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  1. C:\Users\Jesse\Documents\GitHub\RAY>mingw32-make -j2
  2. "C:\Program Files (x86)\CMake 2.8\bin\cmake.exe" -HC:\Users\Jesse\Documents\GitH
  3. ub\RAY -BC:\Users\Jesse\Documents\GitHub\RAY --check-build-system CMakeFiles\Mak
  4. efile.cmake 0
  5. "C:\Program Files (x86)\CMake 2.8\bin\cmake.exe" -E cmake_progress_start C:\User
  6. s\Jesse\Documents\GitHub\RAY\CMakeFiles C:\Users\Jesse\Documents\GitHub\RAY\CMak
  7. eFiles\progress.marks
  8. mingw32-make -f CMakeFiles\Makefile2 all
  9. mingw32-make[1]: Entering directory 'C:/Users/Jesse/Documents/GitHub/RAY'
  10. mingw32-make -f CMakeFiles\RAY-Release.dir\build.make CMakeFiles/RAY-Release.dir
  11. /depend
  12. mingw32-make[2]: Entering directory 'C:/Users/Jesse/Documents/GitHub/RAY'
  13. "C:\Program Files (x86)\CMake 2.8\bin\cmake.exe" -E cmake_depends "MinGW Makefil
  14. es" C:\Users\Jesse\Documents\GitHub\RAY C:\Users\Jesse\Documents\GitHub\RAY C:\U
  15. sers\Jesse\Documents\GitHub\RAY C:\Users\Jesse\Documents\GitHub\RAY C:\Users\Jes
  16. se\Documents\GitHub\RAY\CMakeFiles\RAY-Release.dir\DependInfo.cmake --color=
  17. mingw32-make[2]: Leaving directory 'C:/Users/Jesse/Documents/GitHub/RAY'
  18. mingw32-make -f CMakeFiles\RAY-Release.dir\build.make CMakeFiles/RAY-Release.dir
  19. /build
  20. mingw32-make[2]: Entering directory 'C:/Users/Jesse/Documents/GitHub/RAY'
  21. Linking CXX executable bin\RAY-Release.exe
  22. "C:\Program Files (x86)\CMake 2.8\bin\cmake.exe" -E cmake_link_script CMakeFiles
  23. \RAY-Release.dir\link.txt --verbose=1
  24. "C:\Program Files (x86)\CMake 2.8\bin\cmake.exe" -E remove -f CMakeFiles\RAY-Rel
  25. ease.dir/objects.a
  26. C:\PROGRA~2\MINGW-~1\X32-48~2.1-P\mingw32\bin\ar.exe cr CMakeFiles\RAY-Release.d
  27. ir/objects.a @CMakeFiles\RAY-Release.dir\objects1.rsp
  28. C:\PROGRA~2\MINGW-~1\X32-48~2.1-P\mingw32\bin\G__~1.EXE -static -L"C:/Program F
  29. iles (x86)/SFML/lib" -DSFML_STATIC -DSFGUI_STATIC -DGLEW_STATIC -DTHOR_STATIC -O
  30. 3 -DNDEBUG -static -L"C:/Program Files (x86)/SFML/lib" -DSFML_STATIC -DSFGUI_S
  31. TATIC -DGLEW_STATIC -DTHOR_STATIC -Wl,--whole-archive CMakeFiles\RAY-Release.dir
  32. /objects.a -Wl,--no-whole-archive -o bin\RAY-Release.exe -Wl,--out-implib,libRA
  33. Y-Release.dll.a -Wl,--major-image-version,0,--minor-image-version,0 C:\Users\Je
  34. sse\Documents\Code\luajit-2.0\src\lua51.dll "C:\Program Files (x86)\Box2D\lib\li
  35. bBox2D.a" "C:\Program Files (x86)\thor\lib\libthor-s.a" "C:\Program Files (x86)\
  36. ANAX\lib\libanax_d_s.a" "C:\Program Files (x86)\ANAX\lib\libanax_s.a" "C:\Progra
  37. m Files (x86)\SFML\lib\libsfml-graphics-s.a" "C:\Program Files (x86)\SFML\lib\li
  38. bsfml-window-s.a" "C:\Program Files (x86)\SFML\lib\libsfml-system-s.a" "C:\Progr
  39. am Files (x86)\SFML\lib\libsfml-audio-s.a" "C:\Program Files (x86)\SFGUI\lib\lib
  40. sfgui-s.a" C:\Boost\lib\regex\build\gcc-mingw-4.8.1\release\link-static\threadin
  41. g-multi\libboost_regex-mgw48-mt-1_55.a -lkernel32 -luser32 -lwinspool -lshell32
  42. -lole32 -loleaut32 -luuid -lcomdlg32 -ladvapi32 -lsndfile -lopenal32 -ljpeg -lgl
  43. ew -lfreetype -lgdi32 -lopengl32 -lwinmm
  44. C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
  45. am.cpp:(.text+0x58): undefined reference to `sf::Thread::wait()'
  46. C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
  47. am.cpp:(.text+0x69): undefined reference to `sf::Thread::~Thread()'
  48. C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
  49. am.cpp:(.text+0xb3): undefined reference to `sf::Thread::~Thread()'
  50. C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
  51. am.cpp:(.text+0x148): undefined reference to `sf::Thread::wait()'
  52. C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
  53. am.cpp:(.text+0x159): undefined reference to `sf::Thread::~Thread()'
  54. C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
  55. am.cpp:(.text+0x1af): undefined reference to `sf::Thread::~Thread()'
  56. C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
  57. am.cpp:(.text+0x530): undefined reference to `sf::Thread::wait()'
  58. C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
  59. am.cpp:(.text+0x59e): undefined reference to `sf::Thread::launch()'
  60. C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
  61. am.cpp:(.text+0x40d): undefined reference to `sf::Thread::launch()'
  62. C:\Program Files (x86)\SFML\lib\libsfml-audio-s.a(SoundStream.cpp.obj):SoundStre
  63. am.cpp:(.text+0x4c8): undefined reference to `sf::Thread::wait()'
  64. c:/progra~2/mingw-~1/x32-48~2.1-p/mingw32/bin/../lib/gcc/i686-w64-mingw32/4.8.1/
  65. ../../../../i686-w64-mingw32/bin/ld.exe: C:\Program Files (x86)\SFML\lib\libsfml
  66. -audio-s.a(SoundStream.cpp.obj): bad reloc address 0x2 in section `.text$_ZN2sf4
  67. priv10ThreadFuncD1Ev[__ZN2sf4priv10ThreadFuncD1Ev]'
  68. collect2.exe: error: ld returned 1 exit status
  69. CMakeFiles\RAY-Release.dir\build.make:1169: recipe for target 'bin/RAY-Release.e
  70. xe' failed
  71. mingw32-make[2]: *** [bin/RAY-Release.exe] Error 1
  72. mingw32-make[2]: Leaving directory 'C:/Users/Jesse/Documents/GitHub/RAY'
  73. CMakeFiles\Makefile2:65: recipe for target 'CMakeFiles/RAY-Release.dir/all' fail
  74. ed
  75. mingw32-make[1]: *** [CMakeFiles/RAY-Release.dir/all] Error 2
  76. mingw32-make[1]: Leaving directory 'C:/Users/Jesse/Documents/GitHub/RAY'
  77. Makefile:128: recipe for target 'all' failed
  78. mingw32-make: *** [all] Error 2
  79.  
  80. C:\Users\Jesse\Documents\GitHub\RAY>
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