Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- new cage[MAX_PLAYERS], cage2[MAX_PLAYERS], cage3[MAX_PLAYERS], cage4[MAX_PLAYERS], caged[MAX_PLAYERS];
- stock CagePlayer(playerid)
- {
- if(IsPlayerConnected(playerid))
- {
- new Float:X, Float:Y, Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- cage[playerid] = CreateObject(985, X, Y+4, Z, 0.0, 0.0, 0.0);
- cage2[playerid] = CreateObject(985, X+4, Y, Z, 0.0, 0.0, 90.0);
- cage3[playerid] = CreateObject(985, X-4, Y, Z, 0.0, 0.0, 270.0);
- cage4[playerid] = CreateObject(985, X, Y-4, Z, 0.0, 0.0, 180.0);
- caged[playerid] = 1;
- PlayerPlaySound(playerid, 1137, X, Y, Z);
- }
- }
- stock UnCagePlayer(playerid)
- {
- cage[playerid] = DestroyObject(cage[playerid]);
- cage2[playerid] = DestroyObject(cage2[playerid]);
- cage3[playerid] = DestroyObject(cage3[playerid]);
- cage4[playerid] = DestroyObject(cage4[playerid]);
- caged[playerid] = 0;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement