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- #ifndef __GAME_SCENE_H__
- #define __GAME_SCENE_H__
- #include "cocos2d.h"
- USING_NS_CC;
- class GameScene : public Layer
- {
- public:
- static Scene* createScene();
- virtual bool init();
- CREATE_FUNC(GameScene);
- void initBG();
- };
- #endif
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