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  1.  
  2. (Filename: C:/Users/lka/Documents/Repository/PROGETTO_UNITY/PROGETTO_UNITY_3.0/Assets/_SCRIPTS/Scena 020 Charcot/FPS_Camera.js Line: 11817)
  3.  
  4. The referenced script on this Behaviour (Game Object 'CameraAmara') is missing!
  5. UnityEngine.Resources:Load(String, Type)
  6. UnityEngine.Resources:Load(String)
  7. $:MoveNext() (at C:\Users\lka\Documents\Repository\PROGETTO_UNITY\PROGETTO_UNITY_3.0\Assets\_SCRIPTS\Scena 020 Charcot\FPS_Camera.js:2122)
  8.  
  9. [C:/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1655]
  10. (Filename: C:/Users/lka/Documents/Repository/PROGETTO_UNITY/PROGETTO_UNITY_3.0/Assets/_SCRIPTS/Scena 020 Charcot/FPS_Camera.js Line: 2122)
  11.  
  12. The referenced script on this Behaviour (Game Object 'Secca_Nuda_LOD0') is missing!
  13. UnityEngine.Resources:Load(String, Type)
  14. UnityEngine.Resources:Load(String)
  15. $:MoveNext() (at C:\Users\lka\Documents\Repository\PROGETTO_UNITY\PROGETTO_UNITY_3.0\Assets\_SCRIPTS\Scena 020 Charcot\FPS_Camera.js:2122)
  16.  
  17. [C:/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1655]
  18. (Filename: C:/Users/lka/Documents/Repository/PROGETTO_UNITY/PROGETTO_UNITY_3.0/Assets/_SCRIPTS/Scena 020 Charcot/FPS_Camera.js Line: 2122)
  19.  
  20. The referenced script on this Behaviour (Game Object 'CameraReparto') is missing!
  21. UnityEngine.Resources:Load(String, Type)
  22. UnityEngine.Resources:Load(String)
  23. $:MoveNext() (at C:\Users\lka\Documents\Repository\PROGETTO_UNITY\PROGETTO_UNITY_3.0\Assets\_SCRIPTS\Scena 020 Charcot\FPS_Camera.js:2122)
  24.  
  25. [C:/buildslave/unity/build/Runtime/Mono/MonoBehaviour.cpp line 1655]
  26. (Filename: C:/Users/lka/Documents/Repository/PROGETTO_UNITY/PROGETTO_UNITY_3.0/Assets/_SCRIPTS/Scena 020 Charcot/FPS_Camera.js Line: 2122)
  27.  
  28. D3D UMD: Fatal out-of-memory error!
  29. d3d11: failed to create staging 2D texture w=1024 h=1024 d3dfmt=71 [8007000e]
  30. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 5592432.
  31. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 5592432.
  32. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 5592432.
  33. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 5592432.
  34. DynamicHeapAllocator out of memory - Could not get memory for large allocation 5592432!
  35. Could not allocate memory: System out of memory!
  36. Trying to allocate: 5592432B with 16 alignment. MemoryLabel: Texture
  37. Allocation happend at: Line:383 in C:\buildslave\unity\build\Runtime/Utilities/dynamic_array.h
  38. Memory overview
  39.  
  40. [ ALLOC_DEFAULT ] used: 664798460B | peak: 0B | reserved: 735255148B
  41. [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 2097152B
  42. [ ALLOC_GFX ] used: 294176634B | peak: 0B | reserved: 314258986B
  43. [ ALLOC_CACHEOBJECTS ] used: 369024B | peak: 0B | reserved: 10485760B
  44. [ ALLOC_TYPETREE ] used: 14136B | peak: 0B | reserved: 4194304B
  45. [ ALLOC_PROFILER ] used: 161683528B | peak: 0B | reserved: 192937984B
  46. [ ALLOC_GPU ] used: 292032480B | peak: 305785690B | reserved: 292132238B
  47. [ ALLOC_TEMP_THREAD ] used: 30880B | peak: 0B | reserved: 1900544B
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