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Dec 19th, 2014
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  1. -thinClient     //boolean; enable dev console only mode (crash)
  2. -testingEnable      //boolean; testing stuff... (crash)
  3. -level          //load a level (only SP works, e.g. "SP_Suez")
  4. -noLocalCfg     //no idea (crash)
  5. -platform       //choose the platform (win32,ps3,xenon,gen4a/b); real effects unknown
  6. -onlineEnvironment  //options: "dev","test,"cert" (crash)
  7. -onlineService      //no idea (maybe backend service stuff, not tested)
  8. -webEndpoint        //no idea & not tested
  9. -super          //enable "superbundles" (seems console related, the game crash)
  10. -dedicated      //enable dedicated server (crash, no server files)
  11. -protocolVersion    //no idea & not tested
  12. -battlelogURL       //not tested
  13. -startpoint     //option: "E3_" will launch the game with 360 UI (break the game)
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