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Feb 7th, 2016
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  1. Special Abilities
  2. Complete Renewal
  3. Lv 1 – Fully heals an ally. Takes a full round for the spell to take effect.
  4. Lv 11 (Upgrade) – This spell now cast immediately cast instead of taking a full round.
  5. Lv1 (3) Lv3 (4) Lv5 (5) Lv7 (6) Lv9 (7) Lv12 (10) Lv16 (11) Lv20 (12)
  6. Pious Cleansing
  7. Lv 2 – Cure all negative status effects on an ally.
  8. Lv 11 (Upgrade) – This spell now has a 50% chance to effect other party members with a splash cure within 20ft of the initial target. Each other ally in range will roll a d10 % dice to determine if they also get the effect.
  9. Lv2 (2) Lv4 (3) Lv6 (4) Lv8 (5) Lv10 (6) Lv14 (7) Lv20 (8)
  10. Blessing of the Archangel
  11. Lv 3 – Bless a weapon with holy damage that deals an additional 1d6 x WIS mod of caster damage. The spell last for a duration = to caster WIS mod.
  12. Lv 13 (Upgrade) – In addition to the holy damage buff, it now adds a + to attack and + to damage equal to Chiron’s WIS mod.
  13. Lv3 (1) Lv6 (2) Lv9 (3) Lv12 (4) Lv18 (5)
  14. Divine Light
  15. Lv 4 (Instant) – May heal at any time an ally for 1d8 + WIS mod + level heal.
  16. Lv 13 (Upgrade)(Instant) – Heal is increased to 1d12 + WIS mod + caster level+ heal skill ranks.
  17. Lv4 (1) Lv7 (2) Lv10 (3) Lv13 (4) Lv17 (5)
  18. Evil Hunter Armor
  19. Lv 5 – Buffs an ally with holy armor. It grants AC equal to caster level, reflects damage equal to caster level. Duration is equal to the caster level.
  20. Lv 15 (Upgrade) – In addition to the buff, when damage is reflected, there is a 10% chance that all damage is reflected instead of the normal amount.
  21. Lv5 (2) Lv7 (3) Lv9 (4) Lv11 (5) Lv15 (6)
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  26. Angelic Wrath
  27. Lv 6 – May target a number of enemies equal to 1 + WIS mod. Deals damage to each of them equal to 1d6 x WIS mod.
  28. Lv 15 (Upgrade) – Now deals 1d20 x WIS mod damage instead.
  29. Lv6 (2) Lv8 (3) Lv10 (4) Lv12 (5) Lv15 (6) Lv19 (7)
  30. Might of Natha’ral
  31. Lv 7 – Curses any enemy with Natha’ral’s holy ward. The afflicted enemy suffers – Attack, Damage, and Will save equal to Chiron’s WIS mod. The duration last 1d4 + WIS mod rounds.
  32. Lv 17 (Upgrade) – The enemy now suffers a – Attack, Damage, Will save, and spell resistance equal to
  33. WIS mod x 2. Duration 1d4 + WIS mod.
  34. Lv7 (1) Lv10 (2) Lv13 (3) Lv17 (4) Lv20 (5)
  35. Wave of Resurgence
  36. Lv 8 (Instant) - Same as Divine Light but for the whole party.
  37. Lv 17 (Upgrade)(Instant) – Upgrade is the same as the upgraded Divine Light but for the group.
  38. Holy Barrier
  39. Lv 9 – Encases an ally in a holy barrier making them immune to all forms of attack and spells. Inside they regen hp equal to the caster level every round, but no offensive actions can be made. The duration last 1d4 + WIS mod.
  40. Lv9 (1) Lv12 (2) Lv15 (3)
  41. Breath of Divinity
  42. Lv 10 – Rez a fallen ally. They come back at 50% of their max health. The cast takes 2 rounds before going off.
  43. Lv 19 (Upgrade) – Breath of Divinity now cast immediately instead of taking 2 rounds.
  44. Lv10 (2) Lv14 (3) Lv18 (4) Lv20 (5)
  45. Searing Salvation
  46. Lv 12 – This ability deals 1d10 x 10 holy damage to a target. The amount of damage dealt is turned into a heal of equal value distributed among the party as Chiron wishes.
  47. Lv12 (2) Lv15 (3) Lv19 (4)
  48. Apothecary’s Aura
  49. Lv 14 (Self buff) – For 5 rounds every heal effect used by Chiron has a 50% chance to proc a critical heal doubling the value of the healing effect.
  50. Lv14 (1) Lv17 (2) Lv20 (3)
  51. Natha’ral’s Gift of Protection
  52. Lv 16 (Group buff) – For 2 rounds all members are immune to all non-damage spells and effects.
  53. Lv16 (2) Lv20 (3)
  54. Intensity of the Resolute
  55. Lv 18 (Group effect) – For 3 rounds, any abilities used by allies that have a duration, increase their effective duration by 1 round. Any enemy effects with a duration that hit the party are reduced by 1 round.
  56. Lv18 (1) Lv20 (2)
  57. Holy Ground
  58. Lv 20 (Area Effect) – A 100 ft radius becomes consecrated ground around Chiron. Allies inside gain +10 to attack and damage and regen for 20 hp per round as well as +10 to all saves. Enemies inside the consecrated ground lose 100 hp per turn, suffer a -20 to attack and damage and -10 to all saves and lose all spell resistance. This last for 5 rounds.
  59. Lv20 (2)
  60. ULTIMATE ABILITY
  61. Natha’ral’s Chant of Purging
  62. Chiron gains ½ damage reduction for 3 rounds and fall into a trance. A number of holy beams rain down on a number of enemies equal to Chiron’s caster level dealing 1d6 x level damage for a duration equal to WIS mod. The holy beams will track the affected targets no matter where they move.
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