- #!/use/bin/python
- import sys, pygame
- pygame.init()
- size = width, height = 600, 400
- screen = pygame.display.set_mode(size)
- while 1:
- for event in pygame.event.get():
- if event.type == pygame.QUIT:sys.exit()
- screen.fill((255,255,255))
- pygame.display.flip()
- def Goodie():
- Goodie = pygame.draw.rect(0,(25,25,25),0,width=10)
- return Goodie