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aoeu

By: a guest | Mar 21st, 2010 | Syntax: Lua | Size: 0.30 KB | Hits: 73 | Expires: Never
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  1. if(unit == 'player') then
  2.         self.Combat = self.Health:CreateTexture(nil, 'OVERLAY')
  3.         self.Combat:SetHeight(15)
  4.         self.Combat:SetWidth(15)
  5.         self.Combat:SetPoint('TOPRIGHT', 2, 10)
  6.         self.Combat:SetTexture('Interface\\CharacterFrame\\UI-StateIcon')
  7.         self.Combat:SetTexCoord(0.58, 0.90, 0.08, 0.41)
  8. end