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- /q c warrenord.town.dillon
- /q e n Animal Abductions
- /q e d "Ah, hello there! Young lad, are you possibly looking for some eggs?"
- /q e ToFind OnClickNpc Farmer Dillon
- /q e ToFind IfInWorld warrenord
- /q e ToFind IfTester
- /q e OnFind DoHearSound VILLAGER_HAGGLE
- /q e OnFind DoFind warrenord.town.dillon.100
- /q e OnFind DoFind warrenord.town.dillon.200
- /q c warrenord.town.dillon.100
- /q e n Say 'yes'
- /q e ToAdvance OnChat yes
- /q e ToAdvance IfInRegion warrenord.farmerdillon
- /q e ToAdvance IfInWorld warrenord
- /q e OnComplete DoHearSound VILLAGER_NO
- /q e OnComplete DoFind warrenord.town.dillon.100.100
- /q e OnComplete DoFind warrenord.town.dillon.300
- /q e OnComplete DoUnfind warrenord.town.dillon.200
- /q c warrenord.town.dillon.100.100
- /q e n No Eggs For Sale
- /q e d "Well, lad, I'm afraid I don't have any to sell to you at this moment. In fact, three of my most prized chickens were stolen last night! I implore you to talk to Officer Maro - he's right inside the town jail; it's very hard to miss him."
- /q e t 0
- /q c warrenord.town.dillon.200
- /q e n Say 'no'
- /q e ToAdvance OnChat no
- /q e ToAdvance IfInRegion warrenord.farmerdillon
- /q e ToAdvance IfInWorld warrenord
- /q e OnComplete DoHearSound VILLAGER_NO
- /q e OnComplete DoFind warrenord.town.dillon.200.100
- /q e OnComplete DoFind warrenord.town.dillon.300
- /q e OnComplete DoUnfind warrenord.town.dillon.100
- /q c warrenord.town.dillon.200.100
- /q e n No Eggs For Sale
- /q e d "That's a darn shame. I'm afraid I wouldn't have any to sell to you anyway. If you could actually help me with something, that'd be perfect! I suppose that's why you are here, if not to purchase any of my goods. Unfortunately, three of my chickens were stolen last night, and I need them back. I would appreciate it if you talked to Officer Maro inside the town jail. There might also be a reward for your services."
- /q e t 0
- /q c warrenord.town.dillon.300
- /q e n Talk to Officer Maro
- /q e d You should help out the struggling farmer and help the authorities find out who is behind this plot.
- /q e ToAdvance OnClickNpc Officer Maro
- /q e ToAdvance IfInWorld warrenord
- /q e OnComplete DoHearSound VILLAGER_HAGGLE
- /q e OnComplete DoFind warrenord.town.dillon.400
- /q c warrenord.town.dillon.400
- /q e n Say 'Farmer Dillon sent me'
- /q e d Upon opening your mouth to utter a greeting to him, he turns his head and yells at one of the prison guards down the hallway, "You vain milk-livered minnow!" He then turns back to you with an irritated expression on his face, questioning, "What do you want?"
- /q e ToAdvance OnChat Farmer Dillon sent me
- /q e ToAdvance IfInRegion warrenord.jail
- /q e OnComplete DoHearSound VILLAGER_HAGGLE
- /q e OnComplete DoFind warrenord.town.dillon.400.100
- /q e OnComplete DoFind warrenord.town.dillon.500
- /q e OnComplete DoFind warrenord.town.dillon.600
- /q e OnComplete DoFind warrenord.town.dillon.700
- /q c warrenord.town.dillon.400.100
- /q e n Persons of Interest
- /q e d "Well, Dillon sent you? This robbing is becoming more and more conspiratorial. While you're here in town, I need you to...confer with a few people."
- /q e t 0
- /q c warrenord.town.dillon.500
- /q e n Talk to Margaret Walters
- /q e d "One of them is a crude peasant woman, one that I have suspected for a while about these incidents. She is an anarchist, one that despises the nobility and the order of society, probably due to her husband's execution after he murdered two drunken fighters in a Regalian alley. Use this information to your advantage. She will probably be in the local tavern."
- /q e ToAdvance OnClickNpc Margaret Walters
- /q e ToAdvance IfInWorld warrenord
- /q e OnComplete DoHearSound VILLAGER_NO
- /q e OnComplete DoFind warrenord.town.dillon.500.100
- /q e OnComplete DoFind warrenord.town.dillon.500.200
- /q e OnComplete DoFind warrenord.town.dillon.500.300
- /q e OnComplete DoFind warrenord.town.dillon.500.400
- /q c warrenord.town.dillon.500.100
- /q e n Difficult Discussion
- /q e d She glares at you in disgust. "Ugh, why should I help you? You're just a servant of the corrupt nobility."
- /q e t 0
- /q c warrenord.town.dillon.500.200
- /q e n Say 'you will be punished'
- /q e ToAdvance OnChat you will be punished
- /q e ToAdvance IfInRegion warrenord.tavern
- /q e OnComplete DoHearSound VILLAGER_NO
- /q e OnComplete DoFind warrenord.town.dillon.500.200.100
- /q c warrenord.town.dillon.500.200.100
- /q e n Not Very Effective
- /q e d "Bah! I'll punish them one day. Then they'll realize my pain."
- /q e t 0
- /q c warrenord.town.dillon.500.300
- /q e n Say 'is it because of your husband?'
- /q e ToAdvance OnChat is it because of your husband?
- /q e ToAdvance IfInRegion warrenord.tavern
- /q e OnComplete DoHearSound VILLAGER_NO
- /q e OnComplete DoFind warrenord.town.dillon.500.300.100
- /q c warrenord.town.dillon.500.300.100
- /q e n A Touchy Subject
- /q e d The fire in her eyes burns, making you uncomfortable to look at her. "The next time you talk about my husband, I will slit your throat."
- /q e t 0
- /q c warrenord.town.dillon.500.400
- /q e n Say 'I only wish to speak about the livestock that you've abducted'
- /q e ToAdvance OnChat I only wish to speak about the livestock that you've abducted
- /q e ToAdvance IfInRegion warrenord.tavern
- /q e OnComplete DoHearSound VILLAGER_HAGGLE
- /q e OnComplete DoFind warrenord.town.dillon.500.400.100
- /q c warrenord.town.dillon.500.400.100
- /q e n Say 'you don't need to lie to me!'
- /q e d "What animals? I've done nothing of the sort? I don't even care for those obnoxious barnyard creatures."
- /q e ToAdvance OnChat you don't need to lie to me!
- /q e ToAdvance IfInRegion warrenord.tavern
- /q e OnComplete DoHearSound VILLAGER_NO
- /q e OnComplete DoFind warrenord.town.dillon.500.400.200
- /q e OnComplete DoFind warrenord.town.dillon.500.500
- /q e OnComplete DoUnfind warrenord.town.dillon.500.200
- /q e OnComplete DoUnfind warrenord.town.dillon.500.300
- /q c warrenord.town.dillon.500.400.200
- /q e n False Accusations
- /q e d "But I am not! Why would I? Ah, why bother defending myself, you'll just kill me anyway."
- /q e t 0
- /q c warrenord.town.dillon.500.500
- /q e n A Dead End
- /q e d You apologize to her for bothering her, and walk away from the scowling Margaret. You understand that while she is bitter towards society, she has no apparent reason or wish to cause harm to anybody else.
- /q e t 0
- /q c warrenord.town.dillon.600
- /q e n Talk to Stonemason Eddie
- /q e d "A witness, or at least he claims to be one, has recently revealed himself to us. The local stonemason, still probably in his workshop on the east side of town, was traveling past one of the farms when he saw two masked figures stab a cow and drag its carcass over the fence and into the nearby forest. He may be able to describe them in better detail to you."
- /q e ToAdvance OnClickNpc Stonemason Eddie
- /q e ToAdvance IfInWorld warrenord
- /q e OnComplete DoHearSound VILLAGER_HAGGLE
- /q e OnComplete DoFind warrenord.town.dillon.600.100
- /q e OnComplete DoFind warrenord.town.dillon.600.200
- /q e OnComplete DoFind warrenord.town.dillon.600.300
- /q e OnComplete DoFind warrenord.town.dillon.600.400
- /q c warrenord.town.dillon.600.100
- /q e n Finally Here
- /q e d "Ah, I was waiting for you to show up! I wanted to speak to you about the recent animal theft."
- /q e t 0
- /q c warrenord.town.dillon.600.200
- /q e n Say 'can you describe what happened?'
- /q e ToAdvance OnChat can you describe what happened?
- /q e ToAdvance IfInRegion warrenord.stonemasonry
- /q e OnComplete DoHearSound VILLAGER_HAGGLE
- /q e OnComplete DoFind warrenord.town.dillon.600.200.100
- /q c warrenord.town.dillon.600.200.100
- /q e n The Crime Scene Clarified...Somewhat
- /q e d "Ah, so there I was, traveling along the road, when suddenly I see a farm up ahead. That's not the strange part, you see, the strange part was the fact that I saw two robed men jump over the fence and make their way over to one of the cows. Before it could make a sound, they stabbed it, presumably through the heart, killing it. They then leaped back over the fence, dragging the carcass with them."
- /q e t 0
- /q c warrenord.town.dillon.600.300
- /q e n Say 'describe the men'
- /q e ToAdvance OnChat describe the men
- /q e ToAdvance IfInRegion warrenord.stonemasonry
- /q e OnComplete DoHearSound VILLAGER_HAGGLE
- /q e OnComplete DoFind warrenord.town.dillon.600.300.100
- /q c warrenord.town.dillon.600.300.100
- /q e n Say 'describe the insignia'
- /q e d "Now, that is a hard part. It was very dark and even a bit foggy. Their robes were...blue, I think, and had a strange insignia on their right breast. Or was it their left..."
- /q e ToAdvance OnChat describe the insignia
- /q e ToAdvance IfInRegion warrenord.stonemasonry
- /q e OnComplete DoHearSound VILLAGER_HAGGLE
- /q e OnComplete DoFind warrenord.town.dillon.600.300.200
- /q c warrenord.town.dillon.600.300.200
- /q e n Obscure Details
- /q e d "Oh, now that I think about it, the insignia wasn't there, it was simply a trick of the light. I'm sorry I can't help you more."
- /q e t 0
- /q c warrenord.town.dillon.600.400
- /q e n Say 'what were you doing along that road?'
- /q e ToAdvance OnChat what were you doing along that road?
- /q e ToAdvance IfInRegion warrenord.stonemasonry
- /q e OnComplete DoHearSound VILLAGER_HAGGLE
- /q e OnComplete DoFind warrenord.town.dillon.600.400.100
- /q c warrenord.town.dillon.600.400.100
- /q e n Say 'why did you need a loan?'
- /q e d "I was traveling, my good fellow, to a quarry in the mountains. My friend was to loan me some materials to use."
- /q e ToAdvance OnChat why did you need a loan?
- /q e ToAdvance IfInRegion warrenord.stonemasonry
- /q e OnComplete DoHearSound VILLAGER_HAGGLE
- /q e OnComplete DoFind warrenord.town.dillon.600.400.200
- /q c warrenord.town.dillon.600.400.200
- /q e n Bad Business
- /q e d "While I don't like to admit it, business has been tough. Very tough. You could say I'm in some debt troubles right now, but I don't see why you are asking."
- /q e t 0
- /q c warrenord.town.dillon.600.500
- /q e n Stumped…Not Quite
- /q e d Sitting there, stumped, you look around the room looking for a clue. "Do you think I might be able to have something for my troubles assisting you? I know I wasn't much help, but I need something as compensation." You nod your head slowly as your eyes settle upon a hanging parchment, some sort of bounty for information that could lead to the capture of the 'animal abductors'.
- /q e t 0
- /q e ToFind IfCompleted warrenord.town.dillon.600.200
- /q e ToFind IfCompleted warrenord.town.dillon.600.300.100
- /q e ToFind IfCompleted warrenord.town.dillon.600.400.100
- /q e OnFind DoFind warrenord.town.dillon.600.600
- /q c warrenord.town.dillon.600.600
- /q e n Say 'are you just in this for the reward?'
- /q e ToAdvance OnChat are you just in this for the reward?
- /q e ToAdvance IfInRegion warrenord.stonemasonry
- /q e OnComplete DoHearSound VILLAGER_NO
- /q e OnComplete DoFind warrenord.town.dillon.600.700
- /q c warrenord.town.dillon.600.700
- /q e n Say 'but weren't you just asking for a reward?'
- /q e d "Oh no sir, I do this to show patriotism to the Regalian Empire, and to my native Warrenord." His face starts to flush and turn bright red.
- /q e ToAdvance OnChat but weren't you just asking for a reward?
- /q e ToAdvance IfInRegion warrenord.stonemasonry
- /q e OnComplete DoHearSound VILLAGER_NO
- /q e OnComplete DoFind warrenord.town.dillon.600.800
- /q e OnComplete DoFind warrenord.town.dillon.600.900
- /q c warrenord.town.dillon.600.800
- /q e n Fraudulent Witness
- /q e d "Yes, but, but, not like that..." The stonemason sttuters and attempts to put together a sentence, but fails to do so. You get up and leave, realizing that he has nothing to offer you.
- /q e t 0
- /q c warrenord.town.dillon.600.900
- /q e n A Dead End
- /q e d You realize that Eddie is simply making up a complex story to reap a reward. He is of no help to Maro's investigation.
- /q e t 0
- /q c warrenord.town.dillon.700
- /q e n Talk to Marc Montgomery
- /q e d "The thieves guild might be behind this. I have a man who is attempting to infiltrate the guild right now, a man named Marc Montgomery. You might be able to find him outside the main guild headquarters that leads into the sewer, but be wary. He will attack you and kill you if you approach him without telling him that he is a 'stormy lantern'."
- /q e ToAdvance OnClickNpc Marc Montgomery
- /q e ToAdvance IfInWorld warrenord
- /q e OnComplete DoHearSound VILLAGER_NO
- /q e OnComplete DoFind warrenord.town.dillon.700.100
- /q e OnComplete DoFind warrenord.town.dillon.700.200
- /q e OnComplete DoFind warrenord.town.dillon.700.300
- /q e OnComplete DoFind warrenord.town.dillon.700.400
- /q c warrenord.town.dillon.700.100
- /q e n A Dangerous Situation
- /q e d "Halt! Fool, do you think I'll let you pass?" He draws his sword before you can even raise your hands in a sign of peace.
- /q e t 0
- /q c warrenord.town.dillon.700.200
- /q e n Say 'you are a stormy compass'
- /q e ToAdvance OnChat you are a stormy compass
- /q e ToAdvance IfInRegion warrenord.sewers
- /q e OnComplete DoHearSound VILLAGER_NO
- /q e OnComplete DoFind warrenord.town.dillon.700.200.100
- /q e OnComplete DoFind warrenord.town.dillon.700.500
- /q e OnComplete DoUnfind warrenord.town.dillon.700.300
- /q e OnComplete DoUnfind warrenord.town.dillon.700.400
- /q e OnComplete DoCmd /sentry <npc_id> target add player:{p}
- /q c warrenord.town.dillon.700.200.100
- /q e n A Wrong Answer
- /q e d "A what? That doesn't even...bah! It's all the same, you will die anyway!"
- /q e t 0
- /q c warrenord.town.dillon.700.300
- /q e n Say 'you are a stormy lantern'
- /q e ToAdvance OnChat you are a stormy lantern
- /q e ToAdvance IfInRegion warrenord.sewers
- /q e OnComplete DoHearSound VILLAGER_YES
- /q e OnComplete DoFind warrenord.town.dillon.700.300.100
- /q e OnComplete DoUnfind warrenord.town.dillon.700.200
- /q e OnComplete DoUnfind warrenord.town.dillon.700.400
- /q c warrenord.town.dillon.700.300.100
- /q e n Say 'investigating a crime for Maro'
- Upon hearing the last word, he instantly changes his tense expression into one of relief. "You're lucky you got those words out in time, lad, otherwise I would've had to decapitate you. What brings you here?"
- /q e ToAdvance OnChat investigating a crime for Maro
- /q e ToAdvance IfInRegion warrenord.sewers
- /q e OnComplete DoHearSound VILLAGER_HAGGLE
- /q e OnComplete DoFind warrenord.town.dillon.700.300.200
- /q e OnComplete DoFind warrenord.town.dillon.700.300.300
- /q e OnComplete DoFind warrenord.town.dillon.700.300.400
- /q e OnComplete DoFind warrenord.town.dillon.700.300.500
- /q c warrenord.town.dillon.700.300.200
- /q e n Some Assistance
- /q e d "Ah, interesting. What can I help you with?"
- /q e t 0
- /q c warrenord.town.dillon.700.300.300
- /q e n Say 'what is your responsibility within the Thieves Guild?'
- /q e ToAdvance OnChat what is your responsibility within the Thieves Guild?
- /q e ToAdvance IfInRegion warrenord.sewers
- /q e OnComplete DoHearSound VILLAGER_HAGGLE
- /q e OnComplete DoFind warrenord.town.dillon.700.300.300.100
- /q c warrenord.town.dillon.700.300.300.100
- /q e n Can't Save Everyone
- /q e d "I work as a spy for Maro. We don't have the time or manpower to divert every single theft or scheme that the Guild brews up, but the grandest ones are foiled. If we tried to stop every plan, not only would my cover be blown, but the power of Maro's militia would be quite reduced."
- /q e t 0
- /q c warrenord.town.dillon.700.300.400
- /q e n Say 'why are you a stormy lantern?'
- /q e ToAdvance OnChat why are you a stormy lantern?
- /q e ToAdvance IfInRegion warrenord.sewers
- /q e OnComplete DoHearSound VILLAGER_HAGGLE
- /q e OnComplete DoFind warrenord.town.dillon.700.300.400.100
- /q c warrenord.town.dillon.700.300.400.100
- /q e n An Interesting Code
- /q e d "Well, it's a code name that Maro uses. Oftentimes I am alone by myself in the Thieves Guild and have to act like one of them, but if Maro needs to get a message to me, that phrase will let me realize that the courier is an ally. It protects me as well as the messenger."
- /q e t 0
- /q c warrenord.town.dillon.700.300.500
- /q e n Say 'does the Thieves Guild steal animals?'
- /q e ToAdvance OnChat what is your responsibility within the Thieves Guild?
- /q e ToAdvance IfInRegion warrenord.sewers
- /q e OnComplete DoHearSound VILLAGER_HAGGLE
- /q e OnComplete DoFind warrenord.town.dillon.700.300.500.100
- /q e OnComplete DoFind warrenord.town.dillon.700.600
- /q c warrenord.town.dillon.700.300.500.100
- /q e n No Such Thing as Petty Theft
- /q e d "Oh dear heavens, no. They would never degrade to such petty theft, and they have high ambitions. I guess we are fortunate in that regard. They might pull off one of those heists every once in a while to exact revenge, but for what you are talking about, no, the Thieves Guild does not operate like that."
- /q e t 0
- /q c warrenord.town.dillon.700.400
- /q e n Say 'I come in peace'
- /q e ToAdvance OnChat I come in peace
- /q e ToAdvance IfInRegion warrenord.sewers
- /q e OnComplete DoHearSound VILLAGER_NO
- /q e OnComplete DoFind warrenord.town.dillon.700.400.100
- /q e OnComplete DoFind warrenord.town.dillon.700.500
- /q e OnComplete DoUnfind warrenord.town.dillon.700.200
- /q e OnComplete DoUnfind warrenord.town.dillon.700.300
- /q e OnComplete DoCmd /sentry <npc_id> target add player:{p}
- /q c warrenord.town.dillon.700.400.100
- /q e n A Wrong Answer
- /q e d "If you truly were arriving in peace, you wouldn't be using those words. Die now!"
- /q e t 0
- /q c warrenord.town.dillon.700.500
- /q e n Kill Marc Montgomery
- /q e d Defend yourself!
- /q e ToAdvance OnKillNpc Marc Montgomery
- /q e ToAdvance IfInWorld warrenord
- /q e OnComplete DoHearSound VILLAGER_DEATH
- /q e OnComplete DoFind warrenord.town.dillon.700.500.100
- /q e OnComplete DoFind warrenord.town.dillon.700.600
- /q e OnComplete DoCmd /sentry <npc_id> target remove player:{p}
- /q c warrenord.town.dillon.700.500.100
- /q e n Aftermath
- /q e d "He falls to the ground in agony. As you search his corpse, you find a notebook detailing all of the activities of the Thieves Guild for the last month. Skimming through the pages, you discover that the Thieves Guild supposedly has no correlation with the missing livestock. You return the note to his corpse and leave swiftly, deciding not to mention to Maro what occurred to his contact."
- /q c warrenord.town.dillon.700.600
- /q e n A Dead End
- /q e d It seems that the Thieves Guild is not associated to the crimes. You might have to search for answers elsewhere.
- /q e t 0
- /q c warrenord.town.dillon.800
- /q e n Return to Officer Maro
- /q e d It seems that nobody has any leads for you to follow up on. The three people have been talked to and they have all been dead ends. You might as well return to Maro and tell him of your lack of progress.
- /q e ToFind IfFound warrenord.town.dillon.500.500
- /q e ToFind IfFound warrenord.town.dillon.600.900
- /q e ToFind IfFound warrenord.town.dillon.700.600
- /q e ToAdvance OnClickNpc Officer Maro
- /q e ToAdvance IfInWorld warrenord
- /q e OnComplete DoHearSound VILLAGER_HAGGLE
- /q e OnComplete DoFind warrenord.town.dillon.800.100
- /q e OnComplete DoGiveMoney 30
- /q c warrenord.town.dillon.800.100
- /q e n Quest End
- /q e d "Dear me, nothing? At all? This is going to be more difficult than I expected. Here's some coin for your help. I might have more information on this problem, so return to me later."
- /q e t 0
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