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- Upon being resurrected by any means, players have their death penalty level increased by 5.
- *Death penalty level is 0 by default.
- *A player with death penalty greater than 0 may lower their death penalty by 1 every 24 hours by resting.
- *Resting involves speaking to the Hotel Receptionist in Sleepywood or in Free Market 22 and paying 5,000,000 mesos for special treatment.
- *Each level of death penalty confers a (cumulative) weakness upon the player:
- *Beginners:
- -95 maxHP/level
- -0 maxMP/level
- -5 weapon attack/level
- -0 magic attack/level
- *Warriors:
- -400 maxHP/level
- -60 maxMP/level
- -6 weapon attack/level
- -0 magic attack/level
- *Magicians:
- -75 maxHP/level
- -400 maxMP/level
- -6 weapon attack/level
- -8 magic attack/level
- *Archers:
- -135 maxHP/level
- -70 maxMP/level
- -6 weapon attack/level
- -0 magic attack/level
- *Rogues:
- -145 maxHP/level
- -70 maxMP/level
- -6 weapon attack/level
- -0 magic attack/level
- *Pirates:
- -135 maxHP/level
- -70 maxMP/level
- -6 weapon attack/level
- -0 magic attack/level
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