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By: a guest on May 12th, 2012  |  syntax: None  |  size: 4.91 KB  |  hits: 24  |  expires: Never
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  1. // This file was auto-generated by SourceMod (v1.4.2)
  2. // ConVars for plugin "l4d_stats.smx"
  3.  
  4.  
  5. // Chat announcment mode. 0 = Off, 1 = Player Only, 2 = Player Only w/ Public Headshots, 3 = All Public
  6. // -
  7. // Default: "2"
  8. // Minimum: "0.000000"
  9. // Maximum: "3.000000"
  10. sm_l4dstats_announcemode "2"
  11.  
  12. // Base score for killing a Boomer
  13. // -
  14. // Default: "5"
  15. // Minimum: "1.000000"
  16. sm_l4dstats_boomer "25"
  17.  
  18. // Base team score for surviving a Boomer Mob with no Incapacitations
  19. // -
  20. // Default: "10"
  21. // Minimum: "1.000000"
  22. sm_l4dstats_boomermob "10"
  23.  
  24. // Base score for Completing a Campaign
  25. // -
  26. // Default: "5"
  27. // Minimum: "1.000000"
  28. sm_l4dstats_campaign "500"
  29.  
  30. // Base score for saving a friendly from a Hunter Pounce / Smoker Choke
  31. // -
  32. // Default: "10"
  33. // Minimum: "1.000000"
  34. sm_l4dstats_chokepounce "20"
  35.  
  36. // Prefix for your stats tables
  37. // -
  38. // Default: ""
  39. sm_l4dstats_dbprefix ""
  40.  
  41. // Show 'Stats Disabled' messages, allow chat commands to work when stats disabled. 0 = Hide messages/disable chat, 1 = Show messages/allow chat
  42. // -
  43. // Default: "1"
  44. // Minimum: "0.000000"
  45. // Maximum: "1.000000"
  46. sm_l4dstats_disabledmessages "1"
  47.  
  48. // Enable/Disable coop stat tracking
  49. // -
  50. // Default: "1"
  51. // Minimum: "0.000000"
  52. // Maximum: "1.000000"
  53. sm_l4dstats_enablecoop "1"
  54.  
  55. // Enable/Disable survival stat tracking
  56. // -
  57. // Default: "1"
  58. // Minimum: "0.000000"
  59. // Maximum: "1.000000"
  60. sm_l4dstats_enablesv "1"
  61.  
  62. // Enable/Disable versus stat tracking
  63. // -
  64. // Default: "1"
  65. // Minimum: "0.000000"
  66. // Maximum: "1.000000"
  67. sm_l4dstats_enableversus "1"
  68.  
  69. // Base score for Friendly Fire
  70. // -
  71. // Default: "25"
  72. // Minimum: "1.000000"
  73. sm_l4dstats_ffire "25"
  74.  
  75. // Base score for a Friendly Incap
  76. // -
  77. // Default: "75"
  78. // Minimum: "1.000000"
  79. sm_l4dstats_fincap "75"
  80.  
  81. // Base score for a Friendly Kill
  82. // -
  83. // Default: "250"
  84. // Minimum: "1.000000"
  85. sm_l4dstats_fkill "250"
  86.  
  87. // Base score for killing a Hunter
  88. // -
  89. // Default: "2"
  90. // Minimum: "1.000000"
  91. sm_l4dstats_hunter "20"
  92.  
  93. // Base score for killing a Common Infected
  94. // -
  95. // Default: "1"
  96. // Minimum: "1.000000"
  97. sm_l4dstats_infected "1"
  98.  
  99. // Base score for letting Infected in the Safe Room
  100. // -
  101. // Default: "5"
  102. // Minimum: "1.000000"
  103. sm_l4dstats_insaferoom "5"
  104.  
  105. // Time in days to show Survival Leaderboard times
  106. // -
  107. // Default: "14"
  108. // Minimum: "0.000000"
  109. sm_l4dstats_leaderboardtime "14"
  110.  
  111. // Maximum number of points that can be earned in a single map. Normal = x1, Adv = x2, Expert = x3
  112. // -
  113. // Default: "500"
  114. // Minimum: "500.000000"
  115. sm_l4dstats_maxpoints "1500"
  116.  
  117. // Base score for using a Medkit on a friendly
  118. // -
  119. // Default: "40"
  120. // Minimum: "1.000000"
  121. sm_l4dstats_medkit "20"
  122.  
  123. // Medkit point award mode. 0 = Based on amount healed, 1 = Static amount
  124. // -
  125. // Default: "0"
  126. // Minimum: "0.000000"
  127. // Maximum: "1.000000"
  128. sm_l4dstats_medkitmode "0"
  129.  
  130. // Minimum Human players before stats will be enabled
  131. // -
  132. // Default: "2"
  133. // Minimum: "1.000000"
  134. // Maximum: "4.000000"
  135. sm_l4dstats_minhumans "2"
  136.  
  137. // Base team score for surviving a Panic Event with no Incapacitations
  138. // -
  139. // Default: "25"
  140. // Minimum: "1.000000"
  141. sm_l4dstats_panic "50"
  142.  
  143. // Base score for giving Pills to a friendly
  144. // -
  145. // Default: "15"
  146. // Minimum: "1.000000"
  147. sm_l4dstats_pills "20"
  148.  
  149. // Base score for Protect a friendly in combat
  150. // -
  151. // Default: "3"
  152. // Minimum: "1.000000"
  153. sm_l4dstats_protect "5"
  154.  
  155. // Display player's rank when they connect. 0 = Disable, 1 = Enable
  156. // -
  157. // Default: "1"
  158. // Minimum: "0.000000"
  159. // Maximum: "1.000000"
  160. sm_l4dstats_rankonjoin "1"
  161.  
  162. // Base score for Rescue a friendly from a closet
  163. // -
  164. // Default: "10"
  165. // Minimum: "1.000000"
  166. sm_l4dstats_rescue "50"
  167.  
  168. // Base score for a Round Restart
  169. // -
  170. // Default: "100"
  171. // Minimum: "1.000000"
  172. sm_l4dstats_restart "100"
  173.  
  174. // Base score for Revive a friendly from Incapacitated state
  175. // -
  176. // Default: "15"
  177. // Minimum: "1.000000"
  178. sm_l4dstats_revive "60"
  179.  
  180. // Base score for reaching a Safe House
  181. // -
  182. // Default: "10"
  183. // Minimum: "1.000000"
  184. sm_l4dstats_safehouse "75"
  185.  
  186. // Silence chat triggers. 0 = Show chat triggers, 1 = Silence chat triggers
  187. // -
  188. // Default: "0"
  189. // Minimum: "0.000000"
  190. // Maximum: "1.000000"
  191. sm_l4dstats_silencechat "0"
  192.  
  193. // Community site URL, for rank panel display
  194. // -
  195. // Default: ""
  196. sm_l4dstats_siteurl ""
  197.  
  198. // Base score for killing a Smoker
  199. // -
  200. // Default: "3"
  201. // Minimum: "1.000000"
  202. sm_l4dstats_smoker "20"
  203.  
  204. // Base score for saving a friendly from a Smoker Tongue Drag
  205. // -
  206. // Default: "5"
  207. // Minimum: "1.000000"
  208. sm_l4dstats_smokerdrag "15"
  209.  
  210. // Base team score for killing a Tank
  211. // -
  212. // Default: "25"
  213. // Minimum: "1.000000"
  214. sm_l4dstats_tank "250"
  215.  
  216. // Number of seconds between Common Infected point earn announcement/update
  217. // -
  218. // Default: "90"
  219. // Minimum: "30.000000"
  220. sm_l4dstats_updaterate "90"
  221.  
  222. // Base score for Not Disturbing a Witch
  223. // -
  224. // Default: "10"
  225. // Minimum: "1.000000"
  226. sm_l4dstats_witch "50"