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Jul 4th, 2015
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  1. using UnityEditor;
  2. using UnityEngine;
  3.  
  4. public class ExampleClass
  5. {
  6. [MenuItem( "Tools/Example" )]
  7. public static void Example()
  8. {
  9. Debug.Log( "Example" );
  10. }
  11. }
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