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- local filelocation = "models/texture.txd" -- replace this
- addEventHandler("onResourceStart", resourceRoot, function ()
- local txdmodel = engineLoadTXD ( "models/office_floors.txd" )
- local success = engineImportTXD ( txdmodel, 11453)
- if success then
- outputConsole("Mod loaded!")
- else
- outputConsole("An error has occured while loading the mod!")
- end
- end)
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