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TheInsidiousOne

kouka numbahs

Jul 6th, 2015
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  1. E.Number 66: Evilswarm Nidhogg
  2. [Level 8/DARK/Wyrm/Effect/2950/2550]
  3. Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 2 "lswarm" Xyz Monsters you control, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can add 1 "Infestation" Spell/Trap Card from your Deck to your hand. Once per turn: You can target 1 Special Summoned monster your opponent controls; discard 1 "lswarm" monster and banish 1 "Infestation" Spell/Trap Card from your Graveyard, and if you do, destroy that target. This card cannot attack the turn you use this effect.
  4.  
  5. E.Number 69: Poutsobanana Knight
  6. [Level 8/LIGHT/Warrior/Gemini/Effect/2900/1500]
  7. This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
  8. ● If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card inflicts battle damage to your opponent: You can Special Summon 1 Level 4 or lower Gemini monster from your hand or Graveyard.
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  10. E.Number 21: Double-Currency Beast Tamer
  11. [Level 6/MONEY/Beast-Mage/Effect/2300/1600]
  12. If your LP are higher than the LP you had when starting this Duel, you can Normal Summon this card without Tributing. If this card would be destroyed by battle, it loses 400 DEF instead, and if you do, all monsters your opponent currently controls lose 800 ATK, also you gain 600 LP.
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  14. E.Number 96: Flexible Gymnast Alexandra
  15. [Level 7/LIGHT/Warrior/Effect/2600/1300]
  16. You can discard 1 "Gymnastic Method" Spell Card from your hand; Special Summon this card (from your hand). You can only Special Summon "E.Number 96: Flexible Gymnast Alexandra(s)" once per turn. When this card is Special Summoned: You can target 1 monster in your opponent's Graveyard; discard 1 "Gymnastic HERO" monster from your hand, and if you do, banish that target. When this card destroys an opponent's monster by battle: You can add 1 Level 8 "Gymnastic HERO" or "Flexible Gymnast" monster from your Deck to your hand. During your Draw Phase, instead of conducting your normal draw: You can add 1 "Gymnastic HERO" monster from your Graveyard to your hand. This card must be face-up on the field to activate and to resolve this effect.
  17.  
  18. E.Number 57: 250F, the Miraculous Automobile
  19. [Level 6/WIND/Machine/Overlimit/Effect/2400/800]
  20. If your LP are less than half of the LP you had when starting this Duel, you can Normal Summon this card without Tributing. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card inflicts battle damage to your opponent: Draw 1 card. If you control this face-up card, while you have 3000 or less LP, you can Overlimit Summon this card, and if you do, it gains this effect. (This card cannot be Overlimit Summoned during the turn you Overlimit Summoned previously.)
  21. ● Cannot be destroyed by card effects. If this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.
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