- -Completed Technique List-
- -Alexander: Chrivalry-
- ~Endurance: Boosts Alexander's Maximum HP and Defense.
- ~Miltia: Boosts Alexander's Agility and Strength.
- ~Lightning: Alexander slashes one enemy from above with an electrified axe blade.
- ~Voltage: Alexander electrifies three random targets, potentially stunning victims.
- ~Cavalry: Alexander fires a barrage of lightning spears at all enemies.
- ~Protection: Alexander vows to protect allies from physical damage.
- ~Deflection: Alexander vows to protect allies from Magi damage.
- ~Defend: Alexander boosts one ally's Defense.
- ~Leadership: Restores Alexander to full HP and boosts defense, but reduces agility to 0.
- ~Fortify: Reduces all damage Alexander receives by 25% for three turns.
- ~Level 3: Lightning.
- ~Level 5: Endurance.
- ~Level 8: Protection.
- ~Level 8: Deflection.
- ~Level 14: Militia.
- ~Level 17: Cavalry.
- ~Level 20: Voltage.
- ~Level 20: Defend.
- ~Level 35: Leadership.
- ~Level 50: Fortify.
- -Felix: Gaia-
- ~Archery: Boosts Felix's Accuracy and Evasion.
- ~Enchant: Boosts Felix's Magi potency.
- ~Flame: Felix ignites one enemy with intense flames.
- ~Gale: Felix slices through one enemy with an extremely swift wind current.
- ~Blight: Felix conjures a burst of light petals, poisoning enemies with spores.
- ~Purity: Felix restores a large amount of HP to one ally.
- ~Sanctity: Felix restores a small amount of HP to all allies.
- ~Revival: Felix restores one ally to fighting condition.
- ~Cleanse: Felix purges one ally of all negative status conditions.
- ~Auto-Life: Felix puts a blessing over one ally, causing them to be revived upon reaching 0 HP instantly.
- ~Level 3: Archery.
- ~Level 3: Flame.
- ~Level 3: Purity.
- ~Level 7: Revival.
- ~Level 7: Cleanse.
- ~Level 15: Gale.
- ~Level 15: Blight.
- ~Level 20: Enchant.
- ~Level 35: Sanctity.
- ~Level 50: Auto-Life.
- -Lyndis: Alchemy-
- ~Firepower: Lyndis upgrades her rockets, boosting their Strength.
- ~Loader: Lyndis upgrades her firing mechanism, boosting Agility.
- ~Napalm: Lyndis plants an incendiary explosive under one enemy.
- ~Freezer: Lyndis plants a crystal-coated explosive under one enemy to encase it in ice.
- ~Torpedo: Lyndis plants a water filled explosive under all enemies.
- ~Rocket: Lyndis plants a wind powered explosive under one enemy, decimating their armor.
- ~Stasis: Lyndis paralyzes one enemy with an electric grenade.
- ~Hasten: Lyndis boosts one ally's Agility.
- ~Hacking: Lyndis disables all status boosting buffs of one enemy.
- ~Upgrade: Lyndis boosts her Strength and Agility by a massive amount, but may stun herself while upgrading.
- ~Level 3: Napalm.
- ~Level 5: Freezer.
- ~Level 7: Firepower.
- ~Level 7: Loader.
- ~Level 12: Torpedo.
- ~Level 12: Stasis.
- ~Level 16: Hacking.
- ~Level 20: Hasten.
- ~Level 35: Rocket.
- ~Level 50: Upgrade.
- -Seth: Ravage-
- ~Reckless: Seth boosts his Strength, but sacrifices Defense.
- ~Rage: Seth boosts his Strength, but sacrifices Agility.
- ~Tornado: Seth slashes all enemies with a wide arced scythe slash.
- ~Skydive: Seth slashes one enemy with a wind powered assault.
- ~Reaper: Seth slashes one enemy with a dark energy cloaked blade, boosting damage when Seth's HP is lower.
- ~Cyclone: Seth slashes three random targets with inaccurate scythe slashes.
- ~Patch: Seth tends to his wounds, restoring massive amounts of HP.
- ~Provoke: Seth forces one enemy to defend their allies from physical damage.
- ~Encourage: Seth tricks one enemy into defending their allies from Magi damage.
- ~Devastate: Seth pierces one enemy with a deadly scythe slash, potentially killing the victim in one hit.
- ~Level 5: Reckless.
- ~Level 5: Wrath.
- ~Level 5: Tornado.
- ~Level 9: Skydive.
- ~Level 14: Patch.
- ~Level 17: Provoke.
- ~Level 17: Encourage.
- ~Level 20: Reaper.
- ~Level 35: Cyclone.
- ~Level 50: Devastate.
- -Selena: Magi-
- ~Blizzard: Selena freezes one enemy with a frigid wind.
- ~Riptide: Selena releases a ripple of water that drenches one random enemy.
- ~Stalagmite: Selena releases two waves of stones from under one enemy.
- ~Electrify: Selena shocks one enemy with an electric pulse, stunning the victim.
- ~Ignite: Selena burns through one enemy's armor with an intense fire stream.
- ~Sidewinder: Selena strikes one enemy with a sharp wind current, capable of critical hits.
- ~Sanctuary: Selena conjures a field of light energy under all enemies, sealing all victims.
- ~Shadow: Selena engulfs one enemy in a cloud of darkness, imparing vision.
- ~Regenerate: Selena restores a small HP to all allies.
- ~Wrath: Selena generates a hurricane of non-elemental Magi eneregy around one enemy.
- ~Level 10: Blizzard.
- ~Level 10: Riptide.
- ~Level 10: Stalagmite.
- ~Level 10: Electrify.
- ~Level 10: Regenerate.
- ~Level 14: Ignite.
- ~Level 17: Sidewinder.
- ~Level 20: Sanctuary.
- ~Level 35: Shadow.
- ~Level 50: Wrath.
- -Cedric: Gladius-
- ~Hornet: Cedric slashes one enemy with a venom tipped blade, poisoning the victim.
- ~Falcon: Cedric slashes one enemy at mach five, automatically acting first.
- ~Tiger: Cedric slashes one enemy with an armor piercing blade.
- ~Raven: Cedric slashes one enemy twice with a dark energy blade.
- ~Wyvern: Cedric slashes all enemies with a incedniary blade.
- ~Gryphon: Cedric slashes all enemies with a lightning charged blade.
- ~Curse: Cedric slashes a rune of time energy under one enemy, cause them the slowly fade away.
- ~Will: Cedric boosts one ally's Strength.
- ~Ritual: Cedric restores one ally to fighting condition.
- ~Ruin: Cedric slashes one enemy with an enchanted blade, lowering all stats of the victim.
- ~Level 6: Hornet.
- ~Level 6: Falcon.
- ~Level 6: Curse.
- ~Level 10: Tiger.
- ~Level 10: Raven.
- ~Level 15: Ritual.
- ~Level 20: Will.
- ~Level 35: Wyvern.
- ~Level 35: Gryphon.
- ~Level 50: Ruin.
- -Iseos: Guardian-
- ~Strength: Iseos passively boosts the Strength of all allies.
- ~Defense: Iseos passively boosts the Defense of all allies.
- ~Magi: Iseos passively boosts the Magi potency of all allies.
- ~Agility: Iseos passively boosts the Magi potency of all allies.
- ~Ripple: Iseos' swinging arc increases, boosting Strength and spread of attacks.
- ~Impale: Iseos pierces one enemy with a deadly water stream, ignoring defense.
- ~Drain: Iseos conjures a vortex of Magi energy to absorb HP from one enemy.
- ~Refresh: Iseos restores a large amount of HP to one ally.
- ~Enchant: Iseos boosts one ally's Magi potency.
- ~Immunize: Iseos becomes resistant to all elemental damage for three turns.
- ~Level 10: Strength.
- ~Level 10: Defense.
- ~Level 10: Magi.
- ~Level 10: Agility.
- ~Level 10: Impale.
- ~Level 14: Drain.
- ~Level 17: Refresh.
- ~Level 20: Enchant.
- ~Level 35: Ripple.
- ~Level 50: Immunize.
- -Michael: Support-
- ~Sniper: Michael's ability to target vital points is increased, boosting Critical hit rate.
- ~Slicer: Michael slash one enemy with two swift chakram blades.
- ~Sonic: Michael slashes one enemy with a sonic shockwave, inflicting Magi damage at high speeds.
- ~Motivate: Michael restores a small amount of HP to all allies.
- ~Rejuvinate: Michael restores one ally to fighting condition.
- ~Sword: Michael slightly boosts the Strength of all allies.
- ~Shield: Michael slightly boosts the Defense of all allies.
- ~Staff: Michael slightly boosts the Magi potency of all allies.
- ~Wings: Michael slightly boosts the Agility of all allies.
- ~Overdrive: Michael boosts one ally's Strength, Defense, Magi potency and Agility.
- ~Level 10: Slicer.
- ~Level 10: Sonic.
- ~Level 10: Motivate.
- ~Level 15: Rejuvinate.
- ~Level 20: Sword.
- ~Level 20: Shield.
- ~Level 20: Staff.
- ~Level 20: Wings.
- ~Level 35: Sniper.
- ~Level 50: Overdrive.