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Mar 25th, 2013
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  1. --QUEST CREADA POR AKROMA--
  2. quest zombie_mode begin
  3. state start begin
  4.  
  5. when 20093.chat."Modo Zombis" begin
  6. say("Deseas ir al Modo zombis?")
  7. say("Es un modo en el que deberas aguantar oleadas")
  8. say("De todo tipo de mobs, al azar")
  9. say("Cuanta mas rondas, aguantes mejor sera la recompensa")
  10. say("Deseas acceder?")
  11.  
  12. local zombiis = select("Si", "No")
  13. if zombiis == 1 then
  14. pc.warp(9999900, 9999900)
  15. end
  16. end
  17.  
  18. when logout with pc.get_map_index()== 241 and d.getf("mode_zombies")== 1 and d.getf("estancia_completada")!= 1 begin
  19. pc.remove_item("10010", 5)
  20. pc.remove_item("10011", 5)
  21. pc.remove_item("10012", 5)
  22. pc.remove_item("10013", 5)
  23. pc.remove_item("10014", 5)
  24. pc.remove_item("10015", 5)
  25. pc.remove_item("10016", 5)
  26. pc.remove_item("1033", 5)
  27. end
  28.  
  29. when 20092.chat."Zombis" begin
  30.  
  31. say_title("Guardian del Modo Zombis")
  32. say("Hola, viajeros, quereis acceder al modo zombis")
  33. say("Las rondas, son ilimitadas, en cuanto os maten")
  34. say("Sereis llevados a la ciudad")
  35. say("Cada 5 rondas, os dropearan 1 cofre y sereis teletransportados")
  36. say("A otra zona de el mapa")
  37. say("Cuanta mas ronda, tengais mejores seran las cosas del cofre")
  38. say("Quereis entrar al mapa?")
  39.  
  40. local zombie_map = select("Si", "No")
  41.  
  42. if zombie_map == 1 then
  43.  
  44. if pc.level < 75 then
  45. say("Lo siento, no eres nivel 75 aun")
  46. else
  47. timer("start_zombies_cod", 3)
  48. end
  49. end
  50. end
  51.  
  52. when start_zombies_cod.timer begin
  53. d.new_jump_all(241, 10399, 10399)
  54. d.setf("mode_zombies", 1)
  55. d.setf("wave", 1)
  56. d.setf("zombies", 0)
  57. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  58. end
  59.  
  60.  
  61. when 101.kill with d.getf("mode_zombies")== 1 begin
  62. d.setf("zombies", d.getf("zombies")+1)
  63.  
  64. if d.getf("zombies")== 30 and d.getf("wave")== 1 then
  65. game.drop_item(10010, 1)
  66. d.setf("wave", d.getf("wave")+1)
  67. d.setf("zombies", 0)
  68. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  69. d.notice("Ronda:"..d.getf("wave").."")
  70. end
  71.  
  72. if d.getf("zombies")== 30 and d.getf("wave")== 2 then
  73. d.setf("wave", d.getf("wave")+1)
  74. d.setf("zombies", 0)
  75. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  76. d.notice("Ronda:"..d.getf("wave").."")
  77. end
  78.  
  79. if d.getf("zombies")== 30 and d.getf("wave")== 3 then
  80. d.setf("wave", d.getf("wave")+1)
  81. d.setf("zombies", 0)
  82. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  83. d.notice("Ronda:"..d.getf("wave").."")
  84. end
  85.  
  86. if d.getf("zombies")== 30 and d.getf("wave")== 4 then
  87. d.setf("wave", d.getf("wave")+1)
  88. d.setf("zombies", 0)
  89. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  90. d.notice("Ronda:"..d.getf("wave").."")
  91. end
  92.  
  93. if d.getf("zombies")== 30 and d.getf("wave")== 5 then
  94. game.drop_item(10011, 1)
  95. d.notice("Sereis teletransportados a otra zona")
  96. timer("rondas_bajas", 5)
  97. end
  98. end
  99.  
  100. when rondas_bajas.timer begin
  101. d.jump_all(777, 777)
  102. d.setf("wave", d.getf("wave")+1)
  103. d.setf("zombies", 0)
  104. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  105. d.notice("Ronda:"..d.getf("wave").."")
  106. end
  107.  
  108. if d.getf("zombies")== 30 and d.getf("wave")== 6 then
  109. d.setf("wave", d.getf("wave")+1)
  110. d.setf("zombies", 0)
  111. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  112. d.notice("Ronda:"..d.getf("wave").."")
  113. end
  114.  
  115. if d.getf("zombies")== 30 and d.getf("wave")== 7 then
  116. d.setf("wave", d.getf("wave")+1)
  117. d.setf("zombies", 0)
  118. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  119. d.notice("Ronda:"..d.getf("wave").."")
  120. end
  121.  
  122. if d.getf("zombies")== 30 and d.getf("wave")== 8 then
  123. d.setf("wave", d.getf("wave")+1)
  124. d.setf("zombies", 0)
  125. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  126. d.notice("Ronda:"..d.getf("wave").."")
  127. end
  128.  
  129. if d.getf("zombies")== 30 and d.getf("wave")== 9 then
  130. d.setf("wave", d.getf("wave")+1)
  131. d.setf("zombies", 0)
  132. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  133. d.notice("Ronda:"..d.getf("wave").."")
  134. end
  135.  
  136. if d.getf("zombies")== 30 and d.getf("wave")== 10 then
  137. game.drop_item(10012, 1)
  138. d.notice("Sereis teletransportados a otra zona")
  139. timer("rondas_intermedias", 5)
  140. end
  141. end
  142.  
  143. when rondas_intermedias.timer begin
  144. d.jump_all(999, 999)
  145. d.setf("wave", d.getf("wave")+1)
  146. d.setf("zombies", 0)
  147. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  148. d.notice("Ronda:"..d.getf("wave").."")
  149. end
  150.  
  151. if d.getf("zombies")== 30 and d.getf("wave")== 11 then
  152. d.setf("wave", d.getf("wave")+1)
  153. d.setf("zombies", 0)
  154. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  155. d.notice("Ronda:"..d.getf("wave").."")
  156. end
  157.  
  158. if d.getf("zombies")== 30 and d.getf("wave")== 12 then
  159. d.setf("wave", d.getf("wave")+1)
  160. d.setf("zombies", 0)
  161. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  162. d.notice("Ronda:"..d.getf("wave").."")
  163. end
  164.  
  165. if d.getf("zombies")== 30 and d.getf("wave")== 13 then
  166. d.setf("wave", d.getf("wave")+1)
  167. d.setf("zombies", 0)
  168. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  169. d.notice("Ronda:"..d.getf("wave").."")
  170. end
  171.  
  172. if d.getf("zombies")== 30 and d.getf("wave")== 14 then
  173. d.setf("wave", d.getf("wave")+1)
  174. d.setf("zombies", 0)
  175. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  176. d.notice("Ronda:"..d.getf("wave").."")
  177. end
  178.  
  179. if d.getf("zombies")== 30 and d.getf("wave")== 15 then
  180. game.drop_item(10013, 1)
  181. d.notice("Sereis teletransportados a otra zona")
  182. timer("rondas_altas", 5)
  183. end
  184. end
  185.  
  186. when rondas_altas.timer begin
  187. d.jump_all(555, 555)
  188. d.setf("wave", d.getf("wave")+1)
  189. d.setf("zombies", 0)
  190. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  191. d.notice("Ronda:"..d.getf("wave").."")
  192. end
  193.  
  194. if d.getf("zombies")== 30 and d.getf("wave")== 16 then
  195. d.setf("wave", d.getf("wave")+1)
  196. d.setf("zombies", 0)
  197. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  198. d.notice("Ronda:"..d.getf("wave").."")
  199. end
  200.  
  201. if d.getf("zombies")== 30 and d.getf("wave")== 17 then
  202. d.setf("wave", d.getf("wave")+1)
  203. d.setf("zombies", 0)
  204. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  205. d.notice("Ronda:"..d.getf("wave").."")
  206. end
  207.  
  208. if d.getf("zombies")== 30 and d.getf("wave")== 18 then
  209. d.setf("wave", d.getf("wave")+1)
  210. d.setf("zombies", 0)
  211. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  212. d.notice("Ronda:"..d.getf("wave").."")
  213. end
  214.  
  215. if d.getf("zombies")== 30 and d.getf("wave")== 19 then
  216. d.setf("wave", d.getf("wave")+1)
  217. d.setf("zombies", 0)
  218. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  219. d.notice("Ronda:"..d.getf("wave").."")
  220. end
  221.  
  222. if d.getf("zombies")== 30 and d.getf("wave")== 20 then
  223. game.drop_item(10014, 1)
  224. d.notice("Sereis teletransportados a otra zona")
  225. timer("rondas_aster", 5)
  226. end
  227. end
  228.  
  229. when rondas_aster.timer begin
  230. d.jump_all(333, 333)
  231. d.setf("wave", d.getf("wave")+1)
  232. d.setf("zombies", 0)
  233. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  234. d.notice("Ronda:"..d.getf("wave").."")
  235. end
  236.  
  237. if d.getf("zombies")== 30 and d.getf("wave")== 21 then
  238. d.setf("wave", d.getf("wave")+1)
  239. d.setf("zombies", 0)
  240. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  241. d.notice("Ronda:"..d.getf("wave").."")
  242. end
  243.  
  244. if d.getf("zombies")== 30 and d.getf("wave")== 22 then
  245. d.setf("wave", d.getf("wave")+1)
  246. d.setf("zombies", 0)
  247. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  248. d.notice("Ronda:"..d.getf("wave").."")
  249. end
  250.  
  251. if d.getf("zombies")== 30 and d.getf("wave")== 23 then
  252. d.setf("wave", d.getf("wave")+1)
  253. d.setf("zombies", 0)
  254. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  255. d.notice("Ronda:"..d.getf("wave").."")
  256. end
  257.  
  258. if d.getf("zombies")== 30 and d.getf("wave")== 24 then
  259. d.setf("wave", d.getf("wave")+1)
  260. d.setf("zombies", 0)
  261. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  262. d.notice("Ronda:"..d.getf("wave").."")
  263. end
  264.  
  265. if d.getf("zombies")== 30 and d.getf("wave")== 25 then
  266. game.drop_item(10015, 1)
  267. d.notice("Sereis teletransportados a otra zona")
  268. timer("rondas_finales", 5)
  269. end
  270. end
  271.  
  272. when rondas_finales.timer begin
  273. d.jump_all(444, 444)
  274. d.setf("wave", d.getf("wave")+1)
  275. d.setf("zombies", 0)
  276. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  277. d.notice("Ronda:"..d.getf("wave").."")
  278. end
  279.  
  280. if d.getf("zombies")== 30 and d.getf("wave")== 26 then
  281. d.setf("wave", d.getf("wave")+1)
  282. d.setf("zombies", 0)
  283. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  284. d.notice("Ronda:"..d.getf("wave").."")
  285. end
  286.  
  287. if d.getf("zombies")== 30 and d.getf("wave")== 27 then
  288. d.setf("wave", d.getf("wave")+1)
  289. d.setf("zombies", 0)
  290. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  291. d.notice("Ronda:"..d.getf("wave").."")
  292. end
  293.  
  294. if d.getf("zombies")== 30 and d.getf("wave")== 28 then
  295. d.setf("wave", d.getf("wave")+1)
  296. d.setf("zombies", 0)
  297. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  298. d.notice("Ronda:"..d.getf("wave").."")
  299. end
  300.  
  301. if d.getf("zombies")== 30 and d.getf("wave")== 29 then
  302. d.setf("wave", d.getf("wave")+1)
  303. d.setf("zombies", 0)
  304. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  305. d.notice("Ronda:"..d.getf("wave").."")
  306. end
  307.  
  308. if d.getf("zombies")== 30 and d.getf("wave")== 30 then
  309. game.drop_item(10016, 1)
  310. d.notice("Sereis teletransportados a otra zona")
  311. timer("rondas_finalizadas", 5)
  312. end
  313. end
  314.  
  315. when rondas_finalizadas.timer begin
  316. d.jump_all(111, 111)
  317. d.setf("wave", d.getf("wave")+1)
  318. d.setf("zombies", 0)
  319. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  320. d.notice("Ronda:"..d.getf("wave").."")
  321. end
  322.  
  323. if d.getf("zombies")== 30 and d.getf("wave")== 31 then
  324. d.setf("wave", d.getf("wave")+1)
  325. d.setf("zombies", 0)
  326. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  327. d.notice("Ronda:"..d.getf("wave").."")
  328. end
  329.  
  330. if d.getf("zombies")== 30 and d.getf("wave")== 32 then
  331. d.setf("wave", d.getf("wave")+1)
  332. d.setf("zombies", 0)
  333. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  334. d.notice("Ronda:"..d.getf("wave").."")
  335. end
  336.  
  337. if d.getf("zombies")== 30 and d.getf("wave")== 33 then
  338. d.setf("wave", d.getf("wave")+1)
  339. d.setf("zombies", 0)
  340. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  341. d.notice("Ronda:"..d.getf("wave").."")
  342. end
  343.  
  344. if d.getf("zombies")== 30 and d.getf("wave")== 34 then
  345. d.setf("wave", d.getf("wave")+1)
  346. d.setf("zombies", 0)
  347. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  348. d.notice("Ronda:"..d.getf("wave").."")
  349. end
  350.  
  351. if d.getf("zombies")== 30 and d.getf("wave")== 35 then
  352. d.notice("Sereis teletransportados a otra zona")
  353. timer("rondas_mortales", 5)
  354. end
  355. end
  356.  
  357. when rondas_mortales.timer begin
  358. d.jump_all(455, 455)
  359. d.setf("wave", d.getf("wave")+1)
  360. d.setf("zombies", 0)
  361. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  362. d.notice("Ronda:"..d.getf("wave").."")
  363. end
  364.  
  365. if d.getf("zombies")== 30 and d.getf("wave")== 36 then
  366. d.setf("wave", d.getf("wave")+1)
  367. d.setf("zombies", 0)
  368. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  369. d.notice("Ronda:"..d.getf("wave").."")
  370. end
  371.  
  372. if d.getf("zombies")== 30 and d.getf("wave")== 37 then
  373. d.setf("wave", d.getf("wave")+1)
  374. d.setf("zombies", 0)
  375. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  376. d.notice("Ronda:"..d.getf("wave").."")
  377. end
  378.  
  379. if d.getf("zombies")== 30 and d.getf("wave")== 38 then
  380. d.setf("wave", d.getf("wave")+1)
  381. d.setf("zombies", 0)
  382. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  383. d.notice("Ronda:"..d.getf("wave").."")
  384. end
  385.  
  386. if d.getf("zombies")== 30 and d.getf("wave")== 39 then
  387. d.setf("wave", d.getf("wave")+1)
  388. d.setf("zombies", 0)
  389. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  390. d.notice("Ronda:"..d.getf("wave").."")
  391. end
  392.  
  393. if d.getf("zombies")== 30 and d.getf("wave")== 40 then
  394. d.notice("Sereis teletransportados a otra zona")
  395. timer("ronda_mortifera", 5)
  396. end
  397. end
  398.  
  399. when ronda_mortifera.timer begin
  400. d.jump_all(988, 988)
  401. d.setf("wave", d.getf("wave")+1)
  402. d.setf("zombies", 0)
  403. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  404. d.notice("Ronda:"..d.getf("wave").."")
  405. end
  406.  
  407. if d.getf("zombies")== 30 and d.getf("wave")== 41 then
  408. d.setf("wave", d.getf("wave")+1)
  409. d.setf("zombies", 0)
  410. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  411. d.notice("Ronda:"..d.getf("wave").."")
  412. end
  413.  
  414. if d.getf("zombies")== 30 and d.getf("wave")== 42 then
  415. d.setf("wave", d.getf("wave")+1)
  416. d.setf("zombies", 0)
  417. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  418. d.notice("Ronda:"..d.getf("wave").."")
  419. end
  420.  
  421. if d.getf("zombies")== 30 and d.getf("wave")== 43 then
  422. d.setf("wave", d.getf("wave")+1)
  423. d.setf("zombies", 0)
  424. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  425. d.notice("Ronda:"..d.getf("wave").."")
  426. end
  427.  
  428. if d.getf("zombies")== 30 and d.getf("wave")== 44 then
  429. d.setf("wave", d.getf("wave")+1)
  430. d.setf("zombies", 0)
  431. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  432. d.notice("Ronda:"..d.getf("wave").."")
  433. end
  434.  
  435. if d.getf("zombies")== 30 and d.getf("wave")== 45 then
  436. d.notice("Sereis teletransportados a otra zona")
  437. timer("finalizacion_zombis", 5)
  438. end
  439. end
  440.  
  441. when finalizacion_zombis.timer begin
  442. d.jump_all(784, 784)
  443. d.setf("wave", d.getf("wave")+1)
  444. d.setf("zombies", 0)
  445. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  446. d.notice("Ronda:"..d.getf("wave").."")
  447. end
  448.  
  449. if d.getf("zombies")== 30 and d.getf("wave")== 46 then
  450. d.setf("zombies", 0)
  451. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  452. d.notice("Ronda:"..d.getf("wave").."")
  453. end
  454.  
  455. if d.getf("zombies")== 30 and d.getf("wave")== 47 then
  456. d.setf("wave", d.getf("wave")+1)
  457. d.setf("zombies", 0)
  458. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  459. d.notice("Ronda:"..d.getf("wave").."")
  460. end
  461.  
  462. if d.getf("zombies")== 30 and d.getf("wave")== 48 then
  463. d.setf("wave", d.getf("wave")+1)
  464. d.setf("zombies", 0)
  465. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  466. d.notice("Ronda:"..d.getf("wave").."")
  467. end
  468.  
  469. if d.getf("zombies")== 30 and d.getf("wave")== 49 then
  470. d.setf("wave", d.getf("wave")+1)
  471. d.setf("zombies", 0)
  472. d.regen_file("data/dungeon/zombies_cod/wave"..d.getf("wave")..".txt")
  473. d.notice("Ronda:"..d.getf("wave").."")
  474. end
  475.  
  476. if d.getf("zombies")== 30 and d.getf("wave")== 50 then
  477. d.notice("Haveis completado las 50 rondas del modo Zombis, felicidades viajeros")
  478. d.notice("Como recompensa, los objetos ganados no desapareceran.")
  479. d.setf("estancia_completada", 1)
  480. end
  481. end
  482.  
  483. when login with pc.get_map_index() == 241 begin
  484. loop_timer("muerte_zombis", 4)
  485.  
  486. end
  487.  
  488. when muerte_zombis.timer begin
  489.  
  490. if pc.get_hp() <= 0 then
  491. warp_to_village()
  492. end
  493.  
  494. end
  495.  
  496. when 10010.use with d.getf("mode_zombies")== 1 begin
  497.  
  498. local start_random = math.random(1, 10)
  499. if start_random == 1 then
  500.  
  501. if pc.get_job()== 0 then
  502. game.drop_item(1033, 1)
  503. item.remove()
  504.  
  505. elseif pc.get_job()== 1 then
  506. game.drop_item(1033, 1)
  507. item.remove()
  508.  
  509. elseif pc.get_job()== 2 then
  510. game.drop_item(1033, 1)
  511. item.remove()
  512.  
  513. elseif pc.get_job()== 3 then
  514. game.drop_item(1033, 1)
  515. item.remove()
  516. end
  517.  
  518.  
  519. elseif start_random == 2 then
  520. if pc.get_job()== 0 then
  521. game.drop_item(1033, 1)
  522. item.remove()
  523.  
  524. elseif pc.get_job()== 1 then
  525. game.drop_item(1033, 1)
  526. item.remove()
  527.  
  528. elseif pc.get_job()== 2 then
  529. game.drop_item(1033, 1)
  530. item.remove()
  531.  
  532. elseif pc.get_job()== 3 then
  533. game.drop_item(1033, 1)
  534. item.remove()
  535. end
  536.  
  537. elseif start_random == 3 then
  538. if pc.get_job()== 0 then
  539. game.drop_item(1033, 1)
  540. item.remove()
  541.  
  542. elseif pc.get_job()== 1 then
  543. game.drop_item(1033, 1)
  544. item.remove()
  545.  
  546. elseif pc.get_job()== 2 then
  547. game.drop_item(1033, 1)
  548. item.remove()
  549.  
  550. elseif pc.get_job()== 3 then
  551. game.drop_item(1033, 1)
  552. item.remove()
  553. end
  554.  
  555. elseif start_random == 4 then
  556. if pc.get_job()== 0 then
  557. game.drop_item(1033, 1)
  558. item.remove()
  559.  
  560. elseif pc.get_job()== 1 then
  561. game.drop_item(1033, 1)
  562. item.remove()
  563.  
  564. elseif pc.get_job()== 2 then
  565. game.drop_item(1033, 1)
  566. item.remove()
  567.  
  568. elseif pc.get_job()== 3 then
  569. game.drop_item(1033, 1)
  570. item.remove()
  571. end
  572.  
  573. elseif start_random == 5 then
  574. if pc.get_job()== 0 then
  575. game.drop_item(1033, 1)
  576. item.remove()
  577.  
  578. elseif pc.get_job()== 1 then
  579. game.drop_item(1033, 1)
  580. item.remove()
  581.  
  582. elseif pc.get_job()== 2 then
  583. game.drop_item(1033, 1)
  584. item.remove()
  585.  
  586. elseif pc.get_job()== 3 then
  587. game.drop_item(1033, 1)
  588. item.remove()
  589. end
  590.  
  591. elseif start_random == 6 then
  592. if pc.get_job()== 0 then
  593. game.drop_item(1033, 1)
  594. item.remove()
  595.  
  596. elseif pc.get_job()== 1 then
  597. game.drop_item(1033, 1)
  598. item.remove()
  599.  
  600. elseif pc.get_job()== 2 then
  601. game.drop_item(1033, 1)
  602. item.remove()
  603.  
  604. elseif pc.get_job()== 3 then
  605. game.drop_item(1033, 1)
  606. item.remove()
  607. end
  608.  
  609. elseif start_random == 7 then
  610. if pc.get_job()== 0 then
  611. game.drop_item(1033, 1)
  612. item.remove()
  613.  
  614. elseif pc.get_job()== 1 then
  615. game.drop_item(1033, 1)
  616. item.remove()
  617.  
  618. elseif pc.get_job()== 2 then
  619. game.drop_item(1033, 1)
  620. item.remove()
  621.  
  622. elseif pc.get_job()== 3 then
  623. game.drop_item(1033, 1)
  624. item.remove()
  625. end
  626.  
  627. elseif start_random == 8 then
  628. if pc.get_job()== 0 then
  629. game.drop_item(1033, 1)
  630. item.remove()
  631.  
  632. elseif pc.get_job()== 1 then
  633. game.drop_item(1033, 1)
  634. item.remove()
  635.  
  636. elseif pc.get_job()== 2 then
  637. game.drop_item(1033, 1)
  638. item.remove()
  639.  
  640. elseif pc.get_job()== 3 then
  641. game.drop_item(1033, 1)
  642. item.remove()
  643. end
  644.  
  645. elseif start_random == 9 then
  646. if pc.get_job()== 0 then
  647. game.drop_item(1033, 1)
  648. item.remove()
  649.  
  650. elseif pc.get_job()== 1 then
  651. game.drop_item(1033, 1)
  652. item.remove()
  653.  
  654. elseif pc.get_job()== 2 then
  655. game.drop_item(1033, 1)
  656. item.remove()
  657.  
  658. elseif pc.get_job()== 3 then
  659. game.drop_item(1033, 1)
  660. item.remove()
  661. end
  662.  
  663. elseif start_random == 10 then
  664. if pc.get_job()== 0 then
  665. game.drop_item(1033, 1)
  666. item.remove()
  667.  
  668. elseif pc.get_job()== 1 then
  669. game.drop_item(1033, 1)
  670. item.remove()
  671.  
  672. elseif pc.get_job()== 2 then
  673. game.drop_item(1033, 1)
  674. item.remove()
  675.  
  676. elseif pc.get_job()== 3 then
  677. game.drop_item(1033, 1)
  678. item.remove()
  679. end
  680. end
  681. end
  682.  
  683. when 10011.use with d.getf("mode_zombies")== 1 begin
  684.  
  685. local start_random = math.random(1, 10)
  686. if start_random == 1 then
  687. if pc.get_job()== 0 then
  688. game.drop_item(1033, 1)
  689. item.remove()
  690.  
  691. elseif pc.get_job()== 1 then
  692. game.drop_item(1033, 1)
  693. item.remove()
  694.  
  695. elseif pc.get_job()== 2 then
  696. game.drop_item(1033, 1)
  697. item.remove()
  698.  
  699. elseif pc.get_job()== 3 then
  700. game.drop_item(1033, 1)
  701. item.remove()
  702. end
  703.  
  704.  
  705. elseif start_random == 2 then
  706. if pc.get_job()== 0 then
  707. game.drop_item(1033, 1)
  708. item.remove()
  709.  
  710. elseif pc.get_job()== 1 then
  711. game.drop_item(1033, 1)
  712. item.remove()
  713.  
  714. elseif pc.get_job()== 2 then
  715. game.drop_item(1033, 1)
  716. item.remove()
  717.  
  718. elseif pc.get_job()== 3 then
  719. game.drop_item(1033, 1)
  720. item.remove()
  721. end
  722.  
  723. elseif start_random == 3 then
  724. if pc.get_job()== 0 then
  725. game.drop_item(1033, 1)
  726. item.remove()
  727.  
  728. elseif pc.get_job()== 1 then
  729. game.drop_item(1033, 1)
  730. item.remove()
  731.  
  732. elseif pc.get_job()== 2 then
  733. game.drop_item(1033, 1)
  734. item.remove()
  735.  
  736. elseif pc.get_job()== 3 then
  737. game.drop_item(1033, 1)
  738. item.remove()
  739. end
  740.  
  741. elseif start_random == 4 then
  742. if pc.get_job()== 0 then
  743. game.drop_item(1033, 1)
  744. item.remove()
  745.  
  746. elseif pc.get_job()== 1 then
  747. game.drop_item(1033, 1)
  748. item.remove()
  749.  
  750. elseif pc.get_job()== 2 then
  751. game.drop_item(1033, 1)
  752. item.remove()
  753.  
  754. elseif pc.get_job()== 3 then
  755. game.drop_item(1033, 1)
  756. item.remove()
  757. end
  758.  
  759. elseif start_random == 5 then
  760. if pc.get_job()== 0 then
  761. game.drop_item(1033, 1)
  762. item.remove()
  763.  
  764. elseif pc.get_job()== 1 then
  765. game.drop_item(1033, 1)
  766. item.remove()
  767.  
  768. elseif pc.get_job()== 2 then
  769. game.drop_item(1033, 1)
  770. item.remove()
  771.  
  772. elseif pc.get_job()== 3 then
  773. game.drop_item(1033, 1)
  774. item.remove()
  775. end
  776.  
  777. elseif start_random == 6 then
  778. if pc.get_job()== 0 then
  779. game.drop_item(1033, 1)
  780. item.remove()
  781.  
  782. elseif pc.get_job()== 1 then
  783. game.drop_item(1033, 1)
  784. item.remove()
  785.  
  786. elseif pc.get_job()== 2 then
  787. game.drop_item(1033, 1)
  788. item.remove()
  789.  
  790. elseif pc.get_job()== 3 then
  791. game.drop_item(1033, 1)
  792. item.remove()
  793. end
  794.  
  795. elseif start_random == 7 then
  796. if pc.get_job()== 0 then
  797. game.drop_item(1033, 1)
  798. item.remove()
  799.  
  800. elseif pc.get_job()== 1 then
  801. game.drop_item(1033, 1)
  802. item.remove()
  803.  
  804. elseif pc.get_job()== 2 then
  805. game.drop_item(1033, 1)
  806. item.remove()
  807.  
  808. elseif pc.get_job()== 3 then
  809. game.drop_item(1033, 1)
  810. item.remove()
  811. end
  812.  
  813. elseif start_random == 8 then
  814. if pc.get_job()== 0 then
  815. game.drop_item(1033, 1)
  816. item.remove()
  817.  
  818. elseif pc.get_job()== 1 then
  819. game.drop_item(1033, 1)
  820. item.remove()
  821.  
  822. elseif pc.get_job()== 2 then
  823. game.drop_item(1033, 1)
  824. item.remove()
  825.  
  826. elseif pc.get_job()== 3 then
  827. game.drop_item(1033, 1)
  828. item.remove()
  829. end
  830.  
  831. elseif start_random == 9 then
  832. if pc.get_job()== 0 then
  833. game.drop_item(1033, 1)
  834. item.remove()
  835.  
  836. elseif pc.get_job()== 1 then
  837. game.drop_item(1033, 1)
  838. item.remove()
  839.  
  840. elseif pc.get_job()== 2 then
  841. game.drop_item(1033, 1)
  842. item.remove()
  843.  
  844. elseif pc.get_job()== 3 then
  845. game.drop_item(1033, 1)
  846. item.remove()
  847. end
  848.  
  849. elseif start_random == 10 then
  850. if pc.get_job()== 0 then
  851. game.drop_item(1033, 1)
  852. item.remove()
  853.  
  854. elseif pc.get_job()== 1 then
  855. game.drop_item(1033, 1)
  856. item.remove()
  857.  
  858. elseif pc.get_job()== 2 then
  859. game.drop_item(1033, 1)
  860. item.remove()
  861.  
  862. elseif pc.get_job()== 3 then
  863. game.drop_item(1033, 1)
  864. item.remove()
  865. end
  866. end
  867. end
  868.  
  869. when 10012.use with d.getf("mode_zombies")== 1 begin
  870.  
  871. local start_random = math.random(1, 10)
  872. if start_random == 1 then
  873. if pc.get_job()== 0 then
  874. game.drop_item(1033, 1)
  875. item.remove()
  876.  
  877. elseif pc.get_job()== 1 then
  878. game.drop_item(1033, 1)
  879. item.remove()
  880.  
  881. elseif pc.get_job()== 2 then
  882. game.drop_item(1033, 1)
  883. item.remove()
  884.  
  885. elseif pc.get_job()== 3 then
  886. game.drop_item(1033, 1)
  887. item.remove()
  888. end
  889.  
  890.  
  891. elseif start_random == 2 then
  892. if pc.get_job()== 0 then
  893. game.drop_item(1033, 1)
  894. item.remove()
  895.  
  896. elseif pc.get_job()== 1 then
  897. game.drop_item(1033, 1)
  898. item.remove()
  899.  
  900. elseif pc.get_job()== 2 then
  901. game.drop_item(1033, 1)
  902. item.remove()
  903.  
  904. elseif pc.get_job()== 3 then
  905. game.drop_item(1033, 1)
  906. item.remove()
  907. end
  908.  
  909. elseif start_random == 3 then
  910. if pc.get_job()== 0 then
  911. game.drop_item(1033, 1)
  912. item.remove()
  913.  
  914. elseif pc.get_job()== 1 then
  915. game.drop_item(1033, 1)
  916. item.remove()
  917.  
  918. elseif pc.get_job()== 2 then
  919. game.drop_item(1033, 1)
  920. item.remove()
  921.  
  922. elseif pc.get_job()== 3 then
  923. game.drop_item(1033, 1)
  924. item.remove()
  925. end
  926.  
  927. elseif start_random == 4 then
  928. if pc.get_job()== 0 then
  929. game.drop_item(1033, 1)
  930. item.remove()
  931.  
  932. elseif pc.get_job()== 1 then
  933. game.drop_item(1033, 1)
  934. item.remove()
  935.  
  936. elseif pc.get_job()== 2 then
  937. game.drop_item(1033, 1)
  938. item.remove()
  939.  
  940. elseif pc.get_job()== 3 then
  941. game.drop_item(1033, 1)
  942. item.remove()
  943. end
  944.  
  945. elseif start_random == 5 then
  946. if pc.get_job()== 0 then
  947. game.drop_item(1033, 1)
  948. item.remove()
  949.  
  950. elseif pc.get_job()== 1 then
  951. game.drop_item(1033, 1)
  952. item.remove()
  953.  
  954. elseif pc.get_job()== 2 then
  955. game.drop_item(1033, 1)
  956. item.remove()
  957.  
  958. elseif pc.get_job()== 3 then
  959. game.drop_item(1033, 1)
  960. item.remove()
  961. end
  962.  
  963. elseif start_random == 6 then
  964. if pc.get_job()== 0 then
  965. game.drop_item(1033, 1)
  966. item.remove()
  967.  
  968. elseif pc.get_job()== 1 then
  969. game.drop_item(1033, 1)
  970. item.remove()
  971.  
  972. elseif pc.get_job()== 2 then
  973. game.drop_item(1033, 1)
  974. item.remove()
  975.  
  976. elseif pc.get_job()== 3 then
  977. game.drop_item(1033, 1)
  978. item.remove()
  979. end
  980.  
  981. elseif start_random == 7 then
  982. if pc.get_job()== 0 then
  983. game.drop_item(1033, 1)
  984. item.remove()
  985.  
  986. elseif pc.get_job()== 1 then
  987. game.drop_item(1033, 1)
  988. item.remove()
  989.  
  990. elseif pc.get_job()== 2 then
  991. game.drop_item(1033, 1)
  992. item.remove()
  993.  
  994. elseif pc.get_job()== 3 then
  995. game.drop_item(1033, 1)
  996. item.remove()
  997. end
  998.  
  999. elseif start_random == 8 then
  1000. if pc.get_job()== 0 then
  1001. game.drop_item(1033, 1)
  1002. item.remove()
  1003.  
  1004. elseif pc.get_job()== 1 then
  1005. game.drop_item(1033, 1)
  1006. item.remove()
  1007.  
  1008. elseif pc.get_job()== 2 then
  1009. game.drop_item(1033, 1)
  1010. item.remove()
  1011.  
  1012. elseif pc.get_job()== 3 then
  1013. game.drop_item(1033, 1)
  1014. item.remove()
  1015. end
  1016.  
  1017. elseif start_random == 9 then
  1018. if pc.get_job()== 0 then
  1019. game.drop_item(1033, 1)
  1020. item.remove()
  1021.  
  1022. elseif pc.get_job()== 1 then
  1023. game.drop_item(1033, 1)
  1024. item.remove()
  1025.  
  1026. elseif pc.get_job()== 2 then
  1027. game.drop_item(1033, 1)
  1028. item.remove()
  1029.  
  1030. elseif pc.get_job()== 3 then
  1031. game.drop_item(1033, 1)
  1032. item.remove()
  1033. end
  1034.  
  1035. elseif start_random == 10 then
  1036. if pc.get_job()== 0 then
  1037. game.drop_item(1033, 1)
  1038. item.remove()
  1039.  
  1040. elseif pc.get_job()== 1 then
  1041. game.drop_item(1033, 1)
  1042. item.remove()
  1043.  
  1044. elseif pc.get_job()== 2 then
  1045. game.drop_item(1033, 1)
  1046. item.remove()
  1047.  
  1048. elseif pc.get_job()== 3 then
  1049. game.drop_item(1033, 1)
  1050. item.remove()
  1051. end
  1052. end
  1053. end
  1054.  
  1055. when 10013.use with d.getf("mode_zombies")== 1 begin
  1056.  
  1057. local start_random = math.random(1, 10)
  1058. if start_random == 1 then
  1059. if pc.get_job()== 0 then
  1060. game.drop_item(1033, 1)
  1061. item.remove()
  1062.  
  1063. elseif pc.get_job()== 1 then
  1064. game.drop_item(1033, 1)
  1065. item.remove()
  1066.  
  1067. elseif pc.get_job()== 2 then
  1068. game.drop_item(1033, 1)
  1069. item.remove()
  1070.  
  1071. elseif pc.get_job()== 3 then
  1072. game.drop_item(1033, 1)
  1073. item.remove()
  1074. end
  1075.  
  1076.  
  1077. elseif start_random == 2 then
  1078. if pc.get_job()== 0 then
  1079. game.drop_item(1033, 1)
  1080. item.remove()
  1081.  
  1082. elseif pc.get_job()== 1 then
  1083. game.drop_item(1033, 1)
  1084. item.remove()
  1085.  
  1086. elseif pc.get_job()== 2 then
  1087. game.drop_item(1033, 1)
  1088. item.remove()
  1089.  
  1090. elseif pc.get_job()== 3 then
  1091. game.drop_item(1033, 1)
  1092. item.remove()
  1093. end
  1094.  
  1095. elseif start_random == 3 then
  1096. if pc.get_job()== 0 then
  1097. game.drop_item(1033, 1)
  1098. item.remove()
  1099.  
  1100. elseif pc.get_job()== 1 then
  1101. game.drop_item(1033, 1)
  1102. item.remove()
  1103.  
  1104. elseif pc.get_job()== 2 then
  1105. game.drop_item(1033, 1)
  1106. item.remove()
  1107.  
  1108. elseif pc.get_job()== 3 then
  1109. game.drop_item(1033, 1)
  1110. item.remove()
  1111. end
  1112.  
  1113. elseif start_random == 4 then
  1114. if pc.get_job()== 0 then
  1115. game.drop_item(1033, 1)
  1116. item.remove()
  1117.  
  1118. elseif pc.get_job()== 1 then
  1119. game.drop_item(1033, 1)
  1120. item.remove()
  1121.  
  1122. elseif pc.get_job()== 2 then
  1123. game.drop_item(1033, 1)
  1124. item.remove()
  1125.  
  1126. elseif pc.get_job()== 3 then
  1127. game.drop_item(1033, 1)
  1128. item.remove()
  1129. end
  1130.  
  1131. elseif start_random == 5 then
  1132. if pc.get_job()== 0 then
  1133. game.drop_item(1033, 1)
  1134. item.remove()
  1135.  
  1136. elseif pc.get_job()== 1 then
  1137. game.drop_item(1033, 1)
  1138. item.remove()
  1139.  
  1140. elseif pc.get_job()== 2 then
  1141. game.drop_item(1033, 1)
  1142. item.remove()
  1143.  
  1144. elseif pc.get_job()== 3 then
  1145. game.drop_item(1033, 1)
  1146. item.remove()
  1147. end
  1148.  
  1149. elseif start_random == 6 then
  1150. if pc.get_job()== 0 then
  1151. game.drop_item(1033, 1)
  1152. item.remove()
  1153.  
  1154. elseif pc.get_job()== 1 then
  1155. game.drop_item(1033, 1)
  1156. item.remove()
  1157.  
  1158. elseif pc.get_job()== 2 then
  1159. game.drop_item(1033, 1)
  1160. item.remove()
  1161.  
  1162. elseif pc.get_job()== 3 then
  1163. game.drop_item(1033, 1)
  1164. item.remove()
  1165. end
  1166.  
  1167. elseif start_random == 7 then
  1168. if pc.get_job()== 0 then
  1169. game.drop_item(1033, 1)
  1170. item.remove()
  1171.  
  1172. elseif pc.get_job()== 1 then
  1173. game.drop_item(1033, 1)
  1174. item.remove()
  1175.  
  1176. elseif pc.get_job()== 2 then
  1177. game.drop_item(1033, 1)
  1178. item.remove()
  1179.  
  1180. elseif pc.get_job()== 3 then
  1181. game.drop_item(1033, 1)
  1182. item.remove()
  1183. end
  1184.  
  1185. elseif start_random == 8 then
  1186. if pc.get_job()== 0 then
  1187. game.drop_item(1033, 1)
  1188. item.remove()
  1189.  
  1190. elseif pc.get_job()== 1 then
  1191. game.drop_item(1033, 1)
  1192. item.remove()
  1193.  
  1194. elseif pc.get_job()== 2 then
  1195. game.drop_item(1033, 1)
  1196. item.remove()
  1197.  
  1198. elseif pc.get_job()== 3 then
  1199. game.drop_item(1033, 1)
  1200. item.remove()
  1201. end
  1202.  
  1203. elseif start_random == 9 then
  1204. if pc.get_job()== 0 then
  1205. game.drop_item(1033, 1)
  1206. item.remove()
  1207.  
  1208. elseif pc.get_job()== 1 then
  1209. game.drop_item(1033, 1)
  1210. item.remove()
  1211.  
  1212. elseif pc.get_job()== 2 then
  1213. game.drop_item(1033, 1)
  1214. item.remove()
  1215.  
  1216. elseif pc.get_job()== 3 then
  1217. game.drop_item(1033, 1)
  1218. item.remove()
  1219. end
  1220.  
  1221. elseif start_random == 10 then
  1222. if pc.get_job()== 0 then
  1223. game.drop_item(1033, 1)
  1224. item.remove()
  1225.  
  1226. elseif pc.get_job()== 1 then
  1227. game.drop_item(1033, 1)
  1228. item.remove()
  1229.  
  1230. elseif pc.get_job()== 2 then
  1231. game.drop_item(1033, 1)
  1232. item.remove()
  1233.  
  1234. elseif pc.get_job()== 3 then
  1235. game.drop_item(1033, 1)
  1236. item.remove()
  1237. end
  1238. end
  1239. end
  1240.  
  1241. when 10014.use with d.getf("mode_zombies")== 1 begin
  1242.  
  1243. local start_random = math.random(1, 10)
  1244. if start_random == 1 then
  1245. if pc.get_job()== 0 then
  1246. game.drop_item(1033, 1)
  1247. item.remove()
  1248.  
  1249. elseif pc.get_job()== 1 then
  1250. game.drop_item(1033, 1)
  1251. item.remove()
  1252.  
  1253. elseif pc.get_job()== 2 then
  1254. game.drop_item(1033, 1)
  1255. item.remove()
  1256.  
  1257. elseif pc.get_job()== 3 then
  1258. game.drop_item(1033, 1)
  1259. item.remove()
  1260. end
  1261.  
  1262.  
  1263. elseif start_random == 2 then
  1264. if pc.get_job()== 0 then
  1265. game.drop_item(1033, 1)
  1266. item.remove()
  1267.  
  1268. elseif pc.get_job()== 1 then
  1269. game.drop_item(1033, 1)
  1270. item.remove()
  1271.  
  1272. elseif pc.get_job()== 2 then
  1273. game.drop_item(1033, 1)
  1274. item.remove()
  1275.  
  1276. elseif pc.get_job()== 3 then
  1277. game.drop_item(1033, 1)
  1278. item.remove()
  1279. end
  1280.  
  1281. elseif start_random == 3 then
  1282. if pc.get_job()== 0 then
  1283. game.drop_item(1033, 1)
  1284. item.remove()
  1285.  
  1286. elseif pc.get_job()== 1 then
  1287. game.drop_item(1033, 1)
  1288. item.remove()
  1289.  
  1290. elseif pc.get_job()== 2 then
  1291. game.drop_item(1033, 1)
  1292. item.remove()
  1293.  
  1294. elseif pc.get_job()== 3 then
  1295. game.drop_item(1033, 1)
  1296. item.remove()
  1297. end
  1298.  
  1299. elseif start_random == 4 then
  1300. if pc.get_job()== 0 then
  1301. game.drop_item(1033, 1)
  1302. item.remove()
  1303.  
  1304. elseif pc.get_job()== 1 then
  1305. game.drop_item(1033, 1)
  1306. item.remove()
  1307.  
  1308. elseif pc.get_job()== 2 then
  1309. game.drop_item(1033, 1)
  1310. item.remove()
  1311.  
  1312. elseif pc.get_job()== 3 then
  1313. game.drop_item(1033, 1)
  1314. item.remove()
  1315. end
  1316.  
  1317. elseif start_random == 5 then
  1318. if pc.get_job()== 0 then
  1319. game.drop_item(1033, 1)
  1320. item.remove()
  1321.  
  1322. elseif pc.get_job()== 1 then
  1323. game.drop_item(1033, 1)
  1324. item.remove()
  1325.  
  1326. elseif pc.get_job()== 2 then
  1327. game.drop_item(1033, 1)
  1328. item.remove()
  1329.  
  1330. elseif pc.get_job()== 3 then
  1331. game.drop_item(1033, 1)
  1332. item.remove()
  1333. end
  1334.  
  1335. elseif start_random == 6 then
  1336. if pc.get_job()== 0 then
  1337. game.drop_item(1033, 1)
  1338. item.remove()
  1339.  
  1340. elseif pc.get_job()== 1 then
  1341. game.drop_item(1033, 1)
  1342. item.remove()
  1343.  
  1344. elseif pc.get_job()== 2 then
  1345. game.drop_item(1033, 1)
  1346. item.remove()
  1347.  
  1348. elseif pc.get_job()== 3 then
  1349. game.drop_item(1033, 1)
  1350. item.remove()
  1351. end
  1352.  
  1353. elseif start_random == 7 then
  1354. if pc.get_job()== 0 then
  1355. game.drop_item(1033, 1)
  1356. item.remove()
  1357.  
  1358. elseif pc.get_job()== 1 then
  1359. game.drop_item(1033, 1)
  1360. item.remove()
  1361.  
  1362. elseif pc.get_job()== 2 then
  1363. game.drop_item(1033, 1)
  1364. item.remove()
  1365.  
  1366. elseif pc.get_job()== 3 then
  1367. game.drop_item(1033, 1)
  1368. item.remove()
  1369. end
  1370.  
  1371. elseif start_random == 8 then
  1372. if pc.get_job()== 0 then
  1373. game.drop_item(1033, 1)
  1374. item.remove()
  1375.  
  1376. elseif pc.get_job()== 1 then
  1377. game.drop_item(1033, 1)
  1378. item.remove()
  1379.  
  1380. elseif pc.get_job()== 2 then
  1381. game.drop_item(1033, 1)
  1382. item.remove()
  1383.  
  1384. elseif pc.get_job()== 3 then
  1385. game.drop_item(1033, 1)
  1386. item.remove()
  1387. end
  1388.  
  1389. elseif start_random == 9 then
  1390. if pc.get_job()== 0 then
  1391. game.drop_item(1033, 1)
  1392. item.remove()
  1393.  
  1394. elseif pc.get_job()== 1 then
  1395. game.drop_item(1033, 1)
  1396. item.remove()
  1397.  
  1398. elseif pc.get_job()== 2 then
  1399. game.drop_item(1033, 1)
  1400. item.remove()
  1401.  
  1402. elseif pc.get_job()== 3 then
  1403. game.drop_item(1033, 1)
  1404. item.remove()
  1405. end
  1406.  
  1407. elseif start_random == 10 then
  1408. if pc.get_job()== 0 then
  1409. game.drop_item(1033, 1)
  1410. item.remove()
  1411.  
  1412. elseif pc.get_job()== 1 then
  1413. game.drop_item(1033, 1)
  1414. item.remove()
  1415.  
  1416. elseif pc.get_job()== 2 then
  1417. game.drop_item(1033, 1)
  1418. item.remove()
  1419.  
  1420. elseif pc.get_job()== 3 then
  1421. game.drop_item(1033, 1)
  1422. item.remove()
  1423. end
  1424. end
  1425. end
  1426.  
  1427. when 10015.use with d.getf("mode_zombies")== 1 begin
  1428.  
  1429. local start_random = math.random(1, 10)
  1430. if start_random == 1 then
  1431. if pc.get_job()== 0 then
  1432. game.drop_item(1033, 1)
  1433. item.remove()
  1434.  
  1435. elseif pc.get_job()== 1 then
  1436. game.drop_item(1033, 1)
  1437. item.remove()
  1438.  
  1439. elseif pc.get_job()== 2 then
  1440. game.drop_item(1033, 1)
  1441. item.remove()
  1442.  
  1443. elseif pc.get_job()== 3 then
  1444. game.drop_item(1033, 1)
  1445. item.remove()
  1446. end
  1447.  
  1448.  
  1449. elseif start_random == 2 then
  1450. if pc.get_job()== 0 then
  1451. game.drop_item(1033, 1)
  1452. item.remove()
  1453.  
  1454. elseif pc.get_job()== 1 then
  1455. game.drop_item(1033, 1)
  1456. item.remove()
  1457.  
  1458. elseif pc.get_job()== 2 then
  1459. game.drop_item(1033, 1)
  1460. item.remove()
  1461.  
  1462. elseif pc.get_job()== 3 then
  1463. game.drop_item(1033, 1)
  1464. item.remove()
  1465. end
  1466.  
  1467. elseif start_random == 3 then
  1468. if pc.get_job()== 0 then
  1469. game.drop_item(1033, 1)
  1470. item.remove()
  1471.  
  1472. elseif pc.get_job()== 1 then
  1473. game.drop_item(1033, 1)
  1474. item.remove()
  1475.  
  1476. elseif pc.get_job()== 2 then
  1477. game.drop_item(1033, 1)
  1478. item.remove()
  1479.  
  1480. elseif pc.get_job()== 3 then
  1481. game.drop_item(1033, 1)
  1482. item.remove()
  1483. end
  1484.  
  1485. elseif start_random == 4 then
  1486. if pc.get_job()== 0 then
  1487. game.drop_item(1033, 1)
  1488. item.remove()
  1489.  
  1490. elseif pc.get_job()== 1 then
  1491. game.drop_item(1033, 1)
  1492. item.remove()
  1493.  
  1494. elseif pc.get_job()== 2 then
  1495. game.drop_item(1033, 1)
  1496. item.remove()
  1497.  
  1498. elseif pc.get_job()== 3 then
  1499. game.drop_item(1033, 1)
  1500. item.remove()
  1501. end
  1502.  
  1503. elseif start_random == 5 then
  1504. if pc.get_job()== 0 then
  1505. game.drop_item(1033, 1)
  1506. item.remove()
  1507.  
  1508. elseif pc.get_job()== 1 then
  1509. game.drop_item(1033, 1)
  1510. item.remove()
  1511.  
  1512. elseif pc.get_job()== 2 then
  1513. game.drop_item(1033, 1)
  1514. item.remove()
  1515.  
  1516. elseif pc.get_job()== 3 then
  1517. game.drop_item(1033, 1)
  1518. item.remove()
  1519. end
  1520.  
  1521. elseif start_random == 6 then
  1522. if pc.get_job()== 0 then
  1523. game.drop_item(1033, 1)
  1524. item.remove()
  1525.  
  1526. elseif pc.get_job()== 1 then
  1527. game.drop_item(1033, 1)
  1528. item.remove()
  1529.  
  1530. elseif pc.get_job()== 2 then
  1531. game.drop_item(1033, 1)
  1532. item.remove()
  1533.  
  1534. elseif pc.get_job()== 3 then
  1535. game.drop_item(1033, 1)
  1536. item.remove()
  1537. end
  1538.  
  1539. elseif start_random == 7 then
  1540. if pc.get_job()== 0 then
  1541. game.drop_item(1033, 1)
  1542. item.remove()
  1543.  
  1544. elseif pc.get_job()== 1 then
  1545. game.drop_item(1033, 1)
  1546. item.remove()
  1547.  
  1548. elseif pc.get_job()== 2 then
  1549. game.drop_item(1033, 1)
  1550. item.remove()
  1551.  
  1552. elseif pc.get_job()== 3 then
  1553. game.drop_item(1033, 1)
  1554. item.remove()
  1555. end
  1556.  
  1557. elseif start_random == 8 then
  1558. if pc.get_job()== 0 then
  1559. game.drop_item(1033, 1)
  1560. item.remove()
  1561.  
  1562. elseif pc.get_job()== 1 then
  1563. game.drop_item(1033, 1)
  1564. item.remove()
  1565.  
  1566. elseif pc.get_job()== 2 then
  1567. game.drop_item(1033, 1)
  1568. item.remove()
  1569.  
  1570. elseif pc.get_job()== 3 then
  1571. game.drop_item(1033, 1)
  1572. item.remove()
  1573. end
  1574.  
  1575. elseif start_random == 9 then
  1576. if pc.get_job()== 0 then
  1577. game.drop_item(1033, 1)
  1578. item.remove()
  1579.  
  1580. elseif pc.get_job()== 1 then
  1581. game.drop_item(1033, 1)
  1582. item.remove()
  1583.  
  1584. elseif pc.get_job()== 2 then
  1585. game.drop_item(1033, 1)
  1586. item.remove()
  1587.  
  1588. elseif pc.get_job()== 3 then
  1589. game.drop_item(1033, 1)
  1590. item.remove()
  1591. end
  1592.  
  1593. elseif start_random == 10 then
  1594. if pc.get_job()== 0 then
  1595. game.drop_item(1033, 1)
  1596. item.remove()
  1597.  
  1598. elseif pc.get_job()== 1 then
  1599. game.drop_item(1033, 1)
  1600. item.remove()
  1601.  
  1602. elseif pc.get_job()== 2 then
  1603. game.drop_item(1033, 1)
  1604. item.remove()
  1605.  
  1606. elseif pc.get_job()== 3 then
  1607. game.drop_item(1033, 1)
  1608. item.remove()
  1609. end
  1610. end
  1611. end
  1612.  
  1613. when 10016.use with d.getf("mode_zombies")== 1 begin
  1614.  
  1615. local start_random = math.random(1, 10)
  1616. if start_random == 1 then
  1617. if pc.get_job()== 0 then
  1618. game.drop_item(1033, 1)
  1619. item.remove()
  1620.  
  1621. elseif pc.get_job()== 1 then
  1622. game.drop_item(1033, 1)
  1623. item.remove()
  1624.  
  1625. elseif pc.get_job()== 2 then
  1626. game.drop_item(1033, 1)
  1627. item.remove()
  1628.  
  1629. elseif pc.get_job()== 3 then
  1630. game.drop_item(1033, 1)
  1631. item.remove()
  1632. end
  1633.  
  1634.  
  1635. elseif start_random == 2 then
  1636. if pc.get_job()== 0 then
  1637. game.drop_item(1033, 1)
  1638. item.remove()
  1639.  
  1640. elseif pc.get_job()== 1 then
  1641. game.drop_item(1033, 1)
  1642. item.remove()
  1643.  
  1644. elseif pc.get_job()== 2 then
  1645. game.drop_item(1033, 1)
  1646. item.remove()
  1647.  
  1648. elseif pc.get_job()== 3 then
  1649. game.drop_item(1033, 1)
  1650. item.remove()
  1651. end
  1652.  
  1653. elseif start_random == 3 then
  1654. if pc.get_job()== 0 then
  1655. game.drop_item(1033, 1)
  1656. item.remove()
  1657.  
  1658. elseif pc.get_job()== 1 then
  1659. game.drop_item(1033, 1)
  1660. item.remove()
  1661.  
  1662. elseif pc.get_job()== 2 then
  1663. game.drop_item(1033, 1)
  1664. item.remove()
  1665.  
  1666. elseif pc.get_job()== 3 then
  1667. game.drop_item(1033, 1)
  1668. item.remove()
  1669. end
  1670.  
  1671. elseif start_random == 4 then
  1672. if pc.get_job()== 0 then
  1673. game.drop_item(1033, 1)
  1674. item.remove()
  1675.  
  1676. elseif pc.get_job()== 1 then
  1677. game.drop_item(1033, 1)
  1678. item.remove()
  1679.  
  1680. elseif pc.get_job()== 2 then
  1681. game.drop_item(1033, 1)
  1682. item.remove()
  1683.  
  1684. elseif pc.get_job()== 3 then
  1685. game.drop_item(1033, 1)
  1686. item.remove()
  1687. end
  1688.  
  1689. elseif start_random == 5 then
  1690. if pc.get_job()== 0 then
  1691. game.drop_item(1033, 1)
  1692. item.remove()
  1693.  
  1694. elseif pc.get_job()== 1 then
  1695. game.drop_item(1033, 1)
  1696. item.remove()
  1697.  
  1698. elseif pc.get_job()== 2 then
  1699. game.drop_item(1033, 1)
  1700. item.remove()
  1701.  
  1702. elseif pc.get_job()== 3 then
  1703. game.drop_item(1033, 1)
  1704. item.remove()
  1705. end
  1706.  
  1707. elseif start_random == 6 then
  1708. if pc.get_job()== 0 then
  1709. game.drop_item(1033, 1)
  1710. item.remove()
  1711.  
  1712. elseif pc.get_job()== 1 then
  1713. game.drop_item(1033, 1)
  1714. item.remove()
  1715.  
  1716. elseif pc.get_job()== 2 then
  1717. game.drop_item(1033, 1)
  1718. item.remove()
  1719.  
  1720. elseif pc.get_job()== 3 then
  1721. game.drop_item(1033, 1)
  1722. item.remove()
  1723. end
  1724.  
  1725. elseif start_random == 7 then
  1726. if pc.get_job()== 0 then
  1727. game.drop_item(1033, 1)
  1728. item.remove()
  1729.  
  1730. elseif pc.get_job()== 1 then
  1731. game.drop_item(1033, 1)
  1732. item.remove()
  1733.  
  1734. elseif pc.get_job()== 2 then
  1735. game.drop_item(1033, 1)
  1736. item.remove()
  1737.  
  1738. elseif pc.get_job()== 3 then
  1739. game.drop_item(1033, 1)
  1740. item.remove()
  1741. end
  1742.  
  1743. elseif start_random == 8 then
  1744. if pc.get_job()== 0 then
  1745. game.drop_item(1033, 1)
  1746. item.remove()
  1747.  
  1748. elseif pc.get_job()== 1 then
  1749. game.drop_item(1033, 1)
  1750. item.remove()
  1751.  
  1752. elseif pc.get_job()== 2 then
  1753. game.drop_item(1033, 1)
  1754. item.remove()
  1755.  
  1756. elseif pc.get_job()== 3 then
  1757. game.drop_item(1033, 1)
  1758. item.remove()
  1759. end
  1760.  
  1761. elseif start_random == 9 then
  1762. if pc.get_job()== 0 then
  1763. game.drop_item(1033, 1)
  1764. item.remove()
  1765.  
  1766. elseif pc.get_job()== 1 then
  1767. game.drop_item(1033, 1)
  1768. item.remove()
  1769.  
  1770. elseif pc.get_job()== 2 then
  1771. game.drop_item(1033, 1)
  1772. item.remove()
  1773.  
  1774. elseif pc.get_job()== 3 then
  1775. game.drop_item(1033, 1)
  1776. item.remove()
  1777. end
  1778.  
  1779. elseif start_random == 10 then
  1780. if pc.get_job()== 0 then
  1781. game.drop_item(1033, 1)
  1782. item.remove()
  1783.  
  1784. elseif pc.get_job()== 1 then
  1785. game.drop_item(1033, 1)
  1786. item.remove()
  1787.  
  1788. elseif pc.get_job()== 2 then
  1789. game.drop_item(1033, 1)
  1790. item.remove()
  1791.  
  1792. elseif pc.get_job()== 3 then
  1793. game.drop_item(1033, 1)
  1794. item.remove()
  1795. end
  1796. end
  1797. end
  1798. end
  1799. end
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