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  1. ==========================================================================
  2. DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
  3. categories can be shown and no debug_filter.cfg info will be saved.
  4. ==========================================================================
  5. FreeSpace 2 Open version: 3.6.13
  6. Passed cmdline options:
  7. -spec_exp 15
  8. -ogl_spec 50
  9. -spec_static 1.7
  10. -spec_point 1.2
  11. -spec_tube 1.5
  12. -ambient_factor 115
  13. -missile_lighting
  14. -nomotiondebris
  15. -no_emissive_light
  16. -3dshockwave
  17. -soft_particles
  18. -post_process
  19. -bloom_intensity 70
  20. -fxaa
  21. -fb_explosions
  22. -ballistic_gauge
  23. -dualscanlines
  24. -orbradar
  25. -rearm_timer
  26. -targetinfo
  27. -3dwarp
  28. -warp_flash
  29. -snd_preload
  30. -mod KCSL,mediavps_3612
  31. Building file index...
  32. Found root pack 'D:\FreeSpace2\mediavps_3612\MV_Advanced.vp' with a checksum of 0x4b8b0f5a
  33. Found root pack 'D:\FreeSpace2\mediavps_3612\MV_AnimGlows.vp' with a checksum of 0x6a554026
  34. Found root pack 'D:\FreeSpace2\mediavps_3612\MV_Assets.3612.vp' with a checksum of 0x59649c21
  35. Found root pack 'D:\FreeSpace2\mediavps_3612\MV_Assets.vp' with a checksum of 0x529cc70f
  36. Found root pack 'D:\FreeSpace2\mediavps_3612\MV_CB_ANI_1.vp' with a checksum of 0x6b831455
  37. Found root pack 'D:\FreeSpace2\mediavps_3612\MV_CB_ANI_2.vp' with a checksum of 0xb58a1f46
  38. Found root pack 'D:\FreeSpace2\mediavps_3612\MV_Effects.3612.vp' with a checksum of 0x9c510aa0
  39. Found root pack 'D:\FreeSpace2\mediavps_3612\MV_Effects.vp' with a checksum of 0xb9a9a485
  40. Found root pack 'D:\FreeSpace2\mediavps_3612\MV_Music.vp' with a checksum of 0xb3e21469
  41. Found root pack 'D:\FreeSpace2\mediavps_3612\MV_Root.3612.vp' with a checksum of 0x7c9d7e74
  42. Found root pack 'D:\FreeSpace2\mediavps_3612\MV_Root.vp' with a checksum of 0x6ffd5c78
  43. Found root pack 'D:\FreeSpace2\root_fs2.vp' with a checksum of 0x98c91e84
  44. Found root pack 'D:\FreeSpace2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
  45. Found root pack 'D:\FreeSpace2\sparky_fs2.vp' with a checksum of 0x164fe65a
  46. Found root pack 'D:\FreeSpace2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
  47. Found root pack 'D:\FreeSpace2\stu_fs2.vp' with a checksum of 0xd77da83a
  48. Found root pack 'D:\FreeSpace2\tango1_fs2.vp' with a checksum of 0x4c25221e
  49. Found root pack 'D:\FreeSpace2\tango2_fs2.vp' with a checksum of 0x86920b82
  50. Found root pack 'D:\FreeSpace2\tango3_fs2.vp' with a checksum of 0x705e8d71
  51. Found root pack 'D:\FreeSpace2\warble_fs2.vp' with a checksum of 0xd85c305d
  52. Searching root 'D:\FreeSpace2\KCSL\' ... 732 files
  53. Searching root 'D:\FreeSpace2\mediavps_3612\' ... 919 files
  54. Searching root pack 'D:\FreeSpace2\mediavps_3612\MV_Advanced.vp' ... 1283 files
  55. Searching root pack 'D:\FreeSpace2\mediavps_3612\MV_AnimGlows.vp' ... 1641 files
  56. Searching root pack 'D:\FreeSpace2\mediavps_3612\MV_Assets.3612.vp' ... 315 files
  57. Searching root pack 'D:\FreeSpace2\mediavps_3612\MV_Assets.vp' ... 1527 files
  58. Searching root pack 'D:\FreeSpace2\mediavps_3612\MV_CB_ANI_1.vp' ... 32 files
  59. Searching root pack 'D:\FreeSpace2\mediavps_3612\MV_CB_ANI_2.vp' ... 52 files
  60. Searching root pack 'D:\FreeSpace2\mediavps_3612\MV_Effects.3612.vp' ... 10 files
  61. Searching root pack 'D:\FreeSpace2\mediavps_3612\MV_Effects.vp' ... 1876 files
  62. Searching root pack 'D:\FreeSpace2\mediavps_3612\MV_Music.vp' ... 32 files
  63. Searching root pack 'D:\FreeSpace2\mediavps_3612\MV_Root.3612.vp' ... 13 files
  64. Searching root pack 'D:\FreeSpace2\mediavps_3612\MV_Root.vp' ... 94 files
  65. Searching root 'D:\FreeSpace2\' ... 36 files
  66. Searching root pack 'D:\FreeSpace2\root_fs2.vp' ... 157 files
  67. Searching root pack 'D:\FreeSpace2\smarty_fs2.vp' ... 10 files
  68. Searching root pack 'D:\FreeSpace2\sparky_fs2.vp' ... 3027 files
  69. Searching root pack 'D:\FreeSpace2\sparky_hi_fs2.vp' ... 1337 files
  70. Searching root pack 'D:\FreeSpace2\stu_fs2.vp' ... 2355 files
  71. Searching root pack 'D:\FreeSpace2\tango1_fs2.vp' ... 32 files
  72. Searching root pack 'D:\FreeSpace2\tango2_fs2.vp' ... 15 files
  73. Searching root pack 'D:\FreeSpace2\tango3_fs2.vp' ... 10 files
  74. Searching root pack 'D:\FreeSpace2\warble_fs2.vp' ... 52 files
  75. Found 23 roots and 15557 files.
  76. AutoLang: Language auto-detection successful...
  77. Setting language to English
  78. TBM => Starting parse of 'mv_core-lcl.tbm' ...
  79. Initializing OpenAL...
  80. OpenAL Vendor : Creative Labs Inc.
  81. OpenAL Renderer : Software
  82. OpenAL Version : 1.1
  83.  
  84. Found extension "ALC_EXT_EFX".
  85.  
  86. Sample rate: 44100 (44100)
  87. EFX version: 1.0
  88. Max auxiliary sends: 1
  89. Playback device: Generic Software on Speakers / HP (IDT High Definition Audio CODEC)
  90. Capture device: Integrated Microphone Array (ID
  91. ... OpenAL successfully initialized!
  92. Initializing OpenGL graphics device at 1920x1080 with 32-bit color...
  93. Initializing WGL...
  94. Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  95. Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  96. OpenGL Vendor : ATI Technologies Inc.
  97. OpenGL Renderer : AMD FirePro (TM) M5950 Mobility Professional Graphics
  98. OpenGL Version : 4.1.10531 Compatibility Profile Context FireGL
  99.  
  100. Using extension "GL_EXT_fog_coord".
  101. Using extension "GL_ARB_multitexture".
  102. Using extension "GL_ARB_texture_env_add".
  103. Using extension "GL_ARB_texture_compression".
  104. Using extension "GL_EXT_texture_compression_s3tc".
  105. Using extension "GL_EXT_texture_filter_anisotropic".
  106. Using extension "GL_ARB_texture_env_combine".
  107. Using extension "GL_EXT_compiled_vertex_array".
  108. Using extension "GL_EXT_draw_range_elements".
  109. Using extension "GL_ARB_texture_mirrored_repeat".
  110. Using extension "GL_ARB_texture_non_power_of_two".
  111. Using extension "GL_ARB_vertex_buffer_object".
  112. Using extension "GL_ARB_pixel_buffer_object".
  113. Using extension "GL_SGIS_generate_mipmap".
  114. Using extension "GL_EXT_framebuffer_object".
  115. Using extension "GL_ARB_texture_rectangle".
  116. Using extension "GL_EXT_bgra".
  117. Using extension "GL_ARB_texture_cube_map".
  118. Using extension "GL_EXT_texture_lod_bias".
  119. Using extension "GL_ARB_point_sprite".
  120. Using extension "GL_ARB_shading_language_100".
  121. Using extension "GL_ARB_shader_objects".
  122. Using extension "GL_ARB_vertex_shader".
  123. Using extension "GL_ARB_fragment_shader".
  124. Using extension "GL_ARB_shader_texture_lod".
  125. Found special extension function "wglSwapIntervalEXT".
  126.  
  127. Compiling new shader:
  128. Loading built-in default shader for: soft-v.sdr
  129. Loading built-in default shader for: soft-f.sdr
  130. Shader features:
  131. Depth-blended Particles
  132. Compiling new shader:
  133. Loading built-in default shader for: soft-v.sdr
  134. Loading built-in default shader for: soft-f.sdr
  135. Shader features:
  136. Distorted Particles
  137.  
  138. Compiling post-processing shader 1 ...
  139. Compiling post-processing shader 2 ...
  140. Compiling post-processing shader 3 ...
  141. Compiling post-processing shader 4 ...
  142. Compiling post-processing shader 5 ...
  143. Loading built-in default shader for: fxaa-v.sdr
  144. Loading built-in default shader for: fxaa-f.sdr
  145. Compiling post-processing shader 6 ...
  146. Loading built-in default shader for: fxaapre-f.sdr
  147. Compiling post-processing shader 7 ...
  148. Loading built-in default shader for: ls-f.sdr
  149.  
  150. Max texture units: 8 (16)
  151. Max elements vertices: 2147483647
  152. Max elements indices: 16777215
  153. Max texture size: 16384x16384
  154. Max render buffer size: 16384x16384
  155. Can use compressed textures: YES
  156. Texture compression available: YES
  157. Post-processing enabled: YES
  158. Using trilinear texture filter.
  159. OpenGL Shader Version: 4.10
  160. ... OpenGL init is complete!
  161. Size of bitmap info = 742 KB
  162. Size of bitmap extra info = 48 bytes
  163. ANI cursorweb with size 24x24 (25.0% wasted)
  164. GRAPHICS: Initializing default colors...
  165. Game Settings Table : Using Standard Loops For SEXP Arguments
  166. SCRIPTING: Beginning initialization sequence...
  167. SCRIPTING: Beginning Lua initialization...
  168. LUA: Opening LUA state...
  169. LUA: Initializing base Lua libraries...
  170. LUA: Beginning ADE initialization
  171. ADE: Initializing enumeration constants...
  172. ADE: Assigning Lua session...
  173. SCRIPTING: Beginning main hook parse sequence....
  174. Wokka! Error opening file (scripting.tbl)!
  175. TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
  176. TBM => Starting parse of 'mv_flak-sct.tbm' ...
  177. TBM => Starting parse of 'mv_dbrs-sct.tbm' ...
  178. TBM => Starting parse of 'mv_exp-sct.tbm' ...
  179. SCRIPTING: Inititialization complete.
  180. SCRIPTING: Splash screen overrides checked
  181. SCRIPTING: Splash hook has been run
  182. SCRIPTING: Splash screen conditional hook has been run
  183. Using high memory settings...
  184. Wokka! Error opening file (interface.tbl)!
  185. WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
  186. TBM => Starting parse of 'mv_effects-sdf.tbm' ...
  187. Windows reported 16 joysticks, we found 0
  188. Current soundtrack set to -1 in event_music_reset_choices
  189. TBM => Starting parse of 'mv_music-mus.tbm' ...
  190. TABLES => Unable to find 'colors.tbl'. Initialising colors with default values.
  191. TBM => Starting parse of 'mv_effects-mfl.tbm' ...
  192. TBM => Starting parse of 'KFlash-mfl.tbm' ...
  193. Wokka! Error opening file (armor.tbl)!
  194. TABLES: Unable to parse 'armor.tbl'! Error code = 5.
  195. TBM => Starting parse of 'mv_effects-amr.tbm' ...
  196. TBM => Starting parse of 'mv_effects-wxp.tbm' ...
  197. TBM => Starting parse of 'beams-wxp.tbm' ...
  198. BMPMAN: Found EFF (exp20.eff) with 75 frames at 20 fps.
  199. BMPMAN: Found EFF (ExpMissileHit1.eff) with 92 frames at 20 fps.
  200. BMPMAN: Found EFF (exp04.eff) with 49 frames at 22 fps.
  201. BMPMAN: Found EFF (exp05.eff) with 93 frames at 20 fps.
  202. BMPMAN: Found EFF (exp06.eff) with 92 frames at 22 fps.
  203. BMPMAN: Found EFF (capflash.eff) with 40 frames at 10 fps.
  204. BMPMAN: Found EFF (Maxim_Impact.eff) with 23 frames at 30 fps.
  205. ANI Lamprey_Impact with size 80x80 (37.5% wasted)
  206. BMPMAN: Found EFF (ParticleSmoke01.eff) with 54 frames at 15 fps.
  207. ANI Avenger_Impact with size 80x80 (37.5% wasted)
  208. BMPMAN: Found EFF (VX_02imp.eff) with 11 frames at 30 fps.
  209. TBM => Starting parse of 'mv_core-wep.tbm' ...
  210. TBM => Starting parse of 'mv_effects-wep.tbm' ...
  211. TBM => Starting parse of 'mv_assets-wep.tbm' ...
  212. TBM => Starting parse of 'mv_effects-obt.tbm' ...
  213. TBM => Starting parse of 'ai-obt.tbm' ...
  214. TBM => Starting parse of 'mv_core-shp.tbm' ...
  215. TBM => Starting parse of 'mv_effects-shp.tbm' ...
  216. TBM => Starting parse of 'mv_assets-shp.tbm' ...
  217. TBM => Starting parse of '4kcsl-shp.tbm' ...
  218. TBM => Starting parse of 'mv_core-hdg.tbm' ...
  219. ANI support1 with size 108x24 (25.0% wasted)
  220. ANI damage1 with size 148x25 (21.9% wasted)
  221. ANI wingman1 with size 71x53 (17.2% wasted)
  222. ANI wingman2 with size 35x53 (17.2% wasted)
  223. ANI wingman3 with size 14x53 (17.2% wasted)
  224. ANI toggle1 with size 57x20 (37.5% wasted)
  225. ANI head1 with size 164x132 (48.4% wasted)
  226. ANI weapons1 with size 126x20 (37.5% wasted)
  227. ANI weapons1_b with size 150x20 (37.5% wasted)
  228. ANI objective1 with size 149x21 (34.4% wasted)
  229. ANI netlag1 with size 29x30 (6.3% wasted)
  230. ANI targhit1 with size 31x21 (34.4% wasted)
  231. ANI time1 with size 47x23 (28.1% wasted)
  232. ANI energy1 with size 12x41 (35.9% wasted)
  233. ANI targetview1 with size 137x156 (39.1% wasted)
  234. ANI targetview2 with size 4x96 (25.0% wasted)
  235. ANI targetview3 with size 7x20 (37.5% wasted)
  236. ANI 2_energy2 with size 86x96 (25.0% wasted)
  237. ANI 2_reticle1 with size 40x24 (25.0% wasted)
  238. ANI 2_leftarc with size 103x252 (1.6% wasted)
  239. ANI 2_rightarc1 with size 103x252 (1.6% wasted)
  240. ANI 2_toparc2 with size 35x24 (25.0% wasted)
  241. ANI 2_toparc3 with size 41x29 (9.4% wasted)
  242. ANI 2_lead1 with size 26x26 (18.8% wasted)
  243. ANI 2_lock1 with size 56x53 (17.2% wasted)
  244. ANI 2_lockspin with size 100x100 (21.9% wasted)
  245. ANI 2_radar1 with size 209x170 (33.6% wasted)
  246. ASSERTION: "asteroid_tally[i] < NUM_DEBRIS_SIZES" at asteroid.cpp:1909
  247. Invalid asteroid tally for entry 4, check entry for TE Debris 1
  248.  
  249. Freeing all existing models...
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