicon units
  577.  
  578. Hyperstone
  579. - Gold cost reduced from 2100 to 2000
  580.  
  581. Linken's Sphere
  582. - Linken's Sphere can now be cast on an allied hero to transfer the buff
  583. Spoiler:
  584.  
  585. When on cooldown it does not work on you. Goes into cooldown when cast and once the buff is used up.
  586. If the cooldown ends and the buff has not been used up, the buff ends and does not trigger another cooldown.
  587. 700 cast range
  588.  
  589.  
  590. Maelstrom
  591. - Chain Lightning AoE increased from 500 to 900
  592.  
  593. Mjollnir
  594. - Static Charge radius around attacker increased from 300 to 450
  595. - Static Charge hit count increased from 3 to 5
  596. - Chain Lightning AoE increased from 500 to 900
  597.  
  598. Necronomicon
  599. - Summoned units duration increased from 35 to 40
  600.  
  601. Observer Ward
  602. - Duration increased from 6 to 7 minutes
  603. - Killing Observer Wards now grants a 50 gold bounty
  604.  
  605. Phase Boots
  606. - Movement speed bonus reduced from 55 to 50
  607.  
  608. Pipe of Insight
  609. - Barrier AoE increased from 500 to 900
  610.  
  611. Power Treads
  612. - Movement speed bonus reduced from 55 to 50
  613.  
  614. Radiance
  615. - Burn Damage AoE increased from 650 to 700
  616.  
  617. Refresher Orb
  618. - Now gives the +10 attack speed from its components
  619.  
  620. Rod of Atos
  621. - Cripple cooldown reduced from 16 to 12
  622.  
  623. Sange and Yasha
  624. - Movement speed bonus increased from 12 to 16%
  625.  
  626. Sentry Ward
  627. - Duration increased from 3 to 4 minutes
  628. - No longer gives permanent vision around it
  629. - Gives ground vision in a 150 area around it for 12 seconds when placed
  630.  
  631. Shadow Amulet
  632. - Fade delay reduced from 2.4 to 1.8
  633.  
  634. Shadow Blade
  635. - Shadow Walk cooldown increased from 18 to 28
  636.  
  637. Smoke Of Deceit
  638. - Smoked units are now always hidden until the buff is removed (rather than being hidden only from minimap and partially from world)
  639.  
  640. Tango
  641. - Charges increased from 3 to 4
  642. - Gold cost increased from 90 to 125
  643. - Is no longer shareable
  644. - Tango can be targeted on an allied hero to create a 1 charge non-stacking tango item in their inventory. If the inventory is full, the item will be placed on the ground. This item has a 60s cooldown.
  645.  
  646. Tranquil Boots
  647. - Reworked Tranquil Boots
  648. Spoiler:
  649.  
  650. Previous Tranquil Boots
  651. =========================
  652. Active Boots:
  653. + 75 Movement speed
  654. + 3 Armor
  655. + 3 HP Regeneration
  656. Ability: Heal - Restores 250 HP over 20 seconds while out of combat. 60s cooldown. 25 mana cost.
  657.  
  658. Broken Boots:
  659. + 25 Movement speed
  660. Restores when the last 10 seconds don't have 3 instances of damage.
  661.  
  662. Can be disassembled
  663.  
  664.  
  665. New Tranquil Boots
  666. =========================
  667. Active Boots:
  668. + 85 Movement speed
  669. + 4 Armor
  670. + 10 HP Regeneration
  671.  
  672. Broken Boots:
  673. + 60 Movement speed
  674. + 4 Armor
  675. Restores when you haven't attacked or been attacked in the last 13 seconds.
  676.  
  677. Cannot be disassembled
  678.  
  679.  
  680. Urn of Shadows
  681. - Soul Release cooldown reduced from 10 to 7
  682.  
  683. Vanguard
  684. - Damage Block chance increased from 70 to 80%
  685.  
  686. Veil of Discord
  687. - Now uses Null Talisman instead of Robe of the Magi (from +12 int to +6 int, +3 str, +3 agi, +3 dmg)
  688. - Magic weakness duration increased from 20 to 25 seconds
  689.  
  690.  
  691.  
  692. * Broodmother and Slark are temporarily disabled from CM, they will be added back shortly.
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