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- -thinClient //boolean; enable dev console only mode (crash)
- -testingEnable //boolean; testing stuff... (crash)
- -level //load a level (only SP works, e.g. "SP_Suez")
- -noLocalCfg //no idea (crash)
- -platform //choose the platform (win32,ps3,xenon,gen4a/b); real effects unknown
- -onlineEnvironment //options: "dev","test,"cert" (crash)
- -onlineService //no idea (maybe backend service stuff, not tested)
- -webEndpoint //no idea & not tested
- -super //enable "superbundles" (seems console related, the game crash)
- -dedicated //enable dedicated server (crash, no server files)
- -protocolVersion //no idea & not tested
- -battlelogURL //not tested
- -startpoint //option: "E3_" will launch the game with 360 UI (break the game)
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