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- local getAnimation = function (name)
- return game.ReplicatedStorage.AnimStorage.Animations[name];
- end;
- local loadAnimation = function (name)
- local anim = getAnimation(name);
- local tbl = { };
- for _, keyframe in pairs(animation:GetChildren()) do
- local value = keyframe.Value;
- local name = value:match("\"([^\"]+)\"");
- local nextThing = value:match("([^)]+)");
- end
- end;
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