Advertisement
Guest User

Challenge Core Ground

a guest
Feb 14th, 2015
865
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.81 KB | None | 0 0
  1. hey guys, suspense here. Ground is a completely new type to me, and I've had no experience using it outside of this challenge. Whenever I think of ground types I think of the same 6 pokes with similar sets slapped together. So I wanted to make a team that was a little different from that and still worked together nicely. The ccgn1 core required garchomp and seismitoad to be used, which was great for me because I love seismi, and garchomp is already needed on ground. Seismi <3. Anyways, here's the team. :]
  2.  
  3.  
  4. Suspense (Garchomp) @ Lum Berry
  5. Ability: Sand Veil
  6. EVs: 252 Atk / 4 SpD / 252 Spe
  7. Jolly Nature
  8. - Outrage
  9. - Earthquake
  10. - Crunch
  11. - Swords Dance
  12.  
  13. Maxie (Camerupt-Mega) @ Cameruptite
  14. Ability: Sheer Force
  15. EVs: 252 HP / 252 SpA / 4 Spe
  16. Modest Nature
  17. - Fire Blast
  18. - Earth Power
  19. - Flash Cannon
  20. - Ancient Power
  21.  
  22. Dougtrio (Dugtrio) @ Focus Sash
  23. Ability: Arena Trap
  24. EVs: 252 Atk / 252 Spe
  25. Adamant Nature
  26. - Earthquake
  27. - Sucker Punch
  28. - Memento
  29. - Stone Edge
  30.  
  31. Bae (Seismitoad) @ Choice Specs
  32. Ability: Water Absorb
  33. EVs: 252 SpA / 4 SpD / 252 Spe
  34. Modest Nature
  35. - Scald
  36. - Earth Power
  37. - Grass Knot
  38. - Sludge Bomb
  39.  
  40. Hippowdon @ Smooth Rock
  41. Ability: Sand Stream
  42. EVs: 252 HP / 4 Atk / 252 Def
  43. Impish Nature
  44. - Earthquake
  45. - Stealth Rock
  46. - Slack Off
  47. - Whirlwind
  48.  
  49. petris (Excadrill) @ Choice Band
  50. Ability: Sand Rush
  51. EVs: 252 Atk / 28 Def / 228 Spe
  52. Adamant Nature
  53. - Earthquake
  54. - Iron Head
  55. - Rock Slide
  56. - Rapid Spin
  57.  
  58. So the team is kinda bulky offense. Will usually lead with lum berry garchomp to begin boosting with swords dance if I know what my opponent will lead with. Dugtrio just revenge kills and can memento to soften things that may have set up. Seismitoad is great against water and does much better than gastrodon imo. Specs grass knot and earth power is just great. Hippowdon is there to get up sand >.>. I banded excadrill to deal as much damage as possible, allowing it to kill bug, water, psychic, and some dragon teams with ease. Now for the star of the team... Mega camerupt! It's purpose is to stop zard-y, volcarona, some steel cores that the team can't really handle, and to just hit things extremely hard with sheer force boosted fire blast.
  59.  
  60. Now for the team's threats. Greninja is probably the #1 threat to the team. If it runs ice beam + surf + grass knot you might as well forfeit and save some time. Fighting teams with breloom and keldeo do a lot to the team and I'll have to predict throughout the entire match to win. Flying teams with gliscor and zapdos also does quite a bit. Sp def zapdos takes a scald from seismitoad and gliscor absorbs any physical move I use. Mega metagross with grass knot and ice punch hits the team very hard and really stops the momentum. And ludicolo just destroys me. ._.
  61.  
  62. I had a lot of fun making this team and I'm looking forward to the water core. :]
  63.  
  64. Go ground!
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement