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- C:\Users\Jesse\Documents\GitHub\RAY>mingw32-make -j2
- "C:\Program Files (x86)\CMake 2.8\bin\cmake.exe" -HC:\Users\Jesse\Documents\GitH
- ub\RAY -BC:\Users\Jesse\Documents\GitHub\RAY --check-build-system CMakeFiles\Mak
- efile.cmake 0
- "C:\Program Files (x86)\CMake 2.8\bin\cmake.exe" -E cmake_progress_start C:\User
- s\Jesse\Documents\GitHub\RAY\CMakeFiles C:\Users\Jesse\Documents\GitHub\RAY\CMak
- eFiles\progress.marks
- mingw32-make -f CMakeFiles\Makefile2 all
- mingw32-make[1]: Entering directory 'C:/Users/Jesse/Documents/GitHub/RAY'
- mingw32-make -f CMakeFiles\RAY-Release.dir\build.make CMakeFiles/RAY-Release.dir
- /depend
- mingw32-make[2]: Entering directory 'C:/Users/Jesse/Documents/GitHub/RAY'
- "C:\Program Files (x86)\CMake 2.8\bin\cmake.exe" -E cmake_depends "MinGW Makefil
- es" C:\Users\Jesse\Documents\GitHub\RAY C:\Users\Jesse\Documents\GitHub\RAY C:\U
- sers\Jesse\Documents\GitHub\RAY C:\Users\Jesse\Documents\GitHub\RAY C:\Users\Jes
- se\Documents\GitHub\RAY\CMakeFiles\RAY-Release.dir\DependInfo.cmake --color=
- mingw32-make[2]: Leaving directory 'C:/Users/Jesse/Documents/GitHub/RAY'
- mingw32-make -f CMakeFiles\RAY-Release.dir\build.make CMakeFiles/RAY-Release.dir
- /build
- mingw32-make[2]: Entering directory 'C:/Users/Jesse/Documents/GitHub/RAY'
- Linking CXX executable bin\RAY-Release.exe
- "C:\Program Files (x86)\CMake 2.8\bin\cmake.exe" -E cmake_link_script CMakeFiles
- \RAY-Release.dir\link.txt --verbose=1
- "C:\Program Files (x86)\CMake 2.8\bin\cmake.exe" -E remove -f CMakeFiles\RAY-Rel
- ease.dir/objects.a
- C:\PROGRA~2\MINGW-~1\X32-48~2.1-P\mingw32\bin\ar.exe cr CMakeFiles\RAY-Release.d
- ir/objects.a @CMakeFiles\RAY-Release.dir\objects1.rsp
- C:\PROGRA~2\MINGW-~1\X32-48~2.1-P\mingw32\bin\G__~1.EXE -static -L"C:/Program F
- iles (x86)/SFML/lib" -DSFML_STATIC -DSFGUI_STATIC -DGLEW_STATIC -DTHOR_STATIC -O
- 3 -DNDEBUG -static -L"C:/Program Files (x86)/SFML/lib" -DSFML_STATIC -DSFGUI_S
- TATIC -DGLEW_STATIC -DTHOR_STATIC -Wl,--whole-archive CMakeFiles\RAY-Release.dir
- /objects.a -Wl,--no-whole-archive -o bin\RAY-Release.exe -Wl,--out-implib,libRA
- Y-Release.dll.a -Wl,--major-image-version,0,--minor-image-version,0 C:\Users\Je
- sse\Documents\Code\luajit-2.0\src\lua51.dll "C:\Program Files (x86)\Box2D\lib\li
- bBox2D.a" "C:\Program Files (x86)\thor\lib\libthor-s.a" "C:\Program Files (x86)\
- ANAX\lib\libanax_d_s.a" "C:\Program Files (x86)\ANAX\lib\libanax_s.a" "C:\Progra
- m Files (x86)\SFML\lib\libsfml-graphics-s.a" "C:\Program Files (x86)\SFML\lib\li
- bsfml-window-s.a" "C:\Program Files (x86)\SFML\lib\libsfml-system-s.a" "C:\Progr
- am Files (x86)\SFML\lib\libsfml-audio-s.a" "C:\Program Files (x86)\SFGUI\lib\lib
- sfgui-s.a" C:\Boost\lib\regex\build\gcc-mingw-4.8.1\release\link-static\threadin
- g-multi\libboost_regex-mgw48-mt-1_55.a -lkernel32 -luser32 -lwinspool -lshell32
- -lole32 -loleaut32 -luuid -lcomdlg32 -ladvapi32 -lsndfile -lopenal32 -ljpeg -lgl
- ew -lfreetype -lgdi32 -lopengl32 -lwinmm
- C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
- am.cpp:(.text+0x58): undefined reference to `sf::Thread::wait()'
- C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
- am.cpp:(.text+0x69): undefined reference to `sf::Thread::~Thread()'
- C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
- am.cpp:(.text+0xb3): undefined reference to `sf::Thread::~Thread()'
- C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
- am.cpp:(.text+0x148): undefined reference to `sf::Thread::wait()'
- C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
- am.cpp:(.text+0x159): undefined reference to `sf::Thread::~Thread()'
- C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
- am.cpp:(.text+0x1af): undefined reference to `sf::Thread::~Thread()'
- C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
- am.cpp:(.text+0x530): undefined reference to `sf::Thread::wait()'
- C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
- am.cpp:(.text+0x59e): undefined reference to `sf::Thread::launch()'
- C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
- am.cpp:(.text+0x40d): undefined reference to `sf::Thread::launch()'
- C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
- am.cpp:(.text+0x4c8): undefined reference to `sf::Thread::wait()'
- c:/progra~2/mingw-~1/x32-48~2.1-p/mingw32/bin/../lib/gcc/i686-w64-mingw32/4.8.1/
- ../../../../i686-w64-mingw32/bin/ld.exe: C:\Program Files (x86)\SFML\lib\libsfml
- -audio-s.a(SoundStream.cpp.obj): bad reloc address 0x2 in section `.text$_ZN2sf4
- priv10ThreadFuncD1Ev[__ZN2sf4priv10ThreadFuncD1Ev]'
- collect2.exe: error: ld returned 1 exit status
- CMakeFiles\RAY-Release.dir\build.make:1169: recipe for target 'bin/RAY-Release.e
- xe' failed
- mingw32-make[2]: *** [bin/RAY-Release.exe] Error 1
- mingw32-make[2]: Leaving directory 'C:/Users/Jesse/Documents/GitHub/RAY'
- CMakeFiles\Makefile2:65: recipe for target 'CMakeFiles/RAY-Release.dir/all' fail
- ed
- mingw32-make[1]: *** [CMakeFiles/RAY-Release.dir/all] Error 2
- mingw32-make[1]: Leaving directory 'C:/Users/Jesse/Documents/GitHub/RAY'
- Makefile:128: recipe for target 'all' failed
- mingw32-make: *** [all] Error 2
- C:\Users\Jesse\Documents\GitHub\RAY>
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