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  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7866]
  5. Renderer: NVIDIA GeForce GTX 1060 6GB
  6. Vendor: NVIDIA
  7. VRAM: 6084 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
  33. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  34. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  35. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  36. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  37. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  38. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  39. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  40. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
  41. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
  42. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  43. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  44. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  45. Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  46. - Completed reload, in 0.069 seconds
  47. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  48. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  49. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  50. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  51. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  52. <RI> Initializing input.
  53.  
  54. <RI> Input initialized.
  55.  
  56. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  57. <RI> Initialized touch support.
  58.  
  59. UnloadTime: 0.702007 ms
  60. 2017-02-25T16:44:41 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
  61. 2017-02-25T16:44:41 0.023 INF [NET] Disabling protocol: UNET
  62. 2017-02-25T16:44:41 0.024 INF [NET] Disabling protocol: RakNet
  63. 2017-02-25T16:44:41 0.025 INF [NET] Disabling protocol: SteamNetworking
  64. 2017-02-25T16:44:41 0.026 INF NET: InitCallbacks
  65. 2017-02-25T16:44:41 0.032 INF Texture quality is set to 0
  66. 2017-02-25T16:44:41 0.033 INF Precaching...
  67. 2017-02-25T16:44:41 0.036 INF Precaching file: 7DaysToDie_Data/resources.assets
  68. 2017-02-25T16:44:41 0.091 INF [EAC] Not loading, not started from launcher
  69. 2017-02-25T16:44:41 0.267 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  70. 2017-02-25T16:44:41 0.281 INF Precaching file: Data/Bundles/BlockTextureAtlases
  71. 2017-02-25T16:44:41 0.306 INF Precaching file: Data/Bundles/TerrainTextures
  72. 2017-02-25T16:44:41 0.317 INF Precaching done
  73. 2017-02-25T16:44:47 5.750 INF Loading main scene
  74. The referenced script on this Behaviour (Game Object 'wdwFocusHealthState') is missing!
  75.  
  76. (Filename: Line: 1655)
  77.  
  78. The referenced script on this Behaviour (Game Object 'AudioMixerManager') is missing!
  79.  
  80. (Filename: Line: 1655)
  81.  
  82. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  83. UnloadTime: 1.977586 ms
  84. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\SDX.Payload.dll (this message is harmless)
  85. 2017-02-25T16:44:47 5.931 INF Awake
  86. 2017-02-25T16:44:47 5.959 INF Version: Alpha 15.2 (b8) Compatibility Version: Alpha 15.2, Build: Windows 64 Bit
  87. 2017-02-25T16:44:47 5.959 INF System information:
  88. 2017-02-25T16:44:47 5.960 INF OS: Windows 10 (10.0.0) 64bit
  89. 2017-02-25T16:44:47 5.960 INF CPU: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz (cores: 8)
  90. 2017-02-25T16:44:47 5.960 INF RAM: 24523 MB
  91. 2017-02-25T16:44:47 5.961 INF GPU: NVIDIA GeForce GTX 1060 6GB (6084 MB)
  92. 2017-02-25T16:44:47 5.961 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 21.21.13.7866] (shader level 3.0)
  93. 2017-02-25T16:44:47 5.961 INF Last played version: Alpha 15.2
  94. 2017-02-25T16:44:47 5.962 INF Local UTC offset: -6 hours
  95. 2017-02-25T16:44:47 5.963 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie.exe -sdxconfig=C:\Users\pamc8\AppData\Local\Temp\tmp9BE0.tmp
  96. 2017-02-25T16:44:47 5.964 INF Starting PlayerInputManager...
  97. 2017-02-25T16:44:47 5.978 INF InControl (version 1.6.6 build 8695, native module = False, XInput = True)
  98. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy/7DaysToDie_Data/Mono/XInputInterface32
  99. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy/7DaysToDie_Data/Mono/.\XInputInterface32
  100. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy/7DaysToDie_Data/Mono/XInputInterface32
  101. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy/7DaysToDie_Data/Mono/libXInputInterface32
  102. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy/7DaysToDie_Data/Mono/.\libXInputInterface32
  103. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy/7DaysToDie_Data/Mono/libXInputInterface32
  104. 2017-02-25T16:44:47 6.064 INF Starting UserProfileManager...
  105. 2017-02-25T16:44:47 6.070 WRN ApplyAllowControllerOption, sets: 3
  106. 2017-02-25T16:44:47 6.080 INF Texture quality is set to 0
  107. 2017-02-25T16:44:47 6.113 INF [MODS] Start loading
  108. 2017-02-25T16:44:47 6.114 INF [MODS] Trying to load from SDX
  109. 2017-02-25T16:44:47 6.145 INF [MODS] Loaded Mod: SDX (1)
  110. 2017-02-25T16:44:47 6.146 INF [MODS] Loading done
  111. 2017-02-25T16:44:47 6.154 INF Loading permissions file at 'C:\Users\pamc8\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  112. 2017-02-25T16:44:47 6.181 INF Loading permissions file done.
  113. 2017-02-25T16:44:47 6.209 INF Awake done
  114. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\SDX.Core.dll (this message is harmless)
  115. Target: 7 Days To Die [1.0]
  116.  
  117. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  118.  
  119. SDX: Mod Engine Started.
  120.  
  121. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  122.  
  123. SDX: Finding type refs...
  124.  
  125. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  126.  
  127. SDX: Loading mods assembly
  128.  
  129. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  130.  
  131. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\Mods.dll (this message is harmless)
  132. SDX: Failed to get types: The classes in the module cannot be loaded.
  133.  
  134. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  135.  
  136. Find Files: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources, *.unity3d
  137.  
  138. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  139.  
  140. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\40x46Granade.unity3d
  141.  
  142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  143.  
  144. SDX: Resources add bundle: 40x46Granade
  145.  
  146. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  147.  
  148. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\aIAWMF300WM.unity3d
  149.  
  150. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  151.  
  152. SDX: Resources add bundle: aIAWMF300WM
  153.  
  154. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  155.  
  156. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\ak12.unity3d
  157.  
  158. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  159.  
  160. SDX: Resources add bundle: ak12
  161.  
  162. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  163.  
  164. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\ak47.unity3d
  165.  
  166. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  167.  
  168. 2017-02-25T16:44:48 6.902 INF Reloading serveradmin.xml
  169. 2017-02-25T16:44:48 6.902 INF Loading permissions file at 'C:\Users\pamc8\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  170. 2017-02-25T16:44:48 6.903 INF Loading permissions file done.
  171. SDX: Resources add bundle: ak47
  172.  
  173. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  174.  
  175. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\ak74.unity3d
  176.  
  177. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  178.  
  179. SDX: Resources add bundle: ak74
  180.  
  181. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  182.  
  183. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\akc74y.unity3d
  184.  
  185. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  186.  
  187. SDX: Resources add bundle: akc74y
  188.  
  189. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  190.  
  191. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\ambulancia.unity3d
  192.  
  193. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  194.  
  195. SDX: Resources add bundle: ambulancia
  196.  
  197. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  198.  
  199. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\ammoLoader.unity3d
  200.  
  201. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  202.  
  203. SDX: Resources add bundle: ammoLoader
  204.  
  205. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  206.  
  207. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\AppleFruit.unity3d
  208.  
  209. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  210.  
  211. SDX: Resources add bundle: AppleFruit
  212.  
  213. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  214.  
  215. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\appleTree.unity3d
  216.  
  217. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  218.  
  219. SDX: Resources add bundle: appleTree
  220.  
  221. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  222.  
  223. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\armorAssambler.unity3d
  224.  
  225. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  226.  
  227. SDX: Resources add bundle: armorAssambler
  228.  
  229. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  230.  
  231. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\audio.unity3d
  232.  
  233. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  234.  
  235. SDX: Resources add bundle: audio
  236.  
  237. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  238.  
  239. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\automatUbludok.unity3d
  240.  
  241. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  242.  
  243. SDX: Resources add bundle: automatUbludok
  244.  
  245. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  246.  
  247. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\axes.unity3d
  248.  
  249. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  250.  
  251. SDX: Resources add bundle: axes
  252.  
  253. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  254.  
  255. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\beetPlant.unity3d
  256.  
  257. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  258.  
  259. SDX: Resources add bundle: beetPlant
  260.  
  261. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  262.  
  263. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\benelliM3Super90.unity3d
  264.  
  265. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  266.  
  267. SDX: Resources add bundle: benelliM3Super90
  268.  
  269. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  270.  
  271. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\benelliM3Super902.unity3d
  272.  
  273. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  274.  
  275. SDX: Resources add bundle: benelliM3Super902
  276.  
  277. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  278.  
  279. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\benelliXM1014.unity3d
  280.  
  281. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  282.  
  283. SDX: Resources add bundle: benelliXM1014
  284.  
  285. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  286.  
  287. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\bitaTPX.unity3d
  288.  
  289. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  290.  
  291. SDX: Resources add bundle: bitaTPX
  292.  
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  1366.  
  1367. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\stoneKnife.unity3d
  1368.  
  1369. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1370.  
  1371. SDX: Resources add bundle: stoneKnife
  1372.  
  1373. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1374.  
  1375. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\storage1.unity3d
  1376.  
  1377. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1378.  
  1379. SDX: Resources add bundle: storage1
  1380.  
  1381. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1382.  
  1383. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\storage2.unity3d
  1384.  
  1385. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1386.  
  1387. SDX: Resources add bundle: storage2
  1388.  
  1389. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1390.  
  1391. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\storageAmmoIns.unity3d
  1392.  
  1393. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1394.  
  1395. SDX: Resources add bundle: storageAmmoIns
  1396.  
  1397. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1398.  
  1399. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\StorageBoxCustomLabel.unity3d
  1400.  
  1401. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1402.  
  1403. SDX: Resources add bundle: StorageBoxCustomLabel
  1404.  
  1405. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1406.  
  1407. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\storageBuildingIns.unity3d
  1408.  
  1409. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1410.  
  1411. SDX: Resources add bundle: storageBuildingIns
  1412.  
  1413. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1414.  
  1415. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\storageExplosivesIns.unity3d
  1416.  
  1417. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1418.  
  1419. SDX: Resources add bundle: storageExplosivesIns
  1420.  
  1421. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1422.  
  1423. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\storageFoodIns.unity3d
  1424.  
  1425. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1426.  
  1427. SDX: Resources add bundle: storageFoodIns
  1428.  
  1429. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1430.  
  1431. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\storageHealthIns.unity3d
  1432.  
  1433. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1434.  
  1435. SDX: Resources add bundle: storageHealthIns
  1436.  
  1437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1438.  
  1439. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\storageWeaponsIns.unity3d
  1440.  
  1441. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1442.  
  1443. SDX: Resources add bundle: storageWeaponsIns
  1444.  
  1445. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1446.  
  1447. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\Strawberry.unity3d
  1448.  
  1449. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1450.  
  1451. SDX: Resources add bundle: Strawberry
  1452.  
  1453. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1454.  
  1455. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\studyDesk.unity3d
  1456.  
  1457. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1458.  
  1459. SDX: Resources add bundle: studyDesk
  1460.  
  1461. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1462.  
  1463. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\supply.unity3d
  1464.  
  1465. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1466.  
  1467. SDX: Resources add bundle: supply
  1468.  
  1469. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1470.  
  1471. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\svd.unity3d
  1472.  
  1473. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1474.  
  1475. SDX: Resources add bundle: svd
  1476.  
  1477. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1478.  
  1479. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\testSup.unity3d
  1480.  
  1481. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1482.  
  1483. SDX: Resources add bundle: testSup
  1484.  
  1485. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1486.  
  1487. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\Tomato.unity3d
  1488.  
  1489. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1490.  
  1491. SDX: Resources add bundle: Tomato
  1492.  
  1493. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1494.  
  1495. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\tomatoPlant.unity3d
  1496.  
  1497. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1498.  
  1499. SDX: Resources add bundle: tomatoPlant
  1500.  
  1501. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1502.  
  1503. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\uziPro.unity3d
  1504.  
  1505. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1506.  
  1507. SDX: Resources add bundle: uziPro
  1508.  
  1509. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1510.  
  1511. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\vintarez.unity3d
  1512.  
  1513. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1514.  
  1515. SDX: Resources add bundle: vintarez
  1516.  
  1517. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1518.  
  1519. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\wallSafe.unity3d
  1520.  
  1521. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1522.  
  1523. SDX: Resources add bundle: wallSafe
  1524.  
  1525. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1526.  
  1527. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\wallSafeIns.unity3d
  1528.  
  1529. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1530.  
  1531. SDX: Resources add bundle: wallSafeIns
  1532.  
  1533. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1534.  
  1535. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\wheatPlant.unity3d
  1536.  
  1537. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1538.  
  1539. SDX: Resources add bundle: wheatPlant
  1540.  
  1541. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1542.  
  1543. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\WoodBridge1x3.unity3d
  1544.  
  1545. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1546.  
  1547. SDX: Resources add bundle: WoodBridge1x3
  1548.  
  1549. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1550.  
  1551. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\WoodBridge2x4.unity3d
  1552.  
  1553. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1554.  
  1555. SDX: Resources add bundle: WoodBridge2x4
  1556.  
  1557. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1558.  
  1559. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\WoodenBarrels.unity3d
  1560.  
  1561. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1562.  
  1563. SDX: Resources add bundle: WoodenBarrels
  1564.  
  1565. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1566.  
  1567. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\WoodGate2x3.unity3d
  1568.  
  1569. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1570.  
  1571. SDX: Resources add bundle: WoodGate2x3
  1572.  
  1573. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1574.  
  1575. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\WoodGate3x2.unity3d
  1576.  
  1577. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1578.  
  1579. SDX: Resources add bundle: WoodGate3x2
  1580.  
  1581. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1582.  
  1583. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\WoodGate3x2R1.unity3d
  1584.  
  1585. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1586.  
  1587. SDX: Resources add bundle: WoodGate3x2R1
  1588.  
  1589. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1590.  
  1591. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\WoodGate3x2R2.unity3d
  1592.  
  1593. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1594.  
  1595. SDX: Resources add bundle: WoodGate3x2R2
  1596.  
  1597. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1598.  
  1599. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\WoodShutters.unity3d
  1600.  
  1601. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1602.  
  1603. SDX: Resources add bundle: WoodShutters
  1604.  
  1605. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1606.  
  1607. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\WoodShutters2.unity3d
  1608.  
  1609. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1610.  
  1611. SDX: Resources add bundle: WoodShutters2
  1612.  
  1613. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1614.  
  1615. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\WoodShutters2R1.unity3d
  1616.  
  1617. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1618.  
  1619. SDX: Resources add bundle: WoodShutters2R1
  1620.  
  1621. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1622.  
  1623. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\WoodShutters2R2.unity3d
  1624.  
  1625. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1626.  
  1627. SDX: Resources add bundle: WoodShutters2R2
  1628.  
  1629. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1630.  
  1631. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\WoodShuttersMR.unity3d
  1632.  
  1633. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1634.  
  1635. SDX: Resources add bundle: WoodShuttersMR
  1636.  
  1637. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1638.  
  1639. SDX: Loading... C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\SDX070/Targets\7DaysToDie\Mods\ER\Resources\WoodShuttersWR.unity3d
  1640.  
  1641. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1642.  
  1643. SDX: Resources add bundle: WoodShuttersWR
  1644.  
  1645. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1646.  
  1647. SDX: Begin Load mod script...
  1648.  
  1649. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1650.  
  1651. ReflectionTypeLoadException: The classes in the module cannot be loaded.
  1652. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  1653. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  1654. at SDX.Payload.ModEngine.InstantiateModScripts () [0x00000] in <filename unknown>:0
  1655. at SDX.Payload.ModEngine.Init () [0x00000] in <filename unknown>:0
  1656. at SDX.Payload.Entry.Setup () [0x00000] in <filename unknown>:0
  1657. at GameManager.Awake () [0x00000] in <filename unknown>:0
  1658.  
  1659. (Filename: Line: -1)
  1660.  
  1661. 2017-02-25T16:45:18 36.536 INF Atlas reset took 163 ms
  1662. 2017-02-25T16:45:18 36.539 INF Atlas load took 225 ms
  1663. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
  1664. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy/7DaysToDie_Data/Mono/libc
  1665. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy/7DaysToDie_Data/Mono/.\libc
  1666. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die - Copy/7DaysToDie_Data/Mono/libc
  1667.  
  1668. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14786.
  1669. Total: 12.421786 ms (FindLiveObjects: 0.641601 ms CreateObjectMapping: 0.358921 ms MarkObjects: 11.396925 ms DeleteObjects: 0.019353 ms)
  1670.  
  1671. 2017-02-25T16:45:18 36.606 INF User joined: Pam
  1672. Setting up 2 worker threads for Enlighten.
  1673. Thread -> id: 2b00 -> priority: 1
  1674. Thread -> id: 29d8 -> priority: 1
  1675. UMA Overlay loading took 828 ms
  1676.  
  1677. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1678.  
  1679. UMA Slot loading took 2 ms
  1680.  
  1681. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1682.  
  1683. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  1684. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  1685. 2017-02-25T16:45:34 52.979 INF XUI loading took 7277ms
  1686. 2017-02-25T16:45:34 52.981 INF WorldStaticData.Init() needed 13.968s
  1687. 2017-02-25T16:45:34 53.254 INF [Steamworks.NET] Login ok.
  1688. 2017-02-25T16:45:35 53.530 INF AchievementManager: Received stats and achievements from Steam
  1689. 2017-02-25T16:45:53 72.423 INF NET: Starting server protocols
  1690. 2017-02-25T16:45:53 72.448 INF NET: UNET server started
  1691. 2017-02-25T16:45:54 72.488 INF NET: Unity NW server started
  1692. 2017-02-25T16:45:54 72.489 INF [Steamworks.NET] NET: Server started
  1693. SDX: SDX ModEngine::StartModScripts
  1694.  
  1695. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1696.  
  1697. 2017-02-25T16:45:54 72.490 INF StartGame
  1698. 2017-02-25T16:45:54 72.703 INF Atlas reset took 211 ms
  1699. 2017-02-25T16:45:54 73.105 INF Atlas resized to fit more icons. Old 1615 icons, 4096x4096, now 2217 icons, 8192x8192
  1700. 2017-02-25T16:45:55 74.025 INF Adding 638 sprites to atlas took 1534 ms
  1701. 2017-02-25T16:45:56 75.082 INF Persistent GamePrefs saved
  1702. GamePref.AdminFileName = serveradmin.xml
  1703. GamePref.AirDropFrequency = 24
  1704. GamePref.AirDropMarker = True
  1705. GamePref.AutopilotMode = 0
  1706. GamePref.BlockDurabilityModifier = 100
  1707. GamePref.BuildCreate = False
  1708. GamePref.ConnectToServerIP = 104.243.42.154
  1709. GamePref.ConnectToServerPort = 23104
  1710. GamePref.ControlPanelEnabled = False
  1711. GamePref.ControlPanelPort = 8080
  1712. GamePref.CraftTimer =
  1713. GamePref.CreateLevelDim = 8
  1714. GamePref.CreateLevelName = My Level
  1715. GamePref.CreativeMenuEnabled = False
  1716. GamePref.DayCount = 3
  1717. GamePref.DayLightLength = 18
  1718. GamePref.DayNightLength = 120
  1719. GamePref.DebugMenuEnabled = False
  1720. GamePref.DebugMenuShowTasks = False
  1721. GamePref.DebugStopEnemiesMoving = False
  1722. GamePref.DropOnDeath = 2
  1723. GamePref.DropOnQuit = 0
  1724. GamePref.DynamicSpawner =
  1725. GamePref.EACEnabled = False
  1726. GamePref.EnemyDifficulty = 0
  1727. GamePref.EnemySenseMemory = 30
  1728. GamePref.EnemySpawnMode = 1
  1729. GamePref.FavoriteServersList =
  1730. GamePref.FragLimit = 20
  1731. GamePref.GameDifficulty = 2
  1732. GamePref.GameMode = GameModeSurvivalSP
  1733. GamePref.GameName = 622
  1734. GamePref.GameNameClient = My Game
  1735. GamePref.GameVersion = Alpha 15.2
  1736. GamePref.GameWorld = Random Gen
  1737. GamePref.JoiningOptions = True
  1738. GamePref.LandClaimDeadZone = 0
  1739. GamePref.LandClaimDecayMode = 2
  1740. GamePref.LandClaimExpiryTime = 10
  1741. GamePref.LandClaimOfflineDurabilityModifier = 0
  1742. GamePref.LandClaimOnlineDurabilityModifier = 0
  1743. GamePref.LandClaimSize = 31
  1744. GamePref.LastGameResetRevision = 9
  1745. GamePref.LootAbundance = 100
  1746. GamePref.LootRespawnDays = -1
  1747. GamePref.LootTimer =
  1748. GamePref.MatchLength = 10
  1749. GamePref.MaxSpawnedAnimals = 50
  1750. GamePref.MaxSpawnedZombies = 60
  1751. GamePref.NoGraphicsMode = False
  1752. GamePref.OptionsAA = 1
  1753. GamePref.OptionsAllowController = False
  1754. GamePref.OptionsAmbientVolumeLevel = 1
  1755. GamePref.OptionsBackgroundGlobalOpacity = 0.8031636
  1756. GamePref.OptionsBloom = True
  1757. GamePref.OptionsDeferredLighting = True
  1758. GamePref.OptionsDOF = False
  1759. GamePref.OptionsFieldOfView = 80
  1760. GamePref.OptionsForegroundGlobalOpacity = 1
  1761. GamePref.OptionsGamma = 0.7422705
  1762. GamePref.OptionsGraphicsQuality = 4
  1763. GamePref.OptionsGrassDistance = 3
  1764. GamePref.OptionsHudOpacity = 0
  1765. GamePref.OptionsHudSize = 2
  1766. GamePref.OptionsImageEffects = True
  1767. GamePref.OptionsInvertMouse = False
  1768. GamePref.OptionsLODDistance = 1
  1769. GamePref.OptionsMicVolumeLevel = 0.75
  1770. GamePref.OptionsMotionBlur = 3
  1771. GamePref.OptionsMouseSensitivity = 0.5025126
  1772. GamePref.OptionsMusicVolumeLevel = 0.5
  1773. GamePref.OptionsObjectBlur = False
  1774. GamePref.OptionsOverallAudioVolumeLevel = 1
  1775. GamePref.OptionsPlayerModel = playerMale
  1776. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  1777. GamePref.OptionsReflectedShadows = True
  1778. GamePref.OptionsReflectionQuality = 4
  1779. GamePref.OptionsResolution = 0
  1780. GamePref.OptionsShadowDistance = 4
  1781. GamePref.OptionsShowCompass = True
  1782. GamePref.OptionsShowCrosshair = True
  1783. GamePref.OptionsSSAO = True
  1784. GamePref.OptionsStabSpawnBlocksOnGround = True
  1785. GamePref.OptionsSunShafts = True
  1786. GamePref.OptionsTempCelsius = False
  1787. GamePref.OptionsTextureQuality = 0
  1788. GamePref.OptionsTreeQuality = 3
  1789. GamePref.OptionsUMATextureQuality = 0
  1790. GamePref.OptionsViewDistance = 12
  1791. GamePref.OptionsVoiceChatEnabled = True
  1792. GamePref.OptionsVoiceVolumeLevel = 0.75
  1793. GamePref.OptionsVsync = 0
  1794. GamePref.OptionsWaterParticleLimiter = 0.5095044
  1795. GamePref.OptionsWaterQuality = 1
  1796. GamePref.PersistentPlayerProfiles = False
  1797. GamePref.PlayerAutologin = False
  1798. GamePref.PlayerId = 76561198067574707
  1799. GamePref.PlayerKillingMode = 2
  1800. GamePref.PlayerName = Pam
  1801. GamePref.PlayerSafeZoneHours = 7
  1802. GamePref.PlayerSafeZoneLevel = 5
  1803. GamePref.PlayerToken =
  1804. GamePref.RebuildMap = False
  1805. GamePref.SaveGameFolder = C:\Users\pamc8\AppData\Roaming/7DaysToDie/Saves
  1806. GamePref.SelectionContextMode = 0
  1807. GamePref.SelectionOperationMode = 0
  1808. GamePref.ServerDescription =
  1809. GamePref.ServerDisabledNetworkProtocols =
  1810. GamePref.ServerIP =
  1811. GamePref.ServerIsPublic = True
  1812. GamePref.ServerMaxPlayerCount = 8
  1813. GamePref.ServerName = Default Server
  1814. GamePref.ServerPort = 26900
  1815. GamePref.ServerWebsiteURL =
  1816. GamePref.ShowFriendPlayerOnMap = True
  1817. GamePref.TelnetEnabled = False
  1818. GamePref.TelnetPort = 25003
  1819. GamePref.ZombiePlayers = True
  1820. GamePref.ZombiesRun = 1
  1821. GameStat.AirDropFrequency = 0
  1822. GameStat.AirDropMarker = False
  1823. GameStat.AnimalCount = 0
  1824. GameStat.BlockDurabilityModifier = 1
  1825. GameStat.ChunkStabilityEnabled = True
  1826. GameStat.CraftTimer =
  1827. GameStat.CurrentRoundIx = 0
  1828. GameStat.DayLightLength = 16
  1829. GameStat.DayLimitActive = False
  1830. GameStat.DayLimitThisRound = 0
  1831. GameStat.Difficulty = 2
  1832. GameStat.DropOnDeath = 1
  1833. GameStat.DropOnQuit = 0
  1834. GameStat.EnemyCount = 0
  1835. GameStat.EnemyDifficulty = Normal
  1836. GameStat.EnemySenseMemory = 60
  1837. GameStat.EnemySpawnMode = 3
  1838. GameStat.FragLimitActive = False
  1839. GameStat.FragLimitThisRound = 0
  1840. GameStat.GameDifficulty = 2
  1841. GameStat.GameModeId = 0
  1842. GameStat.GameState = 0
  1843. GameStat.GlobalMessageToShow =
  1844. GameStat.IsCreativeMenuEnabled = False
  1845. GameStat.IsFlyingEnabled = False
  1846. GameStat.IsPlayerCollisionEnabled = True
  1847. GameStat.IsPlayerDamageEnabled = True
  1848. GameStat.IsResetMapOnRestart = False
  1849. GameStat.IsSaveSupplyCrates = True
  1850. GameStat.IsSpawnEnemies = True
  1851. GameStat.IsSpawnNearOtherPlayer = False
  1852. GameStat.IsTeleportEnabled = False
  1853. GameStat.IsVersionCheckDone = True
  1854. GameStat.LandClaimDeadZone = 30
  1855. GameStat.LandClaimDecayMode = 0
  1856. GameStat.LandClaimExpiryTime = 3
  1857. GameStat.LandClaimOfflineDurabilityModifier = 32
  1858. GameStat.LandClaimOnlineDurabilityModifier = 32
  1859. GameStat.LandClaimSize = 7
  1860. GameStat.LoadScene =
  1861. GameStat.LootTimer =
  1862. GameStat.PlayerKillingMode = KillStrangersOnly
  1863. GameStat.ScoreDiedMultiplier = -5
  1864. GameStat.ScorePlayerKillMultiplier = 1
  1865. GameStat.ScoreZombieKillMultiplier = 1
  1866. GameStat.ShowAllPlayersOnMap = False
  1867. GameStat.ShowFriendPlayerOnMap = True
  1868. GameStat.ShowSpawnWindow = False
  1869. GameStat.ShowWindow =
  1870. GameStat.ShowZombieCounter = False
  1871. GameStat.TimeLimitActive = False
  1872. GameStat.TimeLimitThisRound = 0
  1873. GameStat.TimeOfDayIncPerSec = 20
  1874. GameStat.ZombieHordeMeter = False
  1875. 2017-02-25T16:45:56 75.170 INF StartAsServer
  1876. 2017-02-25T16:45:56 75.174 INF createWorld: Random Gen, 622, GameModeSurvivalSP
  1877. 2017-02-25T16:45:56 75.213 INF Started thread thread_Regenerating
  1878. 2017-02-25T16:45:56 75.213 INF Started thread FQ
  1879. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/forest/moon
  1880.  
  1881. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1882.  
  1883. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
  1884.  
  1885. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1886.  
  1887. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/ambient
  1888.  
  1889. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1890.  
  1891. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/moon
  1892.  
  1893. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1894.  
  1895. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/plains/fogfade
  1896.  
  1897. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1898.  
  1899. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/ambient
  1900.  
  1901. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1902.  
  1903. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/moon
  1904.  
  1905. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1906.  
  1907. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/desert/fogfade
  1908.  
  1909. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1910.  
  1911. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/pine_forest/fogfade
  1912.  
  1913. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1914.  
  1915. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/ambient
  1916.  
  1917. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1918.  
  1919. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/moon
  1920.  
  1921. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1922.  
  1923. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/radiated/fogfade
  1924.  
  1925. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1926.  
  1927. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  1928.  
  1929. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1930.  
  1931. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/ambient
  1932.  
  1933. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1934.  
  1935. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/burnt_forest/moon
  1936.  
  1937. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1938.  
  1939. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/forest/moon
  1940.  
  1941. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1942.  
  1943. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  1944.  
  1945. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1946.  
  1947. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/wasteland/ambient
  1948.  
  1949. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1950.  
  1951. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sky
  1952.  
  1953. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1954.  
  1955. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/ambient
  1956.  
  1957. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1958.  
  1959. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/sun
  1960.  
  1961. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1962.  
  1963. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/moon
  1964.  
  1965. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1966.  
  1967. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fog
  1968.  
  1969. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1970.  
  1971. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveFloor/fogfade
  1972.  
  1973. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1974.  
  1975. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sky
  1976.  
  1977. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1978.  
  1979. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/ambient
  1980.  
  1981. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1982.  
  1983. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/sun
  1984.  
  1985. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1986.  
  1987. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/moon
  1988.  
  1989. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1990.  
  1991. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fog
  1992.  
  1993. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1994.  
  1995. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/caveCeiling/fogfade
  1996.  
  1997. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  1998.  
  1999. 2017-02-25T16:45:56 75.286 INF World.Load: Random Gen
  2000. 2017-02-25T16:45:56 75.310 INF Started thread thread_Pathfinder
  2001. 2017-02-25T16:45:56 75.318 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  2002. 2017-02-25T16:45:56 75.321 INF Started thread thread_GenerateChunks
  2003. 2017-02-25T16:45:56 75.469 INF Loading and parsing of generator took 147ms
  2004. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  2005. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  2006. 2017-02-25T16:46:00 79.144 INF createWorld() done
  2007. 2017-02-25T16:46:00 79.145 INF Loading players.xml
  2008. 2017-02-25T16:46:03 82.449 INF Created player with id=171
  2009. 2017-02-25T16:46:03 82.472 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 50
  2010. 2017-02-25T16:46:03 82.472 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 2, default = 0
  2011. 2017-02-25T16:46:03 82.473 INF Setting for 'EnemySenseMemory' does not match the default (server will go to the modded category): current = 30, default = 60
  2012. 2017-02-25T16:46:03 82.473 INF Setting for 'EnemySpawnMode' does not match the default (server will go to the modded category): current = 1, default = 3
  2013. 2017-02-25T16:46:03 82.474 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = -1, default = 30
  2014. 2017-02-25T16:46:03 82.474 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
  2015. 2017-02-25T16:46:04 82.480 INF Modified file (server will go to the modded category): Data/Config/archetypes.xml has invalid hash
  2016. 2017-02-25T16:46:04 82.481 INF Modified file (server will go to the modded category): Data/Config/biomes.xml has invalid hash
  2017. 2017-02-25T16:46:04 82.485 INF Modified file (server will go to the modded category): Data/Config/blocks.xml has invalid hash
  2018. 2017-02-25T16:46:04 82.486 INF Modified file (server will go to the modded category): Data/Config/buffs.xml has invalid hash
  2019. 2017-02-25T16:46:04 82.487 INF Modified file (server will go to the modded category): Data/Config/entityclasses.xml has invalid hash
  2020. 2017-02-25T16:46:04 82.488 INF Modified file (server will go to the modded category): Data/Config/entitygroups.xml has invalid hash
  2021. 2017-02-25T16:46:04 82.493 INF Modified file (server will go to the modded category): Data/Config/items.xml has invalid hash
  2022. 2017-02-25T16:46:04 82.494 INF Modified file (server will go to the modded category): Data/Config/loot.xml has invalid hash
  2023. 2017-02-25T16:46:04 82.495 INF Modified file (server will go to the modded category): Data/Config/materials.xml has invalid hash
  2024. 2017-02-25T16:46:04 82.497 INF Modified file (server will go to the modded category): Data/Config/progression.xml has invalid hash
  2025. 2017-02-25T16:46:04 82.498 INF Modified file (server will go to the modded category): Data/Config/quests.xml has invalid hash
  2026. 2017-02-25T16:46:04 82.500 INF Modified file (server will go to the modded category): Data/Config/recipes.xml has invalid hash
  2027. 2017-02-25T16:46:04 82.501 INF Modified file (server will go to the modded category): Data/Config/rwgmixer.xml has invalid hash
  2028. 2017-02-25T16:46:04 82.503 INF Modified file (server will go to the modded category): Data/Config/sounds.xml has invalid hash
  2029. 2017-02-25T16:46:04 82.504 INF Modified file (server will go to the modded category): Data/Config/spawning.xml has invalid hash
  2030. 2017-02-25T16:46:04 82.505 INF Modified file (server will go to the modded category): Data/Config/traders.xml has invalid hash
  2031. 2017-02-25T16:46:04 82.506 INF Modified file (server will go to the modded category): Data/Config/xui.xml has invalid hash
  2032. 2017-02-25T16:46:04 82.509 INF StartGame done
  2033. Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die - Copy\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
  2034. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Stormy/ambient
  2035.  
  2036. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  2037.  
  2038. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Rainy/ambient
  2039.  
  2040. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  2041.  
  2042. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/Foggy/ambient
  2043.  
  2044. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  2045.  
  2046. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/ambient
  2047.  
  2048. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  2049.  
  2050. SDX: ResourceWrapper - Failed to load asset: Textures/Environment/Spectrums/BloodMoon/sun
  2051.  
  2052. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  2053.  
  2054. 2017-02-25T16:46:08 86.960 INF [Steamworks.NET] GameServer.Init successful
  2055. 2017-02-25T16:46:08 87.087 INF ************************Weather Packages Created FROM BIOMES :D ************************
  2056. 2017-02-25T16:46:10 88.649 INF [Steamworks.NET] Create Lobby
  2057. 2017-02-25T16:46:10 88.650 INF [Steamworks.NET] GameServer.LogOn successful
  2058. 2017-02-25T16:46:10 88.968 INF [Steamworks.NET] Lobby creation succeeded
  2059. 2017-02-25T16:46:10 88.971 INF [Steamworks.NET] Lobby entered: 109775243984583075
  2060. 2017-02-25T16:48:52 251.457 INF Disconnect
  2061. 2017-02-25T16:48:52 251.458 INF NET: Stopping server protocols
  2062. 2017-02-25T16:48:52 251.467 INF NET: UNET server stopped
  2063. 2017-02-25T16:48:53 251.492 INF NET: Untiy NW server stopped
  2064. 2017-02-25T16:48:53 251.493 INF [Steamworks.NET] NET: Server stopped
  2065. 2017-02-25T16:48:53 251.493 INF [NET] ServerShutdown
  2066. 2017-02-25T16:48:53 251.494 INF SaveAndCleanupWorld
  2067. 2017-02-25T16:48:53 251.555 INF Saving 0 of chunks took 20ms
  2068. 2017-02-25T16:48:53 251.559 INF [Steamworks.NET] Stopping server
  2069. 2017-02-25T16:48:53 251.607 INF World.Unload
  2070. 2017-02-25T16:48:53 251.616 INF Exited thread thread_GenerateChunks
  2071. 2017-02-25T16:48:53 251.618 INF Exited thread thread_Pathfinder
  2072. 2017-02-25T16:48:53 251.620 INF World.Cleanup
  2073. 2017-02-25T16:48:53 251.621 INF Exited thread thread_Regenerating
  2074. 2017-02-25T16:48:53 251.622 INF Exited thread FQ
  2075. 2017-02-25T16:48:53 251.727 INF Persistent GamePrefs saved
  2076. 2017-02-25T16:48:53 251.727 INF Cleanup
  2077. 2017-02-25T16:48:53 251.729 WRN Missing cleanup for XML: sounds
  2078. 2017-02-25T16:48:53 252.182 INF OnApplicationQuit
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