
Untitled
By: a guest on
Jun 14th, 2012 | syntax:
None | size: 0.63 KB | hits: 16 | expires: Never
first, turn off this:
game.useDefaultFeedback = true;
to this:
game.useDefaultFeedback = false;
then find this:
function theme_eventPlayerHitTap(playerObject, tapObject, positionArray)
end
and make it this
function theme_eventPlayerHitTap(playerObject, tapObject, positionArray)
game:addSprite{ name = "justice_feedback_sprite", shader = "justice_feedback_shader", alpha = 0.75, alphaVelocity = -1.2, scaleAcceleration = {5.5, -6.5, 0}, scaleVelocity = {2.5, 0, 0}, scale = {2.5, 2.5, 1.0}, rotation = {0, 0, 0}, position = positionArray, scenePath = "Game/Columns" };
end
modify the variables to suit