Guest User

Untitled

a guest
Aug 30th, 2016
50
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 97.36 KB | None | 0 0
  1. wait(0.016666666666667)
  2. Effects = {}
  3. local Player = game.Players.localPlayer
  4. local Character = Player.Character
  5. if game.Players:FindFirstChild("Qaeo") == nil then
  6. local Humanoid = Character.Humanoid
  7. local mouse = Player:GetMouse()
  8. local m = Instance.new("Model", Character)
  9. m.Name = "WeaponModel"
  10. local LeftArm = Character["Left Arm"]
  11. local RightArm = Character["Right Arm"]
  12. local LeftLeg = Character["Left Leg"]
  13. local RightLeg = Character["Right Leg"]
  14. vt = Vector3.new
  15. local Head = Character.Head
  16. local Torso = Character.Torso
  17. local cam = game.Workspace.CurrentCamera
  18. local RootPart = Character.HumanoidRootPart
  19. local RootJoint = RootPart.RootJoint
  20. local equipped = false
  21. local attack = false
  22. local Anim = "Idle"
  23. local idle = 0
  24. local mana = 100
  25. local mananu10m = 0
  26. local it = Instance.new
  27. local attacktype = 1
  28. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  29. local velocity = RootPart.Velocity.y
  30. local sine = 0
  31. local change = 1
  32. local grabbed = false
  33. local cf = CFrame.new
  34. local mr = math.rad
  35. local angles = CFrame.Angles
  36. local ud = UDim2.new
  37. local c3 = Color3.new
  38. xenabled = true
  39. cenabled = true
  40. venabled = true
  41. zenabled = true
  42. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  43. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  44. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  45. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  46. RSH = nil
  47. RW = Instance.new("Weld")
  48. LW = Instance.new("Weld")
  49. RH = Torso["Right Hip"]
  50. LH = Torso["Left Hip"]
  51. RSH = Torso["Right Shoulder"]
  52. LSH = Torso["Left Shoulder"]
  53. RSH.Parent = nil
  54. LSH.Parent = nil
  55. RW.Name = "RW"
  56. RW.Part0 = Torso
  57. RW.C0 = cf(1.5, 0.5, 0)
  58. RW.C1 = cf(0, 0.5, 0)
  59. RW.Part1 = RightArm
  60. RW.Parent = Torso
  61. LW.Name = "LW"
  62. LW.Part0 = Torso
  63. LW.C0 = cf(-1.5, 0.5, 0)
  64. LW.C1 = cf(0, 0.5, 0)
  65. LW.Part1 = LeftArm
  66. LW.Parent = Torso
  67. clerp = function(a, b, t)
  68. return a:lerp(b, t)
  69. end
  70.  
  71. ArtificialHB = Instance.new("BindableEvent", script)
  72. ArtificialHB.Name = "Heartbeat"
  73. script:waitForChild("Heartbeat")
  74. frame = 0.033333333333333
  75. tf = 0
  76. allowframeloss = false
  77. tossremainder = false
  78. lastframe = tick()
  79. script.Heartbeat:Fire()
  80. game:GetService("RunService").Heartbeat:connect(function(s, p)
  81. tf = tf + s
  82. if frame <= tf then
  83. if allowframeloss then
  84. script.Heartbeat:Fire()
  85. lastframe = tick()
  86. else
  87. for i = 1, math.floor(tf / frame) do
  88. script.Heartbeat:Fire()
  89. end
  90. lastframe = tick()
  91. end
  92. if tossremainder then
  93. tf = 0
  94. else
  95. tf = tf - frame * math.floor(tf / frame)
  96. end
  97. end
  98. end
  99. )
  100. local fengui = it("GuiMain")
  101. fengui.Parent = Player.PlayerGui
  102. fengui.Name = "WeaponGUI"
  103. local fenframe = it("Frame")
  104. fenframe.Parent = fengui
  105. fenframe.BackgroundColor3 = Color3.new(255, 255, 255)
  106. fenframe.BackgroundTransparency = 1
  107. fenframe.BorderColor3 = Color3.new(17, 17, 17)
  108. fenframe.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0)
  109. fenframe.Position = UDim2.new(0.4, 0, 0.1, 0)
  110. local fenbarmana1 = it("TextLabel")
  111. fenbarmana1.Parent = fenframe
  112. fenbarmana1.Text = " "
  113. fenbarmana1.BackgroundTransparency = 0
  114. fenbarmana1.BackgroundColor3 = Color3.new(0, 0, 0)
  115. fenbarmana1.SizeConstraint = "RelativeXY"
  116. fenbarmana1.TextXAlignment = "Center"
  117. fenbarmana1.TextYAlignment = "Center"
  118. fenbarmana1.Position = UDim2.new(0, 0, 0, 0)
  119. fenbarmana1.Size = UDim2.new(4, 0, 0.2, 0)
  120. local fenbarmana2 = it("TextLabel")
  121. fenbarmana2.Parent = fenframe
  122. fenbarmana2.Text = " "
  123. fenbarmana2.BackgroundTransparency = 0
  124. fenbarmana2.BackgroundColor3 = Torso.Color
  125. fenbarmana2.SizeConstraint = "RelativeXY"
  126. fenbarmana2.TextXAlignment = "Center"
  127. fenbarmana2.TextYAlignment = "Center"
  128. fenbarmana2.Position = UDim2.new(0, 0, 0, 0)
  129. fenbarmana2.Size = UDim2.new(4 * mana / 100, 0, 0.2, 0)
  130. local fenbarmana3 = it("TextLabel")
  131. fenbarmana3.Parent = fenframe
  132. fenbarmana3.Text = " "
  133. fenbarmana3.BackgroundTransparency = 0
  134. fenbarmana3.BackgroundColor3 = Color3.new(Col1, Col2, Col3)
  135. fenbarmana3.SizeConstraint = "RelativeXY"
  136. fenbarmana3.TextXAlignment = "Center"
  137. fenbarmana3.TextYAlignment = "Center"
  138. fenbarmana3.Position = UDim2.new(0, 0, 0, 0)
  139. fenbarmana3.Size = UDim2.new(0, 0, 0.2, 0)
  140. local fenbarmana4 = it("TextLabel")
  141. fenbarmana4.Parent = fenframe
  142. fenbarmana4.Text = "Energy(" .. mana .. ")"
  143. fenbarmana4.BackgroundTransparency = 1
  144. fenbarmana4.BackgroundColor3 = Color3.new(0, 0, 0)
  145. fenbarmana4.SizeConstraint = "RelativeXY"
  146. fenbarmana4.TextXAlignment = "Center"
  147. fenbarmana4.TextYAlignment = "Center"
  148. fenbarmana4.Position = UDim2.new(0, 0, -0.3, 0)
  149. fenbarmana4.Size = UDim2.new(4, 0, 0.2, 0)
  150. fenbarmana4.FontSize = "Size9"
  151. fenbarmana4.TextStrokeTransparency = 0
  152. fenbarmana4.TextColor = BrickColor.new("White")
  153. local fengui = it("GuiMain")
  154. fengui.Parent = Player.PlayerGui
  155. fengui.Name = "WeaponGUI"
  156. local fenframe1 = it("TextLabel")
  157. fenframe1.Parent = fengui
  158. fenframe1.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255)
  159. fenframe1.BackgroundTransparency = 0.3
  160. fenframe1.BorderSizePixel = 5
  161. fenframe1.BorderColor3 = Color3.new(1, 1, 1)
  162. fenframe1.Size = UDim2.new(0.05, 0, 0.1, 0)
  163. fenframe1.Position = UDim2.new(0.325, 0, 0.7, 0)
  164. fenframe1.Text = "Z"
  165. fenframe1.TextWrapped = true
  166. fenframe1.FontSize = 7
  167. fenframe1.TextColor3 = Color3.new(1, 1, 1)
  168. local fenframe1a = it("TextLabel")
  169. fenframe1a.Parent = fengui
  170. fenframe1a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902)
  171. fenframe1a.BackgroundTransparency = 0.3
  172. fenframe1a.BorderSizePixel = 5
  173. fenframe1a.BorderColor3 = Color3.new(1, 1, 1)
  174. fenframe1a.Size = UDim2.new(0.05, 0, 0.1, 0)
  175. fenframe1a.Position = UDim2.new(0.325, 0, 0.7, 0)
  176. fenframe1a.Text = ""
  177. local fenframe2 = it("TextLabel")
  178. fenframe2.Parent = fengui
  179. fenframe2.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255)
  180. fenframe2.BackgroundTransparency = 0.3
  181. fenframe2.BorderSizePixel = 5
  182. fenframe2.BorderColor3 = Color3.new(1, 1, 1)
  183. fenframe2.Size = UDim2.new(0.05, 0, 0.1, 0)
  184. fenframe2.Position = UDim2.new(0.425, 0, 0.7, 0)
  185. fenframe2.Text = "X"
  186. fenframe2.TextWrapped = true
  187. fenframe2.FontSize = 7
  188. fenframe2.TextColor3 = Color3.new(1, 1, 1)
  189. local fenframe2a = it("TextLabel")
  190. fenframe2a.Parent = fengui
  191. fenframe2a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902)
  192. fenframe2a.BackgroundTransparency = 0.3
  193. fenframe2a.BorderSizePixel = 5
  194. fenframe2a.BorderColor3 = Color3.new(1, 1, 1)
  195. fenframe2a.Size = UDim2.new(0.05, 0, 0.1, 0)
  196. fenframe2a.Position = UDim2.new(0.425, 0, 0.7, 0)
  197. fenframe2a.Text = ""
  198. local fenframe3 = it("TextLabel")
  199. fenframe3.Parent = fengui
  200. fenframe3.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255)
  201. fenframe3.BackgroundTransparency = 0.3
  202. fenframe3.BorderSizePixel = 5
  203. fenframe3.BorderColor3 = Color3.new(1, 1, 1)
  204. fenframe3.Size = UDim2.new(0.05, 0, 0.1, 0)
  205. fenframe3.Position = UDim2.new(0.525, 0, 0.7, 0)
  206. fenframe3.Text = "C"
  207. fenframe3.TextWrapped = true
  208. fenframe3.FontSize = 7
  209. fenframe3.TextColor3 = Color3.new(1, 1, 1)
  210. local fenframe3a = it("TextLabel")
  211. fenframe3a.Parent = fengui
  212. fenframe3a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902)
  213. fenframe3a.BackgroundTransparency = 0.3
  214. fenframe3a.BorderSizePixel = 5
  215. fenframe3a.BorderColor3 = Color3.new(1, 1, 1)
  216. fenframe3a.Size = UDim2.new(0.05, 0, 0.1, 0)
  217. fenframe3a.Position = UDim2.new(0.525, 0, 0.7, 0)
  218. fenframe3a.Text = ""
  219. local fenframe4 = it("TextLabel")
  220. fenframe4.Parent = fengui
  221. fenframe4.BackgroundColor3 = Color3.new(0.19607843137255, 0.19607843137255, 0.19607843137255)
  222. fenframe4.BackgroundTransparency = 0.3
  223. fenframe4.BorderSizePixel = 5
  224. fenframe4.BorderColor3 = Color3.new(1, 1, 1)
  225. fenframe4.Size = UDim2.new(0.05, 0, 0.1, 0)
  226. fenframe4.Position = UDim2.new(0.625, 0, 0.7, 0)
  227. fenframe4.Text = "V"
  228. fenframe4.TextWrapped = true
  229. fenframe4.FontSize = 7
  230. fenframe4.TextColor3 = Color3.new(1, 1, 1)
  231. local fenframe4a = Instance.new("TextLabel")
  232. fenframe4a.Parent = fengui
  233. fenframe4a.BackgroundColor3 = Color3.new(0.7843137254902, 0.7843137254902, 0.7843137254902)
  234. fenframe4a.BackgroundTransparency = 0.3
  235. fenframe4a.BorderSizePixel = 5
  236. fenframe4a.BorderColor3 = Color3.new(1, 1, 1)
  237. fenframe4a.Size = UDim2.new(0.05, 0, 0.1, 0)
  238. fenframe4a.Position = UDim2.new(0.625, 0, 0.7, 0)
  239. fenframe4a.Text = ""
  240. fenframe1a.Size = UDim2.new(0, 0, 0.1, 0)
  241. fenframe2a.Size = UDim2.new(0, 0, 0.1, 0)
  242. fenframe3a.Size = UDim2.new(0, 0, 0.1, 0)
  243. fenframe4a.Size = UDim2.new(0, 0, 0.1, 0)
  244. swait = function(num)
  245. if num == 0 or num == nil then
  246. ArtificialHB.Event:wait()
  247. else
  248. for i = 0, num do
  249. ArtificialHB.Event:wait()
  250. end
  251. end
  252. end
  253.  
  254. local RbxUtility = LoadLibrary("RbxUtility")
  255. local Create = RbxUtility.Create
  256. RemoveOutlines = function(part)
  257. part.TopSurface = 10
  258. end
  259.  
  260. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  261. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  262. RemoveOutlines(Part)
  263. return Part
  264. end
  265.  
  266. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  267. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  268. if Mesh == "SpecialMesh" then
  269. Msh.MeshType = MeshType
  270. Msh.MeshId = MeshId
  271. end
  272. return Msh
  273. end
  274.  
  275. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  276. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  277. return Weld
  278. end
  279.  
  280. Handle = CreatePart(m, Enum.Material.Plastic, 0, 1, "Really black", "FakeHandle", Vector3.new(0.278528392, 1.46879959, 0.270336539))
  281. HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.00272179, -0.124660492, 0.030002594, -0.0244322363, -0.999503016, -0.0199232623, 0.0913611501, -0.0220781919, 0.995573044, -0.995518088, 0.0225038622, 0.0918551609))
  282. CreateMesh("CylinderMesh", Handle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  283. FakeHandle = CreatePart(m, Enum.Material.Plastic, 0, 1, "Really black", "FakeFakeHandle", Vector3.new(0.278528392, 1.46879959, 0.270336539))
  284. FakeHandleWeld = CreateWeld(m, Handle, FakeHandle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0308365822, -0.000680923462, 0.000694274902, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1))
  285. CreateMesh("CylinderMesh", FakeHandle, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  286. HITBOX1 = CreatePart(m, Enum.Material.Plastic, 0, 1, "Really black", "HITBOX1", Vector3.new(3.27852845, 3.46879959, 0.270336539))
  287. HITBOX1Weld = CreateWeld(m, FakeHandle, HITBOX1, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.510040641, -4.93006134, -0.0301055908, 0.99960649, 0.0168788806, -0.0224104822, -0.0166337639, 0.999800265, 0.0110794753, 0.0225930158, -0.0107023343, 0.999687493))
  288. HITBOX2 = CreatePart(m, Enum.Material.Plastic, 0, 1, "Really black", "HITBOX2", Vector3.new(3.27852845, 3.46879959, 0.270336539))
  289. HITBOX2Weld = CreateWeld(m, FakeHandle, HITBOX2, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.50161767, 5.46162987, -0.0243186951, 0.99960649, 0.0168788806, -0.0224104822, -0.0166337639, 0.999800265, 0.0110794753, 0.0225930158, -0.0107023343, 0.999687493))
  290. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Really black", "Part", Vector3.new(0.278528392, 11.4687996, 0.270336539))
  291. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0241863728, 0.00189781189, -0.0119628906, 0.99960655, 0.0168786608, -0.0224106368, -0.0166335367, 0.999800324, 0.0110796094, 0.0225931685, -0.0107024908, 0.999687433))
  292. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  293. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  294. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0201663971, -1.29000401, -4.26596546, 0.0227035228, -0.0105752572, 0.999686301, -0.999661446, -0.0129622128, 0.0225658324, 0.0127195092, -0.999860108, -0.0108659789))
  295. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.128000006, 0.921599567, 1.16479945))
  296. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  297. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.14912891, 0.0165176392, 1.54534245, 0.599008918, 0.800726295, -0.00509442389, -0.0227216464, 0.0106373802, -0.999685347, -0.800420105, 0.598936081, 0.0245657004))
  298. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.62559843, 0.140799999, 0.128000006))
  299. Part = CreatePart(m, Enum.Material.Plastic, 0.30000001192093, 0.30000001192093, "Alder", "Part", Vector3.new(0.200000003, 0.40959999, 0.40959999))
  300. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.013261795, -4.60727882, -0.339059949, 0.0225750487, -0.0107027441, 0.99968797, 0.0166341309, -0.999800265, -0.0110795796, 0.999606848, 0.0168790594, -0.0223925058))
  301. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.348159999, 0.204799995, 0.204799995))
  302. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(1.44998384, 0.315392375, 0.303104669))
  303. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.27446938, -0.015411377, -0.0129051208, 0.0166362058, -0.999801278, -0.0109927356, 0.999603391, 0.0168807674, -0.0225428566, 0.022723943, -0.0106133521, 0.999685526))
  304. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  305. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(5.44541454, 0.0164871216, -1.78728485, -0.012718563, 0.999859452, 0.010928154, -0.0227042474, 0.0106374621, -0.999685705, -0.999661446, -0.0129626784, 0.0225657616))
  306. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.5359987, 0.140799999, 0.128000006))
  307. Part = CreatePart(m, Enum.Material.Plastic, 0.30000001192093, 0.30000001192093, "Alder", "Part", Vector3.new(0.200000003, 0.40959999, 0.40959999))
  308. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0132522583, -4.61135101, 0.328778744, 0.0225750487, -0.0107027441, 0.99968797, 0.0166341309, -0.999800265, -0.0110795796, 0.999606848, 0.0168790594, -0.0223925058))
  309. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.348159999, 0.204799995, 0.204799995))
  310. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.339968324, 0.225281447, 0.299007952))
  311. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0248787403, 5.26917553, -0.00995826721, 0.99960655, 0.0168786608, -0.0224106368, -0.0166335367, 0.999800324, 0.0110796094, 0.0225931685, -0.0107024908, 0.999687433))
  312. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  313. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  314. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.83888626, 5.57713032, -0.0198116302, 0.823908925, -0.566183984, -0.02469722, 0.566268146, 0.824210823, -0.00411397219, 0.0226849802, -0.010595724, 0.999686539))
  315. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.72799981, 1.26080024, 0.128000006))
  316. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  317. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0202522278, -0.014040947, -3.87723064, 0.0227068998, -0.0105738118, 0.999686241, -0.971659124, 0.235107839, 0.024557054, -0.235293761, -0.971911848, -0.00493557751))
  318. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.128000006, 0.198399991, 0.364800036))
  319. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  320. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.33338165, 0.0165367126, -1.06404459, -0.0380081609, 0.999211252, 0.0114979148, -0.022731157, 0.0106387213, -0.999685049, -0.999018967, -0.0382575393, 0.0223088693))
  321. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.62559843, 0.140799999, 0.128000006))
  322. Part = CreatePart(m, Enum.Material.Plastic, 0, 0.30000001192093, "Bright violet", "Part", Vector3.new(0.282624692, 0.245760009, 0.200000003))
  323. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00758695602, -4.60336018, 0.134143829, -0.99960655, -0.0168786608, 0.0224109329, 0.0166335348, -0.999800205, -0.01107952, 0.0225934647, -0.0107023865, 0.999687552))
  324. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=24479544", Vector3.new(0, 0, 0), Vector3.new(0.0819200054, 0.0819200054, 0.0409600027))
  325. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.905216038, 0.282624185, 0.303104669))
  326. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00383234024, 4.60840225, -0.0132675171, 0.99960655, 0.0168786608, -0.0224106368, -0.0166335367, 0.999800324, 0.0110796094, 0.0225931685, -0.0107024908, 0.999687433))
  327. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.876544178, 0.38502419, 0.303104669))
  328. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.87163162, 4.17556381, -0.0079536438, 0.676859677, -0.735747278, -0.0231751688, 0.735763133, 0.67717278, -0.00947786868, 0.0226669069, -0.0106362477, 0.999686599))
  329. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.876544178, 0.38502419, 0.303104669))
  330. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.25849247, 4.70539284, -0.0131072998, 0.738025546, 0.674706399, -0.00947157294, -0.674394667, 0.738009095, 0.0231203213, 0.0225895364, -0.0106758028, 0.99968791))
  331. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.876544178, 0.38502419, 0.303104669))
  332. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.94990921, -0.0190079212, -0.012752533, 0.0166362058, -0.999801278, -0.0109927356, 0.999603391, 0.0168807674, -0.0225428566, 0.022723943, -0.0106133521, 0.999685526))
  333. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  334. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.2810812, 4.28752947, -0.019777298, 0.602520585, -0.797796488, -0.0221302509, 0.797780752, 0.602833867, -0.0117239766, 0.0226942133, -0.0105911493, 0.99968636))
  335. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.72799981, 1.26080024, 0.128000006))
  336. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  337. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.744754374, 6.35178661, -0.0198631287, 0.996429861, 0.081578888, -0.0217399951, -0.0813230053, 0.996610582, 0.0124070048, 0.0226784628, -0.010594748, 0.999686718))
  338. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.72799981, 0.851200402, 0.128000006))
  339. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  340. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.671079755, -0.017156601, -6.48370934, -0.99643141, -0.0815784484, 0.0216704402, 0.022625275, -0.0107981861, 0.999685764, -0.0813188106, 0.996608496, 0.0126053765))
  341. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.70239866, 0.160000011, 0.128000006))
  342. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  343. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(5.28482246, -0.0140609741, -1.55958557, -0.0864386559, -0.996218979, -0.00872563571, 0.0225348696, -0.0107112974, 0.999688745, -0.996002436, 0.0862151012, 0.0233755354))
  344. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.575999856, 0.140799999, 0.128000006))
  345. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.876544178, 0.38502419, 0.303104669))
  346. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.6109724, 4.00067329, -0.00797653198, -0.676860094, 0.735747695, 0.0231497772, -0.735768378, -0.677170217, 0.00925337523, 0.0224844888, -0.0107696205, 0.999689281))
  347. Part = CreatePart(m, Enum.Material.Plastic, 0, 0.30000001192093, "Bright violet", "Part", Vector3.new(0.282624692, 0.245760009, 0.200000003))
  348. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0349338055, -4.29231453, 0.134126663, 0.999607265, 0.016878156, -0.0223756135, -0.0166333951, 0.999800205, 0.0110801831, 0.0225581564, -0.0107036382, 0.999688208))
  349. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=24479544", Vector3.new(0, 0, 0), Vector3.new(0.0819200054, 0.0819200054, 0.0409600027))
  350. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  351. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.00468636, 4.13867378, -0.019821167, -0.602519989, 0.797795892, 0.0221662484, -0.797787905, -0.602830589, 0.0114003643, 0.0224576611, -0.0108150244, 0.9996894))
  352. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.72799981, 1.26080024, 0.128000006))
  353. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  354. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.019487381, -1.67956877, 6.04910564, -0.0226733796, 0.010584265, -0.999686956, -0.999662042, -0.012968068, 0.0225355122, -0.0127254883, 0.999859929, 0.010874711))
  355. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.128000006, 0.300800025, 0.473599494))
  356. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  357. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(5.27752304, -0.0186462402, -3.1935358, 0.363626122, 0.93154335, 0.00175336003, 0.0225897431, -0.0106994808, 0.999687612, 0.931271136, -0.363472879, -0.0249339379))
  358. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.755199492, 0.140799999, 0.128000006))
  359. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.876544178, 0.38502419, 0.303104669))
  360. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.08443737, 4.44418716, -0.013130188, -0.738026381, -0.674706101, 0.00941471756, 0.674394667, -0.73800844, -0.0231415108, 0.0225618612, -0.0107298195, 0.99968791))
  361. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.876544178, 0.38502419, 0.303104669))
  362. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0301206112, 5.92878532, -0.0132675171, 0.99960655, 0.0168786608, -0.0224106368, -0.0166335367, 0.999800324, 0.0110796094, 0.0225931685, -0.0107024908, 0.999687433))
  363. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  364. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.65679073, 4.85071182, -0.0180168152, 0.738041818, 0.674688518, -0.00947169587, -0.674376905, 0.738025308, 0.0231207944, 0.0225896854, -0.0106766224, 0.99968785))
  365. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.72799981, 0.851200402, 0.128000006))
  366. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  367. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.92768764, -0.0231838226, -5.94807243, 0.813566625, -0.580955982, -0.0244857538, 0.0225242358, -0.0105915144, 0.999690235, -0.581035435, -0.813866019, 0.00446869433))
  368. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.80479836, 0.140799999, 0.147200003))
  369. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  370. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0174160004, 2.68622303, 4.80641937, 0.0223698635, -0.0108494535, 0.999691069, -0.754695058, -0.656003118, 0.00976816937, 0.655694366, -0.754680276, -0.0228627287))
  371. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.128000006, 0.422399938, 0.415999621))
  372. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.905216038, 0.282624185, 0.303104669))
  373. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0387475491, 4.29743195, -0.0132770538, -0.999607265, -0.0168783981, 0.0223758295, 0.0166336372, -0.999800265, -0.0110800862, 0.0225583743, -0.0107035264, 0.999688268))
  374. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  375. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.48275375, 4.58945465, -0.0180263519, -0.738043129, -0.674688041, 0.0094156377, 0.674376369, -0.738025129, -0.0231405795, 0.0225616489, -0.0107290596, 0.99968797))
  376. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.72799981, 0.851200402, 0.128000006))
  377. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  378. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(5.00587463, -0.0186576843, -3.03620529, -0.363626748, -0.931543052, -0.00177001953, 0.0225601178, -0.0107058063, 0.999688208, -0.931271613, 0.363473415, 0.0249086414))
  379. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.755199492, 0.140799999, 0.128000006))
  380. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  381. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0195178986, -1.72340822, 5.73826408, -0.0224767718, 0.0108216703, -0.999688923, 0.999666512, 0.0129654286, -0.0223359168, 0.0127196843, -0.999857426, -0.0111094713))
  382. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.128000006, 0.300800025, 0.473599494))
  383. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  384. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.70845032, -0.0232372284, -5.72330189, -0.813561976, 0.58095336, 0.0246993117, 0.0226269029, -0.0108152628, 0.999685585, 0.581037879, 0.813865006, -0.00434628874))
  385. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.80479836, 0.140799999, 0.147200003))
  386. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.876544178, 0.38502419, 0.303104669))
  387. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.63891983, 0.0235245228, -0.0127735138, -0.0166322645, 0.99979943, 0.0111668557, -0.999610245, -0.0168775525, 0.0222432669, 0.0224272721, -0.0107925385, 0.999690294))
  388. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  389. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(5.04481697, 0.0164604187, 0.68819046, 0.446531326, 0.89476788, -0.000637643039, -0.0227225069, 0.0106271952, -0.999685466, -0.894479573, 0.446405202, 0.0250767376))
  390. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.595198631, 0.140799999, 0.128000006))
  391. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  392. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.86165905, 5.21106339, -0.0180263519, 0.738041818, 0.674688518, -0.00947169587, -0.674376905, 0.738025308, 0.0231207944, 0.0225896854, -0.0106766224, 0.99968785))
  393. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.07519984, 0.320000529, 0.128000006))
  394. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  395. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.767071187, 6.03869438, -0.0198879242, -0.996434927, -0.0815766603, 0.0215171035, 0.081318669, -0.996608496, -0.0126058832, 0.0224724747, -0.0108112022, 0.999689102))
  396. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.72799981, 0.851200402, 0.128000006))
  397. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  398. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.71637535, -0.0205230713, -5.04844856, -0.738042414, -0.67468822, 0.00944807753, 0.0225850884, -0.0107066035, 0.999687612, -0.674376309, 0.738025248, 0.023139827))
  399. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.16479897, 0.140799999, 0.128000006))
  400. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  401. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.99022675, 0.0163631439, -4.48710394, 0.532199562, -0.84635675, -0.0210685432, -0.022428602, 0.010782145, -0.999690413, 0.846321821, 0.532507181, -0.013244357))
  402. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.537599385, 0.140799999, 0.128000006))
  403. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  404. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.1055851, 1.22750437, -0.019695282, -0.0127172954, 0.999857366, 0.0111179054, -0.999668121, -0.0129624708, 0.0222655609, 0.0224064998, -0.0108310506, 0.999690294))
  405. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(2.43199873, 1.26080024, 0.128000006))
  406. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  407. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0166378021, 3.15160847, 4.9506712, 0.0223963726, -0.0108793452, 0.999690056, -0.738049686, -0.674683988, 0.00919236615, 0.674374759, -0.738026619, -0.0231399648))
  408. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.128000006, 0.646399736, 0.313599676))
  409. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  410. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.41636276, 1.18369389, -0.0196781158, 0.0127228582, -0.999860048, -0.0108661875, 0.999660432, 0.0129660051, -0.0226075128, 0.0227452423, -0.0105748475, 0.999685466))
  411. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(2.43199873, 1.26080024, 0.128000006))
  412. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  413. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(5.58975887, -0.0140666962, -1.6339817, 0.0864379108, 0.996219218, 0.00870222598, 0.0226151887, -0.0106947497, 0.999687195, 0.996000588, -0.0862140507, -0.0234541111))
  414. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.575999856, 0.140799999, 0.128000006))
  415. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  416. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.631473064, 6.39081001, -0.0188388824, -0.996432126, -0.0815780237, 0.0216384642, 0.0813187286, -0.996608436, -0.0126056299, 0.0225934219, -0.0108010471, 0.999686539))
  417. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.68319941, 0.249600008, 0.128000006))
  418. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  419. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.27829742, 0.0163593292, -4.61179781, -0.532199681, 0.846356153, 0.0210917741, -0.0227220673, 0.0106249228, -0.999685407, -0.846314013, -0.532511353, 0.0135763846))
  420. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.537599385, 0.140799999, 0.128000006))
  421. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  422. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.89048862, -0.0205230713, -5.30978012, 0.738042474, 0.67468822, -0.00943930447, 0.0225657728, -0.0106984824, 0.999688089, 0.674376905, -0.738025308, -0.0231207982))
  423. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.16479897, 0.140799999, 0.128000006))
  424. Part = CreatePart(m, Enum.Material.Plastic, 0.30000001192093, 0.30000001192093, "Alder", "Part", Vector3.new(0.200000003, 0.40959999, 0.40959999))
  425. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0214576721, -5.6212635, 0.0153613091, 0.022575099, -0.0107033104, 0.99968797, -0.0166341495, 0.999800265, 0.0110801458, -0.999606788, -0.016879091, 0.0223925449))
  426. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.40959999, 0.532479942, 0.40959999))
  427. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  428. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.68758774, 4.94975662, -0.0180206299, -0.738043129, -0.674688041, 0.0094156377, 0.674376369, -0.738025129, -0.0231405795, 0.0225616489, -0.0107290596, 0.99968797))
  429. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.07519984, 0.320000529, 0.128000006))
  430. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  431. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0165786743, 3.32561493, 5.21191692, 0.0227537453, -0.0105265006, 0.999685705, 0.738038182, 0.674689353, -0.0096940659, -0.674375296, 0.738026679, 0.0231206603))
  432. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.128000006, 0.646399736, 0.313599676))
  433. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  434. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.78858471, 0.0164794922, 0.506832123, -0.446537435, -0.8947649, 0.000371061265, -0.0224274453, 0.0107779726, -0.999690354, 0.894483924, -0.446407497, -0.0248800572))
  435. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(0.595198631, 0.140799999, 0.128000006))
  436. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(1.44998384, 0.315392375, 0.303104669))
  437. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.96345329, 0.0271673203, -0.0129337311, -0.0166322645, 0.99979943, 0.0111668557, -0.999610245, -0.0168775525, 0.0222432669, 0.0224272721, -0.0107925385, 0.999690294))
  438. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.876544178, 0.38502419, 0.303104669))
  439. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.68543434, 0.98712182, -0.00816726685, -0.046211876, 0.998861969, 0.0117974356, -0.998679221, -0.0464625359, 0.0219393112, 0.0224624854, -0.0107680038, 0.999689758))
  440. Part = CreatePart(m, Enum.Material.Plastic, 0, 0.30000001192093, "Bright violet", "Part", Vector3.new(0.282624692, 0.245760009, 0.200000003))
  441. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0145523548, -4.60754395, 0.168962479, 0.999606729, 0.0168602653, -0.0224121325, 0.0166151188, -0.999800503, -0.0110797435, -0.0225944724, 0.0107029974, -0.999687552))
  442. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=24479544", Vector3.new(0, 0, 0), Vector3.new(0.0819200054, 0.0819200054, 0.0409600027))
  443. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  444. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.92942715, 0.0165061951, 1.32118607, -0.599015176, -0.800723374, 0.00481471419, -0.0224291012, 0.0107679442, -0.999690533, 0.800423682, -0.598937631, -0.0244096667))
  445. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.62559843, 0.140799999, 0.128000006))
  446. Part = CreatePart(m, Enum.Material.Plastic, 0.30000001192093, 0.30000001192093, "Alder", "Part", Vector3.new(0.200000003, 0.40959999, 0.40959999))
  447. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0132637024, -4.30034637, 0.37135911, 0.022575099, -0.0107033104, 0.99968797, -0.0166341495, 0.999800265, 0.0110801458, -0.999606788, -0.016879091, 0.0223925449))
  448. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.348159999, 0.204799995, 0.204799995))
  449. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  450. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.14409447, 1.71730363, -0.0181808472, -0.0127175897, 0.999857545, 0.0111091733, -0.999668121, -0.0129625695, 0.0222655907, 0.0224064197, -0.010822311, 0.999690473))
  451. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.38240027, 0.294400513, 0.128000006))
  452. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  453. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0200424194, -1.68305254, -4.82889271, 0.0227035228, -0.0105752572, 0.999686301, -0.999661446, -0.0129622128, 0.0225658324, 0.0127195092, -0.999860108, -0.0108659789))
  454. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.128000006, 0.300800025, 0.595199585))
  455. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.876544178, 0.38502419, 0.303104669))
  456. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.99755001, 0.95374155, -0.0081615448, 0.0462142788, -0.99886328, -0.011678189, 0.998673916, 0.0464647301, -0.0221716873, 0.0226891115, -0.0106380582, 0.999686062))
  457. Part = CreatePart(m, Enum.Material.Plastic, 0, 0.30000001192093, "Bright violet", "Part", Vector3.new(0.282624692, 0.245760009, 0.200000003))
  458. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0280539989, -4.29655457, 0.168968201, -0.999607563, -0.0168600157, 0.0223752148, -0.0166152827, 0.999800563, 0.0110789835, -0.0225575455, 0.0107028708, -0.999688268))
  459. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=24479544", Vector3.new(0, 0, 0), Vector3.new(0.0819200054, 0.0819200054, 0.0409600027))
  460. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  461. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0174770355, 2.85362244, 5.07192707, 0.0227802489, -0.0105565563, 0.999684811, 0.754684091, 0.656008005, -0.0102699436, -0.655692875, 0.754680097, 0.022910893))
  462. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.128000006, 0.422399938, 0.415999621))
  463. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  464. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-5.45490074, 1.67345572, -0.0181369781, 0.0127225863, -0.999859929, -0.0108750463, 0.999660373, 0.0129659381, -0.022607591, 0.0227454342, -0.0105837137, 0.999685407))
  465. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.38240027, 0.294400513, 0.128000006))
  466. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  467. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0201969147, -1.33382714, -3.9551754, 0.0224465374, -0.01083076, 0.9996894, 0.999667287, 0.0129599757, -0.0223056264, -0.0127143636, 0.999857426, 0.0111180544))
  468. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.128000006, 0.921599567, 1.16479945))
  469. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.876544178, 0.38502419, 0.303104669))
  470. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.012471199, 5.617733, -0.0132598877, -0.999607265, -0.0168783981, 0.0223758295, 0.0166336372, -0.999800265, -0.0110800862, 0.0225583743, -0.0107035264, 0.999688268))
  471. Part = CreatePart(m, Enum.Material.Plastic, 0.30000001192093, 0.30000001192093, "Alder", "Part", Vector3.new(0.200000003, 0.40959999, 0.40959999))
  472. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.013261795, -4.29629898, -0.296474218, 0.022575099, -0.0107033104, 0.99968797, -0.0166341495, 0.999800265, 0.0110801458, -0.999606788, -0.016879091, 0.0223925449))
  473. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.348159999, 0.204799995, 0.204799995))
  474. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  475. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0202903748, -0.133496761, -3.58696175, 0.0224431381, -0.0108322352, 0.99968946, 0.971663535, -0.235109702, -0.0243615042, 0.23530063, 0.97190845, 0.00524868071))
  476. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.128000006, 0.198399991, 0.364800036))
  477. Part = CreatePart(m, Enum.Material.Plastic, 0.30000001192093, 0.30000001192093, "Alder", "Part", Vector3.new(0.200000003, 0.40959999, 0.40959999))
  478. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0214653015, -5.93225384, -0.0272181034, 0.0225750487, -0.0107027441, 0.99968797, 0.0166341309, -0.999800265, -0.0110795796, 0.999606848, 0.0168790594, -0.0223925058))
  479. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.40959999, 0.532479942, 0.40959999))
  480. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  481. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.609172106, 6.70410347, -0.0188045502, 0.996432602, 0.0815780014, -0.0216193274, -0.0813233852, 0.996610582, 0.0124074444, 0.0225582253, -0.0106050298, 0.999689281))
  482. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.68319941, 0.249600008, 0.128000006))
  483. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  484. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.020072937, -1.72696197, -4.51804733, 0.0224465374, -0.01083076, 0.9996894, 0.999667287, 0.0129599757, -0.0223056264, -0.0127143636, 0.999857426, 0.0111180544))
  485. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.128000006, 0.300800025, 0.595199585))
  486. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.339968324, 0.225281447, 0.299007952))
  487. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0176646709, 4.95817947, -0.00996398926, -0.999607265, -0.0168783981, 0.0223758295, 0.0166336372, -0.999800265, -0.0110800862, 0.0225583743, -0.0107035264, 0.999688268))
  488. CreateMesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  489. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  490. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.02155495, 0.0165500641, -1.10000825, 0.038005691, -0.99921, -0.011614345, -0.0224186815, 0.0107672289, -0.999690771, 0.99902612, 0.0382543132, -0.0219917558))
  491. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.62559843, 0.140799999, 0.128000006))
  492. Part = CreatePart(m, Enum.Material.Plastic, 0.1, 0, "Bright violet", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  493. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-2.62379932, 5.34848595, -0.0198459625, -0.823910177, 0.5661847, 0.0246389508, -0.56627512, -0.824207544, 0.00381340832, 0.0224666987, -0.0108105242, 0.999689221))
  494. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.72799981, 1.26080024, 0.128000006))
  495. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  496. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(5.13460541, 0.0164985657, -1.83118975, 0.0127157718, -0.999858022, -0.0110557973, -0.0224457663, 0.0107684806, -0.999690056, 0.999667227, 0.0129599851, -0.0223056469))
  497. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.5359987, 0.140799999, 0.128000006))
  498. Part = CreatePart(m, Enum.Material.Plastic, 0, 0, "Black", "Part", Vector3.new(0.639999986, 0.639999986, 0.639999986))
  499. PartWeld = CreateWeld(m, FakeHandle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.648713708, -0.0171279907, -6.79705429, 0.996433198, 0.0815778077, -0.0215870179, 0.0225260407, -0.0106078833, 0.999690056, 0.0813235268, -0.996610522, -0.0124076605))
  500. CreateMesh("SpecialMesh", Part, Enum.MeshType.Brick, "", Vector3.new(0, 0, 0), Vector3.new(1.70239866, 0.160000011, 0.128000006))
  501. rayCast = function(Position, Direction, Range, Ignore)
  502. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  503. end
  504.  
  505. CreateSound = function(id, par, vol, pit)
  506. coroutine.resume(coroutine.create(function()
  507. local sou = Instance.new("Sound", par or workspace)
  508. sou.Volume = vol
  509. sou.Pitch = pit or 1
  510. sou.SoundId = id
  511. swait()
  512. sou:play()
  513. game:GetService("Debris"):AddItem(sou, 6)
  514. end
  515. ))
  516. end
  517.  
  518. local getclosest = function(obj, distance)
  519. local last, lastx = distance + 1, nil
  520. for i,v in pairs(workspace:GetChildren()) do
  521. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  522. local t = v.Torso
  523. local dist = t.Position - obj.Position.magnitude
  524. if dist <= distance and dist < last then
  525. last = dist
  526. lastx = v
  527. end
  528. end
  529. end
  530. return lastx
  531. end
  532.  
  533. Damage = function(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  534. for i,v in pairs(hit:GetChildren()) do
  535. if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  536. local find = v:FindFirstChild("Hitz")
  537. if not find then
  538. if v.Parent:findFirstChild("Head") then
  539. local BillG = Create("BillboardGui")({Parent = v.Parent.Head, Size = UDim2.new(1, 0, 1, 0), Adornee = v.Parent.Head, StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3))})
  540. do
  541. local TL = Create("TextLabel")({Parent = BillG, Size = UDim2.new(3, 3, 3, 3), BackgroundTransparency = 1, Text = tostring(damage) .. "-", TextColor3 = Color1.Color, TextStrokeColor3 = Color2.Color, TextStrokeTransparency = 0, TextXAlignment = Enum.TextXAlignment.Center, TextYAlignment = Enum.TextYAlignment.Center, FontSize = Enum.FontSize.Size18, Font = "ArialBold"})
  542. coroutine.resume(coroutine.create(function()
  543. swait(1)
  544. for i = 0, 1, 0.1 do
  545. swait(0.1)
  546. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, 0.1, 0)
  547. end
  548. BillG:Destroy()
  549. end
  550. ))
  551. end
  552. end
  553. do
  554. v.Health = v.Health - damage
  555. do
  556. local bool = Create("BoolValue")({Parent = v, Name = "Hitz"})
  557. if HSound ~= nil and HPitch ~= nil then
  558. CreateSound(HSound, hit, 1, HPitch)
  559. end
  560. game:GetService("Debris"):AddItem(bool, cooldown)
  561. -- DECOMPILER ERROR at PC140: LeaveBlock: unexpected jumping out DO_STMT
  562.  
  563. -- DECOMPILER ERROR at PC140: LeaveBlock: unexpected jumping out IF_THEN_STMT
  564.  
  565. -- DECOMPILER ERROR at PC140: LeaveBlock: unexpected jumping out IF_STMT
  566.  
  567. -- DECOMPILER ERROR at PC140: LeaveBlock: unexpected jumping out IF_THEN_STMT
  568.  
  569. -- DECOMPILER ERROR at PC140: LeaveBlock: unexpected jumping out IF_STMT
  570.  
  571. end
  572. end
  573. end
  574. end
  575. end
  576. end
  577.  
  578. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  579. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  580. prt.Anchored = true
  581. prt.CFrame = cframe
  582. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  583. game:GetService("Debris"):AddItem(prt, 10)
  584. if Type == 1 or Type == nil then
  585. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  586. else
  587. if Type == 2 then
  588. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  589. end
  590. end
  591. end
  592.  
  593. SphereEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  594. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  595. prt.Anchored = true
  596. prt.CFrame = cframe
  597. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  598. game:GetService("Debris"):AddItem(prt, 10)
  599. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  600. end
  601.  
  602. RingEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  603. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  604. prt.Anchored = true
  605. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  606. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  607. game:GetService("Debris"):AddItem(prt, 10)
  608. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  609. end
  610.  
  611. CylinderEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  612. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  613. prt.Anchored = true
  614. prt.CFrame = cframe
  615. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  616. game:GetService("Debris"):AddItem(prt, 10)
  617. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  618. end
  619.  
  620. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  621. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  622. prt.Anchored = true
  623. prt.CFrame = cframe
  624. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  625. game:GetService("Debris"):AddItem(prt, 10)
  626. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  627. end
  628.  
  629. SpecialEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  630. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  631. prt.Anchored = true
  632. prt.CFrame = cframe
  633. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  634. game:GetService("Debris"):AddItem(prt, 10)
  635. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  636. end
  637.  
  638. BreakEffect = function(brickcolor, cframe, x1, y1, z1)
  639. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  640. prt.Anchored = true
  641. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  642. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  643. local num = math.random(10, 50) / 1000
  644. game:GetService("Debris"):AddItem(prt, 10)
  645. table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  646. end
  647.  
  648. attackone = function()
  649. attack = true
  650. so("http://roblox.com/asset/?id=189505639", HITBOX1, 1, 1.1)
  651. local con = HITBOX1.Touched:connect(function(hit)
  652. Damagefunc(HITBOX1, hit, 7, 10, math.random(5, 10), "Normal", RootPart, 0.2, 1)
  653. end
  654. )
  655. for i = 0, 1, 0.1 do
  656. swait()
  657. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  658. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(70)), 0.3)
  659. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.6, -0.2) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  660. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.6, 0.3) * angles(math.rad(0), math.rad(-70), math.rad(-90)), 0.3)
  661. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  662. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  663. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, -0.5) * angles(math.rad(100), math.rad(70), math.rad(50)), 0.3)
  664. end
  665. for i = 0, 1, 0.1 do
  666. swait()
  667. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.3)
  668. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(-20), math.rad(-100)), 0.3)
  669. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.6, -0.2) * angles(math.rad(50), math.rad(50), math.rad(40)), 0.3)
  670. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(-60), math.rad(0), math.rad(40)), 0.3)
  671. RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.3) * angles(0, 1.3, 0), 0.3)
  672. LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * angles(-0.5, -1.4, 0), 0.3)
  673. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, -0.5) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3)
  674. end
  675. con:disconnect()
  676. attack = false
  677. end
  678.  
  679. attacktwo = function()
  680. attack = true
  681. so("http://roblox.com/asset/?id=189505639", Torso, 1, 1.1)
  682. for i = 0, 1, 0.1 do
  683. swait()
  684. MagniDamage(Handle, Handle, 5, 5, 8, 1, "Normal")
  685. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.3)
  686. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(-20), math.rad(-100)), 0.3)
  687. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.6, -0.2) * angles(math.rad(50), math.rad(50), math.rad(40)), 0.3)
  688. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(-60), math.rad(0), math.rad(40)), 0.3)
  689. RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.3) * angles(0, 1.3, 0), 0.3)
  690. LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * angles(-0.5, -1.4, 0), 0.3)
  691. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, -0.5) * angles(math.rad(0), math.rad(70), math.rad(0 + 360 * i)), 0.3)
  692. end
  693. for i = 0, 1, 0.1 do
  694. swait()
  695. MagniDamage(Handle, Handle, 5, 2, 5, 1, "Normal")
  696. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  697. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(70)), 0.3)
  698. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.6, -0.2) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  699. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.6, 0.3) * angles(math.rad(0), math.rad(-70), math.rad(-90)), 0.3)
  700. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  701. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  702. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, -0.5) * angles(math.rad(0), math.rad(70), math.rad(0 + 360 * i)), 0.3)
  703. end
  704. attack = false
  705. end
  706.  
  707. so = function(id, par, vol, pit)
  708. coroutine.resume(coroutine.create(function()
  709. local sou = Instance.new("Sound", par or workspace)
  710. sou.Volume = vol
  711. sou.Pitch = pit or 1
  712. sou.SoundId = id
  713. swait()
  714. sou:play()
  715. game:GetService("Debris"):AddItem(sou, 6)
  716. end
  717. ))
  718. end
  719.  
  720. DeathSlash = function()
  721. attack = true
  722. for i = 0, 1, 0.1 do
  723. swait()
  724. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1) * angles(math.rad(40), math.rad(0), math.rad(-70)), 0.3)
  725. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(-30), math.rad(70)), 0.3)
  726. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(20), math.rad(90)), 0.3)
  727. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-60)), 0.3)
  728. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(60), math.rad(-30)), 0.3)
  729. LH.C0 = clerp(LH.C0, cf(-1, 0.2, 0) * angles(math.rad(0), math.rad(-40), math.rad(-60)), 0.3)
  730. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, -0.5) * angles(math.rad(0), math.rad(70), math.rad(0 + 360 * i)), 0.3)
  731. end
  732. for i = 0, 1, 0.1 do
  733. swait()
  734. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1) * angles(math.rad(40), math.rad(0), math.rad(-70)), 0.3)
  735. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(-30), math.rad(70)), 0.3)
  736. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(20), math.rad(90)), 0.3)
  737. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-60)), 0.3)
  738. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(60), math.rad(-30)), 0.3)
  739. LH.C0 = clerp(LH.C0, cf(-1, 0.2, 0) * angles(math.rad(0), math.rad(-40), math.rad(-60)), 0.3)
  740. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, -0.5) * angles(math.rad(0), math.rad(70), math.rad(0 + 360 * i)), 0.3)
  741. end
  742. MagicCircle(BrickColor.new("Black"), RootPart.CFrame * angles(0, 0, 0), 25, 25, 25, 5, 5, 5, 0.08)
  743. coroutine.resume(coroutine.create(function()
  744. for i,v in pairs(Character:children()) do
  745. if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
  746. v.Transparency = 1
  747. end
  748. if v:IsA("Hat") then
  749. v.Handle.Transparency = 1
  750. end
  751. Head.face.Transparency = 1
  752. end
  753. for i,v in pairs(m:children()) do
  754. if v:IsA("BasePart") then
  755. v.Transparency = 1
  756. end
  757. end
  758. end
  759. ))
  760. for i = 1, 6 do
  761. for i = 0, 1, 0.1 do
  762. swait()
  763. end
  764. local ef = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "Effect", vt())
  765. ef.Anchored = true
  766. ef.CFrame = RootPart.CFrame * cf(math.random(-10, 10), 0, -7.5 * i)
  767. so("http://www.roblox.com/asset/?id=210861478", ef, 1, 1)
  768. MagniDamage(ef, ef, 12, 7, 13, 10, "Knockdown")
  769. MagicCircle(BrickColor.new("Black"), ef.CFrame * angles(0, 0, 0), 50, 50, 50, -5, -5, -5, 0.08)
  770. game:GetService("Debris"):AddItem(ef, 0.5)
  771. MagicRing(BrickColor.new("Magenta"), ef.CFrame * angles(math.random(-50, 50), 0, 0), 5, 5, 1, 0.5, 0.5, 0, 0.03)
  772. end
  773. RootPart.CFrame = RootPart.CFrame * cf(0, 0, -35)
  774. MagicCircle(BrickColor.new("Black"), RootPart.CFrame * angles(0, 0, 0), 25, 25, 25, 5, 5, 5, 0.08)
  775. coroutine.resume(coroutine.create(function()
  776. for i,v in pairs(Character:children()) do
  777. if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
  778. v.Transparency = 0
  779. end
  780. if v:IsA("Hat") then
  781. v.Handle.Transparency = 0
  782. end
  783. Head.face.Transparency = 0
  784. end
  785. for i,v in pairs(m:children()) do
  786. if v:IsA("BasePart") then
  787. v.Transparency = 0
  788. end
  789. end
  790. HITBOX1.Transparency = 1
  791. HITBOX2.Transparency = 1
  792. Handle.Transparency = 1
  793. end
  794. ))
  795. attack = false
  796. end
  797.  
  798. UltSlash = function()
  799. attack = true
  800. for i = 0, 1, 0.1 do
  801. swait()
  802. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1) * angles(math.rad(40), math.rad(0), math.rad(-70)), 0.3)
  803. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(-30), math.rad(70)), 0.3)
  804. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(20), math.rad(90)), 0.3)
  805. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-60)), 0.3)
  806. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(60), math.rad(-30)), 0.3)
  807. LH.C0 = clerp(LH.C0, cf(-1, 0.2, 0) * angles(math.rad(0), math.rad(-40), math.rad(-60)), 0.3)
  808. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, -0.5) * angles(math.rad(0), math.rad(70), math.rad(0 + 360 * i)), 0.3)
  809. end
  810. for i = 0, 1, 0.1 do
  811. swait()
  812. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -1) * angles(math.rad(40), math.rad(0), math.rad(-70)), 0.3)
  813. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(-30), math.rad(70)), 0.3)
  814. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(20), math.rad(90)), 0.3)
  815. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-60)), 0.3)
  816. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(60), math.rad(-30)), 0.3)
  817. LH.C0 = clerp(LH.C0, cf(-1, 0.2, 0) * angles(math.rad(0), math.rad(-40), math.rad(-60)), 0.3)
  818. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, -0.5) * angles(math.rad(0), math.rad(70), math.rad(0 + 360 * i)), 0.3)
  819. end
  820. MagicCircle(BrickColor.new("Black"), RootPart.CFrame * angles(0, 0, 0), 25, 25, 25, 5, 5, 5, 0.08)
  821. coroutine.resume(coroutine.create(function()
  822. for i,v in pairs(Character:children()) do
  823. if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
  824. v.Transparency = 1
  825. end
  826. if v:IsA("Hat") then
  827. v.Handle.Transparency = 1
  828. end
  829. Head.face.Transparency = 1
  830. end
  831. for i,v in pairs(m:children()) do
  832. if v:IsA("BasePart") then
  833. v.Transparency = 1
  834. end
  835. end
  836. end
  837. ))
  838. for i = 1, 15 do
  839. for i = 0, 1, 0.25 do
  840. swait()
  841. end
  842. local ef = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "Effect", vt())
  843. ef.Anchored = true
  844. ef.CFrame = RootPart.CFrame * cf(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  845. so("http://www.roblox.com/asset/?id=210861478", ef, 1, 1)
  846. MagniDamage(ef, ef, 10, 10, 15, 10, "Knockdown")
  847. MagicCircle(BrickColor.new("Black"), ef.CFrame * angles(0, 0, 0), 50, 50, 50, -5, -5, -5, 0.08)
  848. game:GetService("Debris"):AddItem(ef, 0.5)
  849. MagicRing(BrickColor.new("Magenta"), ef.CFrame * angles(math.random(-50, 50), 0, 0), 5, 5, 1, 0.5, 0.5, 0, 0.03)
  850. end
  851. MagicCircle(BrickColor.new("Black"), RootPart.CFrame * angles(0, 0, 0), 25, 25, 25, 5, 5, 5, 0.08)
  852. coroutine.resume(coroutine.create(function()
  853. for i,v in pairs(Character:children()) do
  854. if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
  855. v.Transparency = 0
  856. end
  857. if v:IsA("Hat") then
  858. v.Handle.Transparency = 0
  859. end
  860. Head.face.Transparency = 0
  861. end
  862. for i,v in pairs(m:children()) do
  863. if v:IsA("BasePart") then
  864. v.Transparency = 0
  865. end
  866. end
  867. HITBOX1.Transparency = 1
  868. HITBOX2.Transparency = 1
  869. Handle.Transparency = 1
  870. end
  871. ))
  872. attack = false
  873. end
  874.  
  875. local many = 0
  876. local winding = false
  877. DeathWind = function()
  878. attack = true
  879. winding = true
  880. coroutine.resume(coroutine.create(function()
  881. while winding do
  882. wait(2)
  883. if many > 5 or mana > 0 then
  884. SphereEffect(BrickColor.new("Black"), Torso.CFrame, 10, 10, 10, 5, 5, 5, 0.07)
  885. many = many + 1
  886. mana = mana - 5
  887. end
  888. end
  889. end
  890. ))
  891. coroutine.resume(coroutine.create(function()
  892. while winding do
  893. swait()
  894. coroutine.resume(coroutine.create(function()
  895. for i = 1, 1 do
  896. swait()
  897. local ef = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "Effect", vt())
  898. so("http://www.roblox.com/asset/?id=192410062", ef, 1, 1)
  899. ef.Anchored = true
  900. ef.CFrame = RootPart.CFrame * cf(0, 0, -7.5)
  901. MagicRing(BrickColor.new("Bright violet"), RootPart.CFrame * cf(0, 0, -7.5) * angles(0, 0, 0), 0.5, 0.5, 1, 0.5, 0.5, 0, 0.05)
  902. game:GetService("Debris"):AddItem(ef, 0.5)
  903. MagicRing(BrickColor.new("Alder"), RootPart.CFrame * cf(0, 0, -7.5) * angles(0, 0, 0), 5, 5, 1, 0.5, 0.5, 0, 0.03)
  904. end
  905. end
  906. ))
  907. for i = 1, 0, -0.1 do
  908. swait()
  909. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.3)
  910. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(-20), math.rad(-100)), 0.3)
  911. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.6, -0.2) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.3)
  912. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(-60), math.rad(0), math.rad(40)), 0.3)
  913. RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.3) * angles(0, 1.3, 0), 0.3)
  914. LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * angles(-0.5, -1.4, 0), 0.3)
  915. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, -0.5) * angles(math.rad(0), math.rad(70), math.rad(0 + 360 * i)), 0.3)
  916. end
  917. end
  918. end
  919. ))
  920. end
  921.  
  922. local keafy = false
  923. UnDeathWind = function()
  924. if zenabled == true then
  925. return
  926. end
  927. if keafy == true then
  928. return
  929. end
  930. winding = false
  931. keafy = true
  932. coroutine.resume(coroutine.create(function()
  933. for i = 1, 1 + many do
  934. swait()
  935. local ef = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "Effect", vt())
  936. so("http://www.roblox.com/asset/?id=233856130", ef, 1, 1)
  937. ef.Anchored = true
  938. ef.CFrame = RootPart.CFrame * cf(0, 0, -10 * i)
  939. MagniDamage(ef, ef, 10, 8, 15, 50, "Normal")
  940. MagicRing(BrickColor.new("Bright violet"), RootPart.CFrame * cf(0, 0, -10 * i) * angles(0, 0, 0), 5, 5, 5, 1, 1, 5, 0.05)
  941. game:GetService("Debris"):AddItem(ef, 0.5)
  942. end
  943. end
  944. ))
  945. many = 0
  946. for i = 0, 1, 0.1 do
  947. swait()
  948. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  949. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(70)), 0.3)
  950. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.6, -0.2) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  951. LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.6, 0.3) * angles(math.rad(0), math.rad(-70), math.rad(-90)), 0.3)
  952. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  953. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  954. FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, cf(0, 0, -0.5) * angles(math.rad(0), math.rad(70), math.rad(70)), 0.3)
  955. end
  956. wait(5)
  957. keafy = false
  958. attack = false
  959. end
  960.  
  961. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, decreaseblock)
  962. if hit.Parent == nil then
  963. return
  964. end
  965. local h = hit.Parent:FindFirstChild("Humanoid")
  966. for _,v in pairs(hit.Parent:children()) do
  967. if v:IsA("Humanoid") then
  968. h = v
  969. end
  970. end
  971. if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
  972. h = hit.Parent.Parent:FindFirstChild("Humanoid")
  973. end
  974. if hit.Parent.className == "Hat" then
  975. hit = hit.Parent.Parent:findFirstChild("Head")
  976. end
  977. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  978. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  979. return
  980. end
  981. local c = Instance.new("ObjectValue")
  982. c.Name = "creator"
  983. c.Value = game:service("Players").LocalPlayer
  984. c.Parent = h
  985. game:GetService("Debris"):AddItem(c, 0.5)
  986. local Damage = math.random(minim, maxim)
  987. local blocked = false
  988. local block = hit.Parent:findFirstChild("Block")
  989. if block ~= nil then
  990. print(block.className)
  991. if block.className == "NumberValue" and block.Value > 0 then
  992. blocked = true
  993. if decreaseblock == nil then
  994. block.Value = block.Value - 1
  995. end
  996. end
  997. if block.className == "IntValue" and block.Value > 0 then
  998. blocked = true
  999. if decreaseblock ~= nil then
  1000. block.Value = block.Value - 1
  1001. end
  1002. end
  1003. end
  1004. if blocked == false then
  1005. HitHealth = h.Health
  1006. h.Health = h.Health - Damage
  1007. if HitHealth ~= h.Health and HitHealth ~= 0 and h.Health <= 0 and h.Parent.Name ~= "Lost Soul" then
  1008. print("gained spree")
  1009. game.Players.LocalPlayer:FindFirstChild("leaderstats").Spree.Value = game.Players.LocalPlayer.leaderstats.Spree.Value + 1
  1010. end
  1011. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1012. else
  1013. h.Health = h.Health - Damage / 2
  1014. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  1015. end
  1016. if Type == "Knockdown" then
  1017. local hum = hit.Parent.Humanoid
  1018. hum.PlatformStand = true
  1019. coroutine.resume(coroutine.create(function(HHumanoid)
  1020. swait(1)
  1021. HHumanoid.PlatformStand = false
  1022. end
  1023. ), hum)
  1024. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1025. local bodvol = Instance.new("BodyVelocity")
  1026. bodvol.velocity = angle * knockback
  1027. bodvol.P = 5000
  1028. bodvol.maxForce = Vector3.new(8000, 8000, 8000)
  1029. bodvol.Parent = hit
  1030. local rl = Instance.new("BodyAngularVelocity")
  1031. rl.P = 3000
  1032. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  1033. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  1034. rl.Parent = hit
  1035. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1036. game:GetService("Debris"):AddItem(rl, 0.5)
  1037. else
  1038. do
  1039. if Type == "Normal" then
  1040. local vp = Instance.new("BodyVelocity")
  1041. vp.P = 500
  1042. vp.maxForce = Vector3.new(math.huge, 0, math.huge)
  1043. if KnockbackType == 1 then
  1044. vp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1045. else
  1046. if KnockbackType == 2 then
  1047. vp.velocity = Property.CFrame.lookVector * knockback
  1048. end
  1049. end
  1050. if knockback > 0 then
  1051. vp.Parent = hit.Parent.Torso
  1052. end
  1053. game:GetService("Debris"):AddItem(vp, 0.5)
  1054. else
  1055. do
  1056. if Type == "Up" then
  1057. local bodyVelocity = Instance.new("BodyVelocity")
  1058. bodyVelocity.velocity = vt(0, 60, 0)
  1059. bodyVelocity.P = 5000
  1060. bodyVelocity.maxForce = Vector3.new(8000, 8000, 8000)
  1061. bodyVelocity.Parent = hit
  1062. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1063. local rl = Instance.new("BodyAngularVelocity")
  1064. rl.P = 3000
  1065. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  1066. rl.angularvelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30))
  1067. rl.Parent = hit
  1068. game:GetService("Debris"):AddItem(rl, 0.5)
  1069. else
  1070. do
  1071. if Type == "Death" then
  1072. so("http://www.roblox.com/asset/?id=210861478", hit.Parent.Torso, 1, 1)
  1073. MagniDamage(hit.Parent.Torso, hit.Parent.Torso, 12, 20, 20, 10, "Knockdown")
  1074. MagicCircle(BrickColor.new("Black"), hit.Parent.Torso.CFrame * angles(0, 0, 0), 50, 50, 50, -5, -5, -5, 0.08)
  1075. MagicRing(BrickColor.new("Magenta"), hit.Parent.Torso.CFrame * angles(math.random(-50, 50), 0, 0), 5, 5, 1, 0.5, 0.5, 0, 0.03)
  1076. else
  1077. if Type == "Snare" then
  1078. local bp = Instance.new("BodyPosition")
  1079. bp.P = 2000
  1080. bp.D = 100
  1081. bp.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1082. bp.position = hit.Parent.Torso.Position
  1083. bp.Parent = hit.Parent.Torso
  1084. game:GetService("Debris"):AddItem(bp, 1)
  1085. else
  1086. do
  1087. if Type == "Target" then
  1088. local Targetting = false
  1089. if Targetting == false then
  1090. ZTarget = hit.Parent.Torso
  1091. coroutine.resume(coroutine.create(function(Part)
  1092. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  1093. swait(5)
  1094. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  1095. end
  1096. ), ZTarget)
  1097. local TargHum = ZTarget.Parent:findFirstChild("Humanoid")
  1098. local targetgui = Instance.new("BillboardGui")
  1099. targetgui.Parent = ZTarget
  1100. targetgui.Size = UDim2.new(10, 100, 10, 100)
  1101. local targ = Instance.new("ImageLabel")
  1102. targ.Parent = targetgui
  1103. targ.BackgroundTransparency = 1
  1104. targ.Image = "rbxassetid://4834067"
  1105. targ.Size = UDim2.new(1, 0, 1, 0)
  1106. cam.CameraType = "Scriptable"
  1107. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1108. local dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  1109. workspace.CurrentCamera.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1110. Targetting = true
  1111. RocketTarget = ZTarget
  1112. for i = 1, Property do
  1113. if Humanoid.Health > 0 and Character.Parent ~= nil and TargHum.Health > 0 and TargHum.Parent ~= nil and Targetting == true then
  1114. swait()
  1115. end
  1116. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  1117. dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  1118. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) * cf(0, 5, 10) * euler(-0.3, 0, 0)
  1119. end
  1120. Targetting = false
  1121. RocketTarget = nil
  1122. targetgui.Parent = nil
  1123. cam.CameraType = "Custom"
  1124. end
  1125. end
  1126. do
  1127. local debounce = Instance.new("BoolValue")
  1128. debounce.Name = "DebounceHit"
  1129. debounce.Parent = hit.Parent
  1130. debounce.Value = true
  1131. game:GetService("Debris"):AddItem(debounce, Delay)
  1132. c = Instance.new("ObjectValue")
  1133. c.Name = "creator"
  1134. c.Value = Player
  1135. c.Parent = h
  1136. game:GetService("Debris"):AddItem(c, 0.5)
  1137. end
  1138. end
  1139. end
  1140. end
  1141. end
  1142. end
  1143. end
  1144. end
  1145. end
  1146. end
  1147. end
  1148. end
  1149.  
  1150. ShowDamage = function(Pos, Text, Time, Color)
  1151. local Rate = 0.033333333333333
  1152. if not Pos then
  1153. local Pos = Vector3.new(0, 0, 0)
  1154. end
  1155. local Text = Text or ""
  1156. local Time = Time or 2
  1157. if not Color then
  1158. local Color = Color3.new(1, 0, 0)
  1159. end
  1160. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  1161. EffectPart.Anchored = true
  1162. local BillboardGui = Instance.new("BillboardGui")
  1163. BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  1164. BillboardGui.Adornee = EffectPart
  1165. local TextLabel = Instance.new("TextLabel")
  1166. TextLabel.BackgroundTransparency = 1
  1167. TextLabel.Size = UDim2.new(1, 0, 1, 0)
  1168. TextLabel.Text = Text
  1169. TextLabel.TextColor3 = Color
  1170. TextLabel.TextScaled = true
  1171. TextLabel.Font = Enum.Font.ArialBold
  1172. TextLabel.Parent = BillboardGui
  1173. BillboardGui.Parent = EffectPart
  1174. game.Debris:AddItem(EffectPart, Time + 0.1)
  1175. EffectPart.Parent = game:GetService("Workspace")
  1176. Delay(0, function()
  1177. local Frames = Time / Rate
  1178. for Frame = 1, Frames do
  1179. wait(Rate)
  1180. local Percent = Frame / Frames
  1181. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1182. TextLabel.TextTransparency = Percent
  1183. end
  1184. if EffectPart and EffectPart.Parent then
  1185. EffectPart:Destroy()
  1186. end
  1187. end
  1188. )
  1189. end
  1190.  
  1191. MagniDamage = function(Hit, Part, magni, mindam, maxdam, knock, Type)
  1192. for _,c in pairs(workspace:children()) do
  1193. local hum = c:findFirstChild("Humanoid")
  1194. if hum ~= nil then
  1195. local head = c:findFirstChild("Torso")
  1196. if head ~= nil then
  1197. local targ = head.Position - Part.Position
  1198. local mag = targ.magnitude
  1199. if mag <= magni and c.Name ~= Player.Name then
  1200. Damagefunc(Hit, head, mindam, maxdam, knock, Type, RootPart, 0.2, 1, 3)
  1201. end
  1202. end
  1203. end
  1204. end
  1205. end
  1206.  
  1207. MagicCircle = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1208. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt())
  1209. prt.Anchored = true
  1210. prt.CFrame = cframe
  1211. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
  1212. game:GetService("Debris"):AddItem(prt, 2)
  1213. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  1214. end
  1215.  
  1216. MagicBlock = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1217. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt())
  1218. prt.Anchored = true
  1219. prt.CFrame = cframe
  1220. msh = CreateMesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
  1221. game:GetService("Debris"):AddItem(prt, 5)
  1222. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3})
  1223. end
  1224.  
  1225. MagicRing = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1226. local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
  1227. prt.Anchored = true
  1228. prt.CFrame = cframe
  1229. msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", vt(0, 0, 0), vt(x1, y1, z1))
  1230. game:GetService("Debris"):AddItem(prt, 2)
  1231. coroutine.resume(coroutine.create(function(Part, Mesh, num)
  1232. for i = 0, 1, delay do
  1233. swait()
  1234. Part.Transparency = i
  1235. Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
  1236. end
  1237. Part.Parent = nil
  1238. end
  1239. ), prt, msh, (math.random(0, 1) + math.random()) / 5)
  1240. end
  1241.  
  1242. attackthree = function()
  1243. attack = true
  1244. MagicCircle(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, -5), 50, 50, 50, -5, -5, -5, 0.08)
  1245. so("http://www.roblox.com/asset/?id=210861478", RootPart, 1, 1)
  1246. for i = 0, 1, 0.1 do
  1247. swait()
  1248. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  1249. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(70)), 0.3)
  1250. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.6, -0.2) * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1251. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1252. RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.3) * angles(0, 1.3, 0), 0.3)
  1253. LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * angles(-0.5, -1.4, 0), 0.3)
  1254. FakeHandleWeld.C0 = clerp(HandleWeld.C0, cf(0, 0, 0) * angles(math.rad(70), math.rad(90), math.rad(70)), 0.3)
  1255. end
  1256. MagniDamage(RootPart, RootPart, 15, 8, 15, 10, "Normal")
  1257. MagicRing(BrickColor.new("Magenta"), RootPart.CFrame * cf(0, 0, -5) * angles(math.random(-50, 50), 0, 0), 5, 5, 1, 0.5, 0.5, 0, 0.03)
  1258. MagicCircle(BrickColor.new("Black"), RootPart.CFrame * cf(0, 0, -5), 15, 15, 15, 5, 5, 5, 0.08)
  1259. for i = 0, 1, 0.1 do
  1260. swait()
  1261. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * angles(math.rad(0), math.rad(0), math.rad(70)), 0.3)
  1262. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(-70)), 0.3)
  1263. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.6, -0.2) * angles(math.rad(0), math.rad(-70), math.rad(20)), 0.3)
  1264. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(0), math.rad(-70), math.rad(-90)), 0.3)
  1265. RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.3) * angles(0, 1.3, 0), 0.3)
  1266. LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * angles(-0.5, -1.4, 0), 0.3)
  1267. FakeHandleWeld.C0 = clerp(HandleWeld.C0, cf(0, 0, 0) * angles(math.rad(70), math.rad(90), math.rad(70)), 0.3)
  1268. end
  1269. attack = false
  1270. end
  1271.  
  1272. local cursing = false
  1273. Curse = function()
  1274. attack = true
  1275. MagicCircle(BrickColor.new("Black"), RootPart.CFrame * cf(0, -3, 0), 50, 50, 50, -5, -5, -5, 0.08)
  1276. so("http://www.roblox.com/asset/?id=238319531", RootPart, 1, 1)
  1277. for i = 0, 1, 0.1 do
  1278. swait()
  1279. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  1280. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(70)), 0.3)
  1281. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.6, -0.2) * angles(math.rad(0), math.rad(-10), math.rad(100)), 0.3)
  1282. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1283. RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.3) * angles(0, 1.3, 0), 0.3)
  1284. LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * angles(-0.5, -1.4, 0), 0.3)
  1285. FakeHandleWeld.C0 = clerp(HandleWeld.C0, cf(0, 0, 0) * angles(math.rad(70), math.rad(90), math.rad(70)), 0.3)
  1286. end
  1287. coroutine.resume(coroutine.create(function()
  1288. Cursefield()
  1289. end
  1290. ))
  1291. for i = 0, 1, 0.1 do
  1292. swait()
  1293. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
  1294. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(70)), 0.3)
  1295. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.6, -0.2) * angles(math.rad(0), math.rad(-10), math.rad(100)), 0.3)
  1296. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(0), math.rad(-70), math.rad(-90)), 0.3)
  1297. RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.3) * angles(0, 1.3, 0), 0.3)
  1298. LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * angles(-0.5, -1.4, 0), 0.3)
  1299. FakeHandleWeld.C0 = clerp(HandleWeld.C0, cf(0, 0, 0) * angles(math.rad(70), math.rad(90), math.rad(70)), 0.3)
  1300. end
  1301. attack = false
  1302. end
  1303.  
  1304. Cursefield = function()
  1305. cursing = true
  1306. local ef = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "Effect", vt())
  1307. ef.Anchored = true
  1308. ef.CFrame = RootPart.CFrame * cf(0, -3, 0)
  1309. coroutine.resume(coroutine.create(function()
  1310. while cursing do
  1311. wait(0.5)
  1312. SphereEffect(BrickColor.new("Black"), ef.CFrame * angles(0, 0, 0), 55, 55, 55, 13, 13, 13, 0.05)
  1313. MagniDamage(ef, ef, 20, 3, 3, 2, "Normal")
  1314. so("http://www.roblox.com/asset/?id=192410077", RootPart, 1, 1)
  1315. MagicRing(BrickColor.new("Black"), ef.CFrame * angles(math.rad(90), 0, 0), 5, 5, 1, 2, 2, 0, 0.03)
  1316. end
  1317. end
  1318. ))
  1319. for i = 0, 1, 0.005 do
  1320. swait()
  1321. end
  1322. game.Debris:AddItem(ef, 0.1)
  1323. cursing = false
  1324. end
  1325.  
  1326. ob1u = function()
  1327. end
  1328.  
  1329. ob1d = function()
  1330. if attack == false and attacktype == 1 and zenabled == true then
  1331. attacktype = 2
  1332. attackone()
  1333. else
  1334. if attack == false and attacktype == 2 and zenabled == true then
  1335. attacktwo()
  1336. attacktype = 3
  1337. else
  1338. if attack == false and attacktype == 3 and zenabled == true then
  1339. attackthree()
  1340. attacktype = 1
  1341. end
  1342. end
  1343. end
  1344. end
  1345.  
  1346. key = function(k)
  1347. k = k:lower()
  1348. if attack == false and k == "z" and zenabled == true and mana >= 15 then
  1349. zenabled = false
  1350. DeathWind()
  1351. else
  1352. if attack == false and k == "x" and mana >= 25 and xenabled == true then
  1353. xenabled = false
  1354. mana = mana
  1355. coroutine.resume(coroutine.create(function()
  1356. for i = 1, 0, -0.005 do
  1357. swait()
  1358. fenframe2a.Size = UDim2.new(0.05 * i, 0, 0.1, 0)
  1359. end
  1360. xenabled = true
  1361. fenframe2a.Size = UDim2.new(0, 0, 0.1, 0)
  1362. end
  1363. ))
  1364. DeathSlash()
  1365. else
  1366. if attack == false and k == "c" and cursing == false and mana >= 35 and cenabled == true then
  1367. cenabled = false
  1368. mana = mana
  1369. coroutine.resume(coroutine.create(function()
  1370. for i = 1, 0, -0.0025 do
  1371. swait()
  1372. fenframe3a.Size = UDim2.new(0.05 * i, 0, 0.1, 0)
  1373. end
  1374. cenabled = true
  1375. fenframe3a.Size = UDim2.new(0, 0, 0.1, 0)
  1376. end
  1377. ))
  1378. Curse()
  1379. else
  1380. if attack == false and k == "v" and mana >= 45 and venabled == true then
  1381. venabled = false
  1382. mana = mana
  1383. coroutine.resume(coroutine.create(function()
  1384. for i = 1, 0, -0.0015 do
  1385. swait()
  1386. fenframe4a.Size = UDim2.new(0.05 * i, 0, 0.1, 0)
  1387. end
  1388. venabled = true
  1389. fenframe4a.Size = UDim2.new(0, 0, 0.1, 0)
  1390. end
  1391. ))
  1392. UltSlash()
  1393. end
  1394. end
  1395. end
  1396. end
  1397. end
  1398.  
  1399. keydown = function(k)
  1400. k = k:lower()
  1401. if attack == true and k == "z" and zenabled == false then
  1402. mana = mana
  1403. coroutine.resume(coroutine.create(function()
  1404. for i = 1, 0, -0.02 do
  1405. swait()
  1406. fenframe1a.Size = UDim2.new(0.05 * i, 0, 0.1, 0)
  1407. end
  1408. zenabled = true
  1409. fenframe1a.Size = UDim2.new(0, 0, 0.1, 0)
  1410. end
  1411. ))
  1412. UnDeathWind()
  1413. end
  1414. end
  1415.  
  1416. Bin = script.Parent
  1417. ds = function(mouse)
  1418. end
  1419.  
  1420. s = function(mouse)
  1421. print("Selected")
  1422. mouse.Button1Down:connect(function()
  1423. ob1d(mouse)
  1424. end
  1425. )
  1426. mouse.Button1Up:connect(function()
  1427. ob1u(mouse)
  1428. end
  1429. )
  1430. mouse.KeyDown:connect(key)
  1431. mouse.KeyUp:connect(keydown)
  1432. end
  1433.  
  1434. Bin.Selected:connect(s)
  1435. Bin.Deselected:connect(ds)
  1436. pwait = function(num)
  1437. if num == 0 or num == nil then
  1438. game:service("RunService").Heartbeat:wait(0)
  1439. else
  1440. for i = 0, num do
  1441. game:service("RunService").Heartbeat:wait(0)
  1442. end
  1443. end
  1444. end
  1445.  
  1446. while 1 do
  1447. while 1 do
  1448. while 1 do
  1449. while 1 do
  1450. pwait()
  1451. Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  1452. velocity = RootPart.Velocity.y
  1453. sine = sine + change
  1454. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1455. if equipped == true or equipped == false then
  1456. if 1 < RootPart.Velocity.y and hit == nil then
  1457. Anim = "Jump"
  1458. if attack == false then
  1459. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1460. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1461. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1462. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1463. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1464. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * LHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1465. end
  1466. else
  1467. if RootPart.Velocity.y < -1 and hit == nil then
  1468. Anim = "Fall"
  1469. if attack == false then
  1470. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
  1471. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), 0.3)
  1472. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)), 0.3)
  1473. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  1474. RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1475. LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
  1476. end
  1477. else
  1478. if Torsovelocity.x < 1 and Torsovelocity.z < 1 and hit ~= nil then
  1479. Anim = "Idle"
  1480. if attack == false then
  1481. change = 1
  1482. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.2) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.3)
  1483. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(50)), 0.3)
  1484. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.6, -0.2) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1485. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3)
  1486. RH.C0 = clerp(RH.C0, cf(1, -0.8, -0.3) * angles(0, 1.3, 0), 0.3)
  1487. LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * angles(-0.5, -1.4, 0), 0.3)
  1488. FakeHandleWeld.C0 = clerp(HandleWeld.C0, cf(0, 0, 0) * angles(math.rad(70), math.rad(90), math.rad(70)), 0.3)
  1489. end
  1490. else
  1491. if 2 < Torsovelocity.x and Torsovelocity.z > 2 and hit ~= nil then
  1492. Anim = "Walk"
  1493. if attack == false then
  1494. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.05 + 0.1 * math.cos((sine) / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos((sine) / 5))), 0.2)
  1495. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(-5 * math.cos((sine) / 5)) + RootPart.RotVelocity.Y / 9), 0.2)
  1496. RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.6, -0.2) * angles(math.rad(0), math.rad(-20), math.rad(20)), 0.3)
  1497. LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.4, 0.3) * angles(math.rad(0), math.rad(20), math.rad(-20)), 0.3)
  1498. RH.C0 = clerp(RH.C0, cf(1, -0.8, 0) * angles(0, 1.6, 0) * angles(-0.06, 0, 0), 0.3)
  1499. LH.C0 = clerp(LH.C0, cf(-1, -0.8, 0) * angles(0, -1.6, 0) * angles(-0.06, 0, 0), 0.3)
  1500. FakeHandleWeld.C0 = clerp(HandleWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(90), math.rad(70)), 0.3)
  1501. end
  1502. end
  1503. end
  1504. end
  1505. end
  1506. end
  1507. if 0 < #Effects then
  1508. for e = 1, #Effects do
  1509. if Effects[e] ~= nil then
  1510. local Thing = Effects[e]
  1511. if Thing ~= nil then
  1512. local Part = Thing[1]
  1513. local Mode = Thing[2]
  1514. local Delay = Thing[3]
  1515. local IncX = Thing[4]
  1516. local IncY = Thing[5]
  1517. local IncZ = Thing[6]
  1518. if Thing[1].Transparency <= 1 then
  1519. if Thing[2] == "Block1" then
  1520. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1521. Mesh = Thing[1].Mesh
  1522. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1523. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1524. else
  1525. if Thing[2] == "Block2" then
  1526. Thing[1].CFrame = Thing[1].CFrame
  1527. Mesh = Thing[7]
  1528. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1529. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1530. else
  1531. if Thing[2] == "Cylinder" then
  1532. Mesh = Thing[1].Mesh
  1533. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1534. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1535. else
  1536. if Thing[2] == "Blood" then
  1537. Mesh = Thing[7]
  1538. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1539. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1540. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1541. else
  1542. if Thing[2] == "Elec" then
  1543. Mesh = Thing[1].Mesh
  1544. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1545. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1546. else
  1547. if Thing[2] == "Disappear" then
  1548. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1549. else
  1550. if Thing[2] == "Shatter" then
  1551. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1552. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1553. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1554. Thing[6] = Thing[6] + Thing[5]
  1555. end
  1556. end
  1557. end
  1558. end
  1559. end
  1560. end
  1561. end
  1562. else
  1563. Part.Parent = nil
  1564. table.remove(Effects, e)
  1565. end
  1566. end
  1567. end
  1568. end
  1569. end
  1570. do
  1571. fenbarmana2:TweenSize((UDim2.new(4 * mana / 100, 0, 0.2, 0)), nil, 1, 0.4, true)
  1572. fenbarmana4.Text = "[Corruption] <{[ " .. mana .. " ]}> [Corruption]"
  1573. end
  1574. end
  1575. if attack ~= true or 100 <= mana then
  1576. mana = 100 end
  1577. end
  1578. if mananum <= 8 then
  1579. mananum = mananum + 1
  1580. end
  1581. end
  1582. mananum = 0
  1583. mana = mana + 1
  1584. end
  1585. end
Add Comment
Please, Sign In to add comment