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timer

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Feb 13th, 2016
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  1.  timer()
  2.             {
  3.                 //price
  4.                 llSetText("Time Left: "+ (string)counter, <1.0,1.0,1.0>, 1.4);
  5.                 --counter;
  6.                
  7.                 if(counter <= 0)
  8.                 {
  9.                     llSay(0,"over");
  10.                     llSetTimerEvent(0);
  11.                     counter = 0;
  12.                      llSetPayPrice(PAY_HIDE, [price ,price1, price2, price3]);
  13.             }
  14.            
  15.     }}
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