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  1. #These are Global Settings for Residence.
  2. Global:
  3. # Wooden Axe is the default selection tool for Residence.
  4. # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
  5. SelectionToolId: 275
  6. # This determins which tool you can use to see info on residences, default is String.
  7. # Simply equip this tool and hit a location inside the residence and it will display the info for it.
  8. InfoToolId: 286
  9. # The interval, in milliseconds, between movement checks.
  10. # Reducing this will increase the load on the server.
  11. # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
  12. MoveCheckInterval: 3000
  13. # The interval, in minutes, between residence saves.
  14. SaveInterval: 10
  15. # The default group to use if Permissions fails to attach or your not using Permissions.
  16. DefaultGroup: Trusted
  17. # Enable / Disable the Lease System.
  18. UseLeaseSystem: false
  19. # The interval, in minutes, between residence lease checks (if leases are enabled).
  20. LeaseCheckInterval: 10
  21. # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
  22. LeaseAutoRenew: true
  23. # Whether or not to use the Permissions system in conjunction with this config.
  24. EnablePermissions: true
  25. # Enable / Disable Residence's Economy System.
  26. EnableEconomy: true
  27. # The economy system to use (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
  28. EconomySystem: iConomy
  29. # Enables or disables the Rent System
  30. EnableRentSystem: true
  31. # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
  32. RentCheckInterval: 60
  33. # Enable or disable residence chat channels.
  34. ResidenceChatEnable: false
  35. # Color of residence chat.
  36. ResidenceChatColor: DARK_PURPLE
  37. # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
  38. AdminOnlyCommands: false
  39. # Setting this to true makes server OPs admins.
  40. AdminOPs: true
  41. # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
  42. # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
  43. MultiWorldPlugin: MultiVerse
  44. # Setting this to true causes subzones to inherit flags from their parent zones.
  45. ResidenceFlagsInherit: true
  46. # These are world flags that are applied when the player is NOT within a residence.
  47. Flags:
  48. Global: #these are default for all worlds unless specified below, they can be overridden per group
  49. use: true
  50. build: true
  51. ignite: false
  52. firespread: false
  53. damage: true
  54. creeper: false
  55. tnt: false
  56. pvp: false
  57. WorldNameHere: #here you can set flags for individual worlds, these override Global
  58. #build: true
  59. # This gives permission to change certain flags to all groups, unless specifically denied to the group.
  60. FlagPermission:
  61. move: true
  62. build: true
  63. place: true
  64. destroy: true
  65. use: true
  66. container: true
  67. pvp: true
  68. tp: true
  69. ignite: false
  70. firespread: false
  71. bucket: false
  72. flow: true
  73. lavaflow: false
  74. waterflow: false
  75. creeper: false
  76. tnt: false
  77. monsters: true
  78. animals: true
  79. subzone: true
  80. healing: true
  81. # These are default flags applied to all residences from any user group.
  82. ResidenceDefault:
  83. build: false
  84. use: false
  85. container: false
  86. pvp: false
  87. tnt: false
  88. creeper: false
  89. flow: false
  90. # These are default flags applied to the residence creator of any group.
  91. CreatorDefault:
  92. build: true
  93. move: true
  94. use: true
  95. container: true
  96. # These are default group flags applied to a residence made by a user of any group.
  97. GroupDefault:
  98. #default: #group name
  99. #build: true
  100.  
  101. # These groups correspond to the Permissions groups defined in your '<worldname>.yml'
  102. Groups:
  103. Trusted: #group name
  104. # Information about the Residence zone that the player can define.
  105. Residence:
  106. # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
  107. CanCreate: true
  108. # The maximum number of Residences a player can have.
  109. MaxResidences: 3
  110. # The maximum number of physical areas a residence can have.
  111. MaxAreasPerResidence: 2
  112. # The maximum number of blocks a Residence can be, East to West (X).
  113. MaxEastWest: 16
  114. # The maximum number of blocks a Residence can be, North to South (Z).
  115. MaxNorthSouth: 16
  116. # The maximum number of blocks a Residence can be, High to Low (Y).
  117. MaxUpDown: 127
  118. # The lowest altitude this group is allowed to protect.
  119. MinHeight: 0
  120. # The highest altitude this group is allowed to protect.
  121. MaxHeight: 127
  122. # The maximum recursive depth that subzones can go.
  123. # A subzone within a subzone within the Residence zone would be a depth of 2.
  124. # Set to 0 to disable subzones.
  125. SubzoneDepth: 3
  126. # Whether or not to allow teleporting to Residences.
  127. CanTeleport: true
  128. # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  129. Unstuck: true
  130. # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
  131. SelectCommandAccess: false
  132. # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
  133. ItemListAccess: false
  134. # Options relating to enter and leave messages on the residence.
  135. Messaging:
  136. # Whether or not the player can change the Residence enter and leave messages.
  137. CanChange: true
  138. # The default enter message to apply to new Residences created by players in this group.
  139. # Leaving the message blank will disable it.
  140. DefaultEnter: Welcome %player to %residence, owned by %owner.
  141. # The default leave message to apply to new Residences created by players in this group.
  142. # Leaving the message blank will disable it.
  143. DefaultLeave: Now leaving %residence.
  144. # Options relating to the Lease system.
  145. Lease:
  146. # The maximum number of days to allow leases.
  147. MaxDays: 16
  148. # The number of days to add to the lease following a '/res lease renew' command.
  149. RenewIncrement: 14
  150. #Options related to the rent system
  151. Rent:
  152. #determines how many residences can be rented by players of this group at once
  153. MaxRents: 3
  154. #determines how many residences can be set for rent by players of this group at once
  155. MaxRentables: 3
  156. # Options relating to the Residence Economy.
  157. Economy:
  158. # Whether or not players in this group can buy other Residences that are for sale.
  159. CanBuy: true
  160. # Whether or not players in this group can sell their Residences.
  161. CanSell: true
  162. # Whether or not to ignore the Residence size/count limits when buying a residence.
  163. IgnoreLimits: false
  164. # The cost, per block, of buying a Residence or adding a area to it.
  165. BuyCost: 0.5
  166. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  167. RenewCost: 0.02
  168. # Flags are checked in the order:
  169. # 1: Player
  170. # 2: Group
  171. # 3: Owner
  172. # 4: If all others are undefined, reverts to default value (usually true).
  173. # Flag permissions default to false.
  174. # These flags settings override the globals.
  175. Flags:
  176. # Specifically allow or deny this group from changing certain flags.
  177. Permission:
  178. #build: true
  179. # Specifys the flags that are applied at residence creation for players of this group.
  180. Default:
  181. #build: true
  182. # Specifys the flags that are applied at to the creator at residence creation.
  183. CreatorDefault:
  184. #build: true
  185. # Specifys the flags that are applied to other groups for this residence, at creation.
  186. GroupDefault:
  187. #default: #group name
  188. #build: false
  189. #these flags are applied specifically to this group whenever they are outside a residence
  190. #these flags will override the flags at the top, under the Global section.
  191. World:
  192. Global: #these flags will apply to all worlds
  193. #build: false
  194. WorldNameHere: #or you can apply them by each individual world
  195. #build: false
  196.  
  197. # You can manually specify the group a player is in below, this overrides their permissions group.
  198. GroupAssigments:
  199. #bekvon: default
  200. #player: default
  201.  
  202. ItemList: #this is where you can create blacklists / whitelists
  203. DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
  204. #type of the list, can be blacklist, whitelist, or ignorelist
  205. Type: blacklist
  206. #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
  207. #World: world
  208. #You can also have the list apply only to one group, otherwise it applys for all groups
  209. #Group: default
  210. #this is the actual list of material names that this list allows or dissallows
  211. #You can look up the material name by item ID in game by typing /res material <id>
  212. #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
  213. Items:
  214. - 'LAVA'
  215. - 'WATER'
  216. - 'STATIONARY_LAVA'
  217. - 'STATIONARY_WATER'
  218. - 'MOB_SPAWNER'
  219. - 'FIRE'
  220. - 'BUCKET'
  221. - 'WATER_BUCKET'
  222. - 'LAVA_BUCKET'
  223. # Used to determine which major revision of Residence this config is from, dont change this.
  224. ResidenceVersion: 2
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