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Fiorentino TDovi

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Feb 10th, 2016
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  1. //Global TextDraws:
  2.  
  3.  
  4. new Text:TDEditor_TD[24];
  5.  
  6. TDEditor_TD[0] = TextDrawCreate(530.000000, 1.875000, "S"); // GORE
  7. TextDrawLetterSize(TDEditor_TD[0], 0.455498, 1.976248);
  8. TextDrawAlignment(TDEditor_TD[0], 1);
  9. TextDrawColor(TDEditor_TD[0], 16777215);
  10. TextDrawSetShadow(TDEditor_TD[0], 0);
  11. TextDrawSetOutline(TDEditor_TD[0], 1);
  12. TextDrawBackgroundColor(TDEditor_TD[0], 255);
  13. TextDrawFont(TDEditor_TD[0], 2);
  14. TextDrawSetProportional(TDEditor_TD[0], 1);
  15. TextDrawSetShadow(TDEditor_TD[0], 0);
  16.  
  17. TDEditor_TD[1] = TextDrawCreate(542.000000, 8.437500, "an"); // GORE
  18. TextDrawLetterSize(TDEditor_TD[1], 0.272000, 1.127500);
  19. TextDrawAlignment(TDEditor_TD[1], 1);
  20. TextDrawColor(TDEditor_TD[1], -1);
  21. TextDrawSetShadow(TDEditor_TD[1], 0);
  22. TextDrawSetOutline(TDEditor_TD[1], 1);
  23. TextDrawBackgroundColor(TDEditor_TD[1], 255);
  24. TextDrawFont(TDEditor_TD[1], 2);
  25. TextDrawSetProportional(TDEditor_TD[1], 1);
  26. TextDrawSetShadow(TDEditor_TD[1], 0);
  27.  
  28. TDEditor_TD[2] = TextDrawCreate(548.500000, 18.062500, "F"); // GORE
  29. TextDrawLetterSize(TDEditor_TD[2], 0.455498, 1.976248);
  30. TextDrawAlignment(TDEditor_TD[2], 1);
  31. TextDrawColor(TDEditor_TD[2], 16777215);
  32. TextDrawSetShadow(TDEditor_TD[2], 0);
  33. TextDrawSetOutline(TDEditor_TD[2], 1);
  34. TextDrawBackgroundColor(TDEditor_TD[2], 255);
  35. TextDrawFont(TDEditor_TD[2], 2);
  36. TextDrawSetProportional(TDEditor_TD[2], 1);
  37. TextDrawSetShadow(TDEditor_TD[2], 0);
  38.  
  39. TDEditor_TD[3] = TextDrawCreate(557.000000, 25.062500, "iorentino"); // GORE
  40. TextDrawLetterSize(TDEditor_TD[3], 0.272000, 1.127500);
  41. TextDrawAlignment(TDEditor_TD[3], 1);
  42. TextDrawColor(TDEditor_TD[3], -1);
  43. TextDrawSetShadow(TDEditor_TD[3], 0);
  44. TextDrawSetOutline(TDEditor_TD[3], 1);
  45. TextDrawBackgroundColor(TDEditor_TD[3], 255);
  46. TextDrawFont(TDEditor_TD[3], 2);
  47. TextDrawSetProportional(TDEditor_TD[3], 1);
  48. TextDrawSetShadow(TDEditor_TD[3], 0);
  49.  
  50. TDEditor_TD[4] = TextDrawCreate(543.000000, 17.187500, "online_gaming_community"); // GORE
  51. TextDrawLetterSize(TDEditor_TD[4], 0.129998, 0.567501);
  52. TextDrawAlignment(TDEditor_TD[4], 1);
  53. TextDrawColor(TDEditor_TD[4], 16777215);
  54. TextDrawSetShadow(TDEditor_TD[4], 0);
  55. TextDrawSetOutline(TDEditor_TD[4], 1);
  56. TextDrawBackgroundColor(TDEditor_TD[4], 255);
  57. TextDrawFont(TDEditor_TD[4], 2);
  58. TextDrawSetProportional(TDEditor_TD[4], 1);
  59. TextDrawSetShadow(TDEditor_TD[4], 0);
  60.  
  61. TDEditor_TD[5] = TextDrawCreate(-2.500000, 426.250000, "box"); // DOLE TD
  62. TextDrawLetterSize(TDEditor_TD[5], 0.000000, 1.899999);
  63. TextDrawTextSize(TDEditor_TD[5], 702.000000, 0.000000);
  64. TextDrawAlignment(TDEditor_TD[5], 1);
  65. TextDrawColor(TDEditor_TD[5], 255);
  66. TextDrawUseBox(TDEditor_TD[5], 1);
  67. TextDrawBoxColor(TDEditor_TD[5], 255);
  68. TextDrawSetShadow(TDEditor_TD[5], 0);
  69. TextDrawSetOutline(TDEditor_TD[5], 0);
  70. TextDrawBackgroundColor(TDEditor_TD[5], -2147483393);
  71. TextDrawFont(TDEditor_TD[5], 1);
  72. TextDrawSetProportional(TDEditor_TD[5], 1);
  73. TextDrawSetShadow(TDEditor_TD[5], 0);
  74.  
  75. TDEditor_TD[6] = TextDrawCreate(-11.500000, 424.937500, "LD_SPAC:white"); // DOLE TD
  76. TextDrawLetterSize(TDEditor_TD[6], 0.000000, 0.000000);
  77. TextDrawTextSize(TDEditor_TD[6], 650.000000, 2.000000);
  78. TextDrawAlignment(TDEditor_TD[6], 1);
  79. TextDrawColor(TDEditor_TD[6], -1);
  80. TextDrawSetShadow(TDEditor_TD[6], 0);
  81. TextDrawSetOutline(TDEditor_TD[6], 0);
  82. TextDrawBackgroundColor(TDEditor_TD[6], 255);
  83. TextDrawFont(TDEditor_TD[6], 4);
  84. TextDrawSetProportional(TDEditor_TD[6], 0);
  85. TextDrawSetShadow(TDEditor_TD[6], 0);
  86.  
  87. TDEditor_TD[7] = TextDrawCreate(-10.500000, 443.312500, "LD_SPAC:white"); // DOLE TD
  88. TextDrawLetterSize(TDEditor_TD[7], 0.000000, 0.000000);
  89. TextDrawTextSize(TDEditor_TD[7], 650.000000, 2.000000);
  90. TextDrawAlignment(TDEditor_TD[7], 1);
  91. TextDrawColor(TDEditor_TD[7], -1);
  92. TextDrawSetShadow(TDEditor_TD[7], 0);
  93. TextDrawSetOutline(TDEditor_TD[7], 0);
  94. TextDrawBackgroundColor(TDEditor_TD[7], 255);
  95. TextDrawFont(TDEditor_TD[7], 4);
  96. TextDrawSetProportional(TDEditor_TD[7], 0);
  97. TextDrawSetShadow(TDEditor_TD[7], 0);
  98.  
  99. TDEditor_TD[8] = TextDrawCreate(6.000000, 424.937500, "S"); // DOLE TD
  100. TextDrawLetterSize(TDEditor_TD[8], 0.455498, 1.976248);
  101. TextDrawAlignment(TDEditor_TD[8], 1);
  102. TextDrawColor(TDEditor_TD[8], 16777215);
  103. TextDrawSetShadow(TDEditor_TD[8], 0);
  104. TextDrawSetOutline(TDEditor_TD[8], 1);
  105. TextDrawBackgroundColor(TDEditor_TD[8], 255);
  106. TextDrawFont(TDEditor_TD[8], 3);
  107. TextDrawSetProportional(TDEditor_TD[8], 1);
  108. TextDrawSetShadow(TDEditor_TD[8], 0);
  109.  
  110. TDEditor_TD[9] = TextDrawCreate(627.000000, 424.500000, "F"); // DOLE TD
  111. TextDrawLetterSize(TDEditor_TD[9], 0.455498, 1.976248);
  112. TextDrawAlignment(TDEditor_TD[9], 1);
  113. TextDrawColor(TDEditor_TD[9], 16777215);
  114. TextDrawSetShadow(TDEditor_TD[9], 0);
  115. TextDrawSetOutline(TDEditor_TD[9], 1);
  116. TextDrawBackgroundColor(TDEditor_TD[9], 255);
  117. TextDrawFont(TDEditor_TD[9], 3);
  118. TextDrawSetProportional(TDEditor_TD[9], 1);
  119. TextDrawSetShadow(TDEditor_TD[9], 0);
  120.  
  121. TDEditor_TD[10] = TextDrawCreate(23.500000, 425.375000, "LD_SPAC:white"); // DOLE TD
  122. TextDrawLetterSize(TDEditor_TD[10], 0.000000, 0.000000);
  123. TextDrawTextSize(TDEditor_TD[10], 2.000000, 20.000000);
  124. TextDrawAlignment(TDEditor_TD[10], 1);
  125. TextDrawColor(TDEditor_TD[10], -1);
  126. TextDrawSetShadow(TDEditor_TD[10], 0);
  127. TextDrawSetOutline(TDEditor_TD[10], 0);
  128. TextDrawBackgroundColor(TDEditor_TD[10], 255);
  129. TextDrawFont(TDEditor_TD[10], 4);
  130. TextDrawSetProportional(TDEditor_TD[10], 0);
  131. TextDrawSetShadow(TDEditor_TD[10], 0);
  132.  
  133. TDEditor_TD[11] = TextDrawCreate(615.500000, 425.375000, "LD_SPAC:white"); // DOLE TD
  134. TextDrawLetterSize(TDEditor_TD[11], 0.000000, 0.000000);
  135. TextDrawTextSize(TDEditor_TD[11], 2.000000, 20.000000);
  136. TextDrawAlignment(TDEditor_TD[11], 1);
  137. TextDrawColor(TDEditor_TD[11], -1);
  138. TextDrawSetShadow(TDEditor_TD[11], 0);
  139. TextDrawSetOutline(TDEditor_TD[11], 0);
  140. TextDrawBackgroundColor(TDEditor_TD[11], 255);
  141. TextDrawFont(TDEditor_TD[11], 4);
  142. TextDrawSetProportional(TDEditor_TD[11], 0);
  143. TextDrawSetShadow(TDEditor_TD[11], 0);
  144.  
  145. TDEditor_TD[12] = TextDrawCreate(77.500000, 428.437500, "Pozeljno_je_da_postavite_vas_SF_CODE_jer_sa_njim_mozete_da_vratite_vasu_lozinku_ako_je_zaboravite_-_/SFCODE"); // DOLE TD
  146. TextDrawLetterSize(TDEditor_TD[12], 0.182998, 1.236875);
  147. TextDrawAlignment(TDEditor_TD[12], 1);
  148. TextDrawColor(TDEditor_TD[12], 16777215);
  149. TextDrawSetShadow(TDEditor_TD[12], 0);
  150. TextDrawSetOutline(TDEditor_TD[12], 1);
  151. TextDrawBackgroundColor(TDEditor_TD[12], 255);
  152. TextDrawFont(TDEditor_TD[12], 2);
  153. TextDrawSetProportional(TDEditor_TD[12], 1);
  154. TextDrawSetShadow(TDEditor_TD[12], 0);
  155.  
  156. TDEditor_TD[13] = TextDrawCreate(612.000000, 433.687500, "LD_SPAC:white"); // DOLE TD CRTICA DESNO
  157. TextDrawLetterSize(TDEditor_TD[13], 0.000000, 0.000000);
  158. TextDrawTextSize(TDEditor_TD[13], -7.000000, 2.000000);
  159. TextDrawAlignment(TDEditor_TD[13], 1);
  160. TextDrawColor(TDEditor_TD[13], 16777215);
  161. TextDrawSetShadow(TDEditor_TD[13], 0);
  162. TextDrawSetOutline(TDEditor_TD[13], 0);
  163. TextDrawBackgroundColor(TDEditor_TD[13], 255);
  164. TextDrawFont(TDEditor_TD[13], 4);
  165. TextDrawSetProportional(TDEditor_TD[13], 0);
  166. TextDrawSetShadow(TDEditor_TD[13], 0);
  167.  
  168. TDEditor_TD[14] = TextDrawCreate(35.500000, 434.562500, "LD_SPAC:white"); // DOLE TD CRTICA LEVO
  169. TextDrawLetterSize(TDEditor_TD[14], 0.000000, 0.000000);
  170. TextDrawTextSize(TDEditor_TD[14], -7.000000, 2.000000);
  171. TextDrawAlignment(TDEditor_TD[14], 1);
  172. TextDrawColor(TDEditor_TD[14], 16777215);
  173. TextDrawSetShadow(TDEditor_TD[14], 0);
  174. TextDrawSetOutline(TDEditor_TD[14], 0);
  175. TextDrawBackgroundColor(TDEditor_TD[14], 255);
  176. TextDrawFont(TDEditor_TD[14], 4);
  177. TextDrawSetProportional(TDEditor_TD[14], 0);
  178. TextDrawSetShadow(TDEditor_TD[14], 0);
  179.  
  180. TDEditor_TD[15] = TextDrawCreate(63.500000, 316.437500, "Centar"); // GPS
  181. TextDrawLetterSize(TDEditor_TD[15], 0.305999, 1.298125);
  182. TextDrawAlignment(TDEditor_TD[15], 1);
  183. TextDrawColor(TDEditor_TD[15], -1);
  184. TextDrawSetShadow(TDEditor_TD[15], 0);
  185. TextDrawSetOutline(TDEditor_TD[15], 1);
  186. TextDrawBackgroundColor(TDEditor_TD[15], 255);
  187. TextDrawFont(TDEditor_TD[15], 2);
  188. TextDrawSetProportional(TDEditor_TD[15], 1);
  189. TextDrawSetShadow(TDEditor_TD[15], 0);
  190.  
  191. TDEditor_TD[16] = TextDrawCreate(64.000000, 304.187500, "Beograd"); // GPS
  192. TextDrawLetterSize(TDEditor_TD[16], 0.305999, 1.298125);
  193. TextDrawAlignment(TDEditor_TD[16], 1);
  194. TextDrawColor(TDEditor_TD[16], -1);
  195. TextDrawSetShadow(TDEditor_TD[16], 0);
  196. TextDrawSetOutline(TDEditor_TD[16], 1);
  197. TextDrawBackgroundColor(TDEditor_TD[16], 255);
  198. TextDrawFont(TDEditor_TD[16], 2);
  199. TextDrawSetProportional(TDEditor_TD[16], 1);
  200. TextDrawSetShadow(TDEditor_TD[16], 0);
  201.  
  202. TDEditor_TD[17] = TextDrawCreate(494.500000, 143.187500, "]"); // WL1
  203. TextDrawLetterSize(TDEditor_TD[17], 0.400000, 1.600000);
  204. TextDrawAlignment(TDEditor_TD[17], 1);
  205. TextDrawColor(TDEditor_TD[17], -16776961);
  206. TextDrawSetShadow(TDEditor_TD[17], 0);
  207. TextDrawSetOutline(TDEditor_TD[17], 0);
  208. TextDrawBackgroundColor(TDEditor_TD[17], 255);
  209. TextDrawFont(TDEditor_TD[17], 2);
  210. TextDrawSetProportional(TDEditor_TD[17], 1);
  211. TextDrawSetShadow(TDEditor_TD[17], 0);
  212.  
  213. TDEditor_TD[18] = TextDrawCreate(506.000000, 143.187500, "]"); // WL2
  214. TextDrawLetterSize(TDEditor_TD[18], 0.400000, 1.600000);
  215. TextDrawAlignment(TDEditor_TD[18], 1);
  216. TextDrawColor(TDEditor_TD[18], -16776961);
  217. TextDrawSetShadow(TDEditor_TD[18], 0);
  218. TextDrawSetOutline(TDEditor_TD[18], 0);
  219. TextDrawBackgroundColor(TDEditor_TD[18], 255);
  220. TextDrawFont(TDEditor_TD[18], 2);
  221. TextDrawSetProportional(TDEditor_TD[18], 1);
  222. TextDrawSetShadow(TDEditor_TD[18], 0);
  223.  
  224. TDEditor_TD[19] = TextDrawCreate(517.500000, 143.187500, "]"); // WL3
  225. TextDrawLetterSize(TDEditor_TD[19], 0.400000, 1.600000);
  226. TextDrawAlignment(TDEditor_TD[19], 1);
  227. TextDrawColor(TDEditor_TD[19], -16776961);
  228. TextDrawSetShadow(TDEditor_TD[19], 0);
  229. TextDrawSetOutline(TDEditor_TD[19], 0);
  230. TextDrawBackgroundColor(TDEditor_TD[19], 255);
  231. TextDrawFont(TDEditor_TD[19], 2);
  232. TextDrawSetProportional(TDEditor_TD[19], 1);
  233. TextDrawSetShadow(TDEditor_TD[19], 0);
  234.  
  235. TDEditor_TD[20] = TextDrawCreate(529.500000, 143.187500, "]"); // WL4
  236. TextDrawLetterSize(TDEditor_TD[20], 0.400000, 1.600000);
  237. TextDrawAlignment(TDEditor_TD[20], 1);
  238. TextDrawColor(TDEditor_TD[20], -16776961);
  239. TextDrawSetShadow(TDEditor_TD[20], 0);
  240. TextDrawSetOutline(TDEditor_TD[20], 0);
  241. TextDrawBackgroundColor(TDEditor_TD[20], 255);
  242. TextDrawFont(TDEditor_TD[20], 2);
  243. TextDrawSetProportional(TDEditor_TD[20], 1);
  244. TextDrawSetShadow(TDEditor_TD[20], 0);
  245.  
  246. TDEditor_TD[21] = TextDrawCreate(541.500000, 143.187500, "]"); // WL5
  247. TextDrawLetterSize(TDEditor_TD[21], 0.400000, 1.600000);
  248. TextDrawAlignment(TDEditor_TD[21], 1);
  249. TextDrawColor(TDEditor_TD[21], -16776961);
  250. TextDrawSetShadow(TDEditor_TD[21], 0);
  251. TextDrawSetOutline(TDEditor_TD[21], 0);
  252. TextDrawBackgroundColor(TDEditor_TD[21], 255);
  253. TextDrawFont(TDEditor_TD[21], 2);
  254. TextDrawSetProportional(TDEditor_TD[21], 1);
  255. TextDrawSetShadow(TDEditor_TD[21], 0);
  256.  
  257. TDEditor_TD[22] = TextDrawCreate(154.500000, 414.875000, "10.2.2016"); // DATUM
  258. TextDrawLetterSize(TDEditor_TD[22], 0.246998, 1.040001);
  259. TextDrawAlignment(TDEditor_TD[22], 1);
  260. TextDrawColor(TDEditor_TD[22], 16777215);
  261. TextDrawSetShadow(TDEditor_TD[22], 0);
  262. TextDrawSetOutline(TDEditor_TD[22], 1);
  263. TextDrawBackgroundColor(TDEditor_TD[22], 255);
  264. TextDrawFont(TDEditor_TD[22], 2);
  265. TextDrawSetProportional(TDEditor_TD[22], 1);
  266. TextDrawSetShadow(TDEditor_TD[22], 0);
  267.  
  268. TDEditor_TD[23] = TextDrawCreate(165.000000, 406.125000, "11:11"); // VREME
  269. TextDrawLetterSize(TDEditor_TD[23], 0.319498, 1.066251);
  270. TextDrawAlignment(TDEditor_TD[23], 1);
  271. TextDrawColor(TDEditor_TD[23], 16777215);
  272. TextDrawSetShadow(TDEditor_TD[23], 0);
  273. TextDrawSetOutline(TDEditor_TD[23], 1);
  274. TextDrawBackgroundColor(TDEditor_TD[23], 255);
  275. TextDrawFont(TDEditor_TD[23], 2);
  276. TextDrawSetProportional(TDEditor_TD[23], 1);
  277. TextDrawSetShadow(TDEditor_TD[23], 0);
  278.  
  279.  
  280.  
  281. //Player TextDraws:
  282.  
  283.  
  284. new Text:TDEditor_PTD[MAX_PLAYERS][19];
  285.  
  286. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 275.000000, 411.812500, "happyhours"); // HAPPYHOURS
  287. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.362500, 1.464375);
  288. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  289. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], 16777215);
  290. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  291. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 1);
  292. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  293. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 3);
  294. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  295. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  296.  
  297. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 353.500000, 413.562500, "Ime_Prezime_(drzava)");
  298. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.140000, 1.245627);
  299. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  300. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 16777215);
  301. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  302. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 1);
  303. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  304. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 2);
  305. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  306. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  307.  
  308. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 270.500000, 407.875000, "LD_SPAC:white"); // HAPPYHOURS
  309. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
  310. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 2.000000, 18.000000);
  311. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  312. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
  313. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  314. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  315. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  316. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
  317. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  318. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  319.  
  320. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 348.500000, 409.187500, "LD_SPAC:white"); // HAPPYHOURS
  321. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
  322. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 2.000000, 17.000000);
  323. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  324. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
  325. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  326. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  327. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  328. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
  329. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  330. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  331.  
  332. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 270.500000, 407.875000, "LD_SPAC:white"); // HAPPYHOURS
  333. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
  334. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 80.000000, 2.000000);
  335. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  336. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
  337. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  338. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  339. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  340. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 4);
  341. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
  342. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  343.  
  344. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 497.000000, 107.750000, "Banka:_$00000000"); // BANKA TD
  345. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.262499, 1.101251);
  346. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  347. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], 65535);
  348. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  349. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 1);
  350. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  351. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 2);
  352. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  353. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  354.  
  355. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 497.000000, 118.250000, "Zlato:_00000000g"); // ZLATO TD
  356. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.262499, 1.101251);
  357. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  358. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -65281);
  359. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  360. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 1);
  361. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  362. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 2);
  363. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 1);
  364. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  365.  
  366. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 497.000000, 128.750000, "Plata:_$00000000"); // PLATA TD
  367. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.262499, 1.101251);
  368. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  369. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -16776961);
  370. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  371. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 1);
  372. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  373. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 2);
  374. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 1);
  375. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  376.  
  377. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 496.500000, 337.000000, "box"); // SPEEDO BOX
  378. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 9.599995);
  379. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 633.000000, 0.000000);
  380. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  381. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1);
  382. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][8], 1);
  383. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][8], 255);
  384. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], -14);
  385. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  386. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  387. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 1);
  388. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 1);
  389. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], -14);
  390.  
  391. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 240.000000, 391.250000, "Preostalo_vreme:_200s"); // NESTO ZA VREME(AKO IMA PLJACKA, OBIJANJE, PUNJENJE BILO STA)
  392. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.262499, 1.219375);
  393. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  394. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1);
  395. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  396. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 1);
  397. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  398. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 2);
  399. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 1);
  400. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  401.  
  402. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 508.000000, 368.500000, "brzina:_300km/h"); // SPEEDO BRZINA
  403. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.305498, 1.490625);
  404. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  405. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1);
  406. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  407. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 1);
  408. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  409. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 2);
  410. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 1);
  411. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  412.  
  413. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 508.000000, 385.125000, "Gorivo:_60l"); // SPEEDO GORIVO
  414. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.305498, 1.490625);
  415. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  416. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], -1);
  417. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  418. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 1);
  419. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  420. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 2);
  421. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 1);
  422. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  423.  
  424. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 508.500000, 400.437500, "Vrsta:_Benzin"); // SPEEDO VRSTA
  425. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.305498, 1.490625);
  426. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  427. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], -1);
  428. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  429. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 1);
  430. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  431. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 2);
  432. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 1);
  433. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  434.  
  435. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 528.000000, 339.187500, "greenwood"); // SPEEDO NAZIV VOZILA
  436. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.333499, 1.700623);
  437. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  438. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], 16777215);
  439. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  440. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  441. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  442. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 2);
  443. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 1);
  444. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  445.  
  446. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 494.500000, 357.562500, "LD_SPAC:white"); // LINIJA OKO SPEEDOMETERA
  447. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.000000);
  448. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 141.000000, 2.000000);
  449. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  450. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], -1);
  451. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  452. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  453. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  454. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 4);
  455. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 0);
  456. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  457.  
  458. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 494.000000, 334.812500, "LD_SPAC:white"); // LINIJA OKO SPEEDOMETERA
  459. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000);
  460. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 141.000000, 2.000000);
  461. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  462. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], -1);
  463. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  464. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  465. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  466. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 4);
  467. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
  468. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  469.  
  470. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 494.000000, 334.812500, "LD_SPAC:white"); // LINIJA OKO SPEEDOMETERA
  471. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, 0.000000);
  472. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 2.000000, 92.000000);
  473. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  474. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], -1);
  475. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  476. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  477. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  478. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 4);
  479. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 0);
  480. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  481.  
  482. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 635.500000, 335.250000, "LD_SPAC:white"); // LINIJA OKO SPEEDOMETERA
  483. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.000000, 0.000000);
  484. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][17], -2.000000, 91.000000);
  485. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  486. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], -1);
  487. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  488. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  489. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  490. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 4);
  491. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 0);
  492. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  493.  
  494. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 553.500000, 143.187500, "]"); // WL6
  495. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.400000, 1.600000);
  496. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  497. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -16776961);
  498. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  499. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  500. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  501. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 2);
  502. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
  503. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  504.  
  505.  
  506.  
  507.  
  508. //Total textdraws exported: 43 (24 global textdraws / 19 player textdraws) ~ 10/2/2016 ~ 13:39:41
  509. TDEditor V1.16 by adri1
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