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Punch Club Output_Log

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Feb 10th, 2016
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  1. Initialize engine version: 4.6.8f1 (583461196f73)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dum.dll 10.18.13.5362]
  5. Renderer: NVIDIA GeForce GT 740M
  6. Vendor: NVIDIA
  7. VRAM: 1997 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\P31RestKit.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\P31RestKit.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.Cloud.Analytics.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.Cloud.Analytics.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\UnityEngine.Cloud.Analytics.Util.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\DOTween.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\DOTween.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\DOTween43.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\DOTween43.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\LinqTools.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\LinqTools.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\uScriptRuntime.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\uScriptRuntime.dll into Unity Child Domain
  42. - Completed reload, in 0.298 seconds
  43. <RI> Initializing input.
  44.  
  45. <RI> Input initialized.
  46.  
  47. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  48. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\System.Core.dll (this message is harmless)
  49. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Punch Club\Punch Club_Data\Managed\System.dll (this message is harmless)
  50. InitResolutions
  51.  
  52. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  53.  
  54. 512 x 384
  55.  
  56. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  57.  
  58. 640 x 480
  59.  
  60. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  61.  
  62. 800 x 600
  63.  
  64. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  65.  
  66. 1024 x 768
  67.  
  68. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  69.  
  70. 1280 x 600
  71.  
  72. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  73.  
  74. 1280 x 720
  75.  
  76. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  77.  
  78. 1280 x 768
  79.  
  80. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  81.  
  82. 1360 x 768
  83.  
  84. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  85.  
  86. 1366 x 768
  87.  
  88. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  89.  
  90. The referenced script on this Behaviour is missing!
  91.  
  92. (Filename: Line: 1771)
  93.  
  94. The referenced script on this Behaviour is missing!
  95.  
  96. (Filename: Line: 1771)
  97.  
  98. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Punch Club/Punch Club_Data/Mono/libc
  99. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Punch Club/Punch Club_Data/Mono/.\libc
  100. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Punch Club/Punch Club_Data/Mono/libc
  101. MainGame.Start()
  102.  
  103. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  104.  
  105. Started, ver = a.1.07 (float: 1.07)
  106.  
  107. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  108.  
  109. Persistent Data Path: C:/Users/Rafael Tola/AppData/LocalLow/Lazy Bear Games/Punch Club
  110.  
  111. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  112.  
  113. InitHelper.Start: SteamInit
  114.  
  115. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  116.  
  117. Steam Init Started
  118.  
  119. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  120.  
  121. Steam Init. Username: Mirkhay
  122.  
  123. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  124.  
  125. InitHelper.Finish
  126.  
  127. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  128.  
  129. Resizing camera to: 1280 x 720
  130.  
  131. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  132.  
  133. InitHelper.Start: ResolutionChange
  134.  
  135. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  136.  
  137. InitHelper.Finish
  138.  
  139. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  140.  
  141. ApplyVideoOptions: done
  142.  
  143. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  144.  
  145. LoadLanguageResource("en"), 2139 lines loaded
  146.  
  147. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  148.  
  149. GfxCore.Init: device name : NVIDIA GeForce GT 740M type: Desktop, model: Intel(R) Core(TM) i7-4500U CPU @ 1.80GHz (8098 MB), ver: Direct3D 9.0c [nvd3dum.dll 10.18.13.5362], offset = 0.5, screen: 1280x720
  150.  
  151. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  152.  
  153. Subpixel shift = 0.5
  154.  
  155. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  156.  
  157. Save file not found: save_meta.dat
  158.  
  159. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  160.  
  161. Creating pool of objects TechnologyGUI, n = 40
  162.  
  163. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  164.  
  165. Creating pool of objects SpriteLine, n = 100
  166.  
  167. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  168.  
  169. GUI Elements Start
  170.  
  171. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  172.  
  173. GUI Elements Start #1
  174.  
  175. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  176.  
  177. GUI Elements Start #1.0
  178.  
  179. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  180.  
  181. GUI Elements Start #1.01
  182.  
  183. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  184.  
  185. GUI Elements Start #1.1
  186.  
  187. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  188.  
  189. GUI Elements Start #2
  190.  
  191. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  192.  
  193. GUI Elements Start #5
  194.  
  195. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  196.  
  197. GUI Elements Start #3
  198.  
  199. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  200.  
  201. GUI Elements Start #3.1
  202.  
  203. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  204.  
  205. GUI Elements Start #4
  206.  
  207. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  208.  
  209. <color=blue>PlayMusic</color> MusicTrain, current = 0
  210.  
  211. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  212.  
  213. Show main menu
  214.  
  215. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  216.  
  217. <color=blue>PlayMusic</color> MusicMenu, current = MusicTrain
  218.  
  219. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  220.  
  221. Open Main Menu
  222.  
  223. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  224.  
  225. OnApplicationQuit, alt = False, mouose = (793.0, 597.0, 0.0), inside = True
  226.  
  227. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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