aoeu
By: a guest | Mar 21st, 2010 | Syntax:
Lua | Size: 0.30 KB | Hits: 73 | Expires: Never
if(unit == 'player') then
self.Combat = self.Health:CreateTexture(nil, 'OVERLAY')
self.Combat:SetHeight(15)
self.Combat:SetWidth(15)
self.Combat:SetPoint('TOPRIGHT', 2, 10)
self.Combat:SetTexture('Interface\\CharacterFrame\\UI-StateIcon')
self.Combat:SetTexCoord(0.58, 0.90, 0.08, 0.41)
end