- // Binds
- unbindall
- bind TAB "+scores"
- bind ENTER "+button2"
- bind ESCAPE "togglemenu"
- bind SPACE "weapon 7"
- bind 0 "weapon 10"
- bind 1 "weapon 1"
- bind 2 "weapon 2"
- bind 3 "weapon 3"
- bind 4 "weapon 4"
- bind 5 "weapon 5"
- bind 6 "weapon 6"
- bind 7 "weapon 7"
- bind 8 "weapon 8"
- bind 9 "weapon 9"
- bind [ "weapprev"
- bind \ "+mlook"
- bind ` "toggleconsole"
- bind a "+moveleft"
- bind c "+movedown"
- bind d "+moveright"
- bind e "weapnext"
- bind f "say_team QUAD now!!!!!!"
- bind g "say Go Go Gadget Railgun!"
- bind k "say DIE"
- bind l "say OOO la la! Ownage!"
- bind q "say ^4=^7)"
- bind s "+back"
- bind t "messagemode"
- bind v "say_team red armor"
- bind w "+forward"
- bind y "messagemode2"
- bind ~ "toggleconsole"
- bind UPARROW "+forward"
- bind DOWNARROW "+back"
- bind LEFTARROW "+left"
- bind RIGHTARROW "+right"
- bind ALT "+strafe"
- bind CTRL "+speed"
- bind SHIFT "weapon 5"
- bind DEL "+lookdown"
- bind PGDN "+lookup"
- bind END "centerview"
- bind F1 "vote yes"
- bind F2 "vote no"
- bind F3 "name ^0w^4A^0r^4/^0DJ^4V^0EGA"
- bind F4 "name ^7[^4X^7]^4-^7DJ^4V^7EGA"
- bind F6 "name ^0Q^7ua^4k^7e^469^7*^0E^7x^4x^7x"
- bind F11 "screenshot"
- bind MOUSE1 "+attack"
- bind MOUSE2 "+moveup"
- bind MOUSE3 "+zoom"
- bind MWHEELDOWN "weapnext"
- bind MWHEELUP "weapprev"
- // Defaults
- seta cg_deadBodyDarken "1"
- seta cg_marks "1"
- seta cg_drawCrosshairNames "1"
- seta s_mixPreStep "0.05"
- seta cg_itemFX "7"
- seta r_railSegmentLength "32"
- seta r_railCoreWidth "6"
- seta r_railWidth "16"
- seta cg_predictItems "1"
- seta m_filter "0"
- seta m_yaw "0.022"
- seta m_pitch "0.022"
- seta cg_autoswitch "0"
- seta cl_mouseAccel "0"
- seta cl_packetdup "1"
- seta r_displayRefresh "0"
- seta cg_autoAction "0"
- seta r_lightmap "0"
- seta r_fullbright "0"
- seta cg_muzzleFlash "1"
- seta cg_projectileNudge "0"
- seta cg_hudFiles "ui/hud.txt"
- seta cg_shadows "1"
- seta r_mapOverBrightBits "2"
- seta r_intensity "1"
- seta s_ambient "1"
- seta cg_trueLightning "1"
- seta cg_scorePlums "1"
- seta cg_drawFriend "1"
- seta cg_drawAmmoWarning "1"
- seta cg_drawRewards "1"
- seta cg_deferPlayers "1"
- seta cg_zoomfov "22.5"
- seta r_ignoreFastPath "1"
- seta r_simpleMipMaps "1"
- seta r_depthbits "0"
- seta r_detailtextures "1"
- seta r_roundImagesDown "1"
- seta cg_smoke_sg "1"
- seta r_directedScale "1"
- seta r_znear "4"
- seta cg_teamChatHeight "0"
- seta cg_teamChatTime "3000"
- //Non-Default
- seta r_vertexLight "1"
- seta r_gamma "1.306250"
- seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
- seta r_dynamiclight "0"
- seta r_fastsky "1"
- seta r_lodbias "1"
- seta cg_railStyle "5" // Values in QL are 1 or 2, so this will be 2
- seta cg_drawCrosshair "2"
- seta cg_brassTime "0"
- seta s_mixahead "0.2"
- seta s_doppler "1"
- seta s_musicvolume "0"
- seta s_volume "0.525000"
- seta r_fullscreen "1"
- seta r_mode "6"
- seta r_ignorehwgamma "0"
- seta r_overBrightBits "1"
- seta r_picmip "3"
- seta color2 "5"
- seta color1 "4"
- seta rate "25000"
- seta name "^7x^4.D^7JVEGA"
- seta sensitivity "9.349999"
- seta cl_timeNudge "-20"
- seta cg_drawTeamOverlay "0"
- seta cg_crosshairPulse "0"
- seta cg_lightningImpact "0"
- seta cg_railTrailTime "100"
- seta cg_lagometer "1"
- seta cg_simpleItems "1"
- seta cg_crosshairHealth "1"
- seta cg_crosshairSize "24"
- seta cg_drawGun "0"
- seta cg_gibs "1"
- seta cg_fov "115"
- seta r_subdivisions "20" // Only 4, or 80 will work in QL. Not sure which way it rounds.
- seta com_soundMegs "8"
- seta r_colorbits "0" // Consider setting to 32, 0 uses same as desktop, which is likely 32
- seta r_texturebits "0" // and 32 is the default. For both of these.
- seta cl_maxpackets "60" // Only values 63 or 125 are likely to work. This will probably be 63.
- seta cg_smokeradius_gl "32"
- seta cg_smokeradius_rl "64"
- seta r_ambientScale "0.6"
- seta r_lodscale "5"
- seta cg_drawAttacker "1"
- seta cg_drawFPS "1"