Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- (Filename: C:/Users/lka/Documents/Repository/PROGETTO_UNITY/PROGETTO_UNITY_3.0/Assets/_SCRIPTS/Scena 020 Charcot/FPS_Camera.js Line: 11817)
- The referenced script on this Behaviour (Game Object 'CameraAmara') is missing!
- UnityEngine.Resources:Load(String, Type)
- UnityEngine.Resources:Load(String)
- $:MoveNext() (at C:\Users\lka\Documents\Repository\PROGETTO_UNITY\PROGETTO_UNITY_3.0\Assets\_SCRIPTS\Scena 020 Charcot\FPS_Camera.js:2122)
- [C:/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1655]
- (Filename: C:/Users/lka/Documents/Repository/PROGETTO_UNITY/PROGETTO_UNITY_3.0/Assets/_SCRIPTS/Scena 020 Charcot/FPS_Camera.js Line: 2122)
- The referenced script on this Behaviour (Game Object 'Secca_Nuda_LOD0') is missing!
- UnityEngine.Resources:Load(String, Type)
- UnityEngine.Resources:Load(String)
- $:MoveNext() (at C:\Users\lka\Documents\Repository\PROGETTO_UNITY\PROGETTO_UNITY_3.0\Assets\_SCRIPTS\Scena 020 Charcot\FPS_Camera.js:2122)
- [C:/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1655]
- (Filename: C:/Users/lka/Documents/Repository/PROGETTO_UNITY/PROGETTO_UNITY_3.0/Assets/_SCRIPTS/Scena 020 Charcot/FPS_Camera.js Line: 2122)
- The referenced script on this Behaviour (Game Object 'CameraReparto') is missing!
- UnityEngine.Resources:Load(String, Type)
- UnityEngine.Resources:Load(String)
- $:MoveNext() (at C:\Users\lka\Documents\Repository\PROGETTO_UNITY\PROGETTO_UNITY_3.0\Assets\_SCRIPTS\Scena 020 Charcot\FPS_Camera.js:2122)
- [C:/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1655]
- (Filename: C:/Users/lka/Documents/Repository/PROGETTO_UNITY/PROGETTO_UNITY_3.0/Assets/_SCRIPTS/Scena 020 Charcot/FPS_Camera.js Line: 2122)
- D3D UMD: Fatal out-of-memory error!
- d3d11: failed to create staging 2D texture w=1024 h=1024 d3dfmt=71 [8007000e]
- DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 5592432.
- DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 5592432.
- DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 5592432.
- DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 5592432.
- DynamicHeapAllocator out of memory - Could not get memory for large allocation 5592432!
- Could not allocate memory: System out of memory!
- Trying to allocate: 5592432B with 16 alignment. MemoryLabel: Texture
- Allocation happend at: Line:383 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
- Memory overview
- [ ALLOC_DEFAULT ] used: 664798460B | peak: 0B | reserved: 735255148B
- [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 2097152B
- [ ALLOC_GFX ] used: 294176634B | peak: 0B | reserved: 314258986B
- [ ALLOC_CACHEOBJECTS ] used: 369024B | peak: 0B | reserved: 10485760B
- [ ALLOC_TYPETREE ] used: 14136B | peak: 0B | reserved: 4194304B
- [ ALLOC_PROFILER ] used: 161683528B | peak: 0B | reserved: 192937984B
- [ ALLOC_GPU ] used: 292032480B | peak: 305785690B | reserved: 292132238B
- [ ALLOC_TEMP_THREAD ] used: 30880B | peak: 0B | reserved: 1900544B
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement