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- Initialize engine version: 4.6.8f1 (583461196f73)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 10.18.13.5362]
- Renderer: NVIDIA GeForce GT 740M
- Vendor: NVIDIA
- VRAM: 1997 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\P31RestKit.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\P31RestKit.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\DOTween.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\DOTween.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\DOTween43.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\DOTween43.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\LinqTools.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\LinqTools.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\uScriptRuntime.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\uScriptRuntime.dll into Unity Child Domain
- - Completed reload, in 0.298 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\System.dll (this message is harmless)
- InitResolutions
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- 512 x 384
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- 640 x 480
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- 800 x 600
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- 1024 x 768
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- 1280 x 600
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- 1280 x 720
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- 1280 x 768
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- 1360 x 768
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- 1366 x 768
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- The referenced script on this Behaviour is missing!
- (Filename: Line: 1771)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Punch Club/Punch Club_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Punch Club/Punch Club_Data/Mono/.\libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Punch Club/Punch Club_Data/Mono/libc
- MainGame.Start()
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Started, ver = a.1.07 (float: 1.07)
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Persistent Data Path: C:/Users/Rafael Tola/AppData/LocalLow/Lazy Bear Games/Punch Club
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- InitHelper.Start: SteamInit
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Steam Init Started
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Steam Init. Username: Mirkhay
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- InitHelper.Finish
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Resizing camera to: 1280 x 720
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- InitHelper.Start: ResolutionChange
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- InitHelper.Finish
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- ApplyVideoOptions: done
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- LoadLanguageResource("en"), 2139 lines loaded
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- GfxCore.Init: device name : NVIDIA GeForce GT 740M type: Desktop, model: Intel(R) Core(TM) i7-4500U CPU @ 1.80GHz (8098 MB), ver: Direct3D 9.0c [nvd3dum.dll 10.18.13.5362], offset = 0.5, screen: 1280x720
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Subpixel shift = 0.5
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Save file not found: save_meta.dat
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Creating pool of objects TechnologyGUI, n = 40
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Creating pool of objects SpriteLine, n = 100
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- GUI Elements Start
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- GUI Elements Start #1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- GUI Elements Start #1.0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- GUI Elements Start #1.01
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- GUI Elements Start #1.1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- GUI Elements Start #2
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- GUI Elements Start #5
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- GUI Elements Start #3
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- GUI Elements Start #3.1
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- GUI Elements Start #4
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- <color=blue>PlayMusic</color> MusicTrain, current = 0
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Show main menu
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- <color=blue>PlayMusic</color> MusicMenu, current = MusicTrain
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Open Main Menu
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- OnApplicationQuit, alt = False, mouose = (793.0, 597.0, 0.0), inside = True
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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